Difference between revisions of "Pz.III F"

From War Thunder Wiki
Jump to: navigation, search
m (Ammunition: Updated shell penetration)
(12 intermediate revisions by 5 users not shown)
Line 2: Line 2:
  
 
== Description ==
 
== Description ==
''In the description, the first part needs to be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert the screenshot of the vehicle. If the novice player does not remember the vehicle by name, they will immediately understand what kind of vehicle it is talking about.''
+
<!--''In the description, the first part needs to be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert the screenshot of the vehicle. If the novice player does not remember the vehicle by name, they will immediately understand what kind of vehicle it is talking about.''-->
 +
[[File:GarageImage Pz.IIIF.jpg|420px|thumb|left]]
 +
{{break}}
 +
The '''{{Specs|name}}''' ('''Panzer III Ausf. F''') is a rank {{Specs|rank}} German medium tank {{Battle-rating}}. It was introduced during the Closed Beta Test for Ground Forces before Update 1.41. Compared to the [[Pz.III E|Panzer III Ausf. E]], the Panzer III Ausf. F presents a newer [[KwK 38 (50 mm)|5 cm KwK 38]] main gun.
 +
 
 +
In the game, Ausf. F modification differs from its predeccesor - Pz.III E mostly by its new 5 cm KwK 38 L/42 gun. While it doesn't offer that much more penetration than the previous gun and has a bit longer reload, it definitely causes more damage upon successful penetration. Other than that, only the turret armour has been enhanced a bit - most of the turret front armour is now 37mm thick (was 30mm). These changes makes the tank only slightly heavier, but the effect on mobility is negligible.
  
 
== General info ==
 
== General info ==
 
=== Survivability and armour ===
 
=== Survivability and armour ===
''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpfull for survival in combat?''
+
<!--''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpfull for survival in combat?''
 +
 
 +
''If necessary use a visual template to indicate the most secure and weak zones of the armour.''-->
 +
'''Armour type:'''
 +
 
 +
*Rolled homogeneous armour
 +
*Cast homogeneous armour (Cupola)
  
''If necessary use a visual template to indicate the most secure and weak zones of the armour.''
+
{| class="wikitable"
 +
|-
 +
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof
 +
|-
 +
| Hull || 30 mm (11°) ''Front plate'' <br> 25 mm (85°), 30 mm (53°) ''Front glacis'' <br> 30 mm (22-72°) ''Lower glacis'' || 30 mm || 10 mm (74°), 20 mm (33-70°) ''Top'' <br> 20 mm (11-66°) ''Bottom'' || 10 mm
 +
|-
 +
| Turret || 30 mm (14-30°) ''Turret front'' <br> 37 + 37 mm (5-52°)''Gun mantlet'' || 30 mm (17-26°) || 30 mm (0-23°) || 10 mm
 +
|-
 +
! Armour !! Sides !! Roof
 +
|-
 +
| Cupola || 30 mm || 10 mm
 +
|-
 +
|}
 +
'''Notes:'''
 +
 
 +
* Suspension wheels are 15 mm thick while tracks are 20 mm thick.
 +
* The barrel shroud around the main gun is 20 mm thick.
 +
* Bustle racks on the rear hull sides give another 30 mm thick armour at their locations.
 +
* Belly armour is 15 mm thick.
  
 
=== Mobility ===
 
=== Mobility ===
''Write about the mobility of the ground vehicle. Estimate the specific power and maneuverability as well as the maximum speed forward and backward.''
+
<!--''Write about the mobility of the ground vehicle. Estimate the specific power and maneuverability as well as the maximum speed forward and backward.''-->
 +
{| class="wikitable" style="text-align:center"
 +
|-
 +
! colspan="3" | Mobility characteristic
 +
|-
 +
! Weight (tons)
 +
! colspan="1" | Add-on Armor<br>weight (tons)
 +
! colspan="1" | Max speed (km/h)
 +
|-
 +
| rowspan="2" | 19.8 || colspan="1" rowspan="2" | N/A || colspan="1" | 79 (AB)
 +
|-
 +
|71 (RB/SB)
 +
|-
 +
! colspan="3" | Engine power (horsepower)
 +
|-
 +
! colspan="1" | Mode
 +
!Stock
 +
!Upgraded
 +
|-
 +
|''Arcade''
 +
|465
 +
|572
 +
|-
 +
|''Realistic/Simulator''
 +
|265
 +
|300
 +
|-
 +
! colspan="3" | Power-to-weight ratio (hp/ton)
 +
|-
 +
! colspan="1" | Mode
 +
!Stock
 +
!Upgraded
 +
|-
 +
|''Arcade''
 +
|23.48
 +
|28.89
 +
|-
 +
|''Realistic/Simulator''
 +
|13.38
 +
|15.15
 +
|-
 +
|}
  
