Pz.IV G (Italy)
The ▄Pz.IV G is a premium rank III Italian medium tank with a battle rating of 4.0 (AB) and 3.7 (RB/SB). It was introduced in Update "Ixwa Strike". It differs from the German Pz.IV G by its longer gun, protection in the turret and its curved radio antenna.
Survivability and armour
Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.
|Armour||Front (Slope angle)||Sides||Rear||Roof|
|Hull||___ mm|| ___ mm Top
___ mm Bottom
|___ mm||___ - ___ mm|
|Turret|| ___ - ___ mm Turret front
___ mm Gun mantlet
|___ - ___ mm||___ - ___ mm||___ - ___ mm|
|Cupola||___ mm||___ mm||___ mm||___ mm|
|Game Mode||Max Speed (km/h)||Weight (tons)||Engine power (horsepower)||Power-to-weight ratio (hp/ton)|
Modifications and economy
|75 mm KwK40||Turret rotation speed (°/s)||Reloading rate (seconds)|
- PzGr 39 - Armour-Piercing Ballistic Cap shell - Use this shell as your main ammunition type, as it has a good penetration power and deals the most damage upon penetration thanks to its explosive filler.
- Hl.Gr. 38B - High Explosive Anti-Tank shell - it is recommended to completely avoid this kind of shell as its performance is vastly inferior in all aspects compared to APCBC or APCR ammo used by this tank.
- PzGr 40 - Armour-Piercing Composite Rigid shell - This type of ammo should be used when facing a heavily armoured enemy such as the Churchill VII and flanking is not an option. However, its post-penetration damage is much lower because it has no explosive filler to detonate after penetrating. Do not use the the PzGr 40 against sloped armour as APCR shells have extremely poor performance against angled armour.
- SprGr. 34 - High Explosive shell - Carry only very few of these. They are useless against anything other than unarmoured AA vehicles, to which it is lethal.
- K.Gr.Rot Nb. - Smoke shell - Pack a few of these. They are useful to blind enemy vehicles that block your advance while being being too remote for you to disable.
|Ammunition|| Type of
|Penetration @ 0° Angle of Attack (mm)|
|10 m||100 m||500 m||1,000 m||1,500 m||2,000 m|
|Ammunition|| Type of
| Fuse delay
| Fuse sensitivity
| Explosive Mass
(TNT equivalent) (g)
|Smoke shell characteristics|
| Screen radius
| Screen deploy time
| Screen hold time
| Explosive Mass|
(TNT equivalent) (g)
|87||84 (+3)||82 (+5)||80 (+7)||72 (+15)||63 (+24)||54 (+33)|
|46 (+41)||38 (+49)||30 (+57)||24 (+63)||1 (+86)||No|
- Racks are modeled by sets of 2 and disappear after both shells in the set having been shot or loaded.
- Sides empty: 30 (+57) shells
|7.92 mm MG34|
|Mount||Capacity (Belt)||Fire rate||Vertical||Horizontal|
Usage in battles
Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).
Pros and cons
- Smoke charges deploy all at once in a wide arc
- Hard-hitting stock shell with explosive filler
- High muzzle velocity and gun accuracy allow long range engagements
- Crew compartment layout means a successful penetration will incapacitate if not knock out your crew in one shot
- Armour is thin all around
Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the
main template. Be sure to reference text and sources by using
<ref></ref>, as well as adding them at the end of the article with
<references />. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under
=== In-game description ===, also if applicable).
Excellent additions to the article would be video guides, screenshots from the game, and photos.
Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:
- reference to the series of the vehicles;
- links to approximate analogues of other nations and research trees.
Paste links to sources and external resources, such as:
- topic on the official game forum;
- other literature.
|Italy medium tanks|
|M13/40||M13/40 (I) · M13/40 (II) · M13/40 (III)|
|M14/41||M14/41 · M14/41 (47/40)|
|P26/40||P40 · P40 "G.C. Leoncello"|
|OF-40||OF-40 · OF-40 Mk.2A · OF-40 (MTCA)|
|Ariete||Ariete (P) · Ariete · Ariete PSO|
|USA||▄M4 Hybrid · M4 Tipo IC · ▄Sherman Vc · ▄M4A4 · M26 "D.C.Ariete" · M26A1 · M47 (105/55) · M60A1 "D.C.Ariete"|
|Germany||▄Pz.III N · ▄Pz.IV G · ▄Leopard 1A5|
|Italy premium ground vehicles|
|Light tanks||Toldi IIA · AUBL/74 HVG|
|Medium tanks||M13/40 (II) · M14/41 (47/40) · Celere Sahariano · P40 "G.C. Leoncello" · ▄M4 Hybrid · ▄Pz.IV G|
|M26 "D.C.Ariete" · M60A1 "D.C.Ariete" · OF-40 (MTCA)|
|Tank destroyers||M43 "G.C.Leoncello"|