Difference between revisions of "SPz BMP-1"

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{{Specs-Card|code=germ_bmp_1_ddr}}
 
{{Specs-Card|code=germ_bmp_1_ddr}}
 +
{{About
 +
| about = German light tank '''{{PAGENAME}}'''
 +
| other
 +
| usage-1 = the Russian version
 +
| link-1 = BMP-1
 +
| usage-2 = other uses
 +
| link-2 = BMP (Disambiguation)
 +
}}
  
 
== Description ==
 
== Description ==
''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.''
+
<!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
 +
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]
 +
{{Break}}
 +
The '''{{Specs|name}}''' is a rank {{Specs|rank}} German light tank {{Battle-rating}}. It was introduced in [[Update 1.93 "Shark Attack"]].
  
 
== General info ==
 
== General info ==
 
=== Survivability and armour ===
 
=== Survivability and armour ===
''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat?''
+
<!--Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.-->
  
''If necessary use a visual template to indicate the most secure and weak zones of the armour.''
+
The Spz BMP-1 has very little to speak of in the armour department. Minimal frontal and nearly non-existent side armour results in the vehicle being vulnerable to almost any incoming fire. As such, the vehicle's survivability stems entirely from its mobility and reasonably small profile. Where possible, utilise hills or other cover, only exposing as much of the vehicle as is necessary to engage an unaware target.
 +
 
 +
Despite the lack of armour, however, the SPz BMP-1 will, on occasion, survive hits unexpectedly - the internals of the vehicle are largely non-critical and many rounds will over-penetrate.
 +
{| class="wikitable"
 +
!Armour
 +
!Front (Slope angle)
 +
!Sides
 +
!Rear
 +
!Roof
 +
|-
 +
|Hull
 +
|7-12 mm (80°) ''Front glacis'' <br>19 mm (56°) ''Lower glacis''
 +
|16 mm (3-18°) ''Top'' <br>18 + 4 mm ''Bottom''
 +
|16 mm (12°) ''Top'' <br>12 mm (48°) ''Bottom'' <br>12 mm (8-51°) ''Doors''
 +
|6 mm <br>5 mm ''Engine exhausts''
 +
|-
 +
|Turret
 +
|23 mm (0-53°) ''Turret front'' <br>33 + 26 mm ''Gun mantlet''
 +
|13-23 mm (24-37°)
 +
|13 mm (23-26°)
 +
|6 mm
 +
|-
 +
!Armour
 +
!Sides
 +
!Roof
 +
|-
 +
|Cupola
 +
|7 mm
 +
|7 mm
 +
|-
 +
|}
 +
'''Notes:'''
 +
 
 +
* Suspension wheels and tracks are 10 mm thick.
 +
* Belly armour is 6 mm thick.
  
 
=== Mobility ===
 
=== Mobility ===
''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.''
+
<!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' -->
 +
 
 +
{{tankMobility|abMinHp= 465|rbMinHp= 265|<!--AoAweight=(optional) -->}}
  
 
== Armaments ==
 
== Armaments ==
 
=== Main armament ===
 
=== Main armament ===
''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.''
+
<!--Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.-->
 +
{{main|2A28 (73 mm)}}
 +
 
 +
When stock, all available ammunition for the weapon are unlocked - HEAT and HE.
 +
 
 +
Between the two, HE should be avoided as it only has 11 mm of pen and 290 m/sec muzzle velocity. While the HEAT round has only 670 m/sec velocity,with some training it can be shot at targets over 1 km reliably.
 +
 
 +
The HEAT round has 300 mm penetration and very good damage output, oneshots can be achieved quite often when shooting center mass, although larger tanks might give you some headache as they sometimes survive multiple shots.
  
