Difference between revisions of "R3 T20 FA-HS"

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m (Updated pros and cons; this vehicle now has 5 belts of 120 rounds each instead of the previous 600 round continous belt.)
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{{Specs-Card|code=it_oto_r3_t20_fa}}
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{{Specs-Card
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|code=it_oto_r3_t20_fa
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|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}
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}}
  
 
== Description ==
 
== Description ==
<!--In the description, the first part needs to be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert the screenshot of the vehicle. If the novice player does not remember the vehicle by name, they will immediately understand what kind of vehicle it is talking about.-->
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<!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]
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The OTO Melara R3 Capraia was a reconnaissance vehicle made mainly for the export market. The Italian army did also test it as they were interested in seeing if the Folgore regiment could have a use for it. The R3 Capraia was made in at least 7 prototypes, each with their own special configurations and armaments. Despite interest, no country ultimately put it into service due to a saturated market for light reconnaissance vehicles. The R3 Capraia was equipped with various armament options, including a 7.62 mm machine gun, a 12.7 mm machine gun, a TOW ATGM launcher, and two variants of recoilless rifles.
{{break}}
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The '''{{Specs|name}}''' is a rank {{Specs|rank}} Italian self-propelled anti-aircraft gun {{Battle-rating}}. It was introduced in [[Update 1.85 "Supersonic"]].
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Introduced in [[Update 1.85 "Supersonic"]], the R3 T20 FA-HS features a [[Oerlikon KAD (20 mm)|20 mm Oerlikon KAD]] autocannon able to easily make short work of lightly armoured vehicles and damage important components like barrels and engines on more heavily armoured vehicles. The great gun elevation also means that it can be very effective when used against air targets, especially those from WW2. The R3 Capraia lacks smoke grenades and has weak armour, but its mobility is its standout feature. As a wheeled vehicle, it can reach high speeds, allowing it to quickly pounce on enemies or rush capture zones. However, the R3's mobility can also be a drawback, as it can become unstable in turns, and may struggle on maps with snow or mud. Despite this, the R3 can also be effective at higher battle ratings.
  
 
== General info ==
 
== General info ==
 
=== Survivability and armour ===
 
=== Survivability and armour ===
<!--Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat?
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{{Specs-Tank-Armour}}
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<!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' -->
 +
 
 +
'''Armour type:'''
 +
 
 +
* Aluminum alloy 7039 (hull)
 +
* Armoured Glass (windows)
 +
* Wheel (tires)
 +
 
 +
{| class="wikitable"
 +
|-
 +
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof
 +
|-
 +
| Hull || 33 mm (62°) ''Upper Glacis'' <br> 33 (56°) ''Lower Glacis'' || 15 mm (27-31°) ''Top'' <br> 15 mm (16-20°) ''Bottom'' <br> 15 mm ''Wheelwells'' || 15 mm (70°) ''Engine access panel'' <br> 15 mm ''Lower Plate'' <br> 5 mm ''Engine vent'' <br> 15 mm (54°) ''Lower Glacis''|| 33 mm (28°) ''Front Glacis'' <br> 15 mm ''Crew compartment'' <br> 15 mm (20°) ''Engine access panel''
 +
|-
 +
| Gun mount || colspan="4" style="text-align:center" | 15 mm
 +
|-
 +
| Cupola || colspan="4" style="text-align:center" | 15 mm
 +
|-
 +
|}
 +
'''Notes:'''
  
If necessary use a visual template to indicate the most secure and weak zones of the armour.-->
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* All windows are 30 mm thick.
 +
* The tires are 10 mm thick and the torsion bars are 1 mm thick.
 +
* The belly is 15 mm thick.
  
The R3 T20 FA-HS has light armour able to protect it against .50 cal machine guns from front and medium-calibre machine guns from the sides. Any autocannon or tank cannon is able to shred through this armour. The R3 has an internal layout with the crew separated apart, allowing it to survive damage from non-explosive shot.
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The {{PAGENAME}} has light armour able to protect it against .50 cal heavy machine guns from the front and low calibre machine guns from the sides. Any autocannon or tank cannon is however able to shred easily through this armour. The R3 has an internal layout with the crew spread apart, allowing it to survive damage from non-explosive post-penetration damage. However, this tank is still very vulnerable to strafing aircraft. Bombs and rockets also deal heavy damage if the {{PAGENAME}} is standing in their destruction radius.
  
