Difference between revisions of "SU-100Y"

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== Description ==
 
== Description ==
''In the description, the first part needs to be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert the screenshot of the vehicle. If the novice player does not remember the vehicle by name, they will immediately understand what kind of vehicle it is talking about.''
+
<!--In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.-->
 +
[[File:GarageImage_SU-100Y.jpg|420px|thumb|left]]
 +
{{break}}
 +
The '''{{Specs|name}}''' is a premium rank {{Specs|rank}} Soviet tank destroyer {{Battle-rating}}. It was introduced in [[Update 1.51 "Cold Steel"]]. A rather large profile tank destroyer on-par with the [[KV-2 (1939)|KV-2]], but with a much more powerful 130 mm naval cannon, it serves well as a defensive vehicle against an offensive force.
  
 
== General info ==
 
== General info ==
 
=== Survivability and armour ===
 
=== Survivability and armour ===
''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpfull for survival in combat?''
+
<!--Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat?
  
''If necessary use a visual template to indicate the most secure and weak zones of the armour.''
+
If necessary use a visual template to indicate the most secure and weak zones of the armour.-->
 +
'''Armour type:'''
 +
 
 +
*Rolled homogeneous armour
 +
*Cast homogeneous armour (Rear hatch)
 +
 
 +
{| class="wikitable"
 +
|-
 +
! Armour !! Front !! Sides !! Rear !! Roof
 +
|-
 +
| Hull || 60 mm (46°) ''Front plate'' <br> 60 mm (71°) ''Front glacis'' <br> 25 mm (49,70°) ''Joint plate'' <br> 60 mm (49°) ''Lower glacis''|| 60 mm ''Overall'' <br> 60 mm (27°) ''Engine side deck''|| 60 mm (5-14°) || 20 mm ''Front'' <br> 20 mm (82°) ''Rear deck''
 +
|-
 +
| Superstructure || 60 mm ''Front'' <br> 50 mm (1-27°) ''Gun mantlet'' <br> 60 + 60 mm ''Gun shield'' || 60 mm || 60 mm (17°) || 20 mm
 +
|-
 +
|}
 +
'''Notes:'''
 +
 
 +
*Suspension wheels are 20 mm thick while the tracks are 30 mm thick.
 +
*The protection is only 60mm thick at its strongest. So it will not absorb any rounds anytime soon. Weapon calibres exceeding 20mm can pierce the armour, turning SPAAG into a real threat, if close enough. It is a good idea to stay with teammates or remain at distance from the main battle.
  
 
=== Mobility ===
 
=== Mobility ===
''Write about the mobility of the ground vehicle. Estimate the specific power and maneuverability as well as the maximum speed forward and backward.''
+
<!--Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.-->
 +
{| class="wikitable" style="text-align:center"
 +
|-
 +
! colspan="3" | Mobility characteristic
 +
|-
 +
! Weight (tons)
 +
! colspan="1" | Add-on Armor<br>weight (tons)
 +
! colspan="1" | Max speed (km/h)
 +
|-
 +
| rowspan="2" | 64.0 || colspan="1" rowspan="2" | N/A || colspan="1" | 35 (AB)
 +
|-
 +
|32 (RB/SB)
 +
|-
 +
! colspan="3" | Engine power (horsepower)
 +
|-
 +
! colspan="1" | Mode
 +
!Stock
 +
!Upgraded
 +
|-
 +
|''Arcade''
 +
|1,207
 +
|1,486
 +
|-
 +
|''Realistic/Simulator''
 +
|752
 +
|850
 +
|-
 +
! colspan="3" | Power-to-weight ratio (hp/ton)
 +
|-
 +
! colspan="1" | Mode
 +
!Stock
 +
!Upgraded
 +
|-
 +
|''Arcade''
 +
|18.86
 +
|23.22
 +
|-
 +
|''Realistic/Simulator''
 +
|11.75
 +
|13.28
 +
|-
 +
|}
  
 
== Armaments ==
 
== Armaments ==
 
=== Main armament ===
 
=== Main armament ===
''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibilty of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.''
+
<!--Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.-->
 +
{{main|B-13 (130 mm)}}
  
