Difference between revisions of "R3 T20 FA-HS"

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{{Specs-Card|code=it_oto_r3_t20_fa}}
+
{{Specs-Card
 +
|code=it_oto_r3_t20_fa
 +
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}
 +
}}
  
 
== Description ==
 
== Description ==
 
<!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
 
<!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]
 
{{break}}
 
 
The '''{{Specs|name}}''' is a rank {{Specs|rank}} Italian self-propelled anti-aircraft gun {{Battle-rating}}. It was introduced in [[Update 1.85 "Supersonic"]].
 
The '''{{Specs|name}}''' is a rank {{Specs|rank}} Italian self-propelled anti-aircraft gun {{Battle-rating}}. It was introduced in [[Update 1.85 "Supersonic"]].
  
 
== General info ==
 
== General info ==
 
=== Survivability and armour ===
 
=== Survivability and armour ===
 +
{{Specs-Tank-Armour}}
 
<!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' -->
 
<!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' -->
The R3 T20 FA-HS has light armour able to protect it against .50 cal machine guns from the front and medium-calibre machine guns from the sides. Any autocannon or tank cannon is able to shred through this armour. The R3 has an internal layout with the crew separated apart, allowing it to survive damage from non-explosive shot.
+
 
 +
'''Armour type:'''
 +
 
 +
* Aluminum alloy 7039 (hull)
 +
* Armored Glass (windows)
 +
* Wheel (tires)
 +
 
 +
{| class="wikitable"
 +
|-
 +
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof
 +
|-
 +
| Hull || 33 mm (62°) ''Upper Glacis'' <br> 33 (56°) ''Lower Glacis'' || 15 mm (27-31°) ''Top'' <br> 15 mm (16-20°) ''Bottom''  <br> 15 mm ''Wheelwells''  || 15 mm (70°) ''Engine access panel'' <br>  15 mm ''Lower Plate'' <br> 5 mm ''Engine vent'' <br> 15 mm (54°) ''Lower Glacis''|| 33 mm (28°) ''Front Glacis'' <br>  15 mm ''Crew compartment'' <br> 15 mm (20°) ''Engine access panel''
 +
|-
 +
| Gun mount || colspan="4" style="text-align:center" | 15 mm
 +
|-
 +
| Cupola || colspan="4" style="text-align:center" | 15 mm
 +
|-
 +
|}
 +
'''Notes:'''
 +
 
 +
* All windows are 30 mm thick.
 +
* The tires are 10 mm thick and the torsion bars are 1 mm thick.
 +
* The belly is 15 mm thick.
 +
 
 +
The {{PAGENAME}} has light armour able to protect it against .50 cal heavy machine guns from the front and low calibre machine guns from the sides. Any autocannon or tank cannon is however able to shred easily through this armour. The R3 has an internal layout with the crew spread apart, allowing it to survive damage from non-explosive post-penetration damage. However, this tank is still very vulnerable to strafing aircraft. Bombs and rockets also deal heavy damage if the {{PAGENAME}} is standing in their destruction radius.
  
 
=== Mobility ===
 
=== Mobility ===
 +
{{Specs-Tank-Mobility}}
 
<!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' -->
 
<!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' -->
  
 
{{tankMobility|abMinHp= 135|rbMinHp= 84}}
 
{{tankMobility|abMinHp= 135|rbMinHp= 84}}
  
The {{PAGENAME}} is very mobile, able to outmanoeuvre most tanks of its rank and is reliant in this to stay alive.
+
The {{PAGENAME}} is very mobile, able to outmanoeuvre most tanks of its rank and is reliant on this to stay alive.
 +
 
 +
=== Modifications and economy ===
 +
{{Specs-Economy}}
  
 
== Armaments ==
 
== Armaments ==
 +
{{Specs-Tank-Armaments}}
 
=== Main armament ===
 
=== Main armament ===
<!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Advise about how to use them and how to fill the ammunition storage.'' -->
+
{{Specs-Tank-Weapon|1}}
 +
<!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' -->
 
