Difference between revisions of "Re.2002 Early"

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<!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
 
<!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
 
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]
 
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]
{{Break}}
+
{{break}}
 
The '''{{Specs|name}}''' is a rank {{Specs|rank}} Italian fighter {{Battle-rating}}. It was introduced in [[Update 1.89 "Imperial Navy"]].
 
The '''{{Specs|name}}''' is a rank {{Specs|rank}} Italian fighter {{Battle-rating}}. It was introduced in [[Update 1.89 "Imperial Navy"]].
  
 
== General info ==
 
== General info ==
 
=== Flight performance ===
 
=== Flight performance ===
<!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' -->
+
''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.''
While the Re.2002 looks like a modernized variant of the Re.2000 (and is, in fact, a design derived from the Re.2000), one must never forget the Re.2002 was designed to be a fighter bomber, not a pure-bred fighter. It does have a more powerful engine, but its overall weight is noticeably higher. Combined with rather bad climb rate and mediocre maneuverability, the Re.2002 is really an attacker disguised as a fighter. It is thus recommended to treat it like a single-seat attacker and use the corresponding play style.
 
  
{| class="wikitable" style="text-align:center" width="70%"
+
{| class="wikitable" style="text-align:center"
! rowspan="2" | Characteristics
+
|-
 +
! colspan="8" | Characteristics
 +
|-
 +
! colspan="8" | ''Stock''
 +
|-
 
! colspan="2" | Max Speed<br>(km/h at 5,500 m)
 
! colspan="2" | Max Speed<br>(km/h at 5,500 m)
! rowspan="2" | Max altitude<br>(metres)
+
! rowspan="2" | Max altitude<br>(meters)
 
! colspan="2" | Turn time<br>(seconds)
 
! colspan="2" | Turn time<br>(seconds)
! colspan="2" | Rate of climb<br>(metres/second)
+
! colspan="2" | Rate of climb<br>(meters/second)
! rowspan="2" | Take-off run<br>(metres)
+
! rowspan="2" | Take-off run<br>(meters)
 +
|-
 +
! AB
 +
! RB
 +
! AB
 +
! RB
 +
! AB
 +
! RB
 +
|-
 +
| 511 || 496 || {{Specs|ceiling}} || 20.0 || 20.7 || 10 || 10 || 150
 
|-
 
|-
! AB !! RB !! AB !! RB !! AB !! RB
+
! colspan="8" | ''Upgraded''
 
|-
 
|-
! Stock
+
! colspan="2" | Max Speed<br>(km/h at 5,500 m)
| 511 || 496 || rowspan="2" | {{Specs|ceiling}} || 20.0 || 20.7 || 10.0 || 10.0 || rowspan="2" | 150
+
! rowspan="2" | Max altitude<br>(meters)
 +
! colspan="2" | Turn time<br>(seconds)
 +
! colspan="2" | Rate of climb<br>(meters/second)
 +
! rowspan="2" | Take-off run<br>(meters)
 
|-
 
|-
! Upgraded
+
! AB
| 550 || 530 || 18.1 || 19.0 || 15.8 || 12.7
+
! RB
 +
! AB
 +
! RB
 +
! AB
 +
! RB
 +
|-
 +
| 550 || 530 || {{Specs|ceiling}} || 18.1 || 19.0 || 15.8 || 12.7 || 150
 
|-
 
|-
 
|}
 
|}
  
 
==== Details ====
 
==== Details ====
{| class="wikitable" style="text-align:center" width="50%"
+
{| class="wikitable" style="text-align:center"
 
|-
 
|-
 
! colspan="5" | Features
 
! colspan="5" | Features
 
|-
 
|-
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear
+
! Combat flaps
 +
! Take-off flaps
 +
! Landing flaps
 +
! Air brakes
 +
! Arrestor gear
 
|-
 
|-
 
| ✓ || ✓ || ✓ || X || X    <!-- ✓ -->
 
| ✓ || ✓ || ✓ || X || X    <!-- ✓ -->
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|}
 
|}
  
{| class="wikitable" style="text-align:center" width="50%"
+
{| class="wikitable" style="text-align:center"
 
|-
 
|-
! colspan="7" | Limits
+
! colspan="5" | Limits
 
|-
 
|-
! rowspan="2" | Wings (km/h)
+
! rowspan="2" | Wing-break speed<br>(km/h)
! rowspan="2" | Gear (km/h)
+
! rowspan="2" | Gear limit<br>(km/h)
! colspan="3" | Flaps (km/h)
+
! rowspan="2" | Combat flaps<br>(km/h)
 