 
== Armaments ==
 
== Armaments ==
 
=== Main armament ===
 
=== Main armament ===
''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibilty of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.''
+
<!--''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.''-->
 +
{{main|KwK 38 (50 mm)}}
 +
 
 +
{| class="wikitable" style="text-align:center"
 +
|-
 +
! colspan="6" | [[KwK 38 (50 mm)|50 mm KwK 38]]
 +
|-
 +
! colspan="3" rowspan="1" style="width:5em" |Capacity
 +
! rowspan="1" | Vertical  guidance
 +
! rowspan="1" | Horizontal <br> guidance
 +
! rowspan="1" | Stabilizer
 +
|-
 +
| colspan="3" | 99 || -10°/+20° || ±180° || N/A
 +
|-
 +
! colspan="6" | Turret rotation speed (°/s)
 +
|-
 +
! style="width:4em" |Mode
 +
! style="width:4em" |Stock
 +
! style="width:4em" |Upgraded
 +
! style="width:4em" |Prior + Full crew
 +
! style="width:4em" |Prior + Expert qualif.
 +
! style="width:4em" |Prior + Ace qualif.
 +
|-
 +
| ''Arcade'' || 5.24 || 7.25 || 8.80 || 9.73 || 10.35
 +
|-
 +
| ''Realistic'' || 3.27 || 3.85 || 4.67 || 5.17 || 5.5
 +
|-
 +
! colspan="4" | Reloading rate (seconds)
 +
|-
 +
! colspan="1" style="width:4em" |Stock
 +
! colspan="1" style="width:4em" |Prior + Full crew
 +
! colspan="1" style="width:4em" |Prior + Expert qualif.
 +
! colspan="1" style="width:4em" |Prior + Ace qualif.
 +
|-
 +
| 5.20 || 4.60 || 4.24 || 4.00
 +
|-
 +
|}
 +
 
 +
===== Ammunition =====
 +
{| class="wikitable sortable" style="text-align:center" width="100%"
 +
! colspan="8" | Penetration statistics
 +
|-
 +
! rowspan="2" data-sort-type="text" | Ammunition
 +
! rowspan="2" class="unsortable" | Type of <br /> warhead
 +
! colspan="6" | '''Penetration''' '''''in mm''''' '''@ 90°'''
 +
|-
 +
! 10m
 +
! 100m
 +
! 500m
 +
! 1000m
 +
! 1500m
 +
! 2000m
 +
|-
 +
| PzGr 39 || APC ||71||69||56||44|| 34 || 26
 +
|-
 +
| PzGr 40/1 || APCR || 118 || 117 || 84 || 56 || 37 || 25
 +
|-
 +
| PzGr 40 || APCR || 132 || 130 || 94 || 63 || 42 || 28
 +
|-
 +
|}
 +
{| class="wikitable sortable" style="text-align:center" width="100%"
 +
! colspan="11" | Shell details
 +
|-
 +
! rowspan="2" data-sort-type="text" | Ammunition
 +
! rowspan="2" class="unsortable" | Type of <br /> warhead
 +
! rowspan="2" |Velocity <br /> in m/s
 +
! rowspan="2" |Projectile<br />Mass in kg
 +
! rowspan="2" | ''Fuse delay''
 +
''in m:''
 +
! rowspan="2" | ''Fuse sensitivity''
 +
''in mm:''
 +
! rowspan="2" | ''Explosive Mass in g<br /> (TNT equivalent):''
 +
! rowspan="2" | ''Normalization At 30° <br> from horizontal:''
 +
! colspan="3" | ''Ricochet:''
 +
|-
 +
! 0%
 +
! 50%
 +
! 100%
 +
|-
 +
| PzGr 39 || APC || 685 || 2.1 || 1.2 || 25 || 28.9 || +4° || 48° || 63° || 71°
 +
|-
 +
| PzGr 40/1 || APCR || 1005 || 1.1 || N/A || N/A || N/A || +1.5° || 66° || 70° || 72°
 +
|-
 +
| PzGr 40 || APCR || 1050 || 0.92 || N/A || N/A || N/A || +1.5° || 66° || 70° || 72°
 +
|-
 +
|}
 +
 
