Difference between revisions of "SU-57B"

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== Description ==
 
== Description ==
<!--''In the description, the first part needs to be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert the screenshot of the vehicle. If the novice player does not remember the vehicle by name, they will immediately understand what kind of vehicle it is talking about.''-->
+
<!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
[[File:SU-57B Intro.jpg|alt=SU-57B|left|thumb|SU-57B]]
+
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]
{{break}}
+
{{Break}}
The '''{{PAGENAME}}''' is a rank {{Specs|rank}} Russian tank destroyer {{Battle-rating}}.  
+
The '''{{Specs|name}}''' is a rank {{Specs|rank}} Soviet tank destroyer {{Battle-rating}}. It was introduced in [[Update 1.83 "Masters of the Sea"]].
  
This tank destroyer uses a 57 mm ZIS-4 for its main gun. It features a low profile, good top speed (40 km/h in RB) and great penetration for its tier, but a weak to very weak armour on all angles. It is the first Tank destroyer (TD) available at Tier 3.
+
This tank destroyer uses a 57 mm ZIS-4 for its main gun. It features a low profile, good top speed (40 km/h in RB) and great penetration for its rank, but weak armour at all angles. It is the first tank destroyer available at rank III for the Soviets.
 +
 
 +
The overall design of the SU-57B allows for sneaky attacks, revolving around the 57 mm ZiS-4 gun that allows for engagement from medium range on unsuspecting enemies. Because of its low profile, this TD can use bushes and terrain to hide its approach. However, the trade-off is lacklustre mobility, so it compares with the ZiS-30 that provides better mobility and speed and can reposition much faster. Despite all these limitations, when played right the SU-57B can score good scores, but only when properly positioned and not detected.
  
 
== General info ==
 
== General info ==
 
=== Survivability and armour ===
 
=== Survivability and armour ===
''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat?''
+
<!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' -->
 
+
The SU-57B has the best armour on the front (25 mm), weaker armour on the sides (16 mm) and weak on the rear (16 mm). Regarding the crew protection, because of the number of crew members (4), the loss of 1 or 2 crew members is acceptable. But due to the thin armour (25 mm front, 16 mm sides and rear), the SU-57B can take one or two shots maximum before being put out of order. It is much better protected than the ZiS-30 and can sustain MG fire.
''If necessary use a visual template to indicate the most secure and weak zones of the armour.''
 
  
 
'''Armour type:'''
 
'''Armour type:'''
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{| class="wikitable"
 
{| class="wikitable"
!Armour
+
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof
!Front
+
|-
!Sides  
+
| Hull || 25 mm (38°) ''Front glacis''<br> 25 mm (24°) ''Lower glacis'' <br> 25 mm (0-90°) ''Gun mantlet'' <br> 25 mm (37°) ''Cheeks'' || 16 mm (0-32°) || 16 mm (40°) ''Top'' <br> 10 mm (45°) ''Bottom'' || 10 mm (72-85°)<br> 5 mm (72°) ''Grille''
!Rear
 
!Roof
 
!Tracks
 
 
|-
 
|-
|Hull
+
|}
|25mm for
 
''Front plate''
 
  
''Front glacis''
+
* Belly armour is 6 mm thick.
 +
* Suspension wheels are 10 mm thick while tracks are 15 mm thick.
  
''Lower glacis''
+
<gallery mode="packed-hover" heights="200px">
|16mm for
+
SU-57B Armour Analysis.jpg|Su-57B Armour Analysis
''Top'' and ''Bottom''
+
Su-57B% 20Armour% 20Front.jpg|Su-57B Armour Front
|16mm(72°)
+
Su-57B% 20Armour% 20Side.jpg|Su-57B Armour Side
|10mm (85°)
+
Su-57B% 20Armour% 20Rear.jpg|Su-57B Armour Rear
|15mm(11°)
+
Su-57B% 20Armour% 20Top.jpg|Su-57B Armour Top
|-
+
Su-57B% 20Crew% 20Analysis.jpg|Su-57B Crew Analysis
|Gun shield
+
</gallery>
|15mm (15°)
 
|N/A
 
|N/A
 
|N/A
 
|N/A
 
|}
 
  
 
=== Mobility ===
 
=== Mobility ===
 
+
<!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' -->
The SU-57B is sluggish at backwards speed and you will have a hard time countering an opponent behind you. Your best bet is to flee when spotted. Fortunately thanks to its great speed (43 km/h maximum) it can flee quite easily.
+
The SU-57B is sluggish at backwards speed and will have a hard time countering an opponent attempting to flank the SU-57B. The best bet is to flee when spotted. Fortunately, thanks to its great forward speed (43 km/h maximum), the SU-57B can still move quite easily.
  