{{main|Oerlikon KAD (20 mm)}}
 
{{main|Oerlikon KAD (20 mm)}}
  
The 20 mm Oerlikon cannon is able to fight both aircraft as well as lightly armoured targets from the front.
+
{| class="wikitable" style="text-align:center" width="100%"
 +
|-
 +
! colspan="6" | [[Oerlikon KAD (20 mm)|20 mm Oerlikon KAD]] || colspan="5" | Turret rotation speed (°/s) || colspan="4" | Reloading rate (seconds)
 +
|-
 +
! Mode !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal !! Stabilizer
 +
! Stock !! Upgraded !! Full !! Expert !! Aced
 +
! Stock !! Full !! Expert !! Aced
 +
|-
 +
! ''Arcade''
 +
| rowspan="2" | 600 (120) || rowspan="2" | 997 || rowspan="2" | -10°/+60° || rowspan="2" | ±180° || rowspan="2" | Two-plane || 39.63 || 54.85 || 66.60 || 73.65 || 78.35 || rowspan="2" | 9.10 || rowspan="2" | 8.05 || rowspan="2" | 7.42 || rowspan="2" | 7.00
 +
|-
 +
! ''Realistic''
 +
| 26.78 || 31.50 || 38.25 || 42.30 || 45.0
 +
|-
 +
|}
  
Upgraded, the gun has access to 20 mm rounds able to penetrate up to 50 mm of armour, enabling the tank to shred any tanks that expose their sides to this vehicle. Some heavier tanks are still too heavily armoured on the sides for the gun to penetrate, but these generally don't show up unless you are uptiered.
+
The 20 mm Oerlikon cannon is able to fight both aircraft and lightly armoured targets from the front.
 +
 
 +
Upgraded, the gun has access to 20 mm rounds able to penetrate up to 50 mm of armour, enabling the tank to shred any tanks that expose their sides to this vehicle. Some heavier tanks are still too heavily armoured on the sides for the gun to penetrate, but these generally don't show up unless you are up-tiered.
 +
 
 +
==== Ammunition ====
 +
* '''Default:''' {{Annotation|HVAP-T|High-velocity armour-piercing tracer}}{{-}}{{Annotation|HEF-I|High-explosive fragmentation incendiary}} - The standard belt that can fulfill both roles (anti-air and lightly armoured vehicles) but with a lower rate of fire.
 +
* '''M594:''' {{Annotation|HEF-I|High-explosive fragmentation incendiary}}{{-}}{{Annotation|HEF-I|High-explosive fragmentation incendiary}}{{-}}{{Annotation|HVAP-T|High-velocity armour-piercing tracer}} - This belt is adapted for targeting aircraft with its high-explosive shells.
 +
* '''M601:''' {{Annotation|HVAP-T|High-velocity armour-piercing tracer}}{{-}}{{Annotation|HVAP-T|High-velocity armour-piercing tracer}}{{-}}{{Annotation|HEF-I|High-explosive fragmentation incendiary}} - This belt is adapted for targeting lightly armoured vehicles with its armour-piercing rounds.
 +
 
 +
{| class="wikitable sortable" style="text-align:center" width="100%"
 +
! colspan="7" | Penetration statistics
 +
|-
 +
! rowspan="2" data-sort-type="text" | Belt
 +
! colspan="6" | Penetration @ 0° Angle of Attack (mm)
 +
|-
 +
! 10 m !! 100 m !! 500 m !! 1,000 m !! 1,500 m !! 2,000 m
 +
|-
 +
| Default || 57 || 52 || 37 || 24 || 15 || 10
 +
|-
 +
| M594 || 57 || 52 || 37 || 24 || 15 || 10
 +
|-
 +
| M601 || 57 || 52 || 37 || 24 || 15 || 10
 +
|-
 +
|}
 +
 
 +
==== [[Ammo racks]] ====
 +
[[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]]
 +
<!-- '''Last updated: 1.101.1.16''' -->
 +
{| class="wikitable" style="text-align:center"
 +
|-
 +
! Full<br>ammo
 +
! Ammo<br>type
 +
! 1st<br>rack empty
 +
! 2nd<br>rack empty
 +
! 3rd<br>rack empty
 +
! 4th<br>rack empty
 +
! 5th<br>rack empty
 +
! Visual<br>discrepancy
 +
|-
 +
| '''5 <br> 600''' || ''Belts''<br>''Rounds'' || 4&nbsp;''(+1)'' <br> 480&nbsp;''(+120)'' || 3&nbsp;''(+2)'' <br> 360&nbsp;''(+240)'' || 2&nbsp;''(+3)'' <br> 240&nbsp;''(+360)'' || 1&nbsp;''(+4)'' <br> 120&nbsp;''(+480)'' || 0&nbsp;''(+5)'' <br> 0&nbsp;''(+600)'' || No
 +
|-
 +
|}
 +
Notes:
 +
 
 +
* As the rate of fire is very high, pack the maximum ammunition.
  