 +
=====Shell types=====
 +
 
 +
*'''PzGr 39''' - Armour Piercing Capped shell - This is the main ammo type, use it whenever it has enough penetration to penetrate the target. It deals the most damage, because of its explosive filler. On this tank, most of the time it is not necessary to use any other type of ammo.
 +
*'''PzGr 40/1''' - Armour Piercing Composite Rigid shell - This type of ammo should be used if the gun is having trouble penetrating the opponent, or trying to hit a fast-moving tank at some distance. However, its damaging potential is much lower, because it has no explosive filler to further enhance damage after the penetration. It is also much lighter than Gr 39, so it loses penetration faster over distance. It is also notable that it does not ricochet so easily from highly sloped armour.
 +
*'''PzGr 40''' - Armour Piercing Composite Rigid shell - this variation of APCR is even lighter, slightly faster and offers the best penetration. Use these against the occasional T-34 and Sherman tanks, which have highly sloped armour and are generally very resistant to the basic APC ammo. However, don't expect it to cause any real damage upon penetration, its even worse than that of PzGr 40/1. It basically only deals damage to modules/crew straight in its path. It is therefore almost useless to fire them at things like turret cupolas, as it will usually just fly right through them without causing any damage.
 +
 
 +
===== [[Ammo racks|Ammo racks]] =====
 +
[[File:Ammoracks_Pz.IIIF.png|right|x250px|thumbnail||[[Ammo racks|Ammo racks]] of the Panzer III F.]]
 +
{| class="wikitable sortable" style="text-align:center"
 +
|-
 +
! class="wikitable unsortable" |Full<br /> ammo
 +
! class="wikitable unsortable" |1st<br />  rack empty
 +
! class="wikitable unsortable" |2nd<br />  rack empty
 +
! class="wikitable unsortable" |3rd<br />  rack empty
 +
! class="wikitable unsortable" |4th<br />  rack empty
 +
! class="wikitable unsortable" |Visual<br /> discrepancy
 +
|-
 +
|| '''99''' || 75&nbsp;''(+24)'' || 50&nbsp;''(+49)'' || 25&nbsp;''(+74)'' || 1&nbsp;''(+98)'' || style="text-align:left" | yes
 +
|-
 +
|}
  
=== Additional armament ===
+
Turret empty: 50&nbsp;''(+49)''
''Some tanks are armed with several guns in one or more turrets. Evaluate the additional weaponry and give advice on its use. Describe the ammunition available for additional weaponry. Give advice on how to use them and how to fill the ammunition storage. If there is no additional weaponry remove this subsection.''
 
  
 
=== Machine guns ===
 
=== Machine guns ===
''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft, but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.''
+
<!--''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.''-->
 +
{{main|MG 34 (7.92 mm)}}
 +
 
 +
{| class="wikitable" style="text-align:center"
 +
|-
 +
! colspan="7" | [[MG 34 (7.92 mm)|7.92 mm MG 34]]
 +
|-
 +
! colspan="7" | ''Coaxial mount''
 +
|-
 +
! colspan="4" rowspan="1" style="width:5em" |Capacity (Belt capacity)
 +
! rowspan="1" | Fire rate <br> (shots/minute)
 +
! rowspan="1" | Vertical <br> guidance
 +
! rowspan="1" | Horizontal <br> guidance
 +
|-
 +
| colspan="4" | 4,350 (150) || 900 || N/A || N/A
 +
|-
 +
|}
  
 
== Usage in the battles ==
 
== Usage in the battles ==
''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''
+
<!--''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''-->
 +
This tank should be played as second line support or area denial vehicle, due to acceptable speed and accurate, potent gun, yet sluggish turret traverse even when fully upgraded. Avoid engagements at less than 500 meters, where the armour offers more protection against low-velocity guns and the 50 mm cannon retains its penetration well. Always try to use the terrain to the Panzer III's advantage, it has a very nice gun depression so the Panzer III will have no problem with attacking over hills and various obstacles while hiding the vulnerable hull.
 +
 
 +
At 2.0 BR, this tank does not see T-34 (1940), M4A1 (US/FR), Cromwell V, AMX-13 (FL-11), and other very potent and popular 3.3 tanks. Rather its most challenging opposition will be the 3.0 Churchill Mk I, the 2.3 B1 ter, the 3.0 3-inch Gun Carrier, and the 2.7 M3 Lee/Grant I (versions for US, UK, or RU). All will demand heavy use of APCR to deal with in frontal confrontations, and all but the M3 Lee clones demand APCR for even side shots.
  
