Pr. 123K (A-11)

From War Thunder Wiki
Revision as of 19:22, 24 February 2021 by Bonisducks (talk | contribs) (Usage in battles)

Jump to: navigation, search
Rank 4 Japan
IJN Mikuma Pack
Pr. 123K (A-11)
ussr_pr_123k_hydrofoils.png
GarageImage Pr. 123K (A-11).jpg
Pr. 123K (A-11)
Purchase:1 000 Specs-Card-Eagle.png
Show in game

Description

The Project 123K (A-11) is a premium rank II Soviet motor torpedo boat with a battle rating of 2.3 (AB/RB/SB). It was introduced in Update 1.83 "Masters of the Sea" as part of the fleet release into open beta test.

General info

Survivability and armour

Armourfront / side / back
Hull4 mm (steel)
Superstructure4 mm (steel)
Number of section3
Displacement23 t
Crew7 people

This boat has no armour, and relies upon small size and fast speed for survival. Turning away after dropping torpedoes and hiding behind smoke should be standard tactics.

Mobility

Speedforward / back
AB135 / 46 km/h
RB96 / 33 km/h

The Pr 123K (A-11) is the fastest boat in the game - getting to 135/136kph in Arcade Battles. This makes it very useful for capturing zones that are some distance from the main battle area.

The vessel loses a lot of speed when making anything more than minimal turns, like all hydrofoils. However it has very good acceleration, allowing sharp turns to be a normal part of your tactics.

Mobility Characteristics
Game Mode Upgrade Status Maximum Speed (km/h) Turn Time (s) Turn Radius (m)
Forward Reverse
AB Stock ___ ___
Upgraded 135 46
RB/SB Stock ___ ___
Upgraded 96 33

Modifications and economy

Repair cost
AB960 Sl icon.png
RB830 Sl icon.png
Crew training2 300 Sl icon.png
Experts15 000 Sl icon.png
Aces130 Ge icon.png
Research Aces320 000 Rp icon.png
Reward for battleAB / RB / SB
Talisman.png 2 × 30 / 50 / 50 % Sl icon.png
Talisman.png 2 × 112 / 112 / 112 % Rp icon.png
Modifications
Seakeeping Unsinkability Firepower
Mods new ship hull.png
Dry-Docking
Mods new ship rudder.png
Rudder Replacement
Mods new ship screw.png
Propeller Replacement
Mods new ship engine.png
Engine Maintenance
Mods ship tool kit.png
Tool Set
Mods manual ship extinguisher.png
Fire Protection System
Mods engine smoke screen system.png
Smokescreen
Mods new ship pumps.png
New Pumps
Mods tank ammo.png
14mm_ussr_KPVT_HEI_ammo_pack
Mods tank ammo.png
14mm_ussr_KPVT_API_ammo_pack
Mods new main caliber turrets.png
Primary Armament Targeting
Mods depth charge.png
Depth Charges
Mods ship art support.png
Artillery Support
Mods torpedo.png
Torpedo Mode

Armament

Primary armament

Turret2 x 14.5 mm KPV machine gun
Ammunition3000 rounds
Belt capacity50 rounds
Fire rate600 shots/min
Vertical guidance-20° / 70°
Main article: KPVT (14.5 mm)

The Pr. 123K has dual 14.5 mm KPVT machine guns mounted at the stern, giving a very wide angle of fire excluding a relatively small angle either side of straight ahead..

However the KPV is a very powerful gun, and with API ammunition it can do considerable internal and crew damage, destroying any other small boat in the game with 2-3 reloads, and even significantly reducing the crew of much larger vessels such as destroyers. Effective use of the guns requires good understanding of lead and aiming offsets for speed and angle - opponents will often not adequately compensate for your speed, while you can be causing damage at ranges up to 1.5 km

Additional armament

Setup 12 x 450 mm wet-heating 45-36NU torpedo
Setup 24 x BB-1 depth charge
Setup 32 x 450 mm wet-heating 45-36NU torpedo
4 x BB-1 depth charge

The Pr. 123bis carries two 450 mm wet-heating 45-36NU torpedoes. They have a range of 3 km at a speed of 78 km/h or a range of 6 km at 73 km/h with the Torpedo Mode module installed. They are placed at the bow of the boat and fired out at the same speed the boat is already travelling at.