=== Additional armament ===
+
{| class="wikitable" style="text-align:center"
''Some tanks are armed with several guns in one or more turrets. Evaluate the additional weaponry and give advice on its use. Describe the ammunition available for additional weaponry. Give advice on how to use them and how to fill the ammunition storage. If there is no additional weaponry remove this subsection.''
+
|-
 +
! colspan="6" | [[B-13 (130 mm)|130 mm B-13]]
 +
|-
 +
! colspan="3" rowspan="1" style="width:5em" |Capacity
 +
! rowspan="1" | Vertical <br> guidance
 +
! rowspan="1" | Horizontal <br> guidance
 +
! rowspan="1" | Stabilizer
 +
|-
 +
| colspan="3" | 30 || -5°/+15° || ±10° || N/A
 +
|-
 +
! colspan="6" | Turret rotation speed (°/s)
 +
|-
 +
! style="width:4em" |Mode
 +
! style="width:4em" |Stock
 +
! style="width:4em" |Upgraded
 +
! style="width:4em" |Prior + Full crew
 +
! style="width:4em" |Prior + Expert qualif.
 +
! style="width:4em" |Prior + Ace qualif.
 +
|-
 +
| ''Arcade'' || 4.20 || 5.80 || _.__ || __._ || __._
 +
|-
 +
| ''Realistic'' || 4.20 || 4.90 || _.__ || __._ || __._
 +
|-
 +
! colspan="4" | Reloading rate (seconds)
 +
|-
 +
! colspan="1" style="width:4em" |Stock
 +
! colspan="1" style="width:4em" |Prior + Full crew
 +
! colspan="1" style="width:4em" |Prior + Expert qualif.
 +
! colspan="1" style="width:4em" |Prior + Ace qualif.
 +
|-
 +
| 25.00 || __.__ || __.__ || __.__
 +
|-
 +
|}
  
=== Machine guns ===
+
===== Ammunition =====
''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft, but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.''
+
{| class="wikitable sortable" style="text-align:center" width="100%"
 +
! colspan="8" | Penetration statistics
 +
|-
 +
! rowspan="2" data-sort-type="text" | Ammunition
 +
! rowspan="2" class="unsortable" | Type of <br /> warhead
 +
! colspan="6" | '''Penetration''' '''''in mm''''' '''@ 90°'''
 +
|-
 +
! 10m
 +
! 100m
 +
! 500m
 +
! 1000m
 +
! 1500m
 +
! 2000m
 +
|-
 +
|PB-46A|| APCBC ||201||199||190||179||168||158
 +
|-
 +
|OF-46|| HE || 36 || 36 || 36 || 36 || 36 || 36
 +
|-
 +
|}
 +
{| class="wikitable sortable" style="text-align:center" width="100%"
 +
! colspan="11" | Shell details
 +
|-
 +
! rowspan="2" data-sort-type="text" | Ammunition
 +
! rowspan="2" class="unsortable" | Type of <br /> warhead
 +
! rowspan="2" |Velocity <br /> in m/s
 +
! rowspan="2" |Projectile<br />Mass in kg
 +
! rowspan="2" | ''Fuse delay''
 +
''in m:''
 +
! rowspan="2" | ''Fuse sensitivity''
 +
''in mm:''
 +
! rowspan="2" | ''Explosive Mass in g<br /> (TNT equivalent):''
 +
! rowspan="2" | ''Normalization At 30° <br> from horizontal:''
 +
! colspan="3" | ''Ricochet:''
 +
|-
 +
! 0%
 +
! 50%
 +
! 100%
 +
|-
 +
|PB-46A|| APCBC || 870 || 34 || 1.2 || 15 || 2,350 || -1° || 48° || 63° || 71°
 +
|-
 +
|OF-46|| HE || 870 || 33 || 1.3 || 0.1 || 3,580 || +0° || 79° || 80° || 81°
 +
|-
 +
|}
  
== Usage in the battles ==
+
===== [[Ammo racks|Ammo racks]] =====
''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''
+
[[File:Ammoracks_SU-100Y.png|thumbnail|right|x250px|Ammo racks of the SU-100Y.]]
 +
{| class="wikitable sortable" style="text-align:center"
 +
|-
 +
! class="wikitable unsortable" |Full<br />ammo
 +
! class="wikitable unsortable" |Ammo<br />Part
 +
! class="wikitable unsortable" |1st<br />rack empty
 +
! class="wikitable unsortable" |2nd<br />rack empty
 +
! class="wikitable unsortable" |3rd<br />rack empty
 +
! class="wikitable unsortable" |4th<br />rack empty
 +
! class="wikitable unsortable" |5th<br />rack empty
 +
! class="wikitable unsortable" |6th<br />rack empty
 +
! class="wikitable unsortable" |7th<br />rack empty
 +
! class="wikitable unsortable" |Visual<br /> discrepancy
 +
|-
 +
| '''30''' || style="text-align:right" | ''Projectiles''<br />''Propellants'' || 28&nbsp;''(+2)''<br />15&nbsp;''(+15)'' || 25&nbsp;''(+5)''<br />13&nbsp;''(+17)'' || 23&nbsp;''(+7)''<br />11&nbsp;''(+19)'' || 21&nbsp;''(+9)''<br />9&nbsp;''(+21)'' || 19&nbsp;''(+11)''<br />5&nbsp;''(+25)'' || 17&nbsp;''(+13)''<br />3&nbsp;''(+27)'' || 7&nbsp;''(+23)''<br />1&nbsp;''(+29)'' || style="text-align:left" | Propellants currently<br />empty after projectiles
 +
|}
 +
 