 
=== Additional armament ===
 
=== Additional armament ===
''Some tanks are armed with several guns in one or more turrets. Evaluate the additional weaponry and give advice on its use. Describe the ammunition available for additional weaponry. Give advice on about how to use them and how to fill the ammunition storage. If there is no additional weaponry remove this subsection.''
+
<!--Some tanks are armed with several guns in one or more turrets. Evaluate the additional weaponry and give advice on its use. Describe the ammunition available for additional weaponry. Give advice on about how to use them and how to fill the ammunition storage. If there is no additional weaponry remove this subsection.-->
 +
{{main|9M14|9M113 Konkurs}}
 +
 
 +
While stock, the BMP is equipped with 9M14 missiles that penetrate 400 mm of armour. However, the "BMP-1P" modification, when unlocked, will give the vehicle access to four more lethal 9M113 Konkurs missiles.
 +
 
 +
The 9M113 has 600 mm of penetration and do very good damage while having good speed. Only their manouverability is a bit lacking, but you can quickly make a follow up shot with your cannon or use smoke if you want to retreat.
  
 
=== Machine guns ===
 
=== Machine guns ===
''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.''
+
<!--Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.-->
 +
{{main|PKT (7.62 mm)}}
 +
 
 +
The {{PAGENAME}} is only equipped with one PKT machinegun with an ammo reserve of 1,000 rounds.
 +
 
 +
It's not useful and cannot aim at air targets due to the coaxial mount. As such, it should only be used on vehicles with soft armour like trucks or at exposed crew members, or just annoy enemies with it. In RB and SB it can be used to throw up dirt in front of an enemy vehicle in order to blind them temporary.
  
 
== Usage in battles ==
 
== Usage in battles ==
Line 27: Line 91:
  
 
=== Pros and cons ===
 
=== Pros and cons ===
''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".''
+
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
  
 
'''Pros:'''
 
'''Pros:'''
*
+
 
 +
* Very mobile, can quickly adapt to new situations
 +
* Quick reload on grenade launcher (6 sec autloader, 5 sec max manual with P upgrade)
 +
* Low module RP cost
 +
* BMP-1P upgrade adds smoke launchers, which don't have to be researched separately
 +
* BMP-1P upgrade also makes ATGM more powerful, mouse-guided and it will not launch upwards since its now mounted on top of the turret
 +
* Scouting ability
 +
* ESS allows you to smoke up big areas and provide cover for teammates as well as covering your retreat
 +
* Small turret, hard to hit when hull down
 +
* Upper hull can sometimes bounce shells due to steep angle
  
 
'''Cons:'''
 
'''Cons:'''
*
+
 
 +
* Easily hullbroken
 +
* Big target from the side
 +
* Bad gun depression of -5 degree for the main gun
 +
* Only 3 crew members, bad survivability
  
 
== History ==
 
== History ==
''Describe the history of the creation and combat usage of the ground vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></nowiki></code>, as well as adding them at the end of the article. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).''
+
<!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
 +
'''Development'''
 +
 
 +
In the 1950’s, Soviet armored personnel carrier (APC) tactics consisted of lightly armored vehicles that would transport soldiers to combat zones, and then head back behind the lines to safety. During this time, the West German Bundeswehr was using the Schützenpanzer Lang and infantry fighting vehicle (IFV) tactics, where the vehicles would work with the infantry and tanks in order to support them, especially against lightly armored targets. The BMP was a Soviet IFV design created in the late 1950’s. Some of the requirements were the ability for all of the infantry carried to be able to fire from within the vehicle, which was unseen before in IFV designs. It was intended to support the infantry and combat enemy light vehicles. The design placed emphasis on speed and maneuverability, potent armament, and sufficient armament to protect against 23 mm autocannons over the frontal arc. There was a debate over how the vehicle should be wheeled or tracked, and a number of options were explored including hybrid designs with both. The design that was chosen was a tracked vehicle with the engine in the front and the crew compartment in the rear; it was designated the Object 764. A prototype was created in 1964, and the final design was chosen in 1965 - an improved model called the Object 765. In service the production model was called the BMP-1.
 +
 