 
== Usage in battles ==
 
== Usage in battles ==
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The R3 is designated as an SPAA, and performs in this role extremely effectively. The autocannon has a rapid rate of fire and high velocity, allowing the R3 to tear aircraft to shreds. With accurate fire, a short burst will obliterate most aircraft in very little time. When the skies are clear and there are no more planes to shoot down, the R3 becomes a highly flexible vehicle, being able to zip around the map at high speed performing various tasks. Early game it makes an excellent recon vehicle, being able to capture points, oversee the battlefield and destroy enemy vehicles.
 
The R3 is designated as an SPAA, and performs in this role extremely effectively. The autocannon has a rapid rate of fire and high velocity, allowing the R3 to tear aircraft to shreds. With accurate fire, a short burst will obliterate most aircraft in very little time. When the skies are clear and there are no more planes to shoot down, the R3 becomes a highly flexible vehicle, being able to zip around the map at high speed performing various tasks. Early game it makes an excellent recon vehicle, being able to capture points, oversee the battlefield and destroy enemy vehicles.
  
With over 50 mm of penetration and its exceptional speed, the R3 makes short work of British and American medium tanks from the side and will shred light tanks and other SPAA. The R3 does not have the penetration to handle heavy tanks and so tanks like the KV-1 should be avoided.
+
With over 50 mm of penetration and its exceptional speed, the R3 makes short work of British and American medium tanks from the side and will shred light tanks and other SPAA. The R3 does not have the penetration to handle heavy tanks and so tanks like the KV-1 and T34 should be avoided. When encountering an armoured vehicle: take out the gun barrel first, then tracks, and aim at the turret ring.
  
 
=== Pros and cons ===
 
=== Pros and cons ===
Line 40: Line 130:
 
'''Pros:'''
 
'''Pros:'''
  
* With the best belt, it is possible to penetrate many tanks, including the sides of the Sherman and many low-rank British and Soviet tanks
+
* API-T round is able to penetrate many tanks, including the sides of the Sherman and many low-rank British and Soviet tanks
* Twin-axis stabilizer
+
* Very good two-plane gun stabilizer
* Immensely fast, often the first vehicle on the cap
+
* Insanely fast, often the first vehicle on the cap
* Seemingly invincible wheels
+
* Wheels are very hard to destroy
 
* Front plate has armour thickness sufficient to deflect most machine gun rounds, and even certain light cannon rounds
 
* Front plate has armour thickness sufficient to deflect most machine gun rounds, and even certain light cannon rounds
* Immense fire rate, a 20 mm firing at 996 rounds per minute can do quite a number on low rank aircraft, often snapping wings off IL-2s
+
* Immense fire rate, a 20 mm firing at 996 rounds per minute. Enough to quickly destroy even rank IV aircraft and lightly armoured vehicles!
* Very little lead is required to score hits on planes
+
* Very little lead is required to score hits on planes (very good ballistics)
* Somehow capable of righting itself even when flipped on its roof
+
* Amphibious, can cross bodies of water to reach less accessible areas
* By aiming backwards and down and firing while driving, the recoil can be used as a turbo to propel the light vehicle forward
 
* Can bounce rounds with its sloped frontal armour
 
* Can swim
 
  
 
'''Cons:'''
 
'''Cons:'''
  
* Very little side and roof armour, can be very easily dispatched by anything larger than a 7.7 mm, in most cases can be destroyed by M2s mounted on both tanks and planes
+
* Very little side and roof armour, can be very easily dispatched by anything larger than a 7.7 mm
* Engine is very fragile and susceptible to machine gun fire from behind, concentrated 7.7 mm fire can actually destroy the engine
+
* Engine is very fragile and susceptible to machine gun fire from behind
* Sub-par reverse gear compared with its forward gear
 
 
* Tips over ''very'' often, especially when firing
 
* Tips over ''very'' often, especially when firing
* As with many wheeled vehicles, awful in the sand
+
* As with many wheeled vehicles, soft terrain massively slows it down
* Due to its size, can be very easily crushed
+
* Due to its size, can be very easily rammed and crushed
 