 +
21 shells - right wall empty
 +
 
 +
== Usage in battles ==
 +
<!--Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).-->
 +
This tank is all about the gun. It defines what being a bonafide tank destroyer is. Bad armour, bad mobility, but amazing firepower. Just park the tank in a position where the SU-100Y will be difficult to flank. That way when the vehicles do fire the gun, it can immediately run and hide while the gun reloads. It can not be emphasized enough, this tank can not let itself get shot at. It just doesn't have the armour. But once ready to let one of the 130 mm shells loose, this tank fears few.
  
 
=== Pros and cons ===
 
=== Pros and cons ===
''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Do not use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".''
+
<!--Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".-->
 +
'''Pros:'''
  
'''Pros:'''
+
* SU-100Y's B-13 cannon is one of the most powerful guns in the game. Able to penetrate ~200 mm of armour at 500 meters. No tank at its BR can reliably bounce a shell from this tank
*
+
* Astounding 2.35 kg of TNT explosive filler in the PB-46A APHE shell. Can reliably one-shot any tank in the game, including the Maus
 +
* With 5 degrees of gun depression, SU-100Y has better gun depression than nearly every other Russian tank destroyer
 +
* SU-100Y has a very powerful engine. Accelerating to its top speed and maintaining it even while going uphill is no problem
 +
* Six-man crew gives this tank a decent chance of surviving a penetrating shell
 +
* Huge fear factor, no tank wants to get shot at by the 130 mm
 +
* Like with every other premium tank, it has a research point and Silver Lions boost
  
 
'''Cons:'''
 
'''Cons:'''
*
 
  
== Historical part ==
+
* Skilled players will recognize the threat SU-100Y poses. Expect to be the centre of the enemy's attention
''Describe the history of the creation and combat usage of the ground vehicle in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/historical reference" (example: https://wiki.warthunder.com/Name-vehicles/historical reference) and add a link to it here using the <code>main</code> template. Be sure to include links to sources at the end of the article.''
+
* This is a huge tank, finding decent cover or a good ambush location is difficult at best
 +
* Sub-par armour - very gun that this tank can face poses a serious threat
 +
* Extremely vulnerable cannon breech and barrel. Problematic as a single hit to them will result in them being in critical condition
 +
* With terrible manoeuvrability, horrifying reverse speed, and massive size, dodging enemy fire is nearly impossible
 +
* Even a good crew will take more than 20 seconds to reload the gun
 +
 
 +
== History ==
 +
<!--Describe the history of the creation and combat usage of the ground vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></nowiki></code>, as well as adding them at the end of the article. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).-->
 +
===Development===
 +
After the failure of the vehicle from testing in the Winter War, the T-100, along with the [[SMK]], fell back into the drawing boards along with other designs that didn't make the cut. But in December 1939, the Red Army requested that Factory No. 185 produce a vehicle based on the failed T-100 chassis. The specifications were for the vehicle to not only operate as a self-propelled gun but in a multitude of roles such as a bridge layer, explosive transporter, and tank recovery.
 +
 