! colspan="2" | Max Static G
 
! colspan="2" | Max Static G
 
|-
 
|-
! Combat !! Take-off !! Landing !! + !! -
+
! +
 +
! -
 
|-
 
|-
| {{Specs|destruction|body}} || {{Specs|destruction|gear}} || 480 || 480 || 280 || ~9 || ~7
+
| {{Specs|destruction|constructions}} || {{Specs|destruction|chassis}} || 480 || ~9 || ~7
 
|-
 
|-
 
|}
 
|}
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{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
! colspan="4" | Optimal velocities (km/h)
+
! colspan="4" | Optimal velocities
 
|-
 
|-
! Ailerons !! Rudder !! Elevators !! Radiator
+
! Ailerons<br>(km/h)
 +
! Rudder<br>(km/h)
 +
! Elevators<br>(km/h)
 +
! Radiator<br>(km/h)
 
|-
 
|-
 
| < 350 || < 350 || < 380 || > 200
 
| < 350 || < 350 || < 380 || > 200
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=== Survivability and armour ===
 
=== Survivability and armour ===
<!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' -->
+
<!--''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured. Describe the armour, if there is any, also mention the vulnerability of other critical aircraft systems.''-->
  
* 8 mm Steel - Pilot's seat
+
*8 mm Steel - Pilot's seat
* 8 mm Steel - Armored plate behind the pilot
+
*8 mm Steel - Armored plate behind the pilot
* 50 mm Bulletproof glass - Armored windscreen
+
*50 mm Bulletproof glass - Armored windscreen
* Critical components located at the front of aircraft (pilot, engine, controls)
+
*Critical components located at the front of aircraft (pilot, engine, controls)
* Fuel tank in the fuselage behind the pilot
+
*More fuel tanks located in wings near the fuselage
* More fuel tanks located in wings near the fuselage
+
*Fuel tank in the fuselage behind the pilot
  
 
== Armaments ==
 
== Armaments ==
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The '''''{{PAGENAME}}''''' is armed with:
 
The '''''{{PAGENAME}}''''' is armed with:
  
* 2 x 12.7 mm Breda-SAFAT machine guns, nose-mounted (390 rpg left + 450 rpg right = 840 total)
+
* 2 x 12.7 mm Breda-SAFAT machine guns, nose-mounted (350 rpg left + 490 rpg right = 840 total)
 
* 2 x 7.7 mm Breda-SAFAT machine guns, wing-mounted (630 rpg = 1,260 total)
 
* 2 x 7.7 mm Breda-SAFAT machine guns, wing-mounted (630 rpg = 1,260 total)
  
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== Usage in battles ==
 
== Usage in battles ==
<!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
+
''Describe the tactics of playing in an aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''
Given its low manoeuvrability, bad climb rate and low speed, the Re.2002 should be used as a single-seat attacker. For this purpose, it can carry quite a formidable payload for its size and rank - a single 250 kg bomb and up to 2 x 100 kg bombs, which adds up to 450 kg. In the air RB, this payload will come in handy for destroying a pillbox or two or knocking out some tanks, and you can use your MGs against softer targets.
 
 
 
However, it is in tank RB where the machine is truly useful. Given its low battle rating, its top payload is fully able to destroy any tank on the given BR spread and its 250 kg bomb has enough punch to knock out multiple targets if you're lucky (or skilled) enough to hit a cluster of thin-skinned vehicles. You can also use the Re.2002 as an impromptu dive bomber with the advantage of being able to defend itself against enemy fighters. But don't mistake the Re.2002 for a proper CAS plane, as it lacks the payload and the armour protection for repeated attacks, especially against prepared AA defense. The Re.2002 is thus great for hit and run attacks, after which you can either return to your airfield and rearm, or you can climb a little and try to pick off any sneaking enemy CAS aircraft.
 
 
 
With a subpar agility, climb rate and speed, but possessing a good payload for its rank, the Re.2002 is an attacker disguised as a fighter and should never be brought into a direct dogfight.
 
  
 
=== Manual Engine Control ===
 
=== Manual Engine Control ===
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! rowspan="2" | Turbocharger
 
! rowspan="2" | Turbocharger
 
|-
 
|-
! Oil !! Water !! Type
+
! Oil
 +
! Water
 +
! Type
 
|-
 
|-
| Controllable || Controllable<br>Not auto controlled || Controllable<br>Not auto controlled || Controllable<br>Not auto controlled || Separate || Not controllable<br>1 gear || Not controllable
+
| Controllable || rowspan="2" | Not controllable<br>Not auto controlled || rowspan="2" | Controllable<br>Not auto controlled || rowspan="2" | Controllable<br>Not auto controlled || rowspan="2" | Separate || rowspan="2" | Not controllable<br>1 gear || rowspan="2" | Not controllable
 
|-
 
|-
 
|}
 
|}
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=== Modules ===
 
=== Modules ===
 
{| class="wikitable"
 
{| class="wikitable"
! Tier
+
! colspan="1" | Tier
 
! colspan="2" | Flight performance
 
! colspan="2" | Flight performance
! Survivability
+
! colspan="1" | Survivability
 
! colspan="3" | Weaponry
 
! colspan="3" | Weaponry
 
|-
 
|-
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=== Pros and cons ===
 
=== Pros and cons ===
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
+
''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".''
  
