Raketenjagdpanzer 2 HOT

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Arcade Realistic Simulator

Arcade Realistic Simulator

Arcade Realistic Simulator

General info

A Raketenjagdpanzer 2 HOT in the garage.

The Raketenjagdpanzer 2 HOT (not to be confused with the Jaguar 1) is a Rank VI German tank destroyer with a battle rating of 9.3 (AB/RB/SB). It was introduced in Update 1.63 "Desert Hunters". Compared to its predecessor, this variant has an upgraded missile known as the HOT (High Subsonic Optical Remote-Guided, Tube-Launched) that is aimed by simply sticking the gun's sight onto the desired target.

The main purpose, usage and tactics recommendations

General play style

Due to its relatively low profile, the Raketenjagdpanzer 2 HOT is able to completely conceal itself behind hills and rocks and fire over them. This allows for quick hit and run strikes, and ambushes are made much easier. According to several commander's, the reverse rate of this vehicle is outstanding, allowing retreat if needed. The ATGM itself is rather glitchy in long range flight, but is outstanding in mid to close range engagements. However, it cannot fire directly in front of it, nor does the ATGM perform well in vertical maneuvering.

Vehicle characteristics

Tactics

Specific enemies worth noting

Counter-tactics

Pros and cons

Pros:

  • Low Profile
  • Good horizontal control of the ATGM.
  • Amazing Penetration
  • Fast and maneuverable
  • HOT missile can penetrate Rank VI special armour.

Cons:

  • Poor vertical control of the ATGM.
  • If flanked, cannot return fire easily.
  • Fires up initially, preventing the tank from firing directly in front of it.

Specifications

Arcade Realistic Simulator

Arcade Realistic Simulator

Arcade Realistic Simulator

Armaments

1 x 150 mm HOT-K3S ATGM launcher (20 missiles)
1 x 7.62 mm MG 3A1 machine gun (2,500 Rounds)

Main armament

1 x 150 mm HOT-K3S ATGM launcher
  • Ammunition Capacity: 20 Missiles
  • Gun Depression: -5°
  • Gun Elevation: 10°
  • Turret Rotation Speed: 14.9°/s (Stock), __._°/s (Upgraded), __._°/s (Prior + Full Crew), __._°/s (Prior + Expert Qualif.), __._°/s (Prior + Ace Qualif.)
  • Reloading Rate: 10.0s (Stock), __._s (Full Crew), __._s (Prior + Expert Qualif.), __._s (Prior + Ace Qualif.)
1 x 150 mm HOT-K3S ATGM launcher
  • Ammunition Capacity: 20 Missiles
  • Gun Depression: -5°
  • Gun Elevation: 10°
  • Turret Rotation Speed: 14.9°/s (Stock), __._°/s (Upgraded), __._°/s (Prior + Full Crew), __._°/s (Prior + Expert Qualif.), __._°/s (Prior + Ace Qualif.)
  • Reloading Rate: 10.0s (Stock), __._s (Full Crew), __._s (Prior + Expert Qualif.), __._s (Prior + Ace Qualif.)
1 x 150 mm HOT-K3S ATGM launcher
  • Ammunition Capacity: 20 Missiles
  • Gun Depression: -5°
  • Gun Elevation: 10°
  • Turret Rotation Speed: 14.9°/s (Stock), __._°/s (Upgraded), __._°/s (Prior + Full Crew), __._°/s (Prior + Expert Qualif.), __._°/s (Prior + Ace Qualif.)
  • Reloading Rate: 10.0s (Stock), __._s (Full Crew), __._s (Prior + Expert Qualif.), __._s (Prior + Ace Qualif.)
Ammunition
Ammunition Penetration in mm @ 90° Type of
warhead
Velocity
in m/s
Projectile
Mass in kg
Fuse delay
in m:
Fuse sensitivity
in mm:
Explosive Mass in
TNT equivalent
in g:
Normalization At 30°
from horizontal:
Ricochet:
10m 100m 500m 1000m 1500m 2000m 0% 50% 100%
HOT 800 800 800 800 800 800 ATGM 240 26 0.0 0.1 3,930 25° 20° 15°
Ammo racks
Full
ammo
1st
rack empty
2nd
rack empty
3rd
rack empty
4th
rack empty
Recommendations Visual
discrepancy
20 XX (X+)  (+)  (+)  (+)  Unknown No

Secondary armament

1 × 7.62 mm MG 3A1 machine gun (pintle-mounted)

Crew

  • Commander
  • Gunner
  • Loader
  • Driver

Total: 4 Crew members

Armour

Armour type:

  • Rolled homogeneous armour
Armour Front Sides Rear Roof
Hull 50 mm (51°) Front glacis
50 mm (54°) Lower glacis
30 mm (35°) Top
30 mm Bottom
30 mm (44°) Top
30 mm (41°) Bottom
10 mm
Turret 20 mm 20 mm 20 mm 20 mm

Notes:

  • Suspension wheels are 15 mm thick while tracks are 20 mm thick.
  • Turret has a very low profile, but is very vulnerable

Engine & mobility

Weight: 23.0 ton

Max Speed: 76 km/h
Stock

  • Engine Power: 710 hp @ 2200 rpm
  • Power-to-Weight Ratio: 30.87 hp/ton
  • Maximum Inclination: 34°

Upgraded

  • Engine Power: ___ hp @ 2200 rpm
  • Power-to-Weight Ratio: __.__ hp/ton
  • Maximum Inclination: __°
Weight: 23.0 ton