 +
Development started with the proposal to mount the 152 mm cannon onto the T-100 in order to be able to combat fortifications like the [[KV-2 (1939)|KV-2]] with the same armament. The factory manager instead proposed the mounting of a 100 or 130 mm naval gun onto the vehicle instead, and this proposal was accepted on January 8, 1940. The designs, designated ''T-100-X'', was sent to the Izhorskyi factory. At that moment, the T-100-X had a box-shaped fighting compartment with a 130 mm B-13 naval gun. The vehicle had a torsion-bar suspension to stay mobile. Over time, the prototype was redesigned with a modified fighting compartment and such and was resubmitted to the factory for production on February 24, 1940, and redesignated as the '''SU-100Y'''. The produced design was tested in March, but the design was dropped from production due to the low demand and the ending of the Winter War. This leaves the SU-100Y with only one prototype ever built. Other methods to either modernize the T-100 or into other variants were made in complementary to the SU-100Y, such as mounting the 152 mm M-10 gun and designating it the T-100-Z. This idea never went past the drawing boards as the success of the [[KV-1 (ZiS-5)|KV-1]] and KV-2s proved the designs unnecessary. Another idea was to use the T-100 as coastal defence weapon with the 130 mm gun on a turret than a casemate structure, along with three machine guns, like the T-100-Z, this didn't pass the drawing boards.
 +
 
 +
===Service===
 +
The SU-100Y prototype was sent to Kubinka in 1940 once the project stopped, however in the Battle of Moscow in 1941, the SU-100Y and its T-100 self-propelled variants SU-14 and SU-14-1 were pressed into service in the Independent Artillery Division for Special Duties. Combat records for these units are not known, but it left the SU-100Y in intact shape, allowing it to be preserved today in the Kubinka Tank Museum.
 +
 
 +
=== In-game description ===
 +
The SU-100Y heavy SPG was built on a modified chassis of the experimental T-100 tank on which a new cabin with a 130mm B-13 navy gun had been installed. An experimental model was assembled at Factory #185 in March, 1940. Because combat operations on the USSR-Finnish front had ended, testing the new SPG in combat conditions was impossible. After undergoing tests, the vehicle was sent to the NII BTT research institute testing ground in Kubinka. Further work on this vehicle was abandoned.
  
 
== Media ==
 
== Media ==
''An excellent addition to the article will be video guides, as well as screenshots from the game and photos.''
+
<!--Excellent additions to the article would be video guides, screenshots from the game, and photos.-->
 +
[http://live.warthunder.com/feed/camouflages/?q=%23su100y '''Skins''' and '''camouflages''' for the SU-100Y series from live.warthunder.com.]
 +
 
 +
== See also ==
 +
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
  
== Read also ==
 
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example,''
 
 
* ''reference to the series of the vehicles;''
 
* ''reference to the series of the vehicles;''
 
* ''links to approximate analogues of other nations and research trees.''
 
* ''links to approximate analogues of other nations and research trees.''
''ETC.''
 
  
== Sources ==
+
== External links ==
''Paste links to sources and external resources, such as:''
+
<!--Paste links to sources and external resources, such as:
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
* ''page on the Wikipedia;''
+
* ''encyclopedia page on the tank;''
* ''other literature.''
+
* ''other literature.''-->
 +
 
 +
* [[wt:en/devblog/current/800/|[Devblog<nowiki>]</nowiki> Ki-44-1 and SU-100Y]]
 +
 
 +
{{USSR tank destroyers}}
 +
{{USSR premium ground vehicles}}

Latest revision as of 16:35, 27 August 2019

SU-100Y
ussr_su_100y.png
AB
RB
SB
General characteristics
Brief
Detailed
5.3/5.3/5.3BR
6 peopleCrew
Mobility
64.0 tWeight
4 forward
1 back
Gear box
Armament
130 mm B-13 cannonWeapon 1
30 roundsAmmunition
-5° / 15°Vertical guidance
-10° / 10°Horizontal guidance
Economy
3 850 Ge icon.pngPurchase
Sl icon.png2 100/1 880/1 750Repair
10 000 Sl icon.pngCrew training
290 000 Sl icon.pngExperts
710 Ge icon.pngAces
x 2.66 Rp icon.pngReward for battle

Description

GarageImage SU-100Y.jpg


The SU-100Y is a premium rank III Soviet tank destroyer with a battle rating of 5.3 (AB/RB/SB). It was introduced in Update 1.51 "Cold Steel". A rather large profile tank destroyer on-par with the KV-2, but with a much more powerful 130 mm naval cannon, it serves well as a defensive vehicle against an offensive force.

