Difference between revisions of "Pz.Kpfw. Churchill (Germany)"

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{{Specs-Card|code=germ_infanterie_kampfpanzer_churchill}}
 
{{Specs-Card|code=germ_infanterie_kampfpanzer_churchill}}
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{{About
 +
| about = captured British heavy tank '''{{PAGENAME}}'''
 +
| usage = other Churchill tanks
 +
| link = Churchill (Family)
 +
}}
  
 
== Description ==
 
== Description ==
<!--''In the description, the first part needs to be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert the screenshot of the vehicle. If the novice player does not remember the vehicle by name, they will immediately understand what kind of vehicle it is talking about.''-->
+
<!--In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.-->
The '''{{PAGENAME}}''' is a Rank {{Specs|rank}} premium German heavy tank {{Battle-rating|1}}. This vehicle was introduced in [[Update 1.55 "Royal Armour"]].
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The '''{{PAGENAME}}''' is a rank {{Specs|rank}} premium German heavy tank {{Battle-rating}}. This vehicle was introduced in [[Update 1.55 "Royal Armour"]].
  
The Pz.Kpfw. Churchill is a German captured [[Churchill Mk III]] in the German tech tree, it has virtually no differences to its British tech-tree counterpart, other than being painted grey (with the same tone as the Panzer IV and Panzer III).
+
The Pz.Kpfw. Churchill is a German captured [[Churchill Mk III]] in the German tech tree. It has virtually no differences to its British tech-tree counterpart, other than being painted grey (with the same tone as the Panzer IV and Panzer III).
  
 
The Pz.Kpfw. Churchill is one of the best heavy tanks in rank III, sporting heavy frontal armour, a 6 pounder gun that is suitable for its rank, and 30 smoke grenades that are fired separately from the roof, great for covering great areas with smoke. The Churchill also has great gun depression and turret traverse, meaning it can fire at different targets very efficiently.
 
The Pz.Kpfw. Churchill is one of the best heavy tanks in rank III, sporting heavy frontal armour, a 6 pounder gun that is suitable for its rank, and 30 smoke grenades that are fired separately from the roof, great for covering great areas with smoke. The Churchill also has great gun depression and turret traverse, meaning it can fire at different targets very efficiently.
  
There are very few enemies which can successfully penetrate the Churchill, the [[M10 GMC|M10]] and the [[Achilles]] can quickly take care of this vehicle even at long ranges! Other tanks like the [[Jagdpanzer IV]], the [[Jagdpanzer 38(t)]], and the [[Dicker Max]] can also make quick work of the Churchill, but only in arcade battles, as in realistic battles, they all belong in the same tree.
+
This vehicle has a few weaknesses which are important to be aware of before charging into battle. First is its low acceleration with a maximum speed of only 24.9 km/h, so it’s merely jogging speed as opposed to charging. The tank is also very bulky, difficult to manoeuvre, and a large target. Combine those weaknesses with thin roof armour, and this tank becomes the perfect prey for fighter-bombers and rocket attacks. The side armour is not as strong as it’s frontal armour, meaning it is vulnerable to flanking.
 
 
This vehicle has a few weaknesses which are important to be aware of before charging into battle. First is low acceleration with a maximum speed of only 24.9 km/h, so it’s merely jogging speed as opposed to charging. The tank is also very bulky, difficult to manoeuvre, and is also a large target. Combine those weaknesses with thin roof armour and this tank becomes the perfect prey for fighter-bombers and rocket attacks. The side armour is not as strong as it’s frontal armour, meaning it is vulnerable to flanking.
 
  
 
== General info ==
 
== General info ==
 
=== Survivability and armour ===
 
=== Survivability and armour ===
''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat?''
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<!--Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat?
  
''If necessary use a visual template to indicate the most secure and weak zones of the armour.''
+
If necessary use a visual template to indicate the most secure and weak zones of the armour.-->
 +
 
 +
There are very few enemies which can successfully penetrate the Churchill, the [[M10 GMC|M10]] and the [[Achilles]] can quickly take care of this vehicle even at long ranges! Other tanks like the [[Jagdpanzer IV]], the [[Jagdpanzer 38(t)]], and the [[Dicker Max]] can also make quick work of the Churchill, but only in arcade battles, as in realistic battles, they all belong in the same tree.
  