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 +
! rowspan="2" | Game Mode
 +
! colspan="3" | Mobility characteristics
 +
! colspan="2" | Engine power (horsepower)
 +
! colspan="2" | Power-to-weight ratio (hp/ton)
 
|-
 
|-
! colspan="3" | Mobility characteristic
+
! Max Speed
 +
! {{Annotation|Weight|Vehicle Weight (Tons)}}
 +
! {{Annotation|AoA Weight|Add-on Armour Weight (Tons)}}
 +
! Stock
 +
! Upgraded
 +
! Stock
 +
! Upgraded
 
|-
 
|-
! Weight (tons)
+
! Arcade
! colspan="1" | Add-on Armour<br>weight (tons)
+
| 43 || rowspan="2" | 9.5 || rowspan="2" | N/A || 148 || ___ || 15.58 || __.__
! colspan="1" | Max speed (km/h)
 
 
|-
 
|-
| rowspan="2" | 9.5 || colspan="1" rowspan="2" | N/A || colspan="1" | 43 (AB)
+
! {{Annotation|Realistic|Simulator uses Realistic FMs}}
 +
| 40 || 92 || 104 || 9.68 || 10.95
 +
|}
 +
 
 +
== Armaments ==
 +
=== Main armament ===
 +
<!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{main|Name of the weapon}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' -->
 +
{{main|ZIS-4 (57 mm)}}
 +
 
 +
The main gun is ridiculously powerful for its hull. It features a ZIS-4 57 mm that has a penetration rate similar to the ZiS-30 main gun. The position of the main gun is quite low and enemies will have a hard time detecting the silhouette of the tank. However, because of its long barrel, one must be careful not to stand out from cover or from the sides.
 +
 
 +
The recoil of the gun can be important and must be taken care of, as well as the dispersion effect. The relatively fast reloading rate of 6.5 seconds allows for a comfortable targeting and efficiency. Though, with the SU-57B able to hold a total of 72 rounds of ammunition, the SU-57B can shoot more freely without worry. However, keep in mind the 6.5 seconds initial reload time can be quite long when facing an opponent at close range.
 +
 
 +
{| class="wikitable" style="text-align:center" width="100%"
 
|-
 
|-
|40 (RB/SB)
+
! colspan="5" | [[ZIS-4 (57 mm)|57 mm ZIS-4]] || colspan="5" | Turret rotation speed (°/s) || colspan="4" | Reloading rate (seconds)
 
|-
 
|-
! colspan="3" | Engine power (horsepower)
+
! Mode !! Capacity !! Vertical !! Horizontal !! Stabilizer
 +
! Stock !! Upgraded !! Full !! Expert !! Aced
 +
! Stock !! Full !! Expert !! Aced
 
|-
 
|-
! colspan="1" | Mode
+
! ''Arcade''
!Stock
+
| rowspan="2" | 72 || rowspan="2" | -5°/+14° || rowspan="2" | ±18° || rowspan="2" | N/A || 6.2 || __._ || __._ || __._ || __._ || rowspan="2" | 6.5 || rowspan="2" | __.__ || rowspan="2" | __.__ || rowspan="2" | 5.0
!Upgraded
 
 
|-
 
|-
|''Arcade''
+
! ''Realistic''
|148
+
| 4.2 || __._ || __._ || __._ || 7.0
|164.4
 
 
|-
 
|-
|''Realistic/Simulator''
+
|}
|92
+
 
|98
+
==== Ammunition ====
 +
{| class="wikitable sortable" style="text-align:center" width="100%"
 +
! colspan="8" | Penetration statistics
 
|-
 
|-
! colspan="3" | Power-to-weight ratio (hp/ton)
+
! rowspan="2" data-sort-type="text" | Ammunition
 +
! rowspan="2" | Type of<br>warhead
 +
! colspan="6" | '''Penetration @ 0° Angle of Attack (mm)'''
 
|-
 
|-
! colspan="1" | Mode
+
! 10 m !! 100 m !! 500 m !! 1,000 m !! 1,500 m !! 2,000 m
!Stock
 
