Difference between revisions of "Panther II"

From War Thunder Wiki
Jump to: navigation, search
(Updated format)
 
(33 intermediate revisions by 16 users not shown)
Line 1: Line 1:
{{Specs-Card|code=germ_panther_II}}
 
 
{{About
 
{{About
 
| about = German medium tank '''{{PAGENAME}}'''
 
| about = German medium tank '''{{PAGENAME}}'''
|other
+
| other
|usage-1 = other tanks of the family
+
| usage-1 = other tanks of the family
|link-1 = Panther tank (Family)
+
| link-1 = Panther tank (Family)
|usage-2 = other uses
+
| usage-2 = other uses
|link-2 = Panther (Disambiguation)
+
| link-2 = Panther (Disambiguation)
 +
}}
 +
{{Specs-Card
 +
|code=germ_panther_II
 +
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}
 
}}
 
}}
  
 
== Description ==
 
== Description ==
<!--''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.''-->
+
<!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
[[File:GarageImage {{PAGENAME}}.jpg|420px|thumb|left]]
+
The '''{{Specs|name}}''' is a rank {{Specs|rank}} German medium tank {{Battle-rating}}. It was introduced during the Closed Beta Test for Ground Forces before [[Update 1.41]] as a main tree vehicle, however, as of [[Update 1.91 "Night Vision"]] it was shifted to become a gift vehicle for players who previously owned it.
{{break}}
 
The '''{{Specs|name}}''' is a Rank {{Specs|rank}} German medium tank {{Battle-rating}}. It was introduced during the Closed Beta Test for Ground Forces before [[Update 1.41]].
 
  
 
== General info ==
 
== General info ==
 
=== Survivability and armour ===
 
=== Survivability and armour ===
''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat?''
+
{{Specs-Tank-Armour}}
 +
<!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' -->
 +
 
 +
* Rolled homogeneous armour
 +
* Cast homogeneous armour (Gun mantlet, Cupola)
 +
 
 +
{| class="wikitable"
 +
!Armour
 +
!Front(Slope angle)
 +
!Sides(Slope angle)
 +
!Rear(Slope angle)
 +
!Roof
 +
|-
 +
|Hull
 +
|100 mm(55-56°) ''Front plate''
 +
60 mm(50°) ''Lower glacis''
 +
|60 mm(30°) ''Top''
 +
60 mm(0°) ''Bottom''
 +
|40 mm(29-33°)
 +
|30 mm
 +
|-
 +
|Turret
 +
|120 mm(20-21°)''Turret front''
 +
300 mm ''Gun Mantlet''
 +
|60 mm(25)
 +
|60 mm(25°)
 +
|30 mm
 +
|-
 +
!Armour
 +
!Sides
 +
!Roof
 +
|
 +
|
 +
|-
 +
|Cupola
 +
|100 mm
 +
|30 mm
 +
|
 +
|
 +
|}
 +
 
 +
* Part of the hull's sides are added with 5 mm plating as additional protection against explosive warhead
 +
* Tracks are 20 mm thick
 +
* Each wheel is 20 mm thick
 +
* Part of the hull is covered by tracks, adding additional 20 mm of armour
 +
* Gun barrel is 20 mm thick
  
''If necessary use a visual template to indicate the most secure and weak zones of the armour.''
+
The armour on this variant is the same as the armour on the [[Panther F]]. Although sufficient to protect against most small-calibre guns, it won't hold up when facing higher calibre guns such as the [[M3 (90 mm)]], [[D-25T (122 mm)]] and [[20pdr OQF Mk.I (84 mm)]] that it will likely meet at its rank. The best tactic to survive is to not get hit by an enemy attacker, as the crew is quite cramped and will typically be disabled with one well-placed shot.
  
