Difference between pages "AF D1" and "AF D3"

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(Usage in battles: Added modules)
 
(Modules: Added missing modules)
 
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{{Specs-Card|code=germ_artilleriefahrprahm_typ_d1}}
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{{Specs-Card|code=germ_artilleriefahrprahm_typ_d3}}
  
 
== Description ==
 
== Description ==
Line 9: Line 9:
 
== General info ==
 
== General info ==
 
=== Survivability and armour ===
 
=== Survivability and armour ===
''Talk about the vehicle’s armor. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and maneuverability. Evaluate the survivability of the primary and secondary armament separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Tips for preserving survivability should be saved for the “Use in battle” section.''
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<!-- ''Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armaments separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Save tips on preserving survivability for the "Usage in battles" section. If necessary, use a graphical template to show the most well-protected or most vulnerable points in the armour.'' -->
  
''If necessary, use a graphic template to show the most well-protected or most vulnerable points in the armor.''
+
Although the armour doesn't cover the whole boat, the survivability is not that bad as it is a very long boat with lots of empty space inside for shells to go through. It is thus important that enemies with rapid-firing guns do not get too close to the {{PAGENAME}} as they can riddle the entire boat with shells and hit critical components through the armour.
 +
 
 +
Staying far from the enemies and attacking them with the 105 mm guns is the best way to improve the lifespan of the {{PAGENAME}}.
  
 
=== Mobility ===
 
=== Mobility ===
''Write about the ship’s mobility. Evaluate its power and maneuverability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward speed and reverse speed.''
+
<!-- ''Write about the ship's mobility. Evaluate its power and manoeuvrability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward and reverse speed.'' -->
 +
The maximum speed of the {{PAGENAME}} is 19.8 km/h, which is a mediocre speed compared to other ships it can meet.
  
 
== Armament ==
 
== Armament ==
 
=== Primary armament ===
 
=== Primary armament ===
{{main|8,8 cm S.K.C/35 (88 mm)}}
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<!-- ''Provide information about the characteristics of the primary armament. Evaluate their efficacy in battle based on their reload speed, ballistics and the capacity of their shells. Add a link to the main article about the weapon: <code><nowiki>{{main|Weapon name (calibre)}}</nowiki></code>. Broadly describe the ammunition available for the primary armament, and provide recommendations on how to use it and which ammunition to choose.'' -->
''Provide information about the characteristics of the primary armament. Evaluate their efficacy in battle based on their reload speed, ballistics and the capacity of their shells.''
+
{{main|10.5 cm SK C/32 (105 mm)}}
 +
 
 +
The two SK C/32 turrets have a maximum ammo of 200 shells. The reload speed is a total  of 4.64 seconds. The main gun can fire the following ammo types: HE, HE with base fuse, HE-TF. 
 +
 
 +
Ammo information:
  
Broadly describe the ammunition available for the primary armament, and provide recommendations on how to use it and which ammunition to choose.
+
HE : 20mm penetration any range and any angle. Exeplosive mass: 1.55 KG
 +
 
 +
HE with base fuse: 50 mm penetration at 1 KM, 21 mm at 15 KM. Explosive mass: 1.55 KG
 +
 
 +
HE-TF: 20 mm penetration any range and any angle. Explosive mass: 1.55 KG
 +
 
 +
All rounds have a muzzle velocity of 900 m/s
  
 
=== Secondary armament ===
 
=== Secondary armament ===
 +
<!-- ''Some ships are fitted with weapons of various calibres. Secondary armaments are defined as weapons chosen with the control <code>Select secondary weapon</code>. Evaluate the secondary armaments and give advice on how to use them. Describe the ammunition available for the secondary armament. Provide recommendations on how to use them and which ammunition to choose. Remember that any anti-air armament, even heavy calibre weapons, belong in the next section. If there is no secondary armament, remove this section.'' -->
 