 
=== Mobility ===
 
=== Mobility ===
<!--Write about the mobility of the ground vehicle. Estimate the specific power and maneuverability as well as the maximum speed forward and backward.-->
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{{Specs-Tank-Mobility}}
The R3 T20 FA-HS is very mobile, able to outmanuver most tanks of its rank and is reliant in this to stay alive.
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<!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' -->
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{{tankMobility|abMinHp= 135|rbMinHp= 84}}
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 +
The {{PAGENAME}} is very mobile, able to outmanoeuvre most tanks of its rank and is reliant on this to stay alive.
 +
 
 +
=== Modifications and economy ===
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{{Specs-Economy}}
  
 
== Armaments ==
 
== Armaments ==
 +
{{Specs-Tank-Armaments}}
 
=== Main armament ===
 
=== Main armament ===
<!--Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.-->
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{{Specs-Tank-Weapon|1}}
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<!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' -->
 
{{main|Oerlikon KAD (20 mm)}}
 
{{main|Oerlikon KAD (20 mm)}}
  
The [[Oerlikon KAD (20 mm)|20 mm Oerlikon]] is able to fight both aircraft as well as lightly armoured targets from the front.
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{| class="wikitable" style="text-align:center" width="100%"
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|-
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! colspan="6" | [[Oerlikon KAD (20 mm)|20 mm Oerlikon KAD]] || colspan="5" | Turret rotation speed (°/s) || colspan="4" | Reloading rate (seconds)
 +
|-
 +
! Mode !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal !! Stabilizer
 +
! Stock !! Upgraded !! Full !! Expert !! Aced
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! Stock !! Full !! Expert !! Aced
 +
|-
 +
! ''Arcade''
 +
| rowspan="2" | 600 (120) || rowspan="2" | 996 || rowspan="2" | -10°/+60° || rowspan="2" | ±180° || rowspan="2" | {{Annotation|Two-plane|up to 25 km/h}} || 39.63 || 54.85 || 66.60 || 73.65 || 78.35 || rowspan="2" | 9.10 || rowspan="2" | 8.05 || rowspan="2" | 7.42 || rowspan="2" | 7.00
 +
|-
 +
! ''Realistic''
 +
| 26.78 || 31.50 || 38.25 || 42.30 || 45.0
 +
|-
 +
|}
 +
 
 +
The 20 mm Oerlikon cannon is able to fight both aircraft and lightly armoured targets from the front.
 +
 
 +
Upgraded, the gun has access to 20 mm rounds able to penetrate up to 57 mm of armour, enabling the tank to shred any tanks that expose their sides to this vehicle. Some heavier tanks are still too heavily armoured on the sides for the gun to penetrate, but these generally don't show up unless you are up-tiered.
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==== Ammunition ====
  
Upgraded, the gun has access to the 20mm rounds able to penetrate up to 50mm of armour, enabling the tank to shread any tanks that exposes its side to this vehicle. Some heavier tanks are still too heavily armoured from the sides for the gun to penetrate, but these generally don't show up unless you are uptiered.  
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* '''Default:''' {{Annotation|HVAP-T|High-velocity armour-piercing tracer}}{{-}}{{Annotation|HEFI-T|High-explosive fragmentation incendiary tracer}} - The standard belt that can fulfill both roles (anti-air and lightly armoured vehicles) but with a lower rate of fire.
 +
* '''M594:''' {{Annotation|HEFI-T|High-explosive fragmentation incendiary tracer}}{{-}}{{Annotation|HEFI-T|High-explosive fragmentation incendiary tracer}}{{-}}{{Annotation|HVAP-T|High-velocity armour-piercing tracer}} - This belt is adapted for targeting aircraft with its high-explosive shells.
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* '''M601:''' {{Annotation|HVAP-T|High-velocity armour-piercing tracer}}{{-}}{{Annotation|HVAP-T|High-velocity armour-piercing tracer}}{{-}}{{Annotation|HEFI-T|High-explosive fragmentation incendiary tracer}} - This belt is adapted for targeting lightly armoured vehicles with its armour-piercing rounds.
 +
 