* Hard collisions damage modules and can often injure or incapacitate the crew
 
* Hard collisions damage modules and can often injure or incapacitate the crew
* The gun is unable to fully elevate
+
* The gun only elevates up to 70 degrees
* A widely hated vehicle by enemy players, you will be a primary target for both aircraft and ground vehicles
+
* Barely armoured vehicle, you will be a primary target for both aircraft and ground vehicles
* 12.7mm machine gun fire can devastate vehicle
 
 
* Recoil will cause the suspension to sway, meaning that a continuous burst will have to be adjusted while firing
 
* Recoil will cause the suspension to sway, meaning that a continuous burst will have to be adjusted while firing
 +
* Does not have access to full AP or full HE ammo belts
  
 
== History ==
 
== History ==
 
<!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
 
<!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
The '''OTO Melara R3 Capraia''' was a light reconnaissance vehicle developed as a private venture by OTO Melara of Italy. Derived from OTO Melara's R2.''Gorgona'' armoured policing vehicle, the R3 ''Capraia'' was first presented at the 1982 Italian Naval Exhibition. The R3 shared its automotive parts with the R2.5 but had a body consisting of angled aluminum armour within places a maximum thickness of 32 mm, providing enough protection against 7.62 mm NATO small arms fire and shell splinters.
+
The '''OTO Melara R3 Capraia''' was a light reconnaissance vehicle which was developed as a private venture by OTO Melara of Italy. Derived from OTO Melara's R2.5 ''Gorgona'' armoured policing vehicle, the R3 ''Capraia'' was first presented at the 1982 Italian Naval Exhibition held in Genoa. The R3 shared its automotive parts with the R2.5, but had a body consisting of angled aluminium armour with in places a maximum thickness of 32 mm, providing enough protection against 7.62 mm NATO small arms fire and shell splinters.
  
OTO Melara proposed several armament options. These included:
+
A number of armament options were proposed by OTO Melara. These included:
  
 
* the R3 T12.7 FA, armed with an externally mounted 12.7 mm M2 HB machine gun in a turret with full 360° traverse and a maximum elevation of -10° to +50°;
 
* the R3 T12.7 FA, armed with an externally mounted 12.7 mm M2 HB machine gun in a turret with full 360° traverse and a maximum elevation of -10° to +50°;
Line 76: Line 162:
 
* the R3 T20 FA-HS, armed with an externally mounted Oerlikon KAD-B17 20 mm cannon in a turret with full 360° traverse and a maximum elevation of -10° to +60°;
 
* the R3 T20 FA-HS, armed with an externally mounted Oerlikon KAD-B17 20 mm cannon in a turret with full 360° traverse and a maximum elevation of -10° to +60°;
 
* the R3 Folgore ×2 FA, armed with two externally mounted Breda Folgore anti-tank missiles and a secondary 7.65 mm machine gun;
 
* the R3 Folgore ×2 FA, armed with two externally mounted Breda Folgore anti-tank missiles and a secondary 7.65 mm machine gun;
* the [[R3 T106 FA]], armed with two externally mounted 106 mm M40 type recoilless rifles; and
+
* the [[R3 T106 FA]], armed with two externally mounted 106 mm M40 type recoilless rifles; and
 
* the R3 TOW, armed with an externally mounted launcher for a Hughes TOW ATGM system.
 
* the R3 TOW, armed with an externally mounted launcher for a Hughes TOW ATGM system.
  
Line 82: Line 168:
  
 
== Media ==
 
== Media ==
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''
+
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
 +
 
 +
;Skins
 +
 
 +
* [https://live.warthunder.com/feed/camouflages/?vehicleCountry=italy&vehicleType=tank&vehicleClass=spaa&vehicle=it_oto_r3_t20_fa Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]
 +
 
 +
;Videos
 +
{{Youtube-gallery|v-yW-GqoahE|'''Playing the Most Overpowered Vehicle in War Thunder - {{PAGENAME}}''' - ''theScottishKoala''|SscGZOwoK8U|'''I bet after you try this, light tanks will never feel the same to you - {{PAGENAME}}''' - ''HowToPlay1337''}}
  
 
== See also ==
 
== See also ==
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
+
<!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 +
* ''reference to the series of the vehicles;''
 +
* ''links to approximate analogues of other nations and research trees.'' -->
  
* ''reference to the series of the vehicles;''
+
;Vehicles equipped with the same chassis
* ''links to approximate analogues of other nations and research trees.''
+
 
 +
* [[R3 T106 FA]]
  
 
== External links ==
 
== External links ==
''Paste links to sources and external resources, such as:''
+
<!-- ''Paste links to sources and external resources, such as:''
 +
* ''topic on the official game forum;''
 +
* ''other literature.'' -->
  
* ''topic on the official game forum;''
+
* [https://en.topwar.ru/41170-broneavtomobili-oto-melara-gorgona.html <nowiki>[Topwar.ru]</nowiki> OTO Melara Gorgona R2.5 and R3 Capraia armored cars]
* ''encyclopedia page on the tank;''
 
* ''other literature.''
 
