Poltava

From War Thunder Wiki
Revision as of 22:36, 1 March 2023 by DnaGonite (talk | contribs) (Ammunition: Converted to transclusion)

Jump to: navigation, search
Rank VI USSR | Premium | Golden Eagles
Su-25K Pack
ussr_battleship_poltava.png
GarageImage Poltava.jpg
Poltava
AB RB SB
6.7 6.7 6.7
Class:
Research:230 000 Specs-Card-Exp.png
Purchase:640 000 Specs-Card-Lion.png
Show in game

Description

The Sevastopol-class, Poltava, 1914 is a rank V Soviet battleship with a battle rating of 6.7 (AB/RB/SB). It was introduced in Update "New Power". It was the second ship of the Sevastopol-class dreadnoughts. Unlike her sister ship Parizhskaya kommuna, she did not undergo refit and did not serve in World War II.

General info

Survivability and armour

Armourfront / side / back
Citadel50 / 225 / 38 mm
Main fire tower203 / 203 / 305 mm
Hull25 mm (steel)
Superstructure16 mm (steel)
Number of section9
Displacement23 300 t
Crew1 125 people

Poltava's main armour belt is 225 mm thick and protects the ship along the entire length between turret n°1 and n°4 and also part of the ship under the waterline. Casemates are protected by 125 mm of armour, although these are vulnerable to overpressure and cause significant crew loss when damaged. The deck is 38 mm thick and vulnerable against long range fire from certain ships such as Helena or Brooklyn due to their high angle of fire. Another layer of protection that protects machinery and magazines of turret n°2 and 3 consist of coal bunkers that add another significant protection. The other two magazines are protected by being very low under the waterline, making them very hard to hit and explode. Crew complement consists of 1,125 sailors, which is on par with contemporary battleships and less than more modern heavy cruisers, battlecruisers and battleships.

Mobility

Speedforward / back
AB50 / 25 km/h
RB43 / 22 km/h

Poltava, just like her contemporary Imperatritsa Mariya, is powered by coal-fueled engines which unfortunately do not produce enough power for the ship to be somewhat manoeuvrable. It takes a lot of time to reach top speed, rudder takes time to change direction of the ship aswell, but after reaching full tilt, the ship itself manoeuvres well. The maximum reverse speed of 22 km/h can be reached in approximately 25 seconds, while forward maximum speed of 43 km/h can be reached in approximately 40 seconds.

Mobility Characteristics
Game Mode Upgrade Status Maximum Speed (km/h) Turn Time (s) Turn Radius (m)
Forward Reverse
AB Stock ___ ___
Upgraded 50 25
RB/SB Stock ___ ___
Upgraded 43 22