 +
'''Design'''
 +
 
 +
The BMP-1 features a fully tracked hull, with a sharply angled glacis at the front, a centrally mounted turret, and a crew compartment in the rear of the hull, with doors for the infantry to mount and dismount the vehicle. The hull layout is as follows: the engine was in the front right section of the hull. The driver sat to the front left of the vehicle, the commander sat right behind the driver, and the gunner sat in the right side of the turret. The troop compartment located at the rear of the vehicle could seat 8 infantry soldiers. The ability to fire from inside the vehicle was provided by four firing ports on each side of the hull and one in the left door. There are also four hatches in the roof. The infantry sit on two benches with padding, back to back, facing the outer sides of the vehicle. The armor of the frontal arc is enough to generally protect against 20 mm autocannon fire, the side armor generally protects against 12.7 mm machine gun fire, and the roof and rear armor protects against small arms fire and shell fragments. In addition, the sloped glacis on the front of the hull also increased the chances of shells bouncing, because of the extreme angles. The protection level depended somewhat on the version of the BMP-1 in question, as different nations had differing levels of armor quality. The main armament consisted of a 73 mm 2A28 Grom smoothbore semi-automatic cannon, along with a 9M14 Malyutka anti-tank guided missile (ATGM). Secondary armament consisted of a 7.62 mm PKT machine gun. The engine provides 300 hp, and is a six-cylinder four-stroke diesel engine. The suspension system used was a torsion bar suspension system. The BMP-1 is fully amphibious with little preparation. Before entering the water a trim vane has to be raised, which provides additional frontal armor when in the lowered position. It can achieve 65 kph (40 mph) on road and 8 kph (5 mph) in water.
 +
 
 +
'''Production and Service'''
 +
 
 +
Over 20,000 BMP-1's were produced in the Soviet Union alone, with many more produced in China and Czechoslovakia. The BMP-1 was widely exported and saw significant combat worldwide. BMP-1's participated in the Yom Kippur War, the Angolan Civil War, the Iran-Iraq War, the Gulf War, and many other conflicts. It was well liked for its maneuverability, but it was found that the cannon lacked effective range and the 9M14 ATGM's were hard to control. During the Gulf War it was found that the 25 mm Bushmaster cannon found on the M2/M3 Bradley could consistently penetrate the frontal armor of the BMP-1, even at range.
 +
 
 +
'''BMP-1P Upgrade'''
 +
 
 +
The BMP-1P was an upgrade to the ATGM systems of the BMP-1. It replaced the 9M14 Malyutka missiles with 9M113 Konkurs or 9M111 missile. This increased the weight of the vehicle, leading to a slight decrease in maneuverability.
 +
 
 +
'''German Service'''
 +
 
 +
In 1974, East Germany ordered 1,133 BMP-1, and they were delivered between 1973 and 1989. Some of those BMP-1 were produced in Czechoslovakia. About 270 of the East German BMP-1's were of the BMP-1P type, with 950 being BMP-1SP2. The East German BMP-1P were known as the Schützenpanzer BMP-1P, or SPz BMP-1P. After the German reunification in 1990, the Bundeswehr modified 851 BMP-1 to NATO standards, and they entered service with the Bundeswehr as the BMP-1A1 Ost. Most of the vehicles upgraded were of the BMP-1P variant. In 1990, 110 unmodified BMP-1/BMP-1P were sold to Finland. 501 BMP-1A1 Ost. were sold to Greece between 1993 and 1994, and 350 were sold to Sweden in the early 1990's.
  
 
== Media ==
 
== Media ==
Line 43: Line 139:
 
== See also ==
 
== See also ==
 
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 +
 
* ''reference to the series of the vehicles;''
 
* ''reference to the series of the vehicles;''
 
* ''links to approximate analogues of other nations and research trees.''
 