  
 
{{Italy anti-aircraft vehicles}}
 
{{Italy anti-aircraft vehicles}}
 +
[[Category:Wheeled ground vehicles]]

Latest revision as of 20:20, 10 May 2021

RANK 4 FRANCE
Somua SM PACK
R3 T20 FA-HS
it_oto_r3_t20_fa.png
GarageImage R3 T20 FA-HS.jpg
R3 T20 FA-HS
AB RB SB
4.0 4.0 4.0
Class:
Research:26 000 Specs-Card-Exp.png
Purchase:100 000 Specs-Card-Lion.png
Show in game

Description

The OTO R3 T20 FA-HS is a rank III Italian self-propelled anti-aircraft gun with a battle rating of 4.0 (AB/RB/SB). It was introduced in Update 1.85 "Supersonic".

General info

Survivability and armour

Armourfront / side / back
Hull33 / 15 / 15
Turret0 / 0 / 0
Crew4 people
Visibility70 %

Armour type:

  • Aluminum alloy 7039 (hull)
  • Armored Glass (windows)
  • Wheel (tires)
Armour Front (Slope angle) Sides Rear Roof
Hull 33 mm (62°) Upper Glacis
33 (56°) Lower Glacis
15 mm (27-31°) Top
15 mm (16-20°) Bottom
15 mm Wheelwells
15 mm (70°) Engine access panel
15 mm Lower Plate
5 mm Engine vent
15 mm (54°) Lower Glacis
33 mm (28°) Front Glacis
15 mm Crew compartment
15 mm (20°) Engine access panel
Gun mount 15 mm
Cupola 15 mm

Notes:

  • All windows are 30 mm thick.
  • The tires are 10 mm thick and the torsion bars are 1 mm thick.
  • The belly is 15 mm thick.

The R3 T20 FA-HS has light armour able to protect it against .50 cal heavy machine guns from the front and low calibre machine guns from the sides. Any autocannon or tank cannon is however able to shred easily through this armour. The R3 has an internal layout with the crew spread apart, allowing it to survive damage from non-explosive post-penetration damage. However, this tank is still very vulnerable to strafing aircraft. Bombs and rockets also deal heavy damage if the R3 T20 FA-HS is standing in their destruction radius.

Mobility

Amphibious
The design allows you to swim and control movement in the water
Speedforward / back
AB125 / 32 km/h
RB and SB115 / 29 km/h
Number of gears5 forward
1 back
Weight3.7 t
Engine power
AB181 hp
RB and SB95 hp
Power-to-weight ratio
AB48.9 hp/t
RB and SB25.7 hp/t
Game Mode Max Speed (km/h) Weight (tons) Engine power (horsepower) Power-to-weight ratio (hp/ton)
Forward Reverse Stock Upgraded Stock Upgraded
Arcade 125 32 3.7 135 181 36.49 48.92
Realistic 115 29 84 95 22.7 25.68

The R3 T20 FA-HS is very mobile, able to outmanoeuvre most tanks of its rank and is reliant on this to stay alive.

