Difference between revisions of "Rooikat 105"

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(I added information in the history section of the Rooikat 105.)
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=== Mobility ===
 
=== Mobility ===
 
<!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' -->
 
<!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' -->
Mobility is extremely good. The engine will propel the vehicle to 131 km/h (AB) / 120 km/h (RB/SB) maximum on roads, though the average speed is around 40 to 65 km/h in light terrain, but acceleration is relatively poor. The wheeled chassis will allow to turn the vehicle without losing too much speed, though turning on the spot is not possible. When crossing deep snow or sand the driver sometimes cant decide which gear to use and the vehicle will be stuck at the speed of that specific gear change even if it potentially has the power to go faster.
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Mobility is extremely good. The engine will propel the vehicle to 131 km/h (AB) / 120 km/h (RB/SB) maximum on roads, though the average speed is around 40 to 65 km/h in light terrain, but acceleration is relatively poor. The wheeled chassis will allow to turn the vehicle without losing too much speed, though turning on the spot is not possible. When crossing deep snow or sand the driver sometimes can't decide which gear to use and the vehicle will be stuck at the speed of that specific gear change even if it potentially has the power to go faster.
  
 
{{tankMobility|abMinHp= 805|rbMinHp= 501}}
 
{{tankMobility|abMinHp= 805|rbMinHp= 501}}
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{{main|GT-7 (105 mm)}}
 
{{main|GT-7 (105 mm)}}
  
The vehicle is armed with the South African GT-7 105 mm rifled cannon, which is almost identical to the L7A3 used on the German Leopard and Leopard A1A1. It gets the same ammunition choices of DM12 HEATFS, DM502 HESH and DM23 APDSFS as well as the same reload speed. The HEATFS and APDSFS can easily deal with most enemies presented at its battle-rating, exceptions are some late heavy tanks like the Object 279 or uparmored tanks like the T-55AM-1. The HESH is very situational, but might be good for light-skinned vehicles or helicopters. It is usually best to mostly take APDSFS shells, since it can easily handle every vehicle type, but unlike HEATFS doesnt detonate on bushes or fences and isnt stopped by ERA.
+
The vehicle is armed with the South African GT-7 105 mm rifled cannon, which is almost identical to the L7A3 used on the German Leopard and Leopard A1A1. It gets the same ammunition choices of DM12 HEATFS, DM502 HESH and DM23 APDSFS as well as the same reload speed. The HEATFS and APDSFS can easily deal with most enemies presented at its battle-rating, exceptions are some late heavy tanks like the Object 279 or uparmored tanks like the T-55AM-1. The HESH is very situational, but might be good for light-skinned vehicles or helicopters. It is usually best to mostly take APDSFS shells, since it can easily handle every vehicle type, but unlike HEATFS doesn't detonate on bushes or fences and isn't stopped by ERA.
  
 
=== Additional armament ===
 
=== Additional armament ===
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== History ==
 
== History ==
''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).''
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In 1990 an upgrade and redesign programme was started by Reumech OMC to customise the Rooikat for the international market, and by 1994 the development of a Rooikat 105 prototype with a 105mm rifled gun was completed.
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The Rooikat 105 is designed for high mobility day and night combat operations. Passive image intensifiers and thermal imaging equipment for night driving, navigation and weapon deployment permit round-the-clock combat operations. The Rooikat 105 is equipped with a GT-7 105mm anti-tank gun. The gun fires the full range of NATO full-pressure 105mm ammunition including generation I, II and III rounds. The gun, fitted with a 51-caliber thermal sleeve encased barrel, fires six rounds a minute. There are two 7.62mm machine guns, one co-axial to the main armament and one at the commander's position, for general purpose ground and air defence. War Thunder's version only has one usable machine gun, the one next to the gun. On both sides of the turret, there are 4 smoke grenades, mounted in a forward firing position. The smoke grenades form a dense protective smoke screen, which can be sustained using an exhaust smoke generator. The digital fire control system takes data from a suite of sensors and provides an automatic fire control solution. Automatic data input includes target range from a laser rangefinder, target speed and direction derived from tracking the target, crosswind speed, weapon tilt and the characteristics of the weapon. Manual data input includes ammunition type and environmental data. The fire control system allows the Rooikat to engage enemy targets while on the move across rough terrain. Three variations of fire directing systems are offered. The most complex system incorporates a primary stabilised gunner's sight, automatic computation and implementation of ballistic offset of the weapon, electro-mechanical gun control, stabilised main weapon, gunner's sight with day and night channel slaved to the main weapon and an independent panoramic commander's sight.
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https://en.wikipedia.org/wiki/Rooikat#Rooikat_105
  