* ''links to approximate analogues of other nations and research trees.''
 +
 +
== Bibliography ==
 +
 +
* David B. (2015, December 1). BMP-1. Tank Encyclopedia. https://tanks-encyclopedia.com/coldwar/USSR/soviet_BMP-1.php
 +
* BMP-1. (2020, March 25). In ''Wikipedia''. https://en.wikipedia.org/w/index.php?title=BMP-1&oldid=947316322
  
 
== External links ==
 
== External links ==
''Paste links to sources and external resources, such as:''
+
<!-- ''Paste links to sources and external resources, such as:''
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
 
* ''encyclopedia page on the tank;''
 
* ''encyclopedia page on the tank;''
* ''other literature.''
+
* ''other literature.'' -->
 +
 
 +
* [https://de.wikipedia.org/wiki/BMP-1 <nowiki>[DE Wikipedia] BMP-1</nowiki>]
  
 
{{Germany light tanks}}
 
{{Germany light tanks}}
 +
[[Category:ATGM vehicles]]

Latest revision as of 01:07, 25 May 2020

Rank 2, Sweden
"The Swedish revolver": SAV 20.12.48
SPz BMP-1
germ_bmp_1_ddr.png
AB
RB
SB
General characteristics
Brief
Detailed
7.3/7.3/7.3BR
3 peopleCrew
70 %Visibility
front / side / backArmour
7 / 0 / 16Hull
23 / 19 / 13Turret
Mobility
13.0 tWeight
572 hp300 hpEngine power
44 hp/t23 hp/tPower-to-weight ratio
72 km/h forward
12 km/h back
64 km/h forward
11 km/h back
Speed
Armament
9M14 ATGMRocket
4 roundsAmmunition
120 m/sFlight speed
3 000 mRange
keyboardmouseMethod of aiming
up to 5 km/hFire on the move
73 mm 2A28 cannonMain weapon
40 roundsAmmunition
6.0 sReload
-5° / 30°Vertical guidance
7.62 mm PKT machine gunCoaxial weapon
1 000 roundsAmmunition
8.0 / 10.4 sReload
250 roundsBelt capacity
700 shots/minFire rate
Economy
160 000 Rp icon.pngResearch
390 000 Sl icon.pngPurchase
Sl icon.png1 480 / 2 638/3 000 / 5 349/1 600 / 2 852Repair
110 000 Sl icon.pngCrew training
390 000 Sl icon.pngExperts
1 300 Ge icon.pngAces
202 % Rp icon.pngReward for battle
140 % Sl icon.png140 % Sl icon.png100 % Sl icon.png
This page is about the German light tank SPz BMP-1. For the Russian version, see BMP-1. For other uses, see BMP (Disambiguation).

Description

GarageImage SPz BMP-1.jpg


The SPz BMP-1 is a rank V German light tank with a battle rating of 7.3 (AB/RB/SB). It was introduced in Update 1.93 "Shark Attack".

General info

Survivability and armour

The Spz BMP-1 has very little to speak of in the armour department. Minimal frontal and nearly non-existent side armour results in the vehicle being vulnerable to almost any incoming fire. As such, the vehicle's survivability stems entirely from its mobility and reasonably small profile. Where possible, utilise hills or other cover, only exposing as much of the vehicle as is necessary to engage an unaware target.

Despite the lack of armour, however, the SPz BMP-1 will, on occasion, survive hits unexpectedly - the internals of the vehicle are largely non-critical and many rounds will over-penetrate.

Armour Front (Slope angle) Sides Rear Roof
Hull 7-12 mm (80°) Front glacis
19 mm (56°) Lower glacis
16 mm (3-18°) Top
18 + 4 mm Bottom
16 mm (12°) Top
12 mm (48°) Bottom
12 mm (8-51°) Doors
6 mm
5 mm Engine exhausts
Turret 23 mm (0-53°) Turret front
33 + 26 mm Gun mantlet
13-23 mm (24-37°) 13 mm (23-26°) 6 mm
Armour Sides Roof
Cupola 7 mm 7 mm

Notes:

  • Suspension wheels and tracks are 10 mm thick.
  • Belly armour is 6 mm thick.