!Upgraded
 
 
|-
 
|-
|''Arcade''
+
| BR-271 || APHEBC || 145 || 143 || 132 || 119 || 108 || 98
|
+
|-
|
+
| BR-271К || APHE || 145 || 143 || 132 || 119 || 108 || 98
 
|-
 
|-
|''Realistic/Simulator''
+
| O-271 || HE || 5 || 5 || 5 || 5 || 5 || 5
|
 
|
 
 
|-
 
|-
 
|}
 
|}
 
+
{| class="wikitable sortable" style="text-align:center" width="100%"
== Armaments ==
+
! colspan="11" | Shell details
=== Main armament ===
 
 
 
It's pretty good reload speed (6.5 seconds) allows this tank to shoot with efficiency, however, with 72 rounds of ammunition, the SU-57B has much more ammo than the ZIS-30, allowing it to shoot freely without restriction. However, keep in mind the 6.5 seconds initial reload time can be quite long when facing an opponent at close range.
 
 
 
{| class="wikitable" style="text-align:center"
 
 
|-
 
|-
! colspan="6" | [https://wiki.warthunder.com/ZiS-4_(57_mm) 57 mm ZiS-4]
+
! rowspan="2" data-sort-type="text" | Ammunition
 +
! rowspan="2" | Type of<br>warhead
 +
! rowspan="2" | Velocity<br>(m/s)
 +
! rowspan="2" | Projectile<br>Mass (kg)
 +
! rowspan="2" | Fuse delay<br>(m)
 +
! rowspan="2" | Fuse sensitivity<br>(mm)
 +
! rowspan="2" | Explosive Mass<br>(TNT equivalent) (g)
 +
! rowspan="2" | Normalisation at 30°<br>from horizontal
 +
! colspan="3" | Ricochet
 
|-
 
|-
! colspan="3" rowspan="1" style="width:5em" |Capacity
+
! 0% !! 50% !! 100%
! rowspan="1" | Vertical <br> guidance
 
! rowspan="1" | Horizontal <br> guidance
 
! rowspan="1" | Stabilizer
 
 
|-
 
|-
| colspan="3" | 72 || -5°/+14° || ±30° || N/A
+
| BR-271 || APHEBC || 990 || 3.14 || 1.2 || 9.0 || 21.56 || +4.0° || 48° || 63° || 71°
 
|-
 
|-
! colspan="6" | Turret rotation speed (°/s)
+
| BR-271К || APHE || 990 || 3.14 || 1.2 || 9.0 || 27.72 || -1.0° || 47° || 60° || 65°
 
|-
 
|-
! style="width:4em" |Mode
+
| O-271 || HE || 700 || 3.72 || 0.4 || 0.01 || 220 || +0.0° || 79° || 80° || 81°
! style="width:4em" |Stock
 
! style="width:4em" |Upgraded
 
! style="width:4em" |Prior + Full crew
 
! style="width:4em" |Prior + Expert qualif.
 
! style="width:4em" |Prior + Ace qualif.
 
 
|-
 
|-
| ''Arcade'' || 4.2 || || __.__ || __.__ || __.__
+
|}
 +
 
 +
==== [[Ammo racks]] ====
 +
[[File:Ammoracks_{{PAGENAME}}.jpg|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]]
 +
{| class="wikitable" style="text-align:center"
 
|-
 
|-
| ''Realistic'' || 4.2 || 4.95 || __.__ || __.__ || __.__
+
! Full<br>ammo
 +
! 1st<br>rack empty
 +
! 2nd<br>rack empty
 +
! 3rd<br>rack empty
 +
! 4th<br>rack empty
 +
! 5th<br>rack empty
 +
! 6th<br>rack empty
 +
! Visual<br>discrepancy
 
|-
 
|-
! colspan="4" | Reloading rate (seconds)
+
| '''72''' || 61&nbsp;''(+11)'' || 49&nbsp;''(+23)'' || 37&nbsp;''(+35)'' || 25&nbsp;''(+47)'' || 13&nbsp;''(+59)'' || 1&nbsp;''(+71)'' || No
 
|-
 
|-
! colspan="1" style="width:4em" |Stock
+
|}
! colspan="1" style="width:4em" |Prior + Full crew
+
 