 +
{{:Oerlikon KAD (20 mm)/Ammunition|HVAP-T, HEFI-T}}
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 +
==== [[Ammo racks]] ====
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[[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]]
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<!-- '''Last updated: 1.101.1.16''' -->
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{| class="wikitable" style="text-align:center"
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|-
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! Full<br>ammo
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! Ammo<br>type
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! 1st<br>rack empty
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! 2nd<br>rack empty
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! 3rd<br>rack empty
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! 4th<br>rack empty
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! 5th<br>rack empty
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! Visual<br>discrepancy
 +
|-
 +
| '''5 <br> 600''' || ''Belts''<br>''Rounds'' || 4&nbsp;''(+1)'' <br> 480&nbsp;''(+120)'' || 3&nbsp;''(+2)'' <br> 360&nbsp;''(+240)'' || 2&nbsp;''(+3)'' <br> 240&nbsp;''(+360)'' || 1&nbsp;''(+4)'' <br> 120&nbsp;''(+480)'' || 0&nbsp;''(+5)'' <br> 0&nbsp;''(+600)'' || No
 +
|-
 +
|}
 +
'''Notes''':
 +
 
 +
* Ammunition is modeled as 5 belts of 120 rounds each.
 +
* As the rate of fire is very high, pack the maximum ammunition.
  
 
== Usage in battles ==
 
== Usage in battles ==
<!--Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).-->
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<!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
  
The R3 is designated as an SPAA, and performs in this role extremely effectively. The autocannon has a rapid rate of fire and high velocity, allowing the R3 to tear aircraft to shreds. With accurate fire, a short burst will obliterate most aircraft in very little time. When the skies are clear and there are no more planes to shoot down, the R3 becomes a highly flexible vehicle, being able to zip around the map at high speed performing various tasks. Early game it makes an excellent recon vehicle, being able to capture points, oversee the battlefield and destroy enemy vehicles.  
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The R3 is designated as an SPAA, and performs in this role extremely effectively. The autocannon has a rapid rate of fire and high velocity, allowing the R3 to tear aircraft to shreds. With accurate fire, a short burst will obliterate most aircraft in very little time. When the skies are clear and there are no more planes to shoot down, the R3 becomes a highly flexible vehicle, being able to zip around the map at high speed performing various tasks. Early game it makes an excellent reconnaissance vehicle, being able to capture points, oversee the battlefield and destroy enemy vehicles.
  
With over 50mm of penetration and its exceptional speed, the R3 makes short work of British and American medium tanks from the side and will shred light tanks and other SPAA. The R3 does not have the penetration to handle heavy tanks and so tanks like the KV-1 should be avoided.  
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With over 50 mm of penetration and its exceptional speed, the R3 makes short work of British and American medium tanks from the side and will shred light tanks and other SPAA. The R3 does not have the penetration to handle well-armoured tanks, so tanks like the KV-1 and M4A5 should be avoided. When encountering an armoured vehicle: take out the gun barrel first, then tracks, and aim at the turret ring.
  
 
=== Pros and cons ===
 
=== Pros and cons ===
<!--Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".-->
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<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
  
 
'''Pros:'''
 
'''Pros:'''
  
* With the best belt, it is possible to penetrate many tanks, including the sides of the Sherman and many low-rank British and Soviet tanks
+
* Powerful main armament.
* Twin-axis stabilizer
+
 
* Immensely fast, often the first vehicle on the cap
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* M601 HVAP-T round has over 50 mm of penetration, enough to penetrate many vehicles up close
* Seemingly invincible wheels
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* High muzzle velocity, requiring little lead and little shell drop for engaging targets at range
* Front plate has armour thickness sufficient to deflect most machine gun rounds, and even certain light cannon rounds
+
* Very high rate of fire
* Immense fire rate, a 20 mm firing at 996 rounds per minute can do quite a number on low rank aircraft, often snapping wings off IL-2s
+
* Nimble enough to run circles around most armoured vehicles
* Very little lead is required to score hits on planes
+
* Able to reach 100 km/h on roads with ease
* Large ammo pool, with no need to reload
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* Fast enough to reach over 50 km/h off-road
* Somehow capable of righting itself even when flipped on its roof
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* Front plate has armour thickness sufficient to deflect most machine gun rounds
* By aiming backwards and down and firing while driving, the recoil can be used as a turbo to propel the light vehicle forward
+
* Has a two-plane stabilizer
* Can bounce rounds with its sloped frontal armour
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* Completely negates recoil within effective speed/while stationary
* Can swim
+
* Amphibious
  
 
'''Cons:'''
 
'''Cons:'''
  
