Difference between revisions of "ST-A1"

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{{Specs-Card|code=jp_st_a1}}
 
{{Specs-Card|code=jp_st_a1}}
  
== Description ==
+
==Description==
''In the description, the first part needs to be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert the screenshot of the vehicle. If the novice player does not remember the vehicle by name, they will immediately understand what kind of vehicle it is talking about.''
+
<!--''In the description, the first part needs to be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert the screenshot of the vehicle. If the novice player does not remember the vehicle by name, they will immediately understand what kind of vehicle it is talking about.''-->
 +
[[File:GarageImage ST-A1.jpg|420px|thumb|left]]
 +
{{break}}
 +
The '''ST-A1''' (also known by '''STA-1''') is a Rank IV Japanese medium tank with a battle rating of 6.3. It was introduced along with the initial Japanese Ground Forces tree in [[Update_1.65_"Way_of_the_Samurai"|Update 1.65 "Way of the Samurai"]].
 +
 
 +
The ST-A1, similar to most Japanese tanks, is lightly armoured. Although the sloped upper glacis and the rounded turret are capable of bouncing off the occasional shot at BR 6.3, most enemies it faces will not have any problems in penetrating the armour. Combined with the tight placement of crew, modules, and ammo, the ST-A1 is easily taken out in a single shot. The ST-A1 can serve as a sniper or flanker (although it does not have the best speed), however, full utilization of the terrain is essential for survival - due to its powerful gun and low profile, the tank is able to fire off long-range shots without exposing itself. The excellent reverse speed should also be taken advantage of to quickly retreat into cover.
 +
 
 +
The STA1 bears the common Japanese post-war camouflage-schemes - green, bi-color green and the white spotted winter camouflage, as well as the beige-gray-green and multi-color camouflage patterns that are purchasable with Golden Eagles. The tank has a distinct silhouette with its rounded turret and long, low chassis, and carries the 90 mm M3A1 cannon found on the [[Medium Tank M46 Patton|M46 Patton]] tank.
  
 
== General info ==
 
== General info ==
 
=== Survivability and armour ===
 
=== Survivability and armour ===
''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpfull for survival in combat?''
+
<!--''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpfull for survival in combat?''
  
''If necessary use a visual template to indicate the most secure and weak zones of the armour.''
+
''If necessary use a visual template to indicate the most secure and weak zones of the armour.''-->
 +
'''Armour type:'''
 +
* Rolled homogeneous armour
 +
* Cast homogeneous armour (Turret)
 +
{| class="wikitable"
 +
|-
 +
! Armour !! Front !! Sides !! Rear !! Roof
 +
|-
 +
| Hull || 75 mm (52°) ''Front glacis'' <br> 75 mm (47°) ''Lower glacis'' || 25 mm (45°) ''Top'' <br> 25 mm ''Bottom'' || 15 mm (15-44°) ''Top'' <br> 15 mm ''Bottom'' || 15 mm
 +
|-
 +
| Turret || 75 mm (5-55°) ''Turret front'' <br> 50 mm (8-65°) ''Gun mantlet'' || 40 mm (16-32°) || 25 mm (7-10°) || 15 mm
 +
|-
 +
! Armour !! Sides !! Roof
 +
|-
 +
| Cupola || 40 mm || 15 mm
 +
|-
 +
|}
 +
'''Notes:'''
 +
* Suspension wheels and tracks are 20 mm thick.
 +
 
 +
When facing the ST-A1, the left side of the turret holds the gunner and commander, the right side holds ammo, so a well placed shot into the turret will result in a catastrophic explosion, or, at the least, double crew kill with solid shot. If you are unable to shoot the Gunner out, the Breach which is the largest thing in the turret will do as the repair is close to 1 minute (or less depending on crew) giving you enough time to reload and finish off the tank.
  