! colspan="1" style="width:4em" |Prior + Expert qualif.
+
==== [[Optics]] ====
! colspan="1" style="width:4em" |Prior + Ace qualif.
+
{| class="wikitable" style="text-align:center"
 +
! colspan="3" | {{PAGENAME}} Optics
 +
|-
 +
!
 +
! Default magnification
 +
! Maximum magnification
 +
|-
 +
! Main Gun optics
 +
| X3.8 || X4.0
 
|-
 
|-
| 6.50 || || ||  
+
! Comparable optics
 +
| colspan="2" | ___
 
|-
 
|-
 
|}
 
|}
  
=== Additional armament ===
+
== Usage in battles ==
''N/A''
+
<!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
 
+
The SU-57B is purely a tank hunter. With its 57 mm ZIS-4 gun, and at a BR of 3.3, it can easily pierce almost any opponent in the game. Because of its weak armour, it is not capable of engaging too close and had to stay at a medium to long range.
=== Machine guns ===
 
''N/A''
 
 
 
== Usage in the battles ==
 
 
 
The SU-57B is purely a tank hunter. With its 57mm ZIS-4 gun, and at a BR of 3,3 it can easily pierce almost any opponent in the game. Because of its weak armour, it was not capable of engaging too close and had to stay at a medium to long range.
 
  
 
Its APHEBC initial ammunition is effective at piercing enemy armour, but the next ammo modification is even better with the APHE round (BR-271K).
 
Its APHEBC initial ammunition is effective at piercing enemy armour, but the next ammo modification is even better with the APHE round (BR-271K).
  
It also features a HE round that can be unlocked later, but it is preferable to stick with BR-271 or BR-217K rounds as they offer up to 142 mm of penetration which is excellent for its use and BR.
+
It also features a HE round that can be unlocked later, but it is preferable to stick with BR-271 or BR-271K rounds as they offer up to 142 mm of penetration which is excellent for its use and BR.
  
The SU-57B is best played as a sniper, preferably taking advantage of its very low profile (still not as good as the ASU-57 but almost). It excels at shooting from high vantage points or from the sides but must be repositioned after each shot to avoid retaliation fire.
+
While in a tank hunter role, the SU-57B should take up a fighting style akin to a sniper, taking advantage of its very low profile (still not as good as the ASU-57, but almost). It excels at shooting from high vantage points or from the sides, but must be repositioned after each shot to avoid return fire.
  
With only 25 mm frontal armour at best and 16mm on the side and virtually none on the rear, a single shot would be fatal and leave the crew disabled at best. It is even susceptible to Heavy MG fire from the sides and rear.
+
With only 25 mm frontal armour at best and 16 mm on the side and virtually none on the rear, a single shot would be fatal and leave the crew disabled at best. It is even susceptible to heavy MG fire from the sides and rear.
  
'''Defensive tactics'''
+
=== Modules ===
 
+
{| class="wikitable"
The SU-57B is quite slow and not good at turning. It is imperative to chose a good spot where you can extract from in case you spot an enemy tank coming your way.Repositioning again is the key to survivability. When discovered you will have a hard time fleeing, so don't count on it.
+
! Tier
 
+
! colspan="2" | Mobility
Use bushes, trees and hills as cover , and use the "shoot and boom" tactic: get out of your cover, shoot, get back to cover , always hidden.
+
! Protection
 +
! colspan="2" | Firepower
 +
|-
 +
| I
 +
| Tracks
 +
|
 +
| Parts
 +
| Horizontal Drive
 +
|
 +
|-
 +
| II
 +
| Suspension
 +
| Brake System
 +
| FPE
 +
| Adjustment of Fire
 +
| BR-271K
 +
|-
 +
| III
 +
| Filters
 +
|
 +
| Crew Replenishment
 +
| Elevation Mechanism
 +
|
 +
|-
 +
| IV
 +
| Transmission
 +
| Engine
 +
|
 +
|
 +
|
 +
|-
 +
|}
  
 
=== Pros and cons ===
 
=== Pros and cons ===
 +
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
  
 
'''Pros:'''
 
'''Pros:'''
 