 
=== Mobility ===
 
=== Mobility ===
''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.''
+
{{Specs-Tank-Mobility}}
 +
<!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' -->
 +
 
 +
{{tankMobility|abMinHp= 1395|rbMinHp= 796|<!--AoAweight=(optional) -->}}
 +
 
 +
As with all Panthers, this tank has excellent mobility both on and off road. One notable difference between the {{PAGENAME}} and the other Panthers is its reverse speed. Comparing to a max -4 km/h reverse speed on the rest of the Panthers, the Panther II provides a -12 km/h reverse speed, which can help a lot in battles.
 +
 
 +
=== Modifications and economy ===
 +
{{Specs-Economy}}
  
 
== Armaments ==
 
== Armaments ==
 +
{{Specs-Tank-Armaments}}
 
=== Main armament ===
 
=== Main armament ===
''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.''
+
{{Specs-Tank-Weapon|1}}
 +
<!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' -->
 +
{{main|KwK43 (88 mm)}}
 +
 
 +
The Panther II boasts the excellent 88 mm KwK 43 with its notably punchy PzGr 39/43 shell, with a reload speed comparable to that of the [[Tiger II (P)|Tiger II]]. Thus, it represents a threat for every tank on the battlefield, even at long ranges. Its rather poor gun handling, however (7.1°/s turret rotation on a stock tank with a level 1 crew) means close-quarters engagements and particularly urban combat should be avoided if possible. This can be somewhat remedied by its ability to neutral steer to acquire a firing solution faster. The optimal ammo loadout is 15 rounds, since it eliminates the ammo racks at the sides of the hull, while still providing a decent quantity of ammunition. It is not recommended to load anything other than PzGr 39/43 shells since it can readily hull break most opponents that have such a feature and it provides consistent ballistic characteristics, while still maintaining a fairly good penetration against sloped armour.
 +
 
 +
{| class="wikitable" style="text-align:center" width="100%"
 +
|-
 +
! colspan="5" | [[KwK43 (88 mm)|88 mm KwK43]] || colspan="5" | Turret rotation speed (°/s) || colspan="4" | Reloading rate (seconds)
 +
|-
 +
! Mode !! Capacity !! Vertical !! Horizontal !! Stabilizer
 +
! Stock !! Upgraded !! Full !! Expert !! Aced
 +
! Stock !! Full !! Expert !! Aced
 +
|-
 +
! ''Arcade''
 +
| rowspan="2" | 50 || rowspan="2" | -8°/+15° || rowspan="2" | ±180° || rowspan="2" | N/A || 11.4 || 15.7 || __._ || __._ || __._ || rowspan="2" | 11.1 || rowspan="2" | __.__ || rowspan="2" | __.__ || rowspan="2" | 8.5
 +
|-
 +
! ''Realistic''
 +
| 7.1 || 8.4 || __._ || __._ || 12.0
 +
|-
 +
|}
 +
 
 +
==== Ammunition ====
 +
{| class="wikitable sortable" style="text-align:center" width="100%"
 +
! colspan="8" | Penetration statistics
 +
|-
 +
! rowspan="2" data-sort-type="text" | Ammunition
 +
! rowspan="2" | Type of<br>warhead
 +
! colspan="6" | '''Penetration @ 0° Angle of Attack (mm)'''
 +
|-
 +
! 10 m !! 100 m !! 500 m !! 1,000 m !! 1,500 m !! 2,000 m
 +
|-
 +
| Hl.Gr 39 || HEAT || 110 || 110 || 110 || 110 || 110 || 110
 +
|-
 +
| PzGr 39/43 || APCBC || 237 || 234 || 222 || 207 || 194 || 181
 +
|-
 +
| PzGr 40/43 || APCR || 279 || 273 || 252 || 227 || 205 || 185
 +
|-
 +
| Sprgr.43 || HE || 14 || 14 || 14 || 14 || 14 || 14
 +
|-
 +
|}
 +
{| class="wikitable sortable" style="text-align:center" width="100%"
 +
! colspan="11" | Shell details
 +
|-
 +
! rowspan="2" data-sort-type="text" | Ammunition
 +
! rowspan="2" | Type of<br>warhead
 +
! rowspan="2" | Velocity<br>(m/s)
 +
! rowspan="2" | Projectile<br>Mass (kg)
 +
! rowspan="2" | Fuse delay<br>(m)
 +
! rowspan="2" | Fuse sensitivity<br>(mm)
 +
! rowspan="2" | Explosive Mass<br>(TNT equivalent) (g)
 +
! rowspan="2" | Normalisation at 30°<br>from horizontal
 +
! colspan="3" | Ricochet
 +
|-
 +
! 0% !! 50% !! 100%
 +
|-
 +
| Hl.Gr 39 || HEAT || 600 || 7.64 || N/A || 0.3 || 1,098 || +0.0° || 62° || 69° || 73°
 +
|-
 +
| PzGr 39/43 || APCBC || 1,000 || 10.16 || 1.2 || 14.0 || 108.8 || +4.0° || 48° || 63° || 71°
 +
|-
 +
| PzGr 40/43 || APCR || 1,130 || 7.3 || N/A || N/A || N/A || +1.5° || 66° || 70° || 72°
 +
|-
 +
| Sprgr.43 || HE || 820 || 9.4 || 0.1 || 0.5 || 1,000 || +0.0° || 79° || 80° || 81°
 +
|-
 +
|}
 +
 