General info

Survivability and armour

Armour type:

  • Rolled homogeneous armour
  • Cast homogeneous armour (Rear hatch)
Armour Front Sides Rear Roof
Hull 60 mm (46°) Front plate
60 mm (71°) Front glacis
25 mm (49,70°) Joint plate
60 mm (49°) Lower glacis
60 mm Overall
60 mm (27°) Engine side deck
60 mm (5-14°) 20 mm Front
20 mm (82°) Rear deck
Superstructure 60 mm Front
50 mm (1-27°) Gun mantlet
60 + 60 mm Gun shield
60 mm 60 mm (17°) 20 mm

Notes:

  • Suspension wheels are 20 mm thick while the tracks are 30 mm thick.
  • The protection is only 60mm thick at its strongest. So it will not absorb any rounds anytime soon. Weapon calibres exceeding 20mm can pierce the armour, turning SPAAG into a real threat, if close enough. It is a good idea to stay with teammates or remain at distance from the main battle.

Mobility

Mobility characteristic
Weight (tons) Add-on Armor
weight (tons)
Max speed (km/h)
64.0 N/A 35 (AB)
32 (RB/SB)
Engine power (horsepower)
Mode Stock Upgraded
Arcade 1,207 1,486
Realistic/Simulator 752 850
Power-to-weight ratio (hp/ton)
Mode Stock Upgraded
Arcade 18.86 23.22
Realistic/Simulator 11.75 13.28

Armaments

Main armament

Main article: B-13 (130 mm)
130 mm B-13
Capacity Vertical
guidance
Horizontal
guidance
Stabilizer
30 -5°/+15° ±10° N/A
Turret rotation speed (°/s)
Mode Stock Upgraded Prior + Full crew Prior + Expert qualif. Prior + Ace qualif.
Arcade 4.20 5.80 _.__ __._ __._
Realistic 4.20 4.90 _.__ __._ __._
Reloading rate (seconds)
Stock Prior + Full crew Prior + Expert qualif. Prior + Ace qualif.
25.00 __.__ __.__ __.__
Ammunition
Penetration statistics
Ammunition Type of
warhead
Penetration in mm @ 90°
10m 100m 500m 1000m 1500m 2000m
PB-46A APCBC 201 199 190 179 168 158
OF-46 HE 36 36 36 36 36 36
Shell details
Ammunition Type of
warhead
Velocity
in m/s
Projectile
Mass in kg
Fuse delay

in m:

Fuse sensitivity

in mm:

Explosive Mass in g
(TNT equivalent):
Normalization At 30°
from horizontal:
Ricochet:
0% 50% 100%
PB-46A APCBC 870 34 1.2 15 2,350 -1° 48° 63° 71°
OF-46 HE 870 33 1.3 0.1 3,580 +0° 79° 80° 81°
Ammo racks
Ammo racks of the SU-100Y.
Full
ammo
Ammo
Part
1st
rack empty
2nd
rack empty
3rd
rack empty
4th
rack empty
5th
rack empty
6th
rack empty
7th
rack empty
Visual
discrepancy
30 Projectiles
Propellants
28 (+2)
15 (+15)
25 (+5)
13 (+17)
23 (+7)
11 (+19)
21 (+9)
(+21)
19 (+11)
(+25)
17 (+13)
(+27)
(+23)
(+29)
Propellants currently
empty after projectiles

21 shells - right wall empty

Usage in battles

This tank is all about the gun. It defines what being a bonafide tank destroyer is. Bad armour, bad mobility, but amazing firepower. Just park the tank in a position where the SU-100Y will be difficult to flank. That way when the vehicles do fire the gun, it can immediately run and hide while the gun reloads. It can not be emphasized enough, this tank can not let itself get shot at. It just doesn't have the armour. But once ready to let one of the 130 mm shells loose, this tank fears few.

Pros and cons

Pros:

  • SU-100Y's B-13 cannon is one of the most powerful guns in the game. Able to penetrate ~200 mm of armour at 500 meters. No tank at its BR can reliably bounce a shell from this tank
  • Astounding 2.35 kg of TNT explosive filler in the PB-46A APHE shell. Can reliably one-shot any tank in the game, including the Maus
  • With 5 degrees of gun depression, SU-100Y has better gun depression than nearly every other Russian tank destroyer
  • SU-100Y has a very powerful engine. Accelerating to its top speed and maintaining it even while going uphill is no problem
  • Six-man crew gives this tank a decent chance of surviving a penetrating shell
  • Huge fear factor, no tank wants to get shot at by the 130 mm
  • Like with every other premium tank, it has a research point and Silver Lions boost

Cons:

  • Skilled players will recognize the threat SU-100Y poses. Expect to be the centre of the enemy's attention
  • This is a huge tank, finding decent cover or a good ambush location is difficult at best
  • Sub-par armour - very gun that this tank can face poses a serious threat
  • Extremely vulnerable cannon breech and barrel. Problematic as a single hit to them will result in them being in critical condition
  • With terrible manoeuvrability, horrifying reverse speed, and massive size, dodging enemy fire is nearly impossible
  • Even a good crew will take more than 20 seconds to reload the gun