 
* Great forward speed
 
* Great forward speed
* Great 57mm ZIS-4 main gun
+
* Great 57 mm ZIS-4 main gun
* Very low profile ideal for sneak attacks and sniper     attacks, similar to ASU-57
+
* Very low profile ideal for sneak attacks and sniper attacks, similar to ASU-57
* Good reload time (6,5 seconds)
+
* Good reload time (6.5 seconds)
 
 
 
  
 
'''Cons:'''
 
'''Cons:'''
 
 
* Sluggish acceleration
 
* Sluggish acceleration
 
* Very weak rear speed
 
* Very weak rear speed
* Poor side mobility. Don't expect to be able to turn     around quickly
+
* Poor side mobility, don't expect to be able to turn around quickly
* Weak armour (25/16/16) and susceptible to rear and side     shots or even Heavy MG
+
* Weak armour (25/16/16) and susceptible to rear and side shots or even Heavy MG
 
 
*
 
  
 
== History ==
 
== History ==
<!--''Describe the history of the creation and combat usage of the ground vehicle in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/historical reference" (example: https://wiki.warthunder.com/Name-vehicles/historical reference) and add a link to it here using the <code>main</code> template. Be sure to include links to sources at the end of the article.''-->
+
<!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
 +
In 1943 the MVTU USSR design bureau proposed an 11 ton tank hunter prototype with two main gun variants:
  
In 1943 the MVTU USSR design bureau proposed an 11 ton tank hunter prototype with two main gun variants:
+
# The 75 mm S-1 main gun
 
+
# The 57 mm S-1-57 main gun
1/ The 75mm S-1 main gun
 
 
 
2/ The 57 mm S-1-57 main gun
 
  
 
Both would be propelled with a diesel GMC-71 engine.
 
Both would be propelled with a diesel GMC-71 engine.
Line 191: Line 237:
 
At the same moment, the GAZ design bureau was working on 2 designs. One named "GAZ-74b" which is the SU-57B with a long barrel, and an improved version with a 76 mm gun.The Su-57a was to be the tank hunter with the 76mm main gun. The Su-57B was not accepted for service because it was too costly pro produce and because of its newer diesel engine.
 
At the same moment, the GAZ design bureau was working on 2 designs. One named "GAZ-74b" which is the SU-57B with a long barrel, and an improved version with a 76 mm gun.The Su-57a was to be the tank hunter with the 76mm main gun. The Su-57B was not accepted for service because it was too costly pro produce and because of its newer diesel engine.
  
Later the GAZ-74d (SU-76d) would come out with a 76mm S-1 main gun and a frontal armor of 60mm. It will also be known later as "SU-80".
+
Later the GAZ-74d (SU-76d) would come out with a 76 mm S-1 main gun and a frontal armour of 60 mm. It will also be known later as "SU-80".
  
 
== Media ==
 
== Media ==
A Youtube review on how to play the Su-57B: ''[https://www.youtube.com/watch?v=OMYBfO-32LM]''
+
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
 +
[[File:SU-57B Intro.jpg|alt=SU-57B|none|thumb|SU-57B driving around Stalingrad]]
  
== Read also ==
+
{{Youtube-gallery|OMYBfO-32LM|'''SU-57B - A Bad Tank w/ a Great Gun''' - ''Napalmratte''}}
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example,''
 
  
 +
== See also ==
 +
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 
* ''reference to the series of the vehicles;''
 
* ''reference to the series of the vehicles;''
 
* ''links to approximate analogues of other nations and research trees.''
 
* ''links to approximate analogues of other nations and research trees.''
  
''ETC.''
+
== External links ==
 
+
<!-- ''Paste links to sources and external resources, such as:''
== Sources ==
+
* ''topic on the official game forum;''
{{USSR tank destroyers}}Great article about Russian Hetzers.: [http://www.wardrawings.be/WW2/Files/1-Vehicles/Allies/2-USSR/05-TankDestroyers/RussianHetzer/File/Russian-Hetzer.htm]
+
* ''encyclopedia page on the tank;''
 +
* ''other literature.'' -->
 +
* [http://www.wardrawings.be/WW2/Files/1-Vehicles/Allies/2-USSR/05-TankDestroyers/RussianHetzer/File/Russian-Hetzer.htm [War Drawings<nowiki>]</nowiki> Russian Hetzer Tank Destroyer]
 +
* [http://english.battlefield.ru/tanks/14-experimental/63-russian-hetzer.html [Battlefield<nowiki>.ru]</nowiki> Russian 'Hetzer']
  