 
'''Pros:'''
 
'''Pros:'''
  
* Good payload for its rank
+
*
* Large ammunition supply for its guns
 
* Armament is great for destroying light ground targets (AAA, artillery, armoured cars, etc.)
 
* Has armor, like the [[Re.2000 G.A.|previous vehicle]]
 
  
 
'''Cons:'''
 
'''Cons:'''
  
* Subpar agility
+
*
* Low climb rate
 
* Engine overheats quickly even with all modifications researched
 
  
 
== History ==
 
== History ==
<!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
+
<!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
 
The Re. 2002 was a return to the radial engine, combining the new structural features of the Re. 2001 with an engine comparable to the Re. 2000's. Agile and sturdy, it was the best fighter-bomber/attack plane the Italians had, and was respected by the Luftwaffe, who seized 60 of them when Italy surrendered. In total, 225 were built, the last 40 for the Luftwaffe. Another 40 continued on with Italian forces fighting with the Allies.
 
The Re. 2002 was a return to the radial engine, combining the new structural features of the Re. 2001 with an engine comparable to the Re. 2000's. Agile and sturdy, it was the best fighter-bomber/attack plane the Italians had, and was respected by the Luftwaffe, who seized 60 of them when Italy surrendered. In total, 225 were built, the last 40 for the Luftwaffe. Another 40 continued on with Italian forces fighting with the Allies.
  
Reggiane had been unable to find sufficient DB 601 engines (being produced on license in Italy) to keep up with demand for the Re. 2001, so they switched back to a Piaggio-designed radial. This meant the wing system of the Re. 2001 could be kept in the new model. It first flew in October, 1940, and the Italian Air Force placed its first order in September, 1941. It first became operational in July of 1943, during the invasion of Sicily.
+
Reggiane had been unable to find sufficient DB 601 engines (being produced on license in Italy) to keep up with demand for the Re. 2001, so they switched back to a Piaggio-designed radial. This meant the wing system of the Re. 2001 could be kept in the new model. It first flew in October, 1940, and the Italian air force placed its first order in September, 1941. It first became operational in July, 1943, during the invasion of Sicily.
  
 
== Media ==
 
== Media ==
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== See also ==
 
== See also ==
 
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 +
 
* ''reference to the series of the aircraft;''
 
* ''reference to the series of the aircraft;''
 
* ''links to approximate analogues of other nations and research trees.''
 
* ''links to approximate analogues of other nations and research trees.''
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== External links ==
 
== External links ==
 
''Paste links to sources and external resources, such as:''
 
''Paste links to sources and external resources, such as:''
 +
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
 
* ''encyclopedia page on the aircraft;''
 
* ''encyclopedia page on the aircraft;''
 
* ''other literature.''
 
* ''other literature.''
  
{{AirManufacturer Reggiane}}
 
 
{{Italy fighters}}
 
{{Italy fighters}}

Revision as of 18:15, 10 November 2019

RANK 6 USA
"APACHE" | AH-64A Peten
Re.2002 Early
re_2002_early.png
AB
RB
SB
General characteristics
Brief
Detailed
2.3/2.3/2.3BR
Class
1 personCrew
3.3 tTake-off weight
1.08 kg/sBurst mass
Flight characteristics
11 000 mCeiling
Piaggio P.XIX. R.C. 45Engine
RadialType
airCooling system
Speed of destruction
740 km/hStructural
320 km/hGear
Offensive armament
2 x 12.7 mm Breda-SAFAT machine gunWeapon 1
840 roundsAmmunition
701 shots/minFire rate
2 x 7.7 mm Breda-SAFAT machine gunWeapon 2
1 260 roundsAmmunition
900 shots/minFire rate
Suspended armament
1 x 250 kg GP 250 bombSetup 1
2 x 50 kg GP 50 bomb
1 x 250 kg GP 250 bomb
Setup 2
2 x 100 kg GP 100 bomb
1 x 250 kg GP 250 bomb
Setup 3
Economy
9 200 Rp icon.pngResearch
22 000 Sl icon.pngPurchase
Sl icon.png1 500 / 1 897/1 240 / 1 568/740 / 936Repair
6 300 Sl icon.pngCrew training
22 000 Sl icon.pngExperts
180 Ge icon.pngAces
118 % Rp icon.pngReward for battle
320 % Sl icon.png180 % Sl icon.png60 % Sl icon.png

Description

GarageImage Re.2002 Early.jpg


The Re.2002 Early is a rank II Italian fighter with a battle rating of 2.3 (AB/RB/SB). It was introduced in Update 1.89 "Imperial Navy".