 
=== Pros and cons ===
 
=== Pros and cons ===
''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Do not use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".''
+
<!--''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Do not use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".''-->
 +
'''Pros:'''
  
'''Pros:'''
+
* Accurate and decently powerful gun
*
+
* Great gun depression
 +
* Very high APCR shell velocity (over 1,000 m/s)
 +
* Good mobility
 +
* Armour is fairly decent- will protect the tank against 37mm guns at range and 20mm cannon at all ranges if angled properly
  
 
'''Cons:'''
 
'''Cons:'''
*
+
 
 +
* Awful turret traverse speed
 +
* Flat armour with little slope
 +
* Low reverse speed
  
 
== History ==
 
== History ==
''Describe the history of the creation and combat usage of the ground vehicle in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/historical reference" (example: https://wiki.warthunder.com/Name-vehicles/historical reference) and add a link to it here using the <code>main</code> template. Be sure to include links to sources at the end of the article.''
+
<!--''Describe the history of the creation and combat usage of the ground vehicle in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/historical reference" (example: https://wiki.warthunder.com/Name-vehicles/historical reference) and add a link to it here using the <code>main</code> template. Be sure to include links to sources at the end of the article.''-->
 +
===Development===
 +
The '''Panzerkampfwagen III''' medium tank or the '''Panzer III''' was developed in the 1930s. Starting in early 1934, Heinz Guderian set down some specifications for a new tank, which Army Weapons Department took up to design the tank to weigh no more than 24,000 kilograms with a top speed of 35 km per hour. This tank's role was to be the main tank of the German army and was expected to destroy opposing tanks, as opposed as a tank made to destroy anti-tank guns and opposing infantrymen, which the [[Pz.IV C|Panzer IV]] took up in.
 +
 
 +
Damlier-Benz, Krupp, MAN, and Rheinmetall produced prototypes meeting the specifications and the Damlier-Benz model was chosen after testing in 1936-1937. The Panzer III model used a leaf-spring suspension in its early models (Ausf. A - Ausf. D) before utilizing a six-wheeled torsion-bar suspension in the Ausf. E and beyond. The Panzer III had a crew of five people, the commander, gunner, loader, driver, and assistant driver. The best feature of the Panzer III during its introduction that is the most overlooked was the three-man turret, which was not as common at the time. This frees the commander to be able to effectively command the tank while maintaining situational awareness rather than be burdened by the role of a loader or gunner, improving the combat effectiveness of the tank. Despite this rather advanced design, the turret did not have a turret basket for the crew. It was a proven design and production began in May 1937. The total number of Panzer IIIs tanks constructed in its production life was 5,774 units (excluding [[StuG III F|StuG III]] variant).
 +
 
 +
===Specifications===
 +
The Panzer III Ausf. A through C had 15 mm of armour on all sides with 10 mm on top and 5 mm on the bottom. This was quickly upgraded to 30 mm on front, side, and rear on the Ausf. D, E, F, and G models. The '''Panzer III Ausf. F''' featured a 50 mm KwK 38 cannon, an upgrade over the previous 37 mm KwK 36. The Panzer Ausf. F had a 300 PS Maybach HL 120 TRM engine that gave it a top speed of about 40 km/h (25 mph) with an operational range of 155 km (96 mi.).
 +
 
