Difference between revisions of "Pz.III E"

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== General info ==
 
== General info ==
 
=== Survivability and armour ===
 
=== Survivability and armour ===
''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpfull for survival in combat?''
+
The crew of the Pz. III E is well-spaced out, enabling survival of a frontal pen or two by typical low tier cannons. Compared to the [[Pz.III B]], the frontal armor protection is roughly doubled, to 30-35mm on the turret face and 30mm on the upper & lower front plates. The turret has some overlapping plates for up to 65mm of protection on some areas, sometimes saving you from otherwise guaranteed knockout. The sides are also 30mm thick while the rear is 20mm sloped, making it totally immune to tank-mounted .50cal machine guns.
 
 
''If necessary use a visual template to indicate the most secure and weak zones of the armour.''
 
  
 
=== Mobility ===
 
=== Mobility ===
''Write about the mobility of the ground vehicle. Estimate the specific power and maneuverability as well as the maximum speed forward and backward.''
+
Top speed improves significantly over the Pz. III B, at 71kph forward and 12kph reverse. Power/Weight is similar, 29.3hp/ton in AB & 15.38hp/ton for RB/SB. Maneuverability is similar to its predecessor.
  
 
== Armaments ==
 
== Armaments ==
 
=== Main armament ===
 
=== Main armament ===
''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibilty of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.''
+
''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibilty of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.''  
  
=== Additional armament ===
+
The Pz. III E has the same main gun as its predecessor, the 37mm KwK36. Ammunition is the same - PzGr. APHE with 46mm pen and 13g explosive mass as stock, with 91mm pen PzGr.40 APCR as an unlock.
''Some tanks are armed with several guns in one or more turrets. Evaluate the additional weaponry and give advice on its use. Describe the ammunition available for additional weaponry. Give advice on how to use them and how to fill the ammunition storage. If there is no additional weaponry remove this subsection.''
 
  
 
=== Machine guns ===
 
=== Machine guns ===
''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft, but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.''
+
Like its predecessor, the Pz. III E has two coaxial 7.92mm MG34 machine guns that easily shred lightly armored flak trucks seen commonly at low tiers. Slow turret traverse makes it generally useless vs aircraft, however.
  
 
== Usage in the battles ==
 
== Usage in the battles ==
Line 27: Line 24:
  
 
=== Pros and cons ===
 
=== Pros and cons ===
''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Do not use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".''
+
The Pz. III E still has the "average" flavor of its predecessor, but is able to rely on its armor a little more than before. However, the higher BR of 1.7 means it runs into much nastier opposition. The B1 ter at 2.3 is just about unpennable from any side even with the APCR shell, the Matilda Mk II at 2.7 is slightly easier to pen but has a gun strong enough to annihilate you at a mere glance. The M5A1 at 2.3 runs circles around you with a better gun than you.  
  
 
'''Pros:'''
 
'''Pros:'''
 +
 +
* Gun is average for the tier
 +
* APHE postpen helps securing kills quickly considering its other downsides
 +
* High-pen APCR for tier helps immensely with uptiers
 +
* Significantly improved mobility over Pz. III B.
 +
* Totally immune against .50cal machine gun fire from other tanks
 +
 
*
 
*
  
 
'''Cons:'''
 
'''Cons:'''
 +
 +
* Slow turret traverse for tier of only 5.1 degrees/s makes it not well-suited to close-range combat
 +
* Stock shell not suited to killing many opponents, even some at its same BR
 +
* APCR postpen is generally inadequate yet you are forced to use it more often than not
 +
* Easily crippled or knocked out from above by aircraft-mounted .50cals.
 +
 
*
 
*
  
Line 43: Line 53:
 
== Read also ==
 
== Read also ==
 
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example,''
 
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example,''
 +
 
* ''reference to the series of the vehicles;''
 
* ''reference to the series of the vehicles;''
 
* ''links to approximate analogues of other nations and research trees.''
 
* ''links to approximate analogues of other nations and research trees.''
 +
 
''ETC.''
 
''ETC.''
  
 
== Sources ==
 
== Sources ==
 
''Paste links to sources and external resources, such as:''
 
''Paste links to sources and external resources, such as:''
 +
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
 
* ''other literature.''
 
* ''other literature.''

Revision as of 19:03, 14 May 2019

RANK 4 FRANCE
Somua SM PACK
Pz.III E
germ_pzkpfw_iii_ausf_e.png
Pz.III E
AB RB SB
1.0 1.0 1.0
Class:
Research:Free
Purchase:Free
Show in game

Description

In the description, the first part needs to be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert the screenshot of the vehicle. If the novice player does not remember the vehicle by name, they will immediately understand what kind of vehicle it is talking about.

General info

Survivability and armour

The crew of the Pz. III E is well-spaced out, enabling survival of a frontal pen or two by typical low tier cannons. Compared to the Pz.III B, the frontal armor protection is roughly doubled, to 30-35mm on the turret face and 30mm on the upper & lower front plates. The turret has some overlapping plates for up to 65mm of protection on some areas, sometimes saving you from otherwise guaranteed knockout. The sides are also 30mm thick while the rear is 20mm sloped, making it totally immune to tank-mounted .50cal machine guns.

Mobility

Top speed improves significantly over the Pz. III B, at 71kph forward and 12kph reverse. Power/Weight is similar, 29.3hp/ton in AB & 15.38hp/ton for RB/SB. Maneuverability is similar to its predecessor.

Armaments

Main armament

Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibilty of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: {{main|Name of the weapon}}. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.

The Pz. III E has the same main gun as its predecessor, the 37mm KwK36. Ammunition is the same - PzGr. APHE with 46mm pen and 13g explosive mass as stock, with 91mm pen PzGr.40 APCR as an unlock.

Machine guns

Like its predecessor, the Pz. III E has two coaxial 7.92mm MG34 machine guns that easily shred lightly armored flak trucks seen commonly at low tiers. Slow turret traverse makes it generally useless vs aircraft, however.

Usage in the battles

Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).

Pros and cons

The Pz. III E still has the "average" flavor of its predecessor, but is able to rely on its armor a little more than before. However, the higher BR of 1.7 means it runs into much nastier opposition. The B1 ter at 2.3 is just about unpennable from any side even with the APCR shell, the Matilda Mk II at 2.7 is slightly easier to pen but has a gun strong enough to annihilate you at a mere glance. The M5A1 at 2.3 runs circles around you with a better gun than you.

Pros:

  • Gun is average for the tier
  • APHE postpen helps securing kills quickly considering its other downsides
  • High-pen APCR for tier helps immensely with uptiers
  • Significantly improved mobility over Pz. III B.
  • Totally immune against .50cal machine gun fire from other tanks

Cons:

  • Slow turret traverse for tier of only 5.1 degrees/s makes it not well-suited to close-range combat
  • Stock shell not suited to killing many opponents, even some at its same BR
  • APCR postpen is generally inadequate yet you are forced to use it more often than not
  • Easily crippled or knocked out from above by aircraft-mounted .50cals.

History

Describe the history of the creation and combat usage of the ground vehicle in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/historical reference" (example: https://wiki.warthunder.com/Name-vehicles/historical reference) and add a link to it here using the main template. Be sure to include links to sources at the end of the article.

Media

An excellent addition to the article will be video guides, as well as screenshots from the game and photos.

Read also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example,

  • reference to the series of the vehicles;
  • links to approximate analogues of other nations and research trees.

ETC.

Sources

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • other literature.