* Very little side and roof armour, can be very easily dispatched by anything larger than a 7.7 mm, in most cases can be destroyed by M2s mounted on both tanks and planes
+
* Very little armour
* Engine is very fragile and susceptible to machine gun fire from behind, concentrated 7.7 mm fire can actually destroy the engine
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* As with many wheeled vehicles, soft terrain massively slows it down
* Sub-par reverse gear compared with its forward gear
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* Hard collisions can damage modules and injure or incapacitate the crew
* Tips over ''very'' often, especially when firing
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* The gun only elevates up to 60° degrees
* As with many wheeled vehicles, awful in the sand
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* Stabilizer only effective up to 25 km/h
* Due to its size, can be very easily crushed
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* The vehicle tends to flip on its side when making sharp turns at high speed
* Hard collisions damage modules and can often injure or incapacitate the crew
 
* The gun is unable to fully elevate
 
* A widely hated vehicle by enemy players, you will be a primary target for both aircraft and ground vehicles
 
* 12.7mm machine gun fire can devastate vehicle
 
* Recoil will cause the suspension to sway, meaning that a continuous burst will have to be adjusted while firing
 
  
 
== History ==
 
== History ==
''Describe the history of the creation and combat usage of the ground vehicle in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/ History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></nowiki></code>, as well as adding them at the end of the article.''
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<!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
 +
The Story of the OTO R3 Capraia begin during the late cold war, OTO Melara was looking to make a reconnaissance vehicle for Italy in the 1980's that would be able to be easy to manufacture and hopefully be picked up by the Italian army and put into service. During that era a lot of nations around the world would experiment with creating light, easily transportable, multi role vehicles. OTO Melara was no different and in the years leading up to this they had already some experience in the field. After some time designing the new vehicle, OTO Melara would finally first display the prototype of the R3 Capraia, (The Capraia received its production name after an island of the Tuscan archipelago.) which would be shown at an Italian Naval exhibition at Genoa in 1982. As previously mentioned they wanted a multi-role vehicle, so for this many different variants would begin to emerge. According to OTO Melara, the R3 Capraia was able to use multiple types of weapon systems, such as a TOW launcher and a dual M40 106 mm recoilless rifle (both of these versions likely weren't actually made but could be made if someone showed interest). The variant with the Oerlikon KAD-B17 20 mm cannon would be fully stabilized and was amphibious which at the time not many vehicles of the era had the same ability. It was extensively tested by the Italian army, and even though it showed some great qualities, at the time there was not a need for that type of vehicle. It had high performance for the era mainly due to the possibility of integrating various weapon systems. Following the conclusion of its evaluation by the Italian army, the OTO R3 Capraia prototypes were put in storage inside of the OTO Melara factory.
 +
 
 +
'''A number of armament options were proposed by OTO Melara. These included:'''
 +
 
 +
* the R3 T12.7 FA, armed with an externally mounted 12.7 mm M2 HB machine gun in a turret with full 360° traverse and a maximum elevation of -10° to +50°;
 +
* the R3 T7.65 FA, armed with an externally mounted 7.65 mm machine gun in a turret with full 360° traverse and a maximum elevation of -10° to +25°;
 +
* the R3 T20 FA-HS, armed with an externally mounted Oerlikon KAD-B17 20 mm cannon in a turret with full 360° traverse and a maximum elevation of -10° to +60°;
 +
* the R3 Folgore ×2 FA, armed with two externally mounted Breda Folgore anti-tank missiles and a secondary 7.65 mm machine gun;
 +
* the [[R3 T106 FA]], armed with two externally mounted 106 mm M40 type recoilless rifles; and
 +
* the R3 TOW, armed with an externally mounted launcher for a Hughes TOW ATGM system.
  
 
== Media ==
 
== Media ==
''An excellent addition to the article will be video guides, as well as screenshots from the game and photos.''
+
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
 +
 
 +
;Skins
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 +
* [https://live.warthunder.com/feed/camouflages/?vehicle=it_oto_r3_t20_fa Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]
 +
 
 +
;Videos
 +
{{Youtube-gallery|v-yW-GqoahE|'''Playing the Most Overpowered Vehicle in War Thunder - R3 T20 FA-HS''' - ''theScottishKoala''|SscGZOwoK8U|'''I bet after you try this, light tanks will never feel the same to you - R3 T20 FA-HS''' - ''HowToPlay1337''}}
  
 
== See also ==
 
== See also ==
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
+
<!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 +
* ''reference to the series of the vehicles;''
 +
* ''links to approximate analogues of other nations and research trees.'' -->
  
* ''reference to the series of the vehicles;''
+
;Vehicles equipped with the same chassis
* ''links to approximate analogues of other nations and research trees.''
+
 
 +
* [[R3 T106 FA]]
  
 
== External links ==
 
== External links ==
''Paste links to sources and external resources, such as:''
+
<!-- ''Paste links to sources and external resources, such as:''
 
 
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
* ''encyclopedia page on tank;''
+
* ''other literature.'' -->
* ''other literature.''
 