Modifications and economy

Repair costBasic → Reference
AB1 930 → 2 503 Sl icon.png
RB2 000 → 2 594 Sl icon.png
SB2 600 → 3 372 Sl icon.png
Total cost of modifications26 500 Rp icon.png
57 500 Sl icon.png
Talisman cost1 100 Ge icon.png
Crew training29 000 Sl icon.png
Experts100 000 Sl icon.png
Aces400 Ge icon.png
Research Aces320 000 Rp icon.png
Reward for battleAB / RB / SB
70 / 80 / 110 % Sl icon.png
142 / 142 / 142 % Rp icon.png
Modifications
Mobility Protection Firepower
Mods new wheels.png
Tires
Research:
1 300 Rp icon.png
Cost:
2 800 Sl icon.png
100 Ge icon.png
Mods new car suspension.png
Suspension
Research:
1 200 Rp icon.png
Cost:
2 600 Sl icon.png
90 Ge icon.png
Mods new tank break.png
Brake System
Research:
1 200 Rp icon.png
Cost:
2 600 Sl icon.png
90 Ge icon.png
Mods new tank filter.png
Filters
Research:
2 200 Rp icon.png
Cost:
4 800 Sl icon.png
170 Ge icon.png
Mods new tank transmission.png
Transmission
Research:
2 900 Rp icon.png
Cost:
6 300 Sl icon.png
220 Ge icon.png
Mods new tank engine.png
Engine
Research:
2 900 Rp icon.png
Cost:
6 300 Sl icon.png
220 Ge icon.png
Mods tank tool kit.png
Parts
Research:
1 300 Rp icon.png
Cost:
2 800 Sl icon.png
100 Ge icon.png
Mods extinguisher.png
FPE
Research:
1 200 Rp icon.png
Cost:
2 600 Sl icon.png
90 Ge icon.png
Mods tank reinforcement it.png
Crew Replenishment
Research:
2 200 Rp icon.png
Cost:
4 800 Sl icon.png
170 Ge icon.png
Mods tank ammo.png
20mm_Oerlikon_HE_ammo_pack
Research:
1 300 Rp icon.png
Cost:
2 800 Sl icon.png
100 Ge icon.png
Mod arrow 0.png
Mods new tank horizontal aiming.png
Horizontal Drive
Research:
1 300 Rp icon.png
Cost:
2 800 Sl icon.png
100 Ge icon.png
Mods tank ammo.png
20mm_Oerlikon_AP_ammo_pack
Research:
1 200 Rp icon.png
Cost:
2 600 Sl icon.png
90 Ge icon.png
Mods tank cannon.png
Adjustment of Fire
Research:
1 200 Rp icon.png
Cost:
2 600 Sl icon.png
90 Ge icon.png
Mods new tank vertical aiming.png
Elevation Mechanism
Research:
2 200 Rp icon.png
Cost:
4 800 Sl icon.png
170 Ge icon.png
Mods art support.png
Artillery Support
Research:
2 900 Rp icon.png
Cost:
6 300 Sl icon.png
220 Ge icon.png

Armaments

Main armament

20 mm Oerlikon KAD cannon
Two-plane stabilizer
Reduces the swing of the gun in two planes while moving
Ammunition600 rounds
Belt capacity120 rounds
Reloadbasic crew → aces
9.1 → 7.0 s
Fire rate997 shots/min
Vertical guidance-10° / 60°
Main article: Oerlikon KAD (20 mm)
20 mm Oerlikon KAD Turret rotation speed (°/s) Reloading rate (seconds)
Mode Capacity (Belt) Fire rate Vertical Horizontal Stabilizer Stock Upgraded Full Expert Aced Stock Full Expert Aced
Arcade 600 (120) 997 -10°/+60° ±180° Two-plane 39.63 54.85 66.60 73.65 78.35 9.10 8.05 7.42 7.00
Realistic 26.78 31.50 38.25 42.30 45.0

The 20 mm Oerlikon cannon is able to fight both aircraft and lightly armoured targets from the front.

Upgraded, the gun has access to 20 mm rounds able to penetrate up to 50 mm of armour, enabling the tank to shred any tanks that expose their sides to this vehicle. Some heavier tanks are still too heavily armoured on the sides for the gun to penetrate, but these generally don't show up unless you are up-tiered.

Ammunition

  • Default: HVAP-T · HEF-I - The standard belt that can fulfill both roles (anti-air and lightly armoured vehicles) but with a lower rate of fire.
  • M594: HEF-I · HEF-I · HVAP-T - This belt is adapted for targeting aircraft with its high-explosive shells.
  • M601: HVAP-T · HVAP-T · HEF-I - This belt is adapted for targeting lightly armoured vehicles with its armour-piercing rounds.
Penetration statistics
Belt Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
Default 57 52 37 24 15 10
M594 57 52 37 24 15 10
M601 57 52 37 24 15 10

Ammo racks

Ammo racks of the R3 T20 FA-HS
Full
ammo
Ammo
type
1st
rack empty
2nd
rack empty
3rd
rack empty
4th
rack empty
5th
rack empty
Visual
discrepancy
5
600
Belts
Rounds
(+1)
480 (+120)
(+2)
360 (+240)
(+3)
240 (+360)
(+4)
120 (+480)
(+5)
(+600)
No

Notes:

  • As the rate of fire is very high, pack the maximum ammunition.