Modifications and economy

Repair costBasic → Reference
AB25 051 → 31 539 Sl icon.png
RB30 816 → 38 797 Sl icon.png
Total cost of modifications218 500 Rp icon.png
338 000 Sl icon.png
Talisman cost2 100 Ge icon.png
Crew training185 000 Sl icon.png
Experts640 000 Sl icon.png
Aces1 700 Ge icon.png
Research Aces720 000 Rp icon.png
Reward for battleAB / RB / SB
450 / 600 / 100 % Sl icon.png
196 / 196 / 196 % Rp icon.png
Modifications
Seakeeping Unsinkability Firepower
Mods new ship hull.png
Dry-Docking
Research:
8 700 Rp icon.png
Cost:
13 000 Sl icon.png
240 Ge icon.png
Mods new ship rudder.png
Rudder Replacement
Research:
12 000 Rp icon.png
Cost:
19 000 Sl icon.png
330 Ge icon.png
Mods new ship screw.png
Propeller Replacement
Research:
11 000 Rp icon.png
Cost:
17 000 Sl icon.png
300 Ge icon.png
Mods new ship engine.png
Engine Maintenance
Research:
18 000 Rp icon.png
Cost:
28 000 Sl icon.png
490 Ge icon.png
Mods ship damage control crew.png
Damage Control Division
Research:
8 700 Rp icon.png
Cost:
13 000 Sl icon.png
240 Ge icon.png
Mods ship fire control crew.png
Fire Division
Research:
12 000 Rp icon.png
Cost:
19 000 Sl icon.png
330 Ge icon.png
Mods ship anti fragmentation protection.png
Shrapnel Protection
Research:
11 000 Rp icon.png
Cost:
17 000 Sl icon.png
300 Ge icon.png
Mods ship venting.png
Ventilation
Research:
11 000 Rp icon.png
Cost:
17 000 Sl icon.png
300 Ge icon.png
Mods new ship pumps.png
New Pumps
Research:
18 000 Rp icon.png
Cost:
28 000 Sl icon.png
490 Ge icon.png
Mods ship ammo wetting.png
Ammo Wetting
Research:
18 000 Rp icon.png
Cost:
28 000 Sl icon.png
490 Ge icon.png
Mods new aa caliber turrets.png
Anti-Air Armament Targeting
Research:
8 700 Rp icon.png
Cost:
13 000 Sl icon.png
240 Ge icon.png
Mods tank ammo.png
305mm_ussr_52_obr1907_navy_ap_ammo_pack
Research:
8 700 Rp icon.png
Cost:
13 000 Sl icon.png
240 Ge icon.png
Mods tank ammo.png
120mm_ussr_obr1911_sap_ammo_pack
Research:
8 700 Rp icon.png
Cost:
13 000 Sl icon.png
240 Ge icon.png
Mods new aux caliber turrets.png
Auxiliary Armament Targeting
Research:
12 000 Rp icon.png
Cost:
19 000 Sl icon.png
330 Ge icon.png
Mods tank ammo.png
305mm_ussr_52_obr1907_navy_sap_ammo_pack
Research:
12 000 Rp icon.png
Cost:
19 000 Sl icon.png
330 Ge icon.png
Mods new main caliber turrets.png
Primary Armament Targeting
Research:
11 000 Rp icon.png
Cost:
17 000 Sl icon.png
300 Ge icon.png
Mods ship rangefinder.png
Improved Rangefinder
Research:
11 000 Rp icon.png
Cost:
17 000 Sl icon.png
300 Ge icon.png
Mods torpedo.png
Torpedo Mode
Research:
18 000 Rp icon.png
Cost:
28 000 Sl icon.png
490 Ge icon.png

As with all ships, it is recommended to prioritize the research of Tool Set, Fire Protection System, and SAP and AP shells for main guns, and then SAP shell for secondaries.

Armament

Primary armament

4 х Turret3 x 12-inch/52 pattern 1907 cannon
Ammunition300 rounds
Vertical guidance-5° / 25°

The Poltava is equipped with twelve 12-inch/52 pattern 1907 cannons in four turrets in triple mounts. The Poltava's rate of fire is slightly worse at 1.8 rounds per minute, compared to 2.2 rounds per minute found on the Parizhskaya kommuna. The cannons can use three types of shells: HE, APCBC and SAPCBC. Unlike the Parizhskaya kommuna, the Poltava does not have access to the better Pattern 1928 HE shell.

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
1,000 m 2,500 m 5,000 m 7,500 m 10,000 m 15,000 m
HE patt.1911 HE 71 71 71 71 71 71
AP patt.1911 APCBC 522 471 398 340 295 238
SAP patt.1911 SAPCBC 395 356 301 257 223 180
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
mass (kg)
Fuse delay
(s)
Fuse sensitivity
(mm)
Explosive mass
(TNT equivalent) (kg)
Ricochet
0% 50% 100%
HE patt.1911 HE 762 470.9 0 0.1 47.48 79° 80° 81°
AP patt.1911 APCBC 762 470.9 0.05 17 12.96 48° 63° 71°
SAP patt.1911 SAPCBC 762 470.9 0.05 17 55.2 48° 63° 71°

Secondary armament

16 х Turret120 mm/50 pattern 1905 cannon
Ammunition250 rounds

Poltava's secondary armament suite consist of sixteen 120 mm guns in casemates with eight on each side of the hull. These guns are good as a filler of gunfire between reloads of main guns, although due to even lower muzzle velocity than the 305 mm guns, these are slightly harder to hit with at distance. The SAP shell is also quite weak, so it is advised to use HE to cause fire on the enemy ship.