 +
===Combat Usage===
 +
The Panzer III Ausf. F was first prompted by the German army concerns of their tank-killing tank being under-gunned during the French campaign, where the appearance of the French Char B1 and British [[Matilda Mk II|Matilda]] tanks proved that their current arsenal was inadequate to counter these threats. Though it was initiated during the campaign, it was over before it could be fully implemented among the armoured forces. It wasn't until Operation Barbarossa, where the appearance of the Soviet [[T-34 (1941)|T-34]] and [[KV-1 (L-11)|KV-1]] tanks forced the Germans to take up better weapons for their anti-tank inventory. The solution was the 50 mm KwK 38, which helped the Panzer III be able to destroy these Soviet tanks with APCR rounds. Even though the newer Soviet tanks may put the Panzer III out of frontline duties, it still stayed as the more common Soviet [[T-26|T-26]] and [[BT-5|BT series]] light tanks were more easily destroyed by the Panzer III.
 +
 
 +
The German army continued to upgrade their Panzer III to keep them in service as long as possible. The Panzer III Ausf. H featured another 30 mm of armour applied to the original 30 mm of armour on the hull. The next significant upgrade was to the [[Pz.III J|Panzer III Ausf. J]], which featured a solid 50 mm of frontal and rear armour plating.
 +
 
 +
=== In-game description ===
 +
"The Pz.Kpfw. III Ausf. F variant, produced from September 1939 to July 1940, had some minor differences from the Pz.Kpfw. III Ausf. E. Armored covers were installed over the air intakes used to cool the tank's steering mechanism and brakes. Also, a modified Maybach HL 120TRM engine was installed. Special angled screens were installed in front of the base of the turret to protect its rotation mechanism from being hit by a projectile and jamming. Some electrical equipment was also added, including positional lights on its edges, two lights on its tow hitches, and a Notek headlight on its left side.
 +
 
 +
Together, the Alkett, Daimler-Benz, FAMO, MAN and Henschel companies built 435 of these tanks. The experience of the Polish campaign convinced the troops of the need for tanks with more powerful weaponry than a short-barreled 37 mm gun. Therefore, in June 1940, the first 10 Ausf. F tanks were built, equipped with 50 mm 5 cm KwK38 L/42 guns, with a reworked gun mantlet and front section of the turret.
 +
The second round of the tank's modernization was conducted from 1942 to 1943, when the vehicles received long-barreled 5 cm KwK 39 L/60 guns.
 +
 
 +
Some variant Ausf.F tanks remained in service for quite some time. One of the last of the machines, operated by the 116th Panzer Division, was destroyed in Normandy in June 1944.
 +
Captured Pz.Kpfw. III Ausf. F tanks were actively used by the Red Army. Test results from the Kubinka firing ground made a good impression on Soviet military leadership. The Soviet Union recognized this tank as the best foreign tank in its class, as far as mobility, crew safety, and ease of operation were concerned."
  
 
== Media ==
 
== Media ==
''An excellent addition to the article will be video guides, as well as screenshots from the game and photos.''
+
[https://live.warthunder.com/feed/camouflages/?q=%23Pz_iii_f '''Skins''' and '''camouflages''' for the "Panzer III Ausf. F" from live.warthunder.com.]
 +
 
 +
===Sights===
 +
 
 +
* [https://live.warthunder.com/post/675135/en/ RideR2's Realistic gunsight (TZF4a, TZF 5a/b/d/e/f/f2, TZF 9b/b1/c/d, TZF 12/a) for Pzkpfw II, Pzkpfw III, Pzkpfw IV, Pzkpfw V, Pzkpfw VI]
  
 
== Read also ==
 
== Read also ==
 
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example,''
 
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example,''
 +
 
* ''reference to the series of the vehicles;''
 
* ''reference to the series of the vehicles;''
 
* ''links to approximate analogues of other nations and research trees.''
 
* ''links to approximate analogues of other nations and research trees.''
 +
 
''ETC.''
 
''ETC.''
  
 
== Sources ==
 
== Sources ==
 
''Paste links to sources and external resources, such as:''
 
''Paste links to sources and external resources, such as:''
 +
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
* ''page on the Wikipedia;''
 
 
* ''other literature.''
 
* ''other literature.''
 +
 +
{{Germany medium tanks}}

Revision as of 15:19, 5 August 2019

Rank VI | Premium | Golden Eagles
Challenger DS Pack
Pz.III F
germ_pzkpfw_iii_ausf_f.png
Pz.III F
AB RB SB
1.3 1.3 1.3
Class:
Research:4 000 Specs-Card-Exp.png
Purchase:2 100 Specs-Card-Lion.png
Show in game

Description

GarageImage Pz.III F.jpg


The Pz.Kpfw. III Ausf. F (Panzer III Ausf. F) is a rank I German medium tank with a battle rating of 1.3 (AB/RB/SB). It was introduced during the Closed Beta Test for Ground Forces before Update 1.41. Compared to the Panzer III Ausf. E, the Panzer III Ausf. F presents a newer 5 cm KwK 38 main gun.