  
 +
* [https://en.topwar.ru/41170-broneavtomobili-oto-melara-gorgona.html <nowiki>[Topwar.ru]</nowiki> OTO Melara Gorgona R2.5 and R3 Capraia armored cars]
 +
* https://forum.warthunder.com/index.php?/topic/475388-oto-melara-r3-capraia-breda-folgore/
 
{{Italy anti-aircraft vehicles}}
 
{{Italy anti-aircraft vehicles}}
 +
[[Category:Wheeled ground vehicles]]

Latest revision as of 15:40, 2 January 2024

Rank VI USSR | Premium | Golden Eagles
Su-25K Pack
it_oto_r3_t20_fa.png
GarageImage R3 T20 FA-HS.jpg
R3 T20 FA-HS
AB RB SB
4.7 5.7 5.7
Class:
Research:54 000 Specs-Card-Exp.png
Purchase:185 000 Specs-Card-Lion.png
Show in game

Description

The OTO Melara R3 Capraia was a reconnaissance vehicle made mainly for the export market. The Italian army did also test it as they were interested in seeing if the Folgore regiment could have a use for it. The R3 Capraia was made in at least 7 prototypes, each with their own special configurations and armaments. Despite interest, no country ultimately put it into service due to a saturated market for light reconnaissance vehicles. The R3 Capraia was equipped with various armament options, including a 7.62 mm machine gun, a 12.7 mm machine gun, a TOW ATGM launcher, and two variants of recoilless rifles.

Introduced in Update 1.85 "Supersonic", the R3 T20 FA-HS features a 20 mm Oerlikon KAD autocannon able to easily make short work of lightly armoured vehicles and damage important components like barrels and engines on more heavily armoured vehicles. The great gun elevation also means that it can be very effective when used against air targets, especially those from WW2. The R3 Capraia lacks smoke grenades and has weak armour, but its mobility is its standout feature. As a wheeled vehicle, it can reach high speeds, allowing it to quickly pounce on enemies or rush capture zones. However, the R3's mobility can also be a drawback, as it can become unstable in turns, and may struggle on maps with snow or mud. Despite this, the R3 can also be effective at higher battle ratings.

General info

Survivability and armour

Armourfront / side / back
Hull33 / 15 / 15
Turret0 / 0 / 0
Crew4 people
Visibility70 %

Armour type:

  • Aluminum alloy 7039 (hull)
  • Armoured Glass (windows)
  • Wheel (tires)
Armour Front (Slope angle) Sides Rear Roof
Hull 33 mm (62°) Upper Glacis
33 (56°) Lower Glacis
15 mm (27-31°) Top
15 mm (16-20°) Bottom
15 mm Wheelwells
15 mm (70°) Engine access panel
15 mm Lower Plate
5 mm Engine vent
15 mm (54°) Lower Glacis
33 mm (28°) Front Glacis
15 mm Crew compartment
15 mm (20°) Engine access panel
Gun mount 15 mm
Cupola 15 mm

Notes:

  • All windows are 30 mm thick.
  • The tires are 10 mm thick and the torsion bars are 1 mm thick.
  • The belly is 15 mm thick.

The R3 T20 FA-HS has light armour able to protect it against .50 cal heavy machine guns from the front and low calibre machine guns from the sides. Any autocannon or tank cannon is however able to shred easily through this armour. The R3 has an internal layout with the crew spread apart, allowing it to survive damage from non-explosive post-penetration damage. However, this tank is still very vulnerable to strafing aircraft. Bombs and rockets also deal heavy damage if the R3 T20 FA-HS is standing in their destruction radius.