Mobility

Game Mode Max Speed (km/h) Weight (tons) Engine power (horsepower) Power-to-weight ratio (hp/ton)
Forward Reverse Stock Upgraded Stock Upgraded
Arcade 72 12 13 465 572 35.77 44
Realistic 64 11 265 300 20.38 23.08

Armaments

Main armament

Main article: 2A28 (73 mm)

When stock, all available ammunition for the weapon are unlocked - HEAT and HE.

Between the two, HE should be avoided as it only has 11 mm of pen and 290 m/sec muzzle velocity. While the HEAT round has only 670 m/sec velocity,with some training it can be shot at targets over 1 km reliably.

The HEAT round has 300 mm penetration and very good damage output, oneshots can be achieved quite often when shooting center mass, although larger tanks might give you some headache as they sometimes survive multiple shots.

Additional armament

Main articles: 9M14, 9M113 Konkurs

While stock, the BMP is equipped with 9M14 missiles that penetrate 400 mm of armour. However, the "BMP-1P" modification, when unlocked, will give the vehicle access to four more lethal 9M113 Konkurs missiles.

The 9M113 has 600 mm of penetration and do very good damage while having good speed. Only their manouverability is a bit lacking, but you can quickly make a follow up shot with your cannon or use smoke if you want to retreat.

Machine guns

Main article: PKT (7.62 mm)

The SPz BMP-1 is only equipped with one PKT machinegun with an ammo reserve of 1,000 rounds.

It's not useful and cannot aim at air targets due to the coaxial mount. As such, it should only be used on vehicles with soft armour like trucks or at exposed crew members, or just annoy enemies with it. In RB and SB it can be used to throw up dirt in front of an enemy vehicle in order to blind them temporary.

Usage in battles

Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).

Pros and cons

Pros:

  • Very mobile, can quickly adapt to new situations
  • Quick reload on grenade launcher (6 sec autloader, 5 sec max manual with P upgrade)
  • Low module RP cost
  • BMP-1P upgrade adds smoke launchers, which don't have to be researched separately
  • BMP-1P upgrade also makes ATGM more powerful, mouse-guided and it will not launch upwards since its now mounted on top of the turret
  • Scouting ability
  • ESS allows you to smoke up big areas and provide cover for teammates as well as covering your retreat
  • Small turret, hard to hit when hull down
  • Upper hull can sometimes bounce shells due to steep angle

Cons:

  • Easily hullbroken
  • Big target from the side
  • Bad gun depression of -5 degree for the main gun
  • Only 3 crew members, bad survivability

History

Development

In the 1950’s, Soviet armored personnel carrier (APC) tactics consisted of lightly armored vehicles that would transport soldiers to combat zones, and then head back behind the lines to safety. During this time, the West German Bundeswehr was using the Schützenpanzer Lang and infantry fighting vehicle (IFV) tactics, where the vehicles would work with the infantry and tanks in order to support them, especially against lightly armored targets. The BMP was a Soviet IFV design created in the late 1950’s. Some of the requirements were the ability for all of the infantry carried to be able to fire from within the vehicle, which was unseen before in IFV designs. It was intended to support the infantry and combat enemy light vehicles. The design placed emphasis on speed and maneuverability, potent armament, and sufficient armament to protect against 23 mm autocannons over the frontal arc. There was a debate over how the vehicle should be wheeled or tracked, and a number of options were explored including hybrid designs with both. The design that was chosen was a tracked vehicle with the engine in the front and the crew compartment in the rear; it was designated the Object 764. A prototype was created in 1964, and the final design was chosen in 1965 - an improved model called the Object 765. In service the production model was called the BMP-1.