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
1,000 m 2,500 m 5,000 m 7,500 m 10,000 m 15,000 m
Patt.1911 HE HE 35 35 35 35 35 35
Patt.1911 SAP SAP 143 125 100 81 67 52
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
mass (kg)
Fuse delay
(s)
Fuse sensitivity
(mm)
Explosive mass
(TNT equivalent) (kg)
Ricochet
0% 50% 100%
Patt.1911 HE HE 732 29 0 0.1 3.16 79° 80° 81°
Patt.1911 SAP SAP 792 28.97 0.035 5 3.73 47° 60° 65°

Anti-aircraft armament

2 х Turret75 mm/50 Canet patt.1892 cannon
Ammunition250 rounds
Turret3 pdr QF Hotchkiss cannon
Ammunition300 rounds

Poltava comes equipped with 3 anti-aircraft cannons, namely two 75 mm Canet pattern 1892 guns mounted on roof of turret n°4 while single 3-pounder Hotchkiss gun is mounted on the roof of turret n°1. As these guns are very obsolete, their rate of fire is extremely low and they also are low in number, making them extremely ineffective as protection against any aerial threat. Relying on other ships with much stronger AA suite is advised.

Additional armament

Setup 112 x 450 mm wet-heater torpedo pattern 1912
Main article: Pattern 1912 (450 mm)

The Poltava has access to twelve Pattern 1912 torpedoes. Unfortunately their range without torpedo mode installed is only 2 km so their usage is limited. With a base speed of 80 km/h and small warhead of 100 kg TNTe, they are not very impressive. Installing torpedo mode extends their range to 6 km but decreases their speed in return to 52 km/h. It is advised to remove the torpedoes as they are very weak and dangerous since the torpedo tube can be hit and torpedo explode.

Usage in battles

Poltava excels at long range engagements where its 305 mm guns can be utilized to their full potential while still being at a distance so its armour will still matter. Poltava's SAP shell is one of the most potent rounds at top tier so it should be the main round you use. One of the flaws that does not allow for quick switching of targets is the long reload time and the slow turret traverse speed forcing sometimes the player to move the entire ship to aim faster. It is also advised to stay within range of your team's light and heavy cruisers to gain protection from enemy planes as Poltava does not posses adequate AA protection. Captain of Poltava should prioritize engaging USS 6-inch gun equipped cruisers as their high rate of fire allows for constant rain of shells causing fire and inability to repair your vessel. Battleships should be next top priority afterwards.

Pros and cons

Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".

Pros:

  • Powerful main guns with potent SAP shell
  • Overall sufficient protection without any major flaw like unprotected magazines
  • Quite high crew complement

Cons:

  • Inadequate anti-aircraft protection
  • Casemates vulnerable to overpressure
  • Long reload paired with slow turret traverse speed
  • Subpar mobility

History

Describe the history of the creation and combat usage of the ship in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the ship and adding a block "/History" (example: https://wiki.warthunder.com/(Ship-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />. This section may also include the ship's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===, also if applicable).

Media

Skins

See also

Links to articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the ship;
  • links to approximate analogues of other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • other literature.


Admiralty Shipyards (Адмиралтейские верфи)
Light Cruisers 
Project 68  Zheleznyakov
Pr.68-bis-ZiF  Shcherbakov
Battlecruisers 
Project 69  Kronshtadt
Battleships 
Sevastopol-class  Poltava

USSR battleships
  Imperial Russia
Sevastopol-class  Marat* · Parizhskaya Kommuna** · Poltava
Imperatritsa Mariya-class  Imperatritsa Mariya
  * Laid down as Petropavlovsk; renamed and remodeled by the USSR
** Laid down as Sevastopol; renamed and remodeled by the USSR
Trophies  Italy
Conte di Cavour-class  Novorossiysk*
  * Laid down as RN Giulio Cesare for the Regia Marina