General info

Flight performance

Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.

Characteristics
Stock
Max Speed
(km/h at 5,500 m)
Max altitude
(meters)
Turn time
(seconds)
Rate of climb
(meters/second)
Take-off run
(meters)
AB RB AB RB AB RB
511 496 11 000 20.0 20.7 10 10 150
Upgraded
Max Speed
(km/h at 5,500 m)
Max altitude
(meters)
Turn time
(seconds)
Rate of climb
(meters/second)
Take-off run
(meters)
AB RB AB RB AB RB
550 530 11 000 18.1 19.0 15.8 12.7 150

Details

Features
Combat flaps Take-off flaps Landing flaps Air brakes Arrestor gear
X X
Limits
Wing-break speed
(km/h)
Gear limit
(km/h)
Combat flaps
(km/h)
Max Static G
+ -
480 ~9 ~7
Optimal velocities
Ailerons
(km/h)
Rudder
(km/h)
Elevators
(km/h)
Radiator
(km/h)
< 350 < 350 < 380 > 200
Compressor (RB/SB)
Setting 1
Optimal altitude 100% Engine power WEP Engine power
4,500 m 1,160 hp 1,276 hp

Survivability and armour

  • 8 mm Steel - Pilot's seat
  • 8 mm Steel - Armored plate behind the pilot
  • 50 mm Bulletproof glass - Armored windscreen
  • Critical components located at the front of aircraft (pilot, engine, controls)
  • More fuel tanks located in wings near the fuselage
  • Fuel tank in the fuselage behind the pilot

Armaments

Offensive armament

The Re.2002 Early is armed with:

  • 2 x 12.7 mm Breda-SAFAT machine guns, nose-mounted (350 rpg left + 490 rpg right = 840 total)
  • 2 x 7.7 mm Breda-SAFAT machine guns, wing-mounted (630 rpg = 1,260 total)

Suspended armament

The Re.2002 Early can be outfitted with the following ordnance:

  • Without load
  • 1 x 250 kg GP 250 bomb (250 kg total)
  • 1 x 250 kg GP 250 bomb + 2 x 50 kg GP 50 bombs (350 kg total)
  • 1 x 250 kg GP 250 bomb + 2 x 100 kg GP 100 bombs (450 kg total)

Usage in battles

Describe the tactics of playing in an aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).

Manual Engine Control

MEC elements
Mixer Pitch Radiator Supercharger Turbocharger
Oil Water Type
Controllable Not controllable
Not auto controlled
Controllable
Not auto controlled
Controllable
Not auto controlled
Separate Not controllable
1 gear
Not controllable

Modules

Tier Flight performance Survivability Weaponry
I Fuselage repair Radiator Offensive 7 mm
II Compressor Airframe Offensive 12 mm MCGP250
III Wings repair Engine New 7 mm MGs MCGP50
IV Engine injection Cover New 12 mm MGs MCSAP100

Pros and cons

Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".

Pros:

Cons:

History

The Re. 2002 was a return to the radial engine, combining the new structural features of the Re. 2001 with an engine comparable to the Re. 2000's. Agile and sturdy, it was the best fighter-bomber/attack plane the Italians had, and was respected by the Luftwaffe, who seized 60 of them when Italy surrendered. In total, 225 were built, the last 40 for the Luftwaffe. Another 40 continued on with Italian forces fighting with the Allies.

Reggiane had been unable to find sufficient DB 601 engines (being produced on license in Italy) to keep up with demand for the Re. 2001, so they switched back to a Piaggio-designed radial. This meant the wing system of the Re. 2001 could be kept in the new model. It first flew in October, 1940, and the Italian air force placed its first order in September, 1941. It first became operational in July, 1943, during the invasion of Sicily.

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the aircraft;
  • links to approximate analogues of other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • encyclopedia page on the aircraft;
  • other literature.


Italy fighters
Fiat  CR.32 · CR.32 bis · CR.32 quater · CR.42 · Marcolin's C.R.42 CN
  G.50 serie 2 · G.50 AS serie 7 · G.55 sottoserie 0 · G.55 serie 1 · G.55S · G.56
Reggiane  Re.2000 G.A. · Re.2000 serie 1 · Re.2001 serie 1 · Re.2001 gruppo 22 · Re.2001 CB · Re.2001 CN · Re.2002 Early · Re.2005 serie 0
Macchi  C.200 serie 3 · C.200 serie 7 · C.202 · C.202EC · C.205 serie 1 · C.205 serie 3 · C.205N2
  Foreign:
Germany  ▄Bf 109 G-2 · ▄Bf 109 G-14/AS · ▄Bf 110 G-4
Britain  ▄Spitfire Mk Vb/trop
Romania  IAR-81C