 
== Media ==
 
== Media ==

Revision as of 07:06, 21 May 2020

RANK 6 BRITAIN
Rooikat 105 PACK
Rooikat 105
uk_rooikat_105_td.png
AB
RB
SB
General characteristics
Brief
Detailed
8.7/8.7/8.7BR
4 peopleCrew
84 %Visibility
front / side / backArmour
25 / 25 / 20Hull
25 / 25 / 15Turret
Mobility
28.5 tWeight
1 082 hp567 hpEngine power
38 hp/t20 hp/tPower-to-weight ratio
130 km/h forward
47 km/h back
120 km/h forward
43 km/h back
Speed
Armament
105 mm GT-7 cannonMain weapon
32 roundsAmmunition
16 roundsFirst-order
6.7 / 8.7 sReload
-10° / 20°Vertical guidance
two-planeStabilizer
7.62 mm Browning MG4 machine gunCoaxial weapon
2 800 roundsAmmunition
8.0 / 10.4 sReload
250 roundsBelt capacity
500 shots/minFire rate
Economy
Sl icon.png1 840/2 750/2 260Repair
10 000 Sl icon.pngCrew training
1 120 000 Sl icon.pngExperts
2 100 Ge icon.pngAces
226 × 2 Talisman.png % Rp icon.pngReward for battle
140 × 2 Talisman.png % Sl icon.png130 × 2 Talisman.png % Sl icon.png100 × 2 Talisman.png % Sl icon.png

Description

GarageImage Rooikat 105.jpg


The Rooikat 105 is a gift rank VI British tank destroyer with a battle rating of 8.7 (AB/RB/SB). It was introduced in Update 1.97 "Viking Fury".

General info

Survivability and armour

Survivability is extremely poor.

The armor thickness ranges from 15 mm on the sides of the lower front plate to 30 mm near the gun breach of rolled homogenous armor. This will protect the crew from small arms fire only, most 20 mm guns and above can penetrate the armor with relative ease. HEAT shells will almost always hull-break the vehicle.

Wheels and suspension arms are made from 10 mm of structural steel.

The internal modules are relatively far apart and create a rather big empty space in the center of the vehicle. This gives it a small chance to survive APDS shells from the side when the turret is turned 90 degrees to either side, when the turret is pointed forward or backward, it fills this space with the ready ammo rack. Ammunition is also stored in the upper sides of the hull, as well as the rear of the turret.

The driver sits alone in the front of the vehicle while the commander, gunner and loader are placed rather high in the vehicle. This gives the turret crew a decent chance to survive side hits to the hull. A hit on the lower plate's left side (viewed from the front) will most likely kill the gunner, commander and driver and therefore destroy the vehicle.

It is possible to block some APDS shells with the gun breech or the engine and transmission, but most higher caliber shells will hull-break the vehicle instead.

Mobility

Mobility is extremely good. The engine will propel the vehicle to 131 km/h (AB) / 120 km/h (RB/SB) maximum on roads, though the average speed is around 40 to 65 km/h in light terrain, but acceleration is relatively poor. The wheeled chassis will allow to turn the vehicle without losing too much speed, though turning on the spot is not possible. When crossing deep snow or sand the driver sometimes can't decide which gear to use and the vehicle will be stuck at the speed of that specific gear change even if it potentially has the power to go faster.