 
=== Mobility ===
 
=== Mobility ===
''Write about the mobility of the ground vehicle. Estimate the specific power and maneuverability as well as the maximum speed forward and backward.''
+
<!--''Write about the mobility of the ground vehicle. Estimate the specific power and maneuverability as well as the maximum speed forward and backward.''-->
 +
{| class="wikitable" style="text-align:center"
 +
|-
 +
!colspan="3" | Mobility characteristic
 +
|-
 +
! Weight (tons)
 +
!colspan="1" | Add-on Armour<br>weight (tons)
 +
!colspan="1" | Max speed (km/h)
 +
|-
 +
|rowspan="2" | 34.2 || colspan="1" rowspan="2" | N/A || colspan="1" | 50 (AB)
 +
|-
 +
|45 (RB/SB)
 +
|-
 +
!colspan="3" | Engine power (horsepower)
 +
|-
 +
!colspan="1" | Mode
 +
!Stock
 +
!Upgraded
 +
|-
 +
|''Arcade''
 +
|775
 +
|954
 +
|-
 +
|''Realistic/Simulator''
 +
|442
 +
|500
 +
|-
 +
!colspan="3" | Power-to-weight ratio (hp/ton)
 +
|-
 +
!colspan="1" | Mode
 +
!Stock
 +
!Upgraded
 +
|-
 +
|''Arcade''
 +
|22.66
 +
|27.89
 +
|-
 +
|''Realistic/Simulator''
 +
|12.92
 +
|14.62
 +
|-
 +
|}
  
 
== Armaments ==
 
== Armaments ==
 
=== Main armament ===
 
=== Main armament ===
''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibilty of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.''
+
<!--''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibilty of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.''-->
 +
{{main|M3A1 (90 mm)}}
 +
 
 +
{| class="wikitable" style="text-align:center"
 +
|-
 +
! colspan="6" | [[M3A1 (90 mm)|90 mm M3A1]]
 +
|-
 +
! colspan="3" rowspan="1" style="width:5em" |Capacity
 +
! rowspan="1" | Vertical <br> guidance
 +
! rowspan="1" | Horizontal <br> guidance
 +
! rowspan="1" | Stabilizer
 +
|-
 +
| colspan="3" | 40 || -10°/+13° || ±180° || N/A
 +
|-
 +
! colspan="6" | Turret rotation speed (°/s)
 +
|-
 +
! style="width:4em" |Mode
 +
! style="width:4em" |Stock
 +
! style="width:4em" |Upgraded
 +
! style="width:4em" |Prior + Full crew
 +
! style="width:4em" |Prior + Expert qualif.
 +
! style="width:4em" |Prior + Ace qualif.
 +
|-
 +
| ''Arcade'' || 14.30 || 19.76 || _.__ || _.__ || _.__
 +
|-
 +
| ''Realistic'' || 14.30 || 16.80 || _.__ || _.__ || _.__
 +
|-
 +
! colspan="4" | Reloading rate (seconds)
 +
|-
 +
! colspan="1" style="width:4em" |Stock
 +
! colspan="1" style="width:4em" |Prior + Full crew
 +
! colspan="1" style="width:4em" |Prior + Expert qualif.
 +
! colspan="1" style="width:4em" |Prior + Ace qualif.
 +
|-
 +
| 11.8 || _.__ || _.__ || _.__
 +
|-
 +
|}
 +
 