Mobility

Amphibious
The design allows you to swim and control movement in the water
Speedforward / back
AB125 / 32 km/h
RB and SB115 / 29 km/h
Number of gears5 forward
1 back
Weight3.4 t
Engine power
AB181 hp
RB and SB95 hp
Power-to-weight ratio
AB53.2 hp/t
RB and SB27.9 hp/t
Game Mode Max Speed (km/h) Weight (tons) Engine power (horsepower) Power-to-weight ratio (hp/ton)
Forward Reverse Stock Upgraded Stock Upgraded
Arcade 125 32 3.4 135 181 39.71 53.24
Realistic 115 29 84 95 24.71 27.94

The R3 T20 FA-HS is very mobile, able to outmanoeuvre most tanks of its rank and is reliant on this to stay alive.

Modifications and economy

Repair costBasic → Reference
AB3 494 → 4 531 Sl icon.png
RB2 855 → 3 702 Sl icon.png
SB4 505 → 5 842 Sl icon.png
Total cost of modifications47 100 Rp icon.png
85 800 Sl icon.png
Talisman cost1 500 Ge icon.png
Crew training52 000 Sl icon.png
Experts185 000 Sl icon.png
Aces710 Ge icon.png
Research Aces480 000 Rp icon.png
Reward for battleAB / RB / SB
120 / 150 / 210 % Sl icon.png
166 / 166 / 166 % Rp icon.png
Modifications
Mobility Protection Firepower
Mods new wheels.png
Tires
Research:
2 400 Rp icon.png
Cost:
4 400 Sl icon.png
135 Ge icon.png
Mods new car suspension.png
Suspension
Research:
2 100 Rp icon.png
Cost:
3 800 Sl icon.png
120 Ge icon.png
Mods new tank break.png
Brake System
Research:
2 100 Rp icon.png
Cost:
3 800 Sl icon.png
120 Ge icon.png
Mods new tank filter.png
Filters
Research:
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Armaments

Main armament

20 mm Oerlikon KAD cannon
Two-plane stabilizer
Reduces the swing of the gun in two planes while moving
Ammunition600 rounds
Belt capacity120 rounds
Reloadbasic crew → aces
9.1 → 7.0 s
Fire rate997 shots/min
Vertical guidance-10° / 60°
Main article: Oerlikon KAD (20 mm)
20 mm Oerlikon KAD Turret rotation speed (°/s) Reloading rate (seconds)
Mode Capacity (Belt) Fire rate Vertical Horizontal Stabilizer Stock Upgraded Full Expert Aced Stock Full Expert Aced
Arcade 600 (120) 996 -10°/+60° ±180° Two-plane 39.63 54.85 66.60 73.65 78.35 9.10 8.05 7.42 7.00
Realistic 26.78 31.50 38.25 42.30 45.0

The 20 mm Oerlikon cannon is able to fight both aircraft and lightly armoured targets from the front.

Upgraded, the gun has access to 20 mm rounds able to penetrate up to 57 mm of armour, enabling the tank to shred any tanks that expose their sides to this vehicle. Some heavier tanks are still too heavily armoured on the sides for the gun to penetrate, but these generally don't show up unless you are up-tiered.

Ammunition

  • Default: HVAP-T · HEFI-T - The standard belt that can fulfill both roles (anti-air and lightly armoured vehicles) but with a lower rate of fire.
  • M594: HEFI-T · HEFI-T · HVAP-T - This belt is adapted for targeting aircraft with its high-explosive shells.
  • M601: HVAP-T · HVAP-T · HEFI-T - This belt is adapted for targeting lightly armoured vehicles with its armour-piercing rounds.

Penetration statistics
Ammunition Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
HVAP-T 57 52 37 24 15 10
HEFI-T 6 6 4 3 2 2
Shell details
Ammunition Velocity
(m/s)
Projectile
mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive mass
(TNT equivalent) (g)
Ricochet
0% 50% 100%
HVAP-T 1,100 0.11 - - - 66° 70° 72°
HEFI-T 1,054 0.12 0.1 0.1 27.2 - - -

Ammo racks

Ammo racks of the R3 T20 FA-HS
Full
ammo
Ammo
type
1st
rack empty
2nd
rack empty
3rd
rack empty
4th
rack empty
5th
rack empty
Visual
discrepancy
5
600
Belts
Rounds
(+1)
480 (+120)
(+2)
360 (+240)
(+3)
240 (+360)
(+4)
120 (+480)
(+5)
(+600)
No

Notes:

  • Ammunition is modeled as 5 belts of 120 rounds each.
  • As the rate of fire is very high, pack the maximum ammunition.