In the game, Ausf. F modification differs from its predeccesor - Pz.III E mostly by its new 5 cm KwK 38 L/42 gun. While it doesn't offer that much more penetration than the previous gun and has a bit longer reload, it definitely causes more damage upon successful penetration. Other than that, only the turret armour has been enhanced a bit - most of the turret front armour is now 37mm thick (was 30mm). These changes makes the tank only slightly heavier, but the effect on mobility is negligible.

General info

Survivability and armour

Armour type:

  • Rolled homogeneous armour
  • Cast homogeneous armour (Cupola)
Armour Front (Slope angle) Sides Rear Roof
Hull 30 mm (11°) Front plate
25 mm (85°), 30 mm (53°) Front glacis
30 mm (22-72°) Lower glacis
30 mm 10 mm (74°), 20 mm (33-70°) Top
20 mm (11-66°) Bottom
10 mm
Turret 30 mm (14-30°) Turret front
37 + 37 mm (5-52°)Gun mantlet
30 mm (17-26°) 30 mm (0-23°) 10 mm
Armour Sides Roof
Cupola 30 mm 10 mm

Notes:

  • Suspension wheels are 15 mm thick while tracks are 20 mm thick.
  • The barrel shroud around the main gun is 20 mm thick.
  • Bustle racks on the rear hull sides give another 30 mm thick armour at their locations.
  • Belly armour is 15 mm thick.

Mobility

Mobility characteristic
Weight (tons) Add-on Armor
weight (tons)
Max speed (km/h)
19.8 N/A 79 (AB)
71 (RB/SB)
Engine power (horsepower)
Mode Stock Upgraded
Arcade 465 572
Realistic/Simulator 265 300
Power-to-weight ratio (hp/ton)
Mode Stock Upgraded
Arcade 23.48 28.89
Realistic/Simulator 13.38 15.15

Armaments

Main armament

Main article: KwK 38 (50 mm)
50 mm KwK 38
Capacity Vertical guidance Horizontal
guidance
Stabilizer
99 -10°/+20° ±180° N/A
Turret rotation speed (°/s)
Mode Stock Upgraded Prior + Full crew Prior + Expert qualif. Prior + Ace qualif.
Arcade 5.24 7.25 8.80 9.73 10.35
Realistic 3.27 3.85 4.67 5.17 5.5
Reloading rate (seconds)
Stock Prior + Full crew Prior + Expert qualif. Prior + Ace qualif.
5.20 4.60 4.24 4.00
Ammunition
Penetration statistics
Ammunition Type of
warhead
Penetration in mm @ 90°
10m 100m 500m 1000m 1500m 2000m
PzGr 39 APC 71 69 56 44 34 26
PzGr 40/1 APCR 118 117 84 56 37 25
PzGr 40 APCR 132 130 94 63 42 28
Shell details
Ammunition Type of
warhead
Velocity
in m/s
Projectile
Mass in kg
Fuse delay

in m:

Fuse sensitivity

in mm:

Explosive Mass in g
(TNT equivalent):
Normalization At 30°
from horizontal:
Ricochet:
0% 50% 100%
PzGr 39 APC 685 2.1 1.2 25 28.9 +4° 48° 63° 71°
PzGr 40/1 APCR 1005 1.1 N/A N/A N/A +1.5° 66° 70° 72°
PzGr 40 APCR 1050 0.92 N/A N/A N/A +1.5° 66° 70° 72°
Shell types
  • PzGr 39 - Armour Piercing Capped shell - This is the main ammo type, use it whenever it has enough penetration to penetrate the target. It deals the most damage, because of its explosive filler. On this tank, most of the time it is not necessary to use any other type of ammo.
  • PzGr 40/1 - Armour Piercing Composite Rigid shell - This type of ammo should be used if the gun is having trouble penetrating the opponent, or trying to hit a fast-moving tank at some distance. However, its damaging potential is much lower, because it has no explosive filler to further enhance damage after the penetration. It is also much lighter than Gr 39, so it loses penetration faster over distance. It is also notable that it does not ricochet so easily from highly sloped armour.
  • PzGr 40 - Armour Piercing Composite Rigid shell - this variation of APCR is even lighter, slightly faster and offers the best penetration. Use these against the occasional T-34 and Sherman tanks, which have highly sloped armour and are generally very resistant to the basic APC ammo. However, don't expect it to cause any real damage upon penetration, its even worse than that of PzGr 40/1. It basically only deals damage to modules/crew straight in its path. It is therefore almost useless to fire them at things like turret cupolas, as it will usually just fly right through them without causing any damage.
Ammo racks
Ammo racks of the Panzer III F.
Full
ammo
1st
rack empty
2nd
rack empty
3rd
rack empty
4th
rack empty
Visual
discrepancy
99 75 (+24) 50 (+49) 25 (+74) (+98) yes