 
=== Mobility ===
 
=== Mobility ===
''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability as well as the maximum speed forward and backwards.''
+
<!--''Write about the mobility of the ground vehicle. Estimate the specific power and maneuverability as well as the maximum speed forward and backward.''-->
 +
 
 +
{| class="wikitable" style="text-align:center" width="70%"
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! rowspan="2" | Game Mode
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! colspan="3" | Mobility characteristics
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! colspan="2" | Engine power (horsepower)
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! colspan="2" | Power-to-weight ratio (hp/ton)
 +
|-
 +
! {{Annotation|Max Speed|Maximum Speed (km/h)}}
 +
! {{Annotation|Weight|Vehicle Weight (tons)}}
 +
! {{Annotation|AoA Weight|Add on Armour Weight (tons)}}
 +
! Stock
 +
! Upgraded
 +
! Stock
 +
! Upgraded
 +
|-
 +
! Arcade
 +
| 26.4 || rowspan="2" | 39.0 || rowspan="2" | N/A || 452 || 556 || 11.59 || 14.26
 +
|-
 +
! {{Annotation|Realistic|Simulator uses Realistic FMs}}
 +
| 24.9 || 310 || 350 || 7.95 || 8.97
 +
|}
  
 
== Armaments ==
 
== Armaments ==
Line 27: Line 53:
  
 
=== Additional armament ===
 
=== Additional armament ===
''Some tanks are armed with several guns in one or more turrets. Evaluate the additional weaponry and give advice on its use. Describe the ammunition available for additional weaponry. Give advice on how to use them and how to fill the ammunition storage. If there is no additional weaponry remove this subsection.''
+
''Some tanks are armed with several guns in one or more turrets. Evaluate the additional weaponry and give advice on its use. Describe the ammunition available for additional weaponry. Give advice on about how to use them and how to fill the ammunition storage. If there is no additional weaponry remove this subsection.''
  
 
=== Machine guns ===
 
=== Machine guns ===
 
''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.''
 
''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.''
  
== Usage in the battles ==
+
== Usage in battles ==
<!--''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''-->
+
<!--Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).-->
Like it’s British counterpart, the Churchill can be used as a very efficient brawler with its excellent turret traverse and gun depression, combined with its heavy frontal armour. Though in urban environments, you should be careful in case someone tries to flank your weak side and rear armour.
+
Like its British counterpart, the Churchill can be used as a very efficient brawler with its excellent turret traverse and gun depression, and heavy frontal armour. Though in urban environments, you should be careful in case someone tries to flank your weak side and rear armour.
  
If you are not in an up-tiered situation, you can effectively enter a battle and absorb all the enemy rounds which could’ve been fired at your weaker teammates and either engage the enemy with your 75 mm cannon or let your teammates return fire. Companion vehicles such as the [[Pz.IV F2|Panzer IV F2]], [[8,8 cm Flak 37 Sfl.|Flakbus]] and other German vehicles possess superior firepower compared to the other country vehicles in rank III (Except for other special TD’s, such as the American [[M10 GMC|M10]] and British [[Achilles]]) and can in most cases hold their own.
+
If you are not in an up-tiered situation, you can effectively enter a battle and absorb all the enemy rounds which could’ve been fired at your weaker teammates and either engage the enemy with your 57 mm cannon or let your teammates return fire. Companion vehicles such as the [[Pz.IV F2|Panzer IV F2]], "[[8,8 cm Flak 37 Sfl.|Flakbus]]" and other German vehicles possess superior firepower compared to the other country vehicles in rank III (Except for other special TD’s, such as the American [[M10 GMC|M10]] and British [[Achilles]]) and can in most cases hold their own.
  