 +
===== Ammunition =====
 +
{| class="wikitable sortable" style="text-align:center" width="100%"
 +
! colspan="8" | Penetration statistics
 +
|-
 +
! rowspan="2" data-sort-type="text" | Ammunition
 +
! rowspan="2" class="unsortable" | Type of <br /> warhead
 +
! colspan="6" | '''Penetration''' '''''in mm''''' '''@ 90°'''
 +
|-
 +
! 10m
 +
! 100m
 +
! 500m
 +
! 1000m
 +
! 1500m
 +
! 2000m
 +
|-
 +
| M318 shot || AP || 192 || 191 || 179 || 165 || 152 || 139 ||
 +
|-
 +
| M71 shell || HE || 13 || 13 || 13 || 13 || 13 || 13
 +
|-
 +
| M82 shot || APCBC || 170 || 169 || 164 || 151 || 138 || 127
 +
|-
 +
| M304 shot || APCR || 264 || 260 || 245 || 226 || 210 || 191
 +
|-
 +
| M332 shot || APCR || 271 || 270 || 245 || 217 || 192 || 170
 +
|-
 +
| M348 shell || HEATFS || 305 || 305 || 305 || 305 || 305 || 305
 +
|-
 +
|}
 +
{| class="wikitable sortable" style="text-align:center" width="100%"
 +
! colspan="11" | Shell details
 +
|-
 +
! rowspan="2" data-sort-type="text" | Ammunition
 +
! rowspan="2" class="unsortable" | Type of <br /> warhead
 +
! rowspan="2" |Velocity <br /> in m/s
 +
! rowspan="2" |Projectile<br />Mass in kg
 +
! rowspan="2" | ''Fuse delay''
 +
''in m:''
 +
! rowspan="2" | ''Fuse sensitivity''
 +
''in mm:''
 +
! rowspan="2" | ''Explosive Mass in g<br /> (TNT equivalent):''
 +
! rowspan="2" | ''Normalization At 30° <br> from horizontal:''
 +
! colspan="3" | ''Ricochet:''
 +
|-
 +
! 0%
 +
! 50%
 +
! 100%
 +
|-
 +
| M318 shot || AP || 853 || 11 || N/A || N/A || N/A || +4° || 43° || 30° || 25°
 +
|-
 +
| M71 shell || HE || 823 || 11 || 0.1 || 0.5 || 925 || +0° || 79° || 80° || 81°
 +
|-
 +
| M82 shot || APCBC || 853 || 11 || 1.2 || 20 || 137.2 || +4° || 48° || 63° || 71°
 +
|-
 +
| M304 shot || APCR || 1021 || 7.6 || N/A || N/A || N/A || +1.5° || 66° || 70° || 72°
 +
|-
 +
| M332 shot || APCR || 1178 || 5.6 || N/A || N/A || N/A || +1.5° || 66° || 70° || 72°
 +
|-
 +
| M348 shell || HEATFS || 853 || 6.5 || 0.0 || 0.1 || 926.17 || +0° || 65° || 72° || 75°
 +
|-
 +
|}
 +
{| class="wikitable sortable" style="text-align:center"
 +
! colspan="7" | Smoke characteristic
 +
|-
 +
! Ammunition
 +
! Velocity <br /> in m/s
 +
! Projectile<br />Mass in kg
 +
! ''Screen radius <br /> in m''
 +
! ''Screen time <br /> in s''
 +
! ''Screen hold time <br /> in s:''
 +
! ''Explosive Mass in g<br /> (TNT equivalent):''
 +
|-
 +
| M313 || 821 || 11 || 13 || 5 || 20 || 50
 +
|-
 +
|}
 +
 
 +
===== [[Ammo racks|Ammo racks]] =====
 +
[[File:Ammoracks_ST-A1.png|right|thumbnail|x250px|[[Ammo Racks|Ammo racks]] of the ST-A1.]]
 +
{| class="wikitable sortable" style="text-align:center"
 +
|-
 +
! class="wikitable unsortable" |Full<br /> ammo
 +
! class="wikitable unsortable" |1st<br />  rack empty
 +
! class="wikitable unsortable" |2nd<br />  rack empty
 +
! class="wikitable unsortable" |3rd<br />  rack empty
 +
! class="wikitable unsortable" |Visual<br /> discrepancy
 +
|-
 +
|| '''40''' || 39&nbsp;''(+1)'' || 30&nbsp;''(+10)'' || 1&nbsp;''(+39)'' || style="text-align:left" | no
 +
|-
 +
|}
  
=== Additional armament ===
+
Turret empty: 30&nbsp;''(+10)''
''Some tanks are armed with several guns in one or more turrets. Evaluate the additional weaponry and give advice on its use. Describe the ammunition available for additional weaponry. Give advice on how to use them and how to fill the ammunition storage. If there is no additional weaponry remove this subsection.''
 