Design

The BMP-1 features a fully tracked hull, with a sharply angled glacis at the front, a centrally mounted turret, and a crew compartment in the rear of the hull, with doors for the infantry to mount and dismount the vehicle. The hull layout is as follows: the engine was in the front right section of the hull. The driver sat to the front left of the vehicle, the commander sat right behind the driver, and the gunner sat in the right side of the turret. The troop compartment located at the rear of the vehicle could seat 8 infantry soldiers. The ability to fire from inside the vehicle was provided by four firing ports on each side of the hull and one in the left door. There are also four hatches in the roof. The infantry sit on two benches with padding, back to back, facing the outer sides of the vehicle. The armor of the frontal arc is enough to generally protect against 20 mm autocannon fire, the side armor generally protects against 12.7 mm machine gun fire, and the roof and rear armor protects against small arms fire and shell fragments. In addition, the sloped glacis on the front of the hull also increased the chances of shells bouncing, because of the extreme angles. The protection level depended somewhat on the version of the BMP-1 in question, as different nations had differing levels of armor quality. The main armament consisted of a 73 mm 2A28 Grom smoothbore semi-automatic cannon, along with a 9M14 Malyutka anti-tank guided missile (ATGM). Secondary armament consisted of a 7.62 mm PKT machine gun. The engine provides 300 hp, and is a six-cylinder four-stroke diesel engine. The suspension system used was a torsion bar suspension system. The BMP-1 is fully amphibious with little preparation. Before entering the water a trim vane has to be raised, which provides additional frontal armor when in the lowered position. It can achieve 65 kph (40 mph) on road and 8 kph (5 mph) in water.

Production and Service

Over 20,000 BMP-1's were produced in the Soviet Union alone, with many more produced in China and Czechoslovakia. The BMP-1 was widely exported and saw significant combat worldwide. BMP-1's participated in the Yom Kippur War, the Angolan Civil War, the Iran-Iraq War, the Gulf War, and many other conflicts. It was well liked for its maneuverability, but it was found that the cannon lacked effective range and the 9M14 ATGM's were hard to control. During the Gulf War it was found that the 25 mm Bushmaster cannon found on the M2/M3 Bradley could consistently penetrate the frontal armor of the BMP-1, even at range.

BMP-1P Upgrade

The BMP-1P was an upgrade to the ATGM systems of the BMP-1. It replaced the 9M14 Malyutka missiles with 9M113 Konkurs or 9M111 missile. This increased the weight of the vehicle, leading to a slight decrease in maneuverability.

German Service

In 1974, East Germany ordered 1,133 BMP-1, and they were delivered between 1973 and 1989. Some of those BMP-1 were produced in Czechoslovakia. About 270 of the East German BMP-1's were of the BMP-1P type, with 950 being BMP-1SP2. The East German BMP-1P were known as the Schützenpanzer BMP-1P, or SPz BMP-1P. After the German reunification in 1990, the Bundeswehr modified 851 BMP-1 to NATO standards, and they entered service with the Bundeswehr as the BMP-1A1 Ost. Most of the vehicles upgraded were of the BMP-1P variant. In 1990, 110 unmodified BMP-1/BMP-1P were sold to Finland. 501 BMP-1A1 Ost. were sold to Greece between 1993 and 1994, and 350 were sold to Sweden in the early 1990's.

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the vehicles;
  • links to approximate analogues of other nations and research trees.

Bibliography

External links


Germany light tanks
Pz.II  Pz.II C · Pz.II C (DAK) · Pz.II F · Pz.Sfl.Ic
Wheeled  Sd.Kfz.221 (s.Pz.B.41) · Sd.Kfz.234/1 · Sd.Kfz.234/2
Czech  Pz.35(t) · Pz.38(t) A · Pz.38(t) F · Sd.Kfz. 140/1
Post-war  Begleitpanzer 57 · Ru 251 · leKPz M41 · TAM · SPz BMP-1 · Radkampfwagen 90