 
=== Pros and cons ===
 
=== Pros and cons ===
<!--'Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Do not use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".''-->
+
<!--Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".-->
 
'''Pros:'''
 
'''Pros:'''
  
* Excellent frontal and decent side armour, can be angled for better effect
+
* Long, tough hull is easily angled
 +
* 90 mm turret armour is effective at medium & long range
 
* Large tracks can absorb shells fired at the side
 
* Large tracks can absorb shells fired at the side
* Gun mantlet is also well armoured
 
 
* Fast turret traverse; easy to engage people without turning
 
* Fast turret traverse; easy to engage people without turning
* Quick reloading 6 Pounder can deal with most enemies
+
* 57 mm gun reloads quickly with good penetration
* Has the ability to pivot steer
+
* Premium tank earns more rewards after a match
* Good acceleration
+
* Fewer enemies that can kill you in RB and SB, as you are in the German tree
* Premium tank, earns more rewards after a match
+
* Slow speed makes it easy to hit enemies after a shortstop
* Less enemies that can kill you in RB and SB, as you are in the German tree
 
* Can be used in the same playstyle as the [[Churchill Mk III|Churchill III]] as a spearhead for you lesser armoured team
 
* Slow speed and large weight gives it a good stabiliser for shooting on the move
 
 
* 30 individually fired smoke grenades, great for covering points and areas with smoke
 
* 30 individually fired smoke grenades, great for covering points and areas with smoke
 
*
 
  
 
'''Cons:'''
 
'''Cons:'''
  
 
* Large target; easily spotted by bombers/fighter-bombers
 
* Large target; easily spotted by bombers/fighter-bombers
* Slow speed; can take some time getting it to battle
+
* Very poor speed, both forward and backward
* Horrible reverse speed, cannot get out of a sticky situation
+
* Unangled armour fares poorly at close ranges
* Pivot steering can lose a lot of energy
+
* Lack of camouflage; only Urban grey and Winter  
* Gun isn’t suitable for engaging heavy tanks
+
* Machine gun port is only 50 mm
* Upgunned German vehicles still a threat in Arcade Battles
 
* Lack of camouflage; only Urban grey and Winter Camo
 
* Machine gun port is only 50mm
 
 
* Roof armour is very thin
 
* Roof armour is very thin
 
* Engine mostly affected when hit from the side or turret
 
* Engine mostly affected when hit from the side or turret
* Tracks are large, and take long to repair
+
* Large tracks are vulnerable to damage
* The good gun depression is hindered by tacks and can only depress in front, and in the sides
 
  
*
+
== History ==
 +
<!--Describe the history of the creation and combat usage of the ground vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></nowiki></code>, as well as adding them at the end of the article. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).-->
 +
The German military first encountered the [[Churchill (Family)|Churchill]] tank in August of 1942, following the disastrous Dieppe raid made by British and Canadian military elements. On August 8th, the Churchill Mk IV made its debut, as almost 60 of them had been allocated to assist the 6,000 British and Canadian troops raiding the beach. Of those, only the first 30 were deployed, and of those 30, one became trapped in its damaged landing craft, another two sank, and 11 were disabled by indirect fire and rough terrain. Despite the losses, this was the first successful use of heavy tanks in amphibious landings. In the chaotic evacuation that followed, the tanks that had deployed and survived the raid were unable to be recovered by the British and were abandoned. They, along with many other examples of British equipment, were captured by the Germans.
  
== History ==
+
These tanks were later evaluated by the Germans. Though none were damaged by direct anti-tank fire, the Germans had come to the conclusion that the tanks were virtually obsolete, too underpowered and lacking proper firepower. Two of the twenty-nine tanks captured at Dieppe were used as ''Beutepanzers'' and saw service with the German military, repainted into the German standard gray coloration and marked with prominent Iron Crosses on the sides of the turret. The rest of the captured Churchills were repurpoused for secondary combat roles, destroyed, or taken apart, with their turrets being used as improvised beach defenses at Dieppe after the raid.  
''Describe the history of the creation and combat usage of the ground vehicle in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/historical reference" (example: https://wiki.warthunder.com/Name-vehicles/historical reference) and add a link to it here using the <code>main</code> template. Be sure to include links to sources at the end of the article.''
 