Turret empty: 50 (+49)

Machine guns

Main article: MG 34 (7.92 mm)
7.92 mm MG 34
Coaxial mount
Capacity (Belt capacity) Fire rate
(shots/minute)
Vertical
guidance
Horizontal
guidance
4,350 (150) 900 N/A N/A

Usage in the battles

This tank should be played as second line support or area denial vehicle, due to acceptable speed and accurate, potent gun, yet sluggish turret traverse even when fully upgraded. Avoid engagements at less than 500 meters, where the armour offers more protection against low-velocity guns and the 50 mm cannon retains its penetration well. Always try to use the terrain to the Panzer III's advantage, it has a very nice gun depression so the Panzer III will have no problem with attacking over hills and various obstacles while hiding the vulnerable hull.

At 2.0 BR, this tank does not see T-34 (1940), M4A1 (US/FR), Cromwell V, AMX-13 (FL-11), and other very potent and popular 3.3 tanks. Rather its most challenging opposition will be the 3.0 Churchill Mk I, the 2.3 B1 ter, the 3.0 3-inch Gun Carrier, and the 2.7 M3 Lee/Grant I (versions for US, UK, or RU). All will demand heavy use of APCR to deal with in frontal confrontations, and all but the M3 Lee clones demand APCR for even side shots.

Pros and cons

Pros:

  • Accurate and decently powerful gun
  • Great gun depression
  • Very high APCR shell velocity (over 1,000 m/s)
  • Good mobility
  • Armour is fairly decent- will protect the tank against 37mm guns at range and 20mm cannon at all ranges if angled properly

Cons:

  • Awful turret traverse speed
  • Flat armour with little slope
  • Low reverse speed

History

Development

The Panzerkampfwagen III medium tank or the Panzer III was developed in the 1930s. Starting in early 1934, Heinz Guderian set down some specifications for a new tank, which Army Weapons Department took up to design the tank to weigh no more than 24,000 kilograms with a top speed of 35 km per hour. This tank's role was to be the main tank of the German army and was expected to destroy opposing tanks, as opposed as a tank made to destroy anti-tank guns and opposing infantrymen, which the Panzer IV took up in.

Damlier-Benz, Krupp, MAN, and Rheinmetall produced prototypes meeting the specifications and the Damlier-Benz model was chosen after testing in 1936-1937. The Panzer III model used a leaf-spring suspension in its early models (Ausf. A - Ausf. D) before utilizing a six-wheeled torsion-bar suspension in the Ausf. E and beyond. The Panzer III had a crew of five people, the commander, gunner, loader, driver, and assistant driver. The best feature of the Panzer III during its introduction that is the most overlooked was the three-man turret, which was not as common at the time. This frees the commander to be able to effectively command the tank while maintaining situational awareness rather than be burdened by the role of a loader or gunner, improving the combat effectiveness of the tank. Despite this rather advanced design, the turret did not have a turret basket for the crew. It was a proven design and production began in May 1937. The total number of Panzer IIIs tanks constructed in its production life was 5,774 units (excluding StuG III variant).

Specifications

The Panzer III Ausf. A through C had 15 mm of armour on all sides with 10 mm on top and 5 mm on the bottom. This was quickly upgraded to 30 mm on front, side, and rear on the Ausf. D, E, F, and G models. The Panzer III Ausf. F featured a 50 mm KwK 38 cannon, an upgrade over the previous 37 mm KwK 36. The Panzer Ausf. F had a 300 PS Maybach HL 120 TRM engine that gave it a top speed of about 40 km/h (25 mph) with an operational range of 155 km (96 mi.).