Usage in battles

The R3 is designated as an SPAA, and performs in this role extremely effectively. The autocannon has a rapid rate of fire and high velocity, allowing the R3 to tear aircraft to shreds. With accurate fire, a short burst will obliterate most aircraft in very little time. When the skies are clear and there are no more planes to shoot down, the R3 becomes a highly flexible vehicle, being able to zip around the map at high speed performing various tasks. Early game it makes an excellent reconnaissance vehicle, being able to capture points, oversee the battlefield and destroy enemy vehicles.

With over 50 mm of penetration and its exceptional speed, the R3 makes short work of British and American medium tanks from the side and will shred light tanks and other SPAA. The R3 does not have the penetration to handle well-armoured tanks, so tanks like the KV-1 and M4A5 should be avoided. When encountering an armoured vehicle: take out the gun barrel first, then tracks, and aim at the turret ring.

Pros and cons

Pros:

  • Powerful main armament.
  • M601 HVAP-T round has over 50 mm of penetration, enough to penetrate many vehicles up close
  • High muzzle velocity, requiring little lead and little shell drop for engaging targets at range
  • Very high rate of fire
  • Nimble enough to run circles around most armoured vehicles
  • Able to reach 100 km/h on roads with ease
  • Fast enough to reach over 50 km/h off-road
  • Front plate has armour thickness sufficient to deflect most machine gun rounds
  • Has a two-plane stabilizer
  • Completely negates recoil within effective speed/while stationary
  • Amphibious

Cons:

  • Very little armour
  • As with many wheeled vehicles, soft terrain massively slows it down
  • Hard collisions can damage modules and injure or incapacitate the crew
  • The gun only elevates up to 60° degrees
  • Stabilizer only effective up to 25 km/h
  • The vehicle tends to flip on its side when making sharp turns at high speed

History

The Story of the OTO R3 Capraia begin during the late cold war, OTO Melara was looking to make a reconnaissance vehicle for Italy in the 1980's that would be able to be easy to manufacture and hopefully be picked up by the Italian army and put into service. During that era a lot of nations around the world would experiment with creating light, easily transportable, multi role vehicles. OTO Melara was no different and in the years leading up to this they had already some experience in the field. After some time designing the new vehicle, OTO Melara would finally first display the prototype of the R3 Capraia, (The Capraia received its production name after an island of the Tuscan archipelago.) which would be shown at an Italian Naval exhibition at Genoa in 1982. As previously mentioned they wanted a multi-role vehicle, so for this many different variants would begin to emerge. According to OTO Melara, the R3 Capraia was able to use multiple types of weapon systems, such as a TOW launcher and a dual M40 106 mm recoilless rifle (both of these versions likely weren't actually made but could be made if someone showed interest). The variant with the Oerlikon KAD-B17 20 mm cannon would be fully stabilized and was amphibious which at the time not many vehicles of the era had the same ability. It was extensively tested by the Italian army, and even though it showed some great qualities, at the time there was not a need for that type of vehicle. It had high performance for the era mainly due to the possibility of integrating various weapon systems. Following the conclusion of its evaluation by the Italian army, the OTO R3 Capraia prototypes were put in storage inside of the OTO Melara factory.

A number of armament options were proposed by OTO Melara. These included:

  • the R3 T12.7 FA, armed with an externally mounted 12.7 mm M2 HB machine gun in a turret with full 360° traverse and a maximum elevation of -10° to +50°;
  • the R3 T7.65 FA, armed with an externally mounted 7.65 mm machine gun in a turret with full 360° traverse and a maximum elevation of -10° to +25°;
  • the R3 T20 FA-HS, armed with an externally mounted Oerlikon KAD-B17 20 mm cannon in a turret with full 360° traverse and a maximum elevation of -10° to +60°;
  • the R3 Folgore ×2 FA, armed with two externally mounted Breda Folgore anti-tank missiles and a secondary 7.65 mm machine gun;
  • the R3 T106 FA, armed with two externally mounted 106 mm M40 type recoilless rifles; and
  • the R3 TOW, armed with an externally mounted launcher for a Hughes TOW ATGM system.

Media

Skins
Videos

See also

Vehicles equipped with the same chassis

External links

Italy anti-aircraft vehicles
R3 Capraia  R3 T20 FA-HS
SIDAM 25  SIDAM 25 · SIDAM 25 (Mistral)
Wheeled  AS 42 · CM52
Tracked  M42 Contraereo · Leopard 40/70 · OTOMATIC
Hungary  ◔ZSU-57-2 · ◔ZSU-23-4