Usage in battles

The Pr. 123K (A-11), as a premium variant of the Pr. 123K "Komsomolets", is relatively under-armed with two machine guns placed in a position that forces you to expose your side to shoot. However, this armament is still enough to do plenty of damage, which can be combined with the ship's excellent mobility to make use of ambush / hit-and-run tactics.

The Pr. 123K does best in base-capturing abilities as it can easily reach bases before most other boats. Thus, at the start of each game, you should rush straight for the bases. After the bases are captured, you can move into ambush tactics, as the Pr. 123K has relatively weak survivability and will be shredded in any brawls. Thus, you have to play very carefully, and always stay at speed, or you will get picked off very quickly by gun boats with large guns. You should be the person to capture points for your team, and stay a nuisance for the enemies.

Against smaller vessels such as MTBs, the two 14.5 mm machine guns are usually more than enough. However, note that these guns will bob considerably when travelling at high speeds making aiming extremely difficult. Thus, ambush tactics are important - the boat who shoots first will almost always win the engagement. You should try to ambush other MTBs who are already distracted in order to maximise your ship's survivability. Against larger destroyers, the Pr. 123 gets two large torpedoes which are usually enough to one-shot anything up to the size of a destroyer - make use of these torpedoes to get rid of larger vessels such as early destroyers.

Pros and cons

Pros:

  • Extremely mobile with a high maximum speed and good mobility
    • Very small silhouette which can be combined with the ship's great mobility to make it almost untouchable at longer ranges
  • Two 14.5 mm machine guns pack more punch than expected
  • Gets access to two torpedoes to destroy ships that the guns cannot take care of
    • Torpedoes fire forward at speed

Cons:

  • Extremely weak survivability even for a motor torpedo boat, with just seven crew members
    • Hull is made of wood and is extremely prone to fires
  • Only a single machine gun turret which cannot fire directly forward due to its positioning
  • Only two torpedoes compared two four on many comparable MTBs, which can only fire forward

History

Describe the history of the creation and combat usage of the ship in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the ship and adding a block "/History" (example: https://wiki.warthunder.com/(Ship-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />. This section may also include the ship's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===, also if applicable).

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

Links to articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the ship;
  • links to approximate analogues of other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • encyclopedia page on the ship;
  • other literature.


USSR boats
Motor torpedo boats  D-3 · G-5 · G-5 TKA 106 · Pr. 123bis · Pr. 123K (A-11) · Pr. 123K "Komsomolets" · Pr.183
Motor gun boats  G-5 (ShVAK) · MO-4 · OD-200 · Ya-5M
Motor torpedo gun boats  Pr. 206 · Pr. 206M · MPK pr. 12412
Gunboats  Groza
Armoured gun boats  BMO · MBK-161 (1943) · MBK-161 (1944) · MBK pr.186 · MBK pr.186 (MK 85) · Pr.1124 (1940) · Pr.1124 (1945) · Pr.1124 MLRS
  Pr.191 · Pr.191M · Pr. 1204 · Pr. 1204 late

USSR premium ships
Motor torpedo boats  G-5 (ShVAK) · Pr. 123K (A-11)
Motor gun boats  G-5 TKA 106 · Ya-5M
Armoured gun boats  MBK-161 (1943) · MBK pr.186 (MK 85) · Pr.1124 MLRS · Pr. 1204
Sub-chasers  MPK Pr.122bis
Frigates  Pr.50 «Rosomacha»
Destroyers  Kerch · Leningrad (leader) · Pr. 7U Stroyny · Pr. 41 Neustrashimy
Light cruisers  Zheleznyakov