Combat Usage

The Panzer III Ausf. F was first prompted by the German army concerns of their tank-killing tank being under-gunned during the French campaign, where the appearance of the French Char B1 and British Matilda tanks proved that their current arsenal was inadequate to counter these threats. Though it was initiated during the campaign, it was over before it could be fully implemented among the armoured forces. It wasn't until Operation Barbarossa, where the appearance of the Soviet T-34 and KV-1 tanks forced the Germans to take up better weapons for their anti-tank inventory. The solution was the 50 mm KwK 38, which helped the Panzer III be able to destroy these Soviet tanks with APCR rounds. Even though the newer Soviet tanks may put the Panzer III out of frontline duties, it still stayed as the more common Soviet T-26 and BT series light tanks were more easily destroyed by the Panzer III.

The German army continued to upgrade their Panzer III to keep them in service as long as possible. The Panzer III Ausf. H featured another 30 mm of armour applied to the original 30 mm of armour on the hull. The next significant upgrade was to the Panzer III Ausf. J, which featured a solid 50 mm of frontal and rear armour plating.

In-game description

"The Pz.Kpfw. III Ausf. F variant, produced from September 1939 to July 1940, had some minor differences from the Pz.Kpfw. III Ausf. E. Armored covers were installed over the air intakes used to cool the tank's steering mechanism and brakes. Also, a modified Maybach HL 120TRM engine was installed. Special angled screens were installed in front of the base of the turret to protect its rotation mechanism from being hit by a projectile and jamming. Some electrical equipment was also added, including positional lights on its edges, two lights on its tow hitches, and a Notek headlight on its left side.

Together, the Alkett, Daimler-Benz, FAMO, MAN and Henschel companies built 435 of these tanks. The experience of the Polish campaign convinced the troops of the need for tanks with more powerful weaponry than a short-barreled 37 mm gun. Therefore, in June 1940, the first 10 Ausf. F tanks were built, equipped with 50 mm 5 cm KwK38 L/42 guns, with a reworked gun mantlet and front section of the turret. The second round of the tank's modernization was conducted from 1942 to 1943, when the vehicles received long-barreled 5 cm KwK 39 L/60 guns.

Some variant Ausf.F tanks remained in service for quite some time. One of the last of the machines, operated by the 116th Panzer Division, was destroyed in Normandy in June 1944. Captured Pz.Kpfw. III Ausf. F tanks were actively used by the Red Army. Test results from the Kubinka firing ground made a good impression on Soviet military leadership. The Soviet Union recognized this tank as the best foreign tank in its class, as far as mobility, crew safety, and ease of operation were concerned."

Media

Skins and camouflages for the "Panzer III Ausf. F" from live.warthunder.com.

Sights

Read also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example,

  • reference to the series of the vehicles;
  • links to approximate analogues of other nations and research trees.

ETC.

Sources

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • other literature.


Germany medium tanks
Pz.III  Pz.III B · Pz.III E · Pz.III F · Pz.III J · Pz.III J1 · Pz.III J1 TD · Pz.III L · Pz.III M · Pz.III N
Pz.IV  Pz.IV C · Pz.IV E · Pz.IV F1 · Pz.IV F2 · Pz.IV G · Pz.IV H · Pz.IV J · Pz.Bef.Wg.IV J
Pz.V  VK 3002 (M) · Panther A · Panther D · Panther F · Panther G · Ersatz M10 · Panther II
M48 upgrades  M48A2 G A2 · M48 Super
Leopard 1  Leopard I · Leopard A1A1 · Leopard A1A1 (L/44) · Leopard 1A5 · C2A1 · Turm III
Leopard 2  PT-16/T14 mod. · Leopard 2K · Leopard 2AV
  Leopard 2A4 · Leopard 2 (PzBtl 123) · Leopard 2 PL · Leopard 2A5 · Leopard 2 PSO · Leopard 2A6 · Leopard 2A7V
Trophies  ▀M4 748 (a) · ▀T 34 747 (r)
Other  Nb.Fz. · KPz-70
USA  mKPz M47 G · M48A2 C
USSR  ◊T-72M1