{{main|2 cm/65 Flakvierling 38 (20 mm)|MG M38(t) (15 mm)}}
 
{{main|2 cm/65 Flakvierling 38 (20 mm)|MG M38(t) (15 mm)}}
''Some ships are fitted with weapons of various calibers. Secondary armament is defined by the weapon chosen with the control <code>Select secondary weapon</code>. Evaluate the secondary armament and give advice on how to use them. Describe the ammunition available for the secondary armament. Provide recommendations on how to use them and which ammunition to choose. Remember that anti-air armament, even heavy caliber weapons, belong in the next section.''
+
20 mm ammo types:
 +
 
 +
* Universal (36 mm pen at 10 m, 17 mm at 2 km)
 +
* HET magazines (36 mm pen at 10 m, 17 mm at 2 km)
 +
* APT magazines (36 mm pen at 10 m, 17 mm at 2 km)
  
 
=== Anti-aircraft armament ===
 
=== Anti-aircraft armament ===
{{main|3,7 cm SK C/30 (37 mm)}}
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<!-- ''An important part of the ship's armament responsible for air defence. Anti-aircraft armament is defined by the weapon chosen with the control <code>Select anti-aircraft weapons</code>. Talk about the ship's anti-air cannons and machine guns, the number of guns and their positions, their effective range, and about their overall effectiveness – including against surface targets. If there are no anti-aircraft armaments, remove this section.'' -->
''An important part of the ship’s armament responsible for air raid defense. Anti-aircraft armament is defined by the weapon chosen with the control <code>Select anti-aircraft weapons</code>. Talk about the ship’s anti-air cannons and machine guns, the number of guns and their positions, their effective range, and about their overall effectiveness – including against surface targets.''
+
{{main|3.7 cm SK C/30 (37 mm)}}
 +
 
 +
A single 37 mm SK C/30 cannon is available in the anti-aircraft weapon slot for the {{PAGENAME}}.
 +
 
 +
{| class="wikitable" style="text-align:center"
 +
|-
 +
! colspan="8" | [[3.7 cm SK C/30 (37 mm)|3.7 cm SK C/30]]
 +
|-
 +
! scope="row" | Ammo capacity
 +
| 2000
 +
|-
 +
! scope="row" | Fire rate
 +
| 30 rounds/minute
 +
|-
 +
! scope="row" | Reloading rate
 +
| 2 seconds
 +
|-
 +
! scope="row" | Vertical guidance
 +
| -10°/+80°
 +
|-
 +
! scope="row" | Horizontal guidance
 +
| ±180°
 +
|-
 +
! scope="row" | Targeting speed
 +
| 17°/s
 +
|-
 +
! scope="row" | Targeting vertical speed
 +
| 13°/s
 +
|-
 +
|}
  
 
=== Special armament ===
 
=== Special armament ===
 +
<!-- ''Depth charges, mines, rocket launchers and missiles are also effective in skilled hands and can take an off-guard opponent by surprise. Evaluate the ammunition of this type of armament and rate its performance in combat. If there are no special armaments, remove this section.'' -->
 
{{main|WBD depth charge}}
 
{{main|WBD depth charge}}
''Depth charges, mines, rocket launchers and missiles are also effective in skilled hands and can be an unexpected surprise for an opponent. Evaluate the ammunition of this type of armament and rate its performance in combat.''
+
 
 +
There are 4 WBD depth charges on the boat. These can be used as a close range weapon, although they only fire behind you so don't treat them as weapons with any reach.
  
 
== Usage in battles ==
 
== Usage in battles ==
''Describe the technique of using this ship, the characteristics of her use in a team and tips on strategy. Abstain from writing an entire guide – don’t get try to provide a single point of view, but give the reader food for thought. Talk about the most dangerous opponents for this vehicle and provide recommendations on fighting them. If necessary, note the specifics of playing with this vehicle in various modes (AB, RB, SB).''
+
<!-- ''Describe the technique of using this ship, the characteristics of her use in a team and tips on strategy. Abstain from writing an entire guide – don't try to provide a single point of view, but give the reader food for thought. Talk about the most dangerous opponents for this vehicle and provide recommendations on fighting them. If necessary, note the specifics of playing with this vehicle in various modes (AB, RB, SB).'' -->
 +
 
 +
Try to stay at long ranges, where the guns and armour work good together. At close range try to angle, the downside is you will only be able to use the front guns or maybe back guns, so long range is the best play here.
 +
 
 +
Players seeking to defeat the {{PAGENAME}} will try to close in from a blind spot or when the {{PAGENAME}} is occupied with other opponents. Use the secondary armaments to deal with these fast-moving boats as the main 105 mm guns would be too slow to react to new, close-by threats.
  