History

Development

After the failure of the vehicle from testing in the Winter War, the T-100, along with the SMK, fell back into the drawing boards along with other designs that didn't make the cut. But in December 1939, the Red Army requested that Factory No. 185 produce a vehicle based on the failed T-100 chassis. The specifications were for the vehicle to not only operate as a self-propelled gun but in a multitude of roles such as a bridge layer, explosive transporter, and tank recovery.

Development started with the proposal to mount the 152 mm cannon onto the T-100 in order to be able to combat fortifications like the KV-2 with the same armament. The factory manager instead proposed the mounting of a 100 or 130 mm naval gun onto the vehicle instead, and this proposal was accepted on January 8, 1940. The designs, designated T-100-X, was sent to the Izhorskyi factory. At that moment, the T-100-X had a box-shaped fighting compartment with a 130 mm B-13 naval gun. The vehicle had a torsion-bar suspension to stay mobile. Over time, the prototype was redesigned with a modified fighting compartment and such and was resubmitted to the factory for production on February 24, 1940, and redesignated as the SU-100Y. The produced design was tested in March, but the design was dropped from production due to the low demand and the ending of the Winter War. This leaves the SU-100Y with only one prototype ever built. Other methods to either modernize the T-100 or into other variants were made in complementary to the SU-100Y, such as mounting the 152 mm M-10 gun and designating it the T-100-Z. This idea never went past the drawing boards as the success of the KV-1 and KV-2s proved the designs unnecessary. Another idea was to use the T-100 as coastal defence weapon with the 130 mm gun on a turret than a casemate structure, along with three machine guns, like the T-100-Z, this didn't pass the drawing boards.

Service

The SU-100Y prototype was sent to Kubinka in 1940 once the project stopped, however in the Battle of Moscow in 1941, the SU-100Y and its T-100 self-propelled variants SU-14 and SU-14-1 were pressed into service in the Independent Artillery Division for Special Duties. Combat records for these units are not known, but it left the SU-100Y in intact shape, allowing it to be preserved today in the Kubinka Tank Museum.

In-game description

The SU-100Y heavy SPG was built on a modified chassis of the experimental T-100 tank on which a new cabin with a 130mm B-13 navy gun had been installed. An experimental model was assembled at Factory #185 in March, 1940. Because combat operations on the USSR-Finnish front had ended, testing the new SPG in combat conditions was impossible. After undergoing tests, the vehicle was sent to the NII BTT research institute testing ground in Kubinka. Further work on this vehicle was abandoned.

Media

Skins and camouflages for the SU-100Y series from live.warthunder.com.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the vehicles;
  • links to approximate analogues of other nations and research trees.

External links


USSR tank destroyers
Light  SU-5-1 · ZiS-30 · SU-57 · SU-57B · SU-76M · SU-76M (5th Guards Cavalry Corps) · YaG-10 (29-K) · SU-85A
Medium  SU-122 · SU-85 · SU-85M · SU-100 · SU-100P · SU-122P · SU-122-54
Heavy  SU-100Y · ISU-122 · ISU-122S · SU-152 · ISU-152 · Object 268 · Object 120 "Taran"
Rocket  BM-8-24 · BM-13N
Airborne  ASU-57 · ASU-85

USSR premium ground vehicles
Light tanks  T-26 (1st Gv.T.Br.) · T-26E · T-126(SP) · RBT-5 · BT-7 (F-32)
Medium tanks  ▂T-III · ▂M3 Medium · "Panther" · ▂M4A2 (76) W · T-34 (Prototype) · T-34 1941 (1st Gv.T.Br.)
  T-34E · T-34-57 (1943) · T-34-85E · T-34-100 · T-44-122 · T-55AM-1
Heavy tanks  ▂MK-II "Matilda" · T-35 · SMK · KV-1E · KV-122 · KV-220 · KV-2 (1940) · KV-2 (ZiS-6) · IS-2 "Revenge for the Hero brother" · IS-6
Tank destroyers  SU-57 · SU-85A · BM-8-24 · BM-13N · SU-76M (5th Guards Cavalry Corps) · SU-100Y · SU-122P · Object 120 "Taran"
Anti-aircraft  ZUT-37 · ▂Type 65