A great Russian webpage (also in English) avout WWII Russian tanks and their history: [http://english.battlefield.ru/tanks/14-experimental/63-russian-hetzer.html]
+
{{USSR tank destroyers}}

Revision as of 13:22, 15 December 2019

RANK 6 BRITAIN
Rooikat 105 PACK
SU-57B
ussr_su_57b.png
SU-57B
AB RB SB
2.7 2.7 2.7
Research:4 600 Specs-Card-Exp.png
Purchase:16 000 Specs-Card-Lion.png
Show in game

Description

GarageImage SU-57B.jpg


The SU-57B is a rank II Soviet tank destroyer with a battle rating of 2.7 (AB/RB/SB). It was introduced in Update 1.83 "Masters of the Sea".

This tank destroyer uses a 57 mm ZIS-4 for its main gun. It features a low profile, good top speed (40 km/h in RB) and great penetration for its rank, but weak armour at all angles. It is the first tank destroyer available at rank III for the Soviets.

The overall design of the SU-57B allows for sneaky attacks, revolving around the 57 mm ZiS-4 gun that allows for engagement from medium range on unsuspecting enemies. Because of its low profile, this TD can use bushes and terrain to hide its approach. However, the trade-off is lacklustre mobility, so it compares with the ZiS-30 that provides better mobility and speed and can reposition much faster. Despite all these limitations, when played right the SU-57B can score good scores, but only when properly positioned and not detected.

General info

Survivability and armour

The SU-57B has the best armour on the front (25 mm), weaker armour on the sides (16 mm) and weak on the rear (16 mm). Regarding the crew protection, because of the number of crew members (4), the loss of 1 or 2 crew members is acceptable. But due to the thin armour (25 mm front, 16 mm sides and rear), the SU-57B can take one or two shots maximum before being put out of order. It is much better protected than the ZiS-30 and can sustain MG fire.

Armour type:

  • Rolled homogeneous armour
Armour Front (Slope angle) Sides Rear Roof
Hull 25 mm (38°) Front glacis
25 mm (24°) Lower glacis
25 mm (0-90°) Gun mantlet
25 mm (37°) Cheeks
16 mm (0-32°) 16 mm (40°) Top
10 mm (45°) Bottom
10 mm (72-85°)
5 mm (72°) Grille
  • Belly armour is 6 mm thick.
  • Suspension wheels are 10 mm thick while tracks are 15 mm thick.

Mobility

The SU-57B is sluggish at backwards speed and will have a hard time countering an opponent attempting to flank the SU-57B. The best bet is to flee when spotted. Fortunately, thanks to its great forward speed (43 km/h maximum), the SU-57B can still move quite easily.

Game Mode Mobility characteristics Engine power (horsepower) Power-to-weight ratio (hp/ton)
Max Speed Weight AoA Weight Stock Upgraded Stock Upgraded
Arcade 43 9.5 N/A 148 ___ 15.58 __.__
Realistic 40 92 104 9.68 10.95

Armaments

Main armament

Main article: ZIS-4 (57 mm)

The main gun is ridiculously powerful for its hull. It features a ZIS-4 57 mm that has a penetration rate similar to the ZiS-30 main gun. The position of the main gun is quite low and enemies will have a hard time detecting the silhouette of the tank. However, because of its long barrel, one must be careful not to stand out from cover or from the sides.

The recoil of the gun can be important and must be taken care of, as well as the dispersion effect. The relatively fast reloading rate of 6.5 seconds allows for a comfortable targeting and efficiency. Though, with the SU-57B able to hold a total of 72 rounds of ammunition, the SU-57B can shoot more freely without worry. However, keep in mind the 6.5 seconds initial reload time can be quite long when facing an opponent at close range.