Game Mode Max Speed (km/h) Weight (tons) Engine power (horsepower) Power-to-weight ratio (hp/ton)
Forward Reverse Stock Upgraded Stock Upgraded
Arcade 130 47 28.5 805 1,082 28.25 37.96
Realistic 120 43 501 567 17.58 19.89

Armaments

Main armament

Main article: GT-7 (105 mm)

The vehicle is armed with the South African GT-7 105 mm rifled cannon, which is almost identical to the L7A3 used on the German Leopard and Leopard A1A1. It gets the same ammunition choices of DM12 HEATFS, DM502 HESH and DM23 APDSFS as well as the same reload speed. The HEATFS and APDSFS can easily deal with most enemies presented at its battle-rating, exceptions are some late heavy tanks like the Object 279 or uparmored tanks like the T-55AM-1. The HESH is very situational, but might be good for light-skinned vehicles or helicopters. It is usually best to mostly take APDSFS shells, since it can easily handle every vehicle type, but unlike HEATFS doesn't detonate on bushes or fences and isn't stopped by ERA.

Additional armament

Some tanks are armed with several guns in one or more turrets. Evaluate the additional weaponry and give advice on its use. Describe the ammunition available for additional weaponry. Give advice on about how to use them and how to fill the ammunition storage. If there is no additional weaponry remove this subsection.

Machine guns

Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.

Usage in battles

Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).

Pros and cons

Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".

Pros:

Cons:

History

In 1990 an upgrade and redesign programme was started by Reumech OMC to customise the Rooikat for the international market, and by 1994 the development of a Rooikat 105 prototype with a 105mm rifled gun was completed.

The Rooikat 105 is designed for high mobility day and night combat operations. Passive image intensifiers and thermal imaging equipment for night driving, navigation and weapon deployment permit round-the-clock combat operations. The Rooikat 105 is equipped with a GT-7 105mm anti-tank gun. The gun fires the full range of NATO full-pressure 105mm ammunition including generation I, II and III rounds. The gun, fitted with a 51-caliber thermal sleeve encased barrel, fires six rounds a minute. There are two 7.62mm machine guns, one co-axial to the main armament and one at the commander's position, for general purpose ground and air defence. War Thunder's version only has one usable machine gun, the one next to the gun. On both sides of the turret, there are 4 smoke grenades, mounted in a forward firing position. The smoke grenades form a dense protective smoke screen, which can be sustained using an exhaust smoke generator. The digital fire control system takes data from a suite of sensors and provides an automatic fire control solution. Automatic data input includes target range from a laser rangefinder, target speed and direction derived from tracking the target, crosswind speed, weapon tilt and the characteristics of the weapon. Manual data input includes ammunition type and environmental data. The fire control system allows the Rooikat to engage enemy targets while on the move across rough terrain. Three variations of fire directing systems are offered. The most complex system incorporates a primary stabilised gunner's sight, automatic computation and implementation of ballistic offset of the weapon, electro-mechanical gun control, stabilised main weapon, gunner's sight with day and night channel slaved to the main weapon and an independent panoramic commander's sight.

https://en.wikipedia.org/wiki/Rooikat#Rooikat_105

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the vehicles;
  • links to approximate analogues of other nations and research trees.

External links


Britain tank destroyers
Based on cruiser tanks  QF 3.7 Ram
Based on infantry tanks  Gun Carrier (3-in) · Archer
M10 Achilles  Achilles · Achilles (65 Rg.)
End war  Avenger · Tortoise
Post-war  Charioteer Mk VII · FV4005 · Conway · Rooikat 105
ATGM  Swingfire · Striker

Britain premium ground vehicles
Light tanks  A13 Mk I (3rd R.T.R.) · A13 Mk II 1939 · AEC Mk II
Medium tanks  Grant I · Cromwell V (RP-3) · Sherman IC "Trzyniec" · A.C.IV · Iron Duke IV
  Strv 81 (RB 52) · Centurion Mk.5 AVRE · Sho't Kal Dalet · Centurion Action X
Heavy tanks  Independent · Excelsior · Black Prince
Tank destroyers  Achilles (65 Rg.) · QF 3.7 Ram · Rooikat 105