Usage in battles

The R3 is designated as an SPAA, and performs in this role extremely effectively. The autocannon has a rapid rate of fire and high velocity, allowing the R3 to tear aircraft to shreds. With accurate fire, a short burst will obliterate most aircraft in very little time. When the skies are clear and there are no more planes to shoot down, the R3 becomes a highly flexible vehicle, being able to zip around the map at high speed performing various tasks. Early game it makes an excellent recon vehicle, being able to capture points, oversee the battlefield and destroy enemy vehicles.

With over 50 mm of penetration and its exceptional speed, the R3 makes short work of British and American medium tanks from the side and will shred light tanks and other SPAA. The R3 does not have the penetration to handle heavy tanks and so tanks like the KV-1 and T34 should be avoided. When encountering an armoured vehicle: take out the gun barrel first, then tracks, and aim at the turret ring.

Pros and cons

Pros:

  • API-T round is able to penetrate many tanks, including the sides of the Sherman and many low-rank British and Soviet tanks
  • Very good two-plane gun stabilizer
  • Insanely fast, often the first vehicle on the cap
  • Wheels are very hard to destroy
  • Front plate has armour thickness sufficient to deflect most machine gun rounds, and even certain light cannon rounds
  • Immense fire rate, a 20 mm firing at 996 rounds per minute. Enough to quickly destroy even rank IV aircraft and lightly armoured vehicles!
  • Very little lead is required to score hits on planes (very good ballistics)
  • Amphibious, can cross bodies of water to reach less accessible areas

Cons:

  • Very little side and roof armour, can be very easily dispatched by anything larger than a 7.7 mm
  • Engine is very fragile and susceptible to machine gun fire from behind
  • Tips over very often, especially when firing
  • As with many wheeled vehicles, soft terrain massively slows it down
  • Due to its size, can be very easily rammed and crushed
  • Hard collisions damage modules and can often injure or incapacitate the crew
  • The gun only elevates up to 70 degrees
  • Barely armoured vehicle, you will be a primary target for both aircraft and ground vehicles
  • Recoil will cause the suspension to sway, meaning that a continuous burst will have to be adjusted while firing
  • Does not have access to full AP or full HE ammo belts

History

The OTO Melara R3 Capraia was a light reconnaissance vehicle which was developed as a private venture by OTO Melara of Italy. Derived from OTO Melara's R2.5 Gorgona armoured policing vehicle, the R3 Capraia was first presented at the 1982 Italian Naval Exhibition held in Genoa. The R3 shared its automotive parts with the R2.5, but had a body consisting of angled aluminium armour with in places a maximum thickness of 32 mm, providing enough protection against 7.62 mm NATO small arms fire and shell splinters.

A number of armament options were proposed by OTO Melara. These included:

  • the R3 T12.7 FA, armed with an externally mounted 12.7 mm M2 HB machine gun in a turret with full 360° traverse and a maximum elevation of -10° to +50°;
  • the R3 T7.65 FA, armed with an externally mounted 7.65 mm machine gun in a turret with full 360° traverse and a maximum elevation of -10° to +25°;
  • the R3 T20 FA-HS, armed with an externally mounted Oerlikon KAD-B17 20 mm cannon in a turret with full 360° traverse and a maximum elevation of -10° to +60°;
  • the R3 Folgore ×2 FA, armed with two externally mounted Breda Folgore anti-tank missiles and a secondary 7.65 mm machine gun;
  • the R3 T106 FA, armed with two externally mounted 106 mm M40 type recoilless rifles; and
  • the R3 TOW, armed with an externally mounted launcher for a Hughes TOW ATGM system.

However, despite its high performance and the possibility of using various weapons, the Italian military did not express any interest in the OTO Melara R3 Capraia. Following the conclusion of its evaluation by the military, the R3 prototypes were disposed of.

Media

Skins
Videos

See also

Vehicles equipped with the same chassis

External links


Italy anti-aircraft vehicles
AS 42 · M42 Contraereo · R3 T20 FA-HS · SIDAM 25 · SIDAM 25 (Mistral) · OTOMATIC