57 mm ZIS-4 Turret rotation speed (°/s) Reloading rate (seconds)
Mode Capacity Vertical Horizontal Stabilizer Stock Upgraded Full Expert Aced Stock Full Expert Aced
Arcade 72 -5°/+14° ±18° N/A 6.2 __._ __._ __._ __._ 6.5 __.__ __.__ 5.0
Realistic 4.2 __._ __._ __._ 7.0

Ammunition

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
BR-271 APHEBC 145 143 132 119 108 98
BR-271К APHE 145 143 132 119 108 98
O-271 HE 5 5 5 5 5 5
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
Mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive Mass
(TNT equivalent) (g)
Normalisation at 30°
from horizontal
Ricochet
0% 50% 100%
BR-271 APHEBC 990 3.14 1.2 9.0 21.56 +4.0° 48° 63° 71°
BR-271К APHE 990 3.14 1.2 9.0 27.72 -1.0° 47° 60° 65°
O-271 HE 700 3.72 0.4 0.01 220 +0.0° 79° 80° 81°

Ammo racks

Ammo racks of the SU-57B
Full
ammo
1st
rack empty
2nd
rack empty
3rd
rack empty
4th
rack empty
5th
rack empty
6th
rack empty
Visual
discrepancy
72 61 (+11) 49 (+23) 37 (+35) 25 (+47) 13 (+59) (+71) No

Optics

SU-57B Optics
Default magnification Maximum magnification
Main Gun optics X3.8 X4.0
Comparable optics ___

Usage in battles

The SU-57B is purely a tank hunter. With its 57 mm ZIS-4 gun, and at a BR of 3.3, it can easily pierce almost any opponent in the game. Because of its weak armour, it is not capable of engaging too close and had to stay at a medium to long range.

Its APHEBC initial ammunition is effective at piercing enemy armour, but the next ammo modification is even better with the APHE round (BR-271K).

It also features a HE round that can be unlocked later, but it is preferable to stick with BR-271 or BR-271K rounds as they offer up to 142 mm of penetration which is excellent for its use and BR.

While in a tank hunter role, the SU-57B should take up a fighting style akin to a sniper, taking advantage of its very low profile (still not as good as the ASU-57, but almost). It excels at shooting from high vantage points or from the sides, but must be repositioned after each shot to avoid return fire.

With only 25 mm frontal armour at best and 16 mm on the side and virtually none on the rear, a single shot would be fatal and leave the crew disabled at best. It is even susceptible to heavy MG fire from the sides and rear.

Modules

Tier Mobility Protection Firepower
I Tracks Parts Horizontal Drive
II Suspension Brake System FPE Adjustment of Fire BR-271K
III Filters Crew Replenishment Elevation Mechanism
IV Transmission Engine

Pros and cons

Pros:

  • Great forward speed
  • Great 57 mm ZIS-4 main gun
  • Very low profile ideal for sneak attacks and sniper attacks, similar to ASU-57
  • Good reload time (6.5 seconds)

Cons:

  • Sluggish acceleration
  • Very weak rear speed
  • Poor side mobility, don't expect to be able to turn around quickly
  • Weak armour (25/16/16) and susceptible to rear and side shots or even Heavy MG

History

In 1943 the MVTU USSR design bureau proposed an 11 ton tank hunter prototype with two main gun variants:

  1. The 75 mm S-1 main gun
  2. The 57 mm S-1-57 main gun

Both would be propelled with a diesel GMC-71 engine.

At the same moment, the GAZ design bureau was working on 2 designs. One named "GAZ-74b" which is the SU-57B with a long barrel, and an improved version with a 76 mm gun.The Su-57a was to be the tank hunter with the 76mm main gun. The Su-57B was not accepted for service because it was too costly pro produce and because of its newer diesel engine.

Later the GAZ-74d (SU-76d) would come out with a 76 mm S-1 main gun and a frontal armour of 60 mm. It will also be known later as "SU-80".

Media

SU-57B
SU-57B driving around Stalingrad

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the vehicles;
  • links to approximate analogues of other nations and research trees.

External links


USSR tank destroyers
SU-76M  SU-76M · SU-76M (5th Gv.Kav.Corps) · SU-85A
SU-57B  SU-57B · SU-76D
T-34 Derivatives  SU-122 · SU-85 · SU-85M · SU-100 · SU-122P
Heavy Tank Derivatives  SU-100Y · ISU-122 · ISU-122S · SU-152 · ISU-152 · Object 268
SU-100P and Derivatives  SU-100P · Object 120
Wheeled  YaG-10 (29-K)
Airborne  ASU-57 · ASU-85
Rocket  BM-8-24 · BM-13N · BM-31-12
ATGM  IT-1 · Shturm-S · Khrizantema-S
Artillery  2S1 · 2S3M
Other  SU-5-1 · ZiS-30 · SU-122-54 · Object 775
USA  SU-57