  
 
=== Machine guns ===
 
=== Machine guns ===
''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft, but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.''
+
<!--''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft, but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.''-->
 +
{{main|Browning M2 (12.7 mm)|Browning (7.62 mm)}}
 +
 
 +
{| class="wikitable" style="text-align:center"
 +
|-
 +
! colspan="7" | [[Browning M2 (12.7 mm)|12.7 mm M2HB]]
 +
|-
 +
! colspan="7" | ''Pintle mount''
 +
|-
 +
! colspan="4" rowspan="1" style="width:5em" |Capacity (Belt capacity)
 +
! rowspan="1" | Fire rate <br> (shots/minute)
 +
! rowspan="1" | Vertical <br> guidance
 +
! rowspan="1" | Horizontal <br> guidance
 +
|-
 +
| colspan="4" | 660 (200) || 577 || -5°/+90° || ±30°
 +
|-
 +
|}
 +
{| class="wikitable" style="text-align:center"
 +
|-
 +
! colspan="7" | [[Browning (7.62 mm)|7.62 mm M1919A4]]
 +
|-
 +
! colspan="7" | ''Coaxial mount''
 +
|-
 +
! colspan="4" rowspan="1" style="width:5em" |Capacity (Belt capacity)
 +
! rowspan="1" | Fire rate <br> (shots/minute)
 +
! rowspan="1" | Vertical <br> guidance
 +
! rowspan="1" | Horizontal <br> guidance
 +
|-
 +
| colspan="4" | 4,500 (250) || 500 || N/A || N/A
 +
|-
 +
|}
  
 
== Usage in the battles ==
 
== Usage in the battles ==
''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''
+
<!--''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''-->
 +
Stay out of sight and find a good, defensible spot on the map and use your gun (preferably the HEAT-FS with 305 mm penetration) and excellent optical zoom. The tank has almost no armour, so do not rush forward - stay behind your allies. Take a shot, then use your reverse speed to retreat to cover.
  
 
=== Pros and cons ===
 
=== Pros and cons ===
''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Do not use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".''
+
<!--''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Do not use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".''-->
 
 
 
'''Pros:'''
 
'''Pros:'''
*
+
* Vehicle body is thin and low = small front profile
 
+
* Adequate gun depression of -9°
 +
* 90 mm gun that allow for combat against contemporary medium tanks
 +
* .50 cal machine gun allow for AA defense
 +
* Good speed, OK mobility
 +
* Very good reverse speed
 +
*Access to HEAT-FS shells
 
'''Cons:'''
 
'''Cons:'''
*
+
* Elevated engine deck prevents rear gun depression
 +
* Large ammo rack all over the turret, especially left side (Aiming right side)
 +
* Inadequate hull raw armor of 75 mm at front, relies on slopes and bounces for resistance against shots
 +
* Even more inadequate turret armor of around 40-75 mm overall
 +
* Gun sub-par against the heavy tanks like the [[Pz.Kpfw. VI Ausf. B (H)|Tiger II]]
 +
* High drop-rate of shells make long-range engagements difficult
 +
* 15mm of armor on top of the turrent and engine deck make it easy kills for Strafing Air and Artillery
  
 
== History ==
 
== History ==
''Describe the history of the creation and combat usage of the ground vehicle in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/historical reference" (example: https://wiki.warthunder.com/Name-vehicles/historical reference) and add a link to it here using the <code>main</code> template. Be sure to include links to sources at the end of the article.''
+
<!--''Describe the history of the creation and combat usage of the ground vehicle in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/historical reference" (example: https://wiki.warthunder.com/Name-vehicles/historical reference) and add a link to it here using the <code>main</code> template. Be sure to include links to sources at the end of the article.''-->
  
 
== Media ==
 
== Media ==
Line 42: Line 275:
  
 
== Read also ==
 
== Read also ==
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example,''
+
[https://warthunder.com/en/news/4334-development-st-a1-stepping-into-a-new-era-en/ [Devblog<nowiki>]</nowiki> ST-A1: Stepping into a New Era]<br/>
* ''reference to the series of the vehicles;''
 
* ''links to approximate analogues of other nations and research trees.''
 
''ETC.''
 
  
 
== Sources ==
 
== Sources ==
Line 51: Line 281:
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
 
* ''other literature.''
 