Max Speed: 70 km/h
Stock

  • Engine Power: 442 hp @ 2200 rpm
  • Power-to-Weight Ratio: 19.22 hp/ton
  • Maximum Inclination: 36°

Upgraded

  • Engine Power: ___ hp @ 2200 rpm
  • Power-to-Weight Ratio: __.__ hp/ton
  • Maximum Inclination: __°
Weight: 23.0 ton

Max Speed: 70 km/h
Stock

  • Engine Power: 442 hp @ 2200 rpm
  • Power-to-Weight Ratio: 19.22 hp/ton
  • Maximum Inclination: 36°

Upgraded

  • Engine Power: ___ hp @ 2200 rpm
  • Power-to-Weight Ratio: __.__ hp/ton
  • Maximum Inclination: __°

Modules and improvements

History of creation and combat usage

Development

In the 1960s, development of a missile carrier acting as a tank destroyer. The result came in 1961 with the Raketenjagdpanzer 1, which features the French SS.11 anti-tank missile. The Raketenjagdpanzer 1 features two mounts for the missiles, but only one is available at a time as while one remains ready to fire, the other is reloading inside the vehicle. The vehicle can hold 10 missiles inside on a Hispano-Suiza HS-30 chassis. The vehicle carried lots of problems with the HS-30 chassis so only a limited amount was made at only 95 vehicles produced from 1961 to 1962. A second version was produced alongside the Jagdpanzer 4-5 between 1963 and 1965, and the two were designed on the same chassis. The finished model was designated the Raketenjagdpanzer 2 and this was accepted into service in 1967 for the German Bundeswehr. The Raketenjagdpanzer 2 were produced from 1967 to 1968 with a total of 318 units produced.

Design

Though slightly larger than the Raketenjagdpanzer 1, the Raketenjagdpanzer 2 had better automotive performances with a newer chassis and using a 500 hp diesel engine and a torsion bar suspension. The new vehicle chassis design allowed for an increased missile storage for 14 SS.11 missiles. The Raketenjagdpanzer 2 features two rails for the missiles, both ready to fire and reloads are done automatically by each mount inside the vehicle. The SS.11 missiles allow the vehicle to engage enemy armoru up to 3 kilometers away, with the missiles strong enough to take out most Soviet armour at the time. MG3 machine guns were added onto the vehicle for anti-infantry and anti-aircraft defense purposes.

Usage

The German Bundeswehr used the Raketenjagdpanzer 2 from 1967 as far as to the early 2000s. The Raketenjagdpanzer 2's purpose was to engage enemy armour in the ranges between 1.5 to 3 kilometers away, which tank armaments accuracy and power are reduced at the distances. The SS.11 missile's range and lethality made the Raketenjagdpanzer 2 perfect for its role as it could defeat the main Soviet tanks such as the T-54/55 and T-62. The Germans organized the Raketenjagdpanzer 2 in tank destroyer companies attached to Panzergrenadier brigades and Panzer brigades, with eight vehicles per company in the Panzergrenadier brigades and 13 vehicles per company in the Panzer brigades. When the manual-guided SS.11 missiles became obsolete, the Raketenjagdpanzer 2 underwent an upgrade between 1978 and 1982 in armour and in its missile armament from the SS.11 to the HOT (High Subsonic Optical Remote-Guided, Tube-Launched) missiles with improved lethality and guidance system. The upgraded Raketenjagdpanzer 2 was called the Raketenjagdpanzer 2 HOT. This saw an improvement again between 1993 and 1995 when some extra armour, a new optic, and thermal imaging system were installed into the vehicle. This upgrade was called the Raketenjagdpanzer 3 Jaguar 1A3. The Raketenjagdpanzers were retired from the Bundeswehr in 2005 and the Austrian army in 2006, never seeing combat in the Cold War.

Screenshots and fan art

Skins and camouflages for the _____ from live.warthunder.com.

Additional information (links)

References


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germ_raketenjagdpanzer_2_hot.png

Icon-country-der.png Raketen JPz 2 (HOT)
Nation Germany
Type Tank destroyer
Rank 6
Battle Rating
9.3
9.3
9.3

   Metric✓       Imperial   

   Metric       Imperial✓   

Characteristics
Weight
23,000 kg
50,706 lb
Number of Crew 4
Hull armour thickness
50/30/30/10 mm
2.0/1.18/1.18/0.39 inches
Statistics
Engine power (stock)
710 hp
442 hp
442 hp
Engine power (upgraded)
874 hp
500 hp
500 hp
HP/ton ratio (stock)
30.87
31.36
19.22
19.53
19.22
19.53
HP/ton ratio (Upgraded)
38.00
38.61
21.74
22.09
21.74
22.09
Max speed
76 km/h
47 mph
70 km/h
44 mph
70 km/h
44 mph
Main Weapon
1 x 136 mm HOT-K3S Anti-tank guided missile launcher
Ammo stowage 20 rounds
Vertical guidance -5°/10°
Horizontal guidance -15°/15°
Secondary Weapon
1 x 7.62 mm MG 3A1 Machine gun
Ammo stowage 2,500 rounds
Mount Pintle mount
Vertical guidance -5°/25°
Horizontal guidance -45°/45°
Economy
Required RP 380,000 RP
Vehicle cost 990,000 SL
Crew training cost 280,000 SL
Max repair cost*
4,570 SL
6,350 SL
5,780 SL
Free repair time (Stock)
6d 18h
13d
13d
Free repair time (Upgraded)
_d __h
_d __h
_d __h
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