  
 
== Media ==
 
== Media ==
''An excellent addition to the article will be video guides, as well as screenshots from the game and photos.''
+
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''
  
== Read also ==
+
== See also ==
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example,''
+
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
  
 
* ''reference to the series of the vehicles;''
 
* ''reference to the series of the vehicles;''
 
* ''links to approximate analogues of other nations and research trees.''
 
* ''links to approximate analogues of other nations and research trees.''
  
''ETC.''
+
== External links ==
 
 
== Sources ==
 
 
''Paste links to sources and external resources, such as:''
 
''Paste links to sources and external resources, such as:''
  
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
 +
* ''encyclopedia page on the tank;''
 
* ''other literature.''
 
* ''other literature.''
 +
 +
{{Germany heavy tanks}}
 +
{{Germany premium ground vehicles}}

Revision as of 16:26, 5 February 2020

RANK 6 BRITAIN
Rooikat 105 PACK
▀Pz.Kpfw. Churchill
germ_infanterie_kampfpanzer_churchill.png
▀Pz.Kpfw. Churchill
AB RB SB
4.0 4.0 4.3
Purchase:1 750 Specs-Card-Eagle.png
Show in game
This page is about the captured British heavy tank Pz.Kpfw. Churchill (Germany). For other Churchill tanks, see Churchill (Family).

Description

The Pz.Kpfw. Churchill (Germany) is a rank III premium German heavy tank with a battle rating of 4.0 (AB/RB) and 4.3 (SB). This vehicle was introduced in Update 1.55 "Royal Armour".

The Pz.Kpfw. Churchill is a German captured Churchill Mk III in the German tech tree. It has virtually no differences to its British tech-tree counterpart, other than being painted grey (with the same tone as the Panzer IV and Panzer III).

The Pz.Kpfw. Churchill is one of the best heavy tanks in rank III, sporting heavy frontal armour, a 6 pounder gun that is suitable for its rank, and 30 smoke grenades that are fired separately from the roof, great for covering great areas with smoke. The Churchill also has great gun depression and turret traverse, meaning it can fire at different targets very efficiently.

This vehicle has a few weaknesses which are important to be aware of before charging into battle. First is its low acceleration with a maximum speed of only 24.9 km/h, so it’s merely jogging speed as opposed to charging. The tank is also very bulky, difficult to manoeuvre, and a large target. Combine those weaknesses with thin roof armour, and this tank becomes the perfect prey for fighter-bombers and rocket attacks. The side armour is not as strong as it’s frontal armour, meaning it is vulnerable to flanking.

General info

Survivability and armour

There are very few enemies which can successfully penetrate the Churchill, the M10 and the Achilles can quickly take care of this vehicle even at long ranges! Other tanks like the Jagdpanzer IV, the Jagdpanzer 38(t), and the Dicker Max can also make quick work of the Churchill, but only in arcade battles, as in realistic battles, they all belong in the same tree.

Mobility

Game Mode Mobility characteristics Engine power (horsepower) Power-to-weight ratio (hp/ton)
Max Speed Weight AoA Weight Stock Upgraded Stock Upgraded
Arcade 26.4 39.0 N/A 452 556 11.59 14.26
Realistic 24.9 310 350 7.95 8.97

Armaments

Main armament

Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: {{main|Name of the weapon}}. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.

Additional armament

Some tanks are armed with several guns in one or more turrets. Evaluate the additional weaponry and give advice on its use. Describe the ammunition available for additional weaponry. Give advice on about how to use them and how to fill the ammunition storage. If there is no additional weaponry remove this subsection.

Machine guns

Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.

Usage in battles

Like its British counterpart, the Churchill can be used as a very efficient brawler with its excellent turret traverse and gun depression, and heavy frontal armour. Though in urban environments, you should be careful in case someone tries to flank your weak side and rear armour.

If you are not in an up-tiered situation, you can effectively enter a battle and absorb all the enemy rounds which could’ve been fired at your weaker teammates and either engage the enemy with your 57 mm cannon or let your teammates return fire. Companion vehicles such as the Panzer IV F2, "Flakbus" and other German vehicles possess superior firepower compared to the other country vehicles in rank III (Except for other special TD’s, such as the American M10 and British Achilles) and can in most cases hold their own.