* ''other literature.''
 +
 +
{{Japan medium tanks}}

Revision as of 16:54, 18 November 2018

Rank IV USSR | Premium | Golden Eagles
Tu-1 Pack
jp_st_a1.png
ST-A1
AB RB SB
6.3 6.3 6.3
Class:
Research:54 000 Specs-Card-Exp.png
Purchase:185 000 Specs-Card-Lion.png
Show in game

Description

GarageImage ST-A1.jpg


The ST-A1 (also known by STA-1) is a Rank IV Japanese medium tank with a battle rating of 6.3. It was introduced along with the initial Japanese Ground Forces tree in Update 1.65 "Way of the Samurai".

The ST-A1, similar to most Japanese tanks, is lightly armoured. Although the sloped upper glacis and the rounded turret are capable of bouncing off the occasional shot at BR 6.3, most enemies it faces will not have any problems in penetrating the armour. Combined with the tight placement of crew, modules, and ammo, the ST-A1 is easily taken out in a single shot. The ST-A1 can serve as a sniper or flanker (although it does not have the best speed), however, full utilization of the terrain is essential for survival - due to its powerful gun and low profile, the tank is able to fire off long-range shots without exposing itself. The excellent reverse speed should also be taken advantage of to quickly retreat into cover.

The STA1 bears the common Japanese post-war camouflage-schemes - green, bi-color green and the white spotted winter camouflage, as well as the beige-gray-green and multi-color camouflage patterns that are purchasable with Golden Eagles. The tank has a distinct silhouette with its rounded turret and long, low chassis, and carries the 90 mm M3A1 cannon found on the M46 Patton tank.

General info

Survivability and armour

Armour type:

  • Rolled homogeneous armour
  • Cast homogeneous armour (Turret)
Armour Front Sides Rear Roof
Hull 75 mm (52°) Front glacis
75 mm (47°) Lower glacis
25 mm (45°) Top
25 mm Bottom
15 mm (15-44°) Top
15 mm Bottom
15 mm
Turret 75 mm (5-55°) Turret front
50 mm (8-65°) Gun mantlet
40 mm (16-32°) 25 mm (7-10°) 15 mm
Armour Sides Roof
Cupola 40 mm 15 mm

Notes:

  • Suspension wheels and tracks are 20 mm thick.

When facing the ST-A1, the left side of the turret holds the gunner and commander, the right side holds ammo, so a well placed shot into the turret will result in a catastrophic explosion, or, at the least, double crew kill with solid shot. If you are unable to shoot the Gunner out, the Breach which is the largest thing in the turret will do as the repair is close to 1 minute (or less depending on crew) giving you enough time to reload and finish off the tank.

Mobility

Mobility characteristic
Weight (tons) Add-on Armour
weight (tons)
Max speed (km/h)
34.2 N/A 50 (AB)
45 (RB/SB)
Engine power (horsepower)
Mode Stock Upgraded
Arcade 775 954
Realistic/Simulator 442 500
Power-to-weight ratio (hp/ton)
Mode Stock Upgraded
Arcade 22.66 27.89
Realistic/Simulator 12.92 14.62

Armaments

Main armament

Main article: M3A1 (90 mm)
90 mm M3A1
Capacity Vertical
guidance
Horizontal
guidance
Stabilizer
40 -10°/+13° ±180° N/A
Turret rotation speed (°/s)
Mode Stock Upgraded Prior + Full crew Prior + Expert qualif. Prior + Ace qualif.
Arcade 14.30 19.76 _.__ _.__ _.__
Realistic 14.30 16.80 _.__ _.__ _.__
Reloading rate (seconds)
Stock Prior + Full crew Prior + Expert qualif. Prior + Ace qualif.
11.8 _.__ _.__ _.__
Ammunition
Penetration statistics
Ammunition Type of
warhead
Penetration in mm @ 90°
10m 100m 500m 1000m 1500m 2000m
M318 shot AP 192 191 179 165 152 139
M71 shell HE 13 13 13 13 13 13
M82 shot APCBC 170 169 164 151 138 127
M304 shot APCR 264 260 245 226 210 191
M332 shot APCR 271 270 245 217 192 170
M348 shell HEATFS 305 305 305 305 305 305
Shell details
Ammunition Type of
warhead
Velocity
in m/s
Projectile
Mass in kg
Fuse delay

in m:

Fuse sensitivity

in mm:

Explosive Mass in g
(TNT equivalent):
Normalization At 30°
from horizontal:
Ricochet:
0% 50% 100%
M318 shot AP 853 11 N/A N/A N/A +4° 43° 30° 25°
M71 shell HE 823 11 0.1 0.5 925 +0° 79° 80° 81°
M82 shot APCBC 853 11 1.2 20 137.2 +4° 48° 63° 71°
M304 shot APCR 1021 7.6 N/A N/A N/A +1.5° 66° 70° 72°
M332 shot APCR 1178 5.6 N/A N/A N/A +1.5° 66° 70° 72°
M348 shell HEATFS 853 6.5 0.0 0.1 926.17 +0° 65° 72° 75°
Smoke characteristic
Ammunition Velocity
in m/s
Projectile
Mass in kg
Screen radius
in m
Screen time
in s
Screen hold time
in s:
Explosive Mass in g
(TNT equivalent):
M313 821 11 13 5 20 50
Ammo racks
Ammo racks of the ST-A1.
Full
ammo
1st
rack empty
2nd
rack empty
3rd
rack empty
Visual
discrepancy
40 39 (+1) 30 (+10) (+39) no

Turret empty: 30 (+10)

Machine guns

12.7 mm M2HB
Pintle mount
Capacity (Belt capacity) Fire rate
(shots/minute)
Vertical
guidance
Horizontal
guidance
660 (200) 577 -5°/+90° ±30°
7.62 mm M1919A4
Coaxial mount
Capacity (Belt capacity) Fire rate
(shots/minute)
Vertical
guidance
Horizontal
guidance
4,500 (250) 500 N/A N/A

Usage in the battles

Stay out of sight and find a good, defensible spot on the map and use your gun (preferably the HEAT-FS with 305 mm penetration) and excellent optical zoom. The tank has almost no armour, so do not rush forward - stay behind your allies. Take a shot, then use your reverse speed to retreat to cover.

Pros and cons

Pros:

  • Vehicle body is thin and low = small front profile
  • Adequate gun depression of -9°
  • 90 mm gun that allow for combat against contemporary medium tanks
  • .50 cal machine gun allow for AA defense
  • Good speed, OK mobility
  • Very good reverse speed
  • Access to HEAT-FS shells

Cons:

  • Elevated engine deck prevents rear gun depression
  • Large ammo rack all over the turret, especially left side (Aiming right side)
  • Inadequate hull raw armor of 75 mm at front, relies on slopes and bounces for resistance against shots
  • Even more inadequate turret armor of around 40-75 mm overall
  • Gun sub-par against the heavy tanks like the Tiger II
  • High drop-rate of shells make long-range engagements difficult
  • 15mm of armor on top of the turrent and engine deck make it easy kills for Strafing Air and Artillery

History

Media

An excellent addition to the article will be video guides, as well as screenshots from the game and photos.

Read also

[Devblog] ST-A1: Stepping into a New Era

Sources

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • other literature.


Japan medium tanks
Type 97  Chi-Ha · Chi-Ha Kai · Chi-Ha Kai TD · Chi-Ha Short Gun
Type 1  Chi-He · Chi-He (5th Regiment) · Ho-I
Type 3  Chi-Nu · Chi-Nu II
Type 4  Chi-To · Chi-To Late
Type 5  Chi-Ri II
Type 61 MBT  ST-A1* · ST-A2* · ST-A3* · Type 61
Type 74 MBT  ST-B2* · Type 74 (C) · Type 74 (E) · Type 74 (F) · Type 74 (G)
Type 90 MBT  Type 90 · Type 90 (B) · Type 90B "Fuji"
Type 10 MBT  TKX (P)* · TKX* · Type 10
Other  Ka-Chi
USA  ▅M4A3 (76) W · ▅M47
  *Prototype