 
===Modules===
 
===Modules===
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| Tool Set
 
| Tool Set
 
|
 
|
| 8.8 cm Sprgr. L/4.5 Br. Lh 31
+
| 10.5 cm Sprgr. L/4.4 Bd.Z
 
| 20 mm HET magazines
 
| 20 mm HET magazines
 
| Anti-Air Armament Targeting
 
| Anti-Air Armament Targeting
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| Fire Protection System
 
| Fire Protection System
 
| Smokescreen
 
| Smokescreen
|
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| 10.5 cm Sprgr. L/4.4 Zt.Z
 
| 20 mm APT magazines
 
| 20 mm APT magazines
 
| Auxiliary Armament Targeting
 
| Auxiliary Armament Targeting
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=== Pros and cons ===
 
=== Pros and cons ===
<!--''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".''-->
+
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
'''Pros:'''
 
  
* Very useful array of weapons, having a (relatively) effective weapon system for both larger vessels and smaller ones
+
'''Pros:'''
* Micromanagement of weapon systems can be extremely effective against multiple enemies
+
* Good armament against ships and planes
* Plenty of armour for its battle rating
+
* Armour quite good when angled
* Large size allows for spread out crew and modules, and thus great survivability
 
  
 
'''Cons:'''
 
'''Cons:'''
  
* Slow speed makes for long commutes between different points on the map
+
* Armour quite easily to defeat if not angled
* Low thrust to weight ratio and heavy weight makes changing speed difficult
+
* Angling armour only allow some guns to be used in combat
* Slow rudder shift time makes manoeuvring and evasion troubling
 
* Weapons can be easily knocked out
 
* Long length makes it extremely susceptible to torpedo attacks
 
  
 
== History ==
 
== History ==
''Describe the history of the creation and combat usage of the ship in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/ History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></nowiki></code>, as well as adding them at the end of the article.''
+
<!-- ''Describe the history of the creation and combat usage of the ship in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the ship and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Ship-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the ship's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
 +
''Describe the history of the creation and combat usage of the ship in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the ship and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Ship-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the ship's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).''
  
 
== Media ==
 
== Media ==
''An excellent addition to the article will be video guides, as well as screenshots from the game and photos.''
+
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
 +
 
 +
{{Youtube-gallery|NeZe7Rrc_Qo|War Thunder - AF D3<br>''By: Wulfbane''}}
  
 
== See also ==
 
== See also ==
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
+
<!-- ''Links to articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 
+
* ''reference to the series of the ship;''
 +
* ''links to approximate analogues of other nations and research trees.'' -->
 +
''Links to articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 
* ''reference to the series of the ship;''
 
* ''reference to the series of the ship;''
 
* ''links to approximate analogues of other nations and research trees.''
 
* ''links to approximate analogues of other nations and research trees.''
  
 
== External links ==
 
== External links ==
 +
<!-- ''Paste links to sources and external resources, such as:''
 +
* ''topic on the official game forum;''
 +
* ''encyclopedia page on the ship;''
 +
* ''other literature.'' -->
 
''Paste links to sources and external resources, such as:''
 
''Paste links to sources and external resources, such as:''
 
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
* ''encyclopedia page on ship;''
+
* ''encyclopedia page on the ship;''
 
* ''other literature.''
 
* ''other literature.''
  