Pros and cons

Pros:

  • Long, tough hull is easily angled
  • 90 mm turret armour is effective at medium & long range
  • Large tracks can absorb shells fired at the side
  • Fast turret traverse; easy to engage people without turning
  • 57 mm gun reloads quickly with good penetration
  • Premium tank earns more rewards after a match
  • Fewer enemies that can kill you in RB and SB, as you are in the German tree
  • Slow speed makes it easy to hit enemies after a shortstop
  • 30 individually fired smoke grenades, great for covering points and areas with smoke

Cons:

  • Large target; easily spotted by bombers/fighter-bombers
  • Very poor speed, both forward and backward
  • Unangled armour fares poorly at close ranges
  • Lack of camouflage; only Urban grey and Winter
  • Machine gun port is only 50 mm
  • Roof armour is very thin
  • Engine mostly affected when hit from the side or turret
  • Large tracks are vulnerable to damage

History

The German military first encountered the Churchill tank in August of 1942, following the disastrous Dieppe raid made by British and Canadian military elements. On August 8th, the Churchill Mk IV made its debut, as almost 60 of them had been allocated to assist the 6,000 British and Canadian troops raiding the beach. Of those, only the first 30 were deployed, and of those 30, one became trapped in its damaged landing craft, another two sank, and 11 were disabled by indirect fire and rough terrain. Despite the losses, this was the first successful use of heavy tanks in amphibious landings. In the chaotic evacuation that followed, the tanks that had deployed and survived the raid were unable to be recovered by the British and were abandoned. They, along with many other examples of British equipment, were captured by the Germans.

These tanks were later evaluated by the Germans. Though none were damaged by direct anti-tank fire, the Germans had come to the conclusion that the tanks were virtually obsolete, too underpowered and lacking proper firepower. Two of the twenty-nine tanks captured at Dieppe were used as Beutepanzers and saw service with the German military, repainted into the German standard gray coloration and marked with prominent Iron Crosses on the sides of the turret. The rest of the captured Churchills were repurpoused for secondary combat roles, destroyed, or taken apart, with their turrets being used as improvised beach defenses at Dieppe after the raid.

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the vehicles;
  • links to approximate analogues of other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • encyclopedia page on the tank;
  • other literature.


Germany heavy tanks
Tiger 1 (Henschel)  Tiger H1 · Tiger E · ␠Tiger
Tiger 1 (Porsche)  VK 45.01 (P) · Pz.Bef.Wg.VI P
Tiger 2  Tiger II (P) · Tiger II (H) · Tiger II (H) Sla.16 · Tiger II (10.5 cm Kw.K)
Super heavy tanks  Maus · E-100
Trophies 
Great Britain  ▀Pz.Kpfw. Churchill
USSR  ▀KV-IB · ▀KW I C 756 (r) · ▀KW II 754 (r)

Germany premium ground vehicles
Light tanks  Pz.II C (DAK) · Pz.Sfl.Ic · Pz.Sp.Wg.P204(f) KwK · Sd.Kfz. 140/1 · Sd.Kfz.234/1 · Ru 251 · SPz 12-3 LGS · TAM 2IP
Medium tanks  Nb.Fz. · Pz.III N · Pz.Bef.Wg.IV J · ▀M4 748 (a) · ▀T 34 747 (r) · Ersatz M10
  mKPz M47 G · Turm III · Leopard A1A1 (L/44) · Leopard 2 (PzBtl 123)
Heavy tanks  ▀Pz.Kpfw. Churchill · ▀KV-IB · ▀KW I C 756 (r) · ▀KW II 754 (r)
  VK 45.01 (P) · ␠Tiger · Pz.Bef.Wg.VI P · Tiger II (H) Sla.16
Tank destroyers  Sd.Kfz.234/3 · Sd.Kfz.234/4 · Sd.Kfz.251/10 · Sd.Kfz.251/22 · 15 cm Pz.W.42
  Brummbär · Panzer IV/70(A) · VFW · Bfw. Jagdpanther G1 · Elefant · 38 cm Sturmmörser