 
{{Germany barges}}
 
{{Germany barges}}

Revision as of 11:56, 10 July 2020

Rank VI Israel | Premium | Golden Eagles
Merkava Mk.2D Pack
AF D3
germ_artilleriefahrprahm_typ_d3.png
AF D3
Research:89 000 Specs-Card-Exp.png
Purchase:300 000 Specs-Card-Lion.png
Show in game

Description

GarageImage AF D3.jpg


The D3-class, AF D3 (abbreviated as AF D3) is a Rank IV German naval ferry barge with a battle rating of 3.3 (AB/RB/SB). It was introduced in Update 1.79 "Project X" in the fleet closed beta test.

General info

Survivability and armour

Although the armour doesn't cover the whole boat, the survivability is not that bad as it is a very long boat with lots of empty space inside for shells to go through. It is thus important that enemies with rapid-firing guns do not get too close to the AF D3 as they can riddle the entire boat with shells and hit critical components through the armour.

Staying far from the enemies and attacking them with the 105 mm guns is the best way to improve the lifespan of the AF D3.

Mobility

The maximum speed of the AF D3 is 19.8 km/h, which is a mediocre speed compared to other ships it can meet.

Armament

Primary armament

The two SK C/32 turrets have a maximum ammo of 200 shells. The reload speed is a total of 4.64 seconds. The main gun can fire the following ammo types: HE, HE with base fuse, HE-TF.

Ammo information:

HE : 20mm penetration any range and any angle. Exeplosive mass: 1.55 KG

HE with base fuse: 50 mm penetration at 1 KM, 21 mm at 15 KM. Explosive mass: 1.55 KG

HE-TF: 20 mm penetration any range and any angle. Explosive mass: 1.55 KG

All rounds have a muzzle velocity of 900 m/s

Secondary armament

20 mm ammo types:

  • Universal (36 mm pen at 10 m, 17 mm at 2 km)
  • HET magazines (36 mm pen at 10 m, 17 mm at 2 km)
  • APT magazines (36 mm pen at 10 m, 17 mm at 2 km)

Anti-aircraft armament

A single 37 mm SK C/30 cannon is available in the anti-aircraft weapon slot for the AF D3.

3.7 cm SK C/30
Ammo capacity 2000
Fire rate 30 rounds/minute
Reloading rate 2 seconds
Vertical guidance -10°/+80°
Horizontal guidance ±180°
Targeting speed 17°/s
Targeting vertical speed 13°/s

Special armament

Main article: WBD depth charge

There are 4 WBD depth charges on the boat. These can be used as a close range weapon, although they only fire behind you so don't treat them as weapons with any reach.

Usage in battles

Try to stay at long ranges, where the guns and armour work good together. At close range try to angle, the downside is you will only be able to use the front guns or maybe back guns, so long range is the best play here.

Players seeking to defeat the AF D3 will try to close in from a blind spot or when the AF D3 is occupied with other opponents. Use the secondary armaments to deal with these fast-moving boats as the main 105 mm guns would be too slow to react to new, close-by threats.

Modules

Tier Seakeeping Unsinkability Firepower
I Dry-Docking Tool Set 10.5 cm Sprgr. L/4.4 Bd.Z 20 mm HET magazines Anti-Air Armament Targeting
II Rudder Replacement Fire Protection System Smokescreen 10.5 cm Sprgr. L/4.4 Zt.Z 20 mm APT magazines Auxiliary Armament Targeting
III Propeller Replacement Shrapnel Protection Improved Rangefinder Depth Charges Primary Armament Targeting
IV Engine Maintenance New Pumps

Pros and cons

Pros:

  • Good armament against ships and planes
  • Armour quite good when angled

Cons:

  • Armour quite easily to defeat if not angled
  • Angling armour only allow some guns to be used in combat

History

Describe the history of the creation and combat usage of the ship in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the ship and adding a block "/History" (example: https://wiki.warthunder.com/(Ship-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />. This section may also include the ship's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===, also if applicable).

Media

See also

Links to articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the ship;
  • links to approximate analogues of other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • encyclopedia page on the ship;
  • other literature.


Germany barges
Anti-air ferries  SF40 Light · SF40 Heavy
Naval ferry barges  AF D1 · AF D3