 +
==== [[Ammo racks]] ====
 +
[[File:Ammoracks_{{PAGENAME}}.jpg|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]]
 +
{| class="wikitable" style="text-align:center"
 +
|-
 +
! Full<br>ammo
 +
! 1st<br>rack empty
 +
! 2nd<br>rack empty
 +
! 3rd<br>rack empty
 +
! 4th<br>rack empty
 +
! 5th<br>rack empty
 +
! 6th<br>rack empty
 +
! 7th<br>rack empty
 +
! Visual<br>discrepancy
 +
|-
 +
| '''50''' || 42&nbsp;''(+8)'' || 34&nbsp;''(+16)'' || 26&nbsp;''(+24)'' || 18&nbsp;''(+32)'' || 11&nbsp;''(+39)'' || 5&nbsp;''(+45)'' || 1&nbsp;''(+49)'' || No
 +
|-
 +
|}
 +
 
 +
Note: Racks 6 & 7 are ready-racks.
  
=== Additional armament ===
+
==== [[Optics]] ====
''Some tanks are armed with several guns in one or more turrets. Evaluate the additional weaponry and give advice on its use. Describe the ammunition available for additional weaponry. Give advice on how to use them and how to fill the ammunition storage. If there is no additional weaponry remove this subsection.''
+
{| class="wikitable" style="text-align:center"
 +
! colspan="3" | {{PAGENAME}} Optics
 +
|-
 +
!
 +
! Default magnification
 +
! Maximum magnification
 +
|-
 +
! Main Gun optics
 +
| X2.5 || X6.0
 +
|-
 +
! Comparable optics
 +
| colspan="2" | ___
 +
|-
 +
|}
  
 
=== Machine guns ===
 
=== Machine guns ===
''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.''
+
{{Specs-Tank-Weapon|2}}
 +
<!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' -->
 +
{{main|MG34 (7.92 mm)}}
 +
 
 +
The Panther II's coaxial 7.92 mm MG 34 is rather anaemic, and thus, not very versatile. It won't pose much of a threat to any vehicle that doesn't have exposed crew members, and it won't do much damage to aircraft. It can, however, be used to highlight enemy vehicles to friendlies, but it comes with the risk of alerting enemies of an enemy vehicle.
 +
 
 +
{| class="wikitable" style="text-align:center"
 +
|-
 +
! colspan="5" | [[MG34 (7.92 mm)|7.92 mm MG34]]
 +
|-
 +
! Mount
 +
! Capacity<br>(Belt capacity)
 +
! Rate of fire<br>(shots/minute)
 +
! Vertical<br>guidance
 +
! Horizontal<br>guidance
 +
|-
 +
| Coaxial || 3,000 (150) || 900 || N/A || N/A
 +
|-
 +
|}
  
 
== Usage in battles ==
 
== Usage in battles ==
''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''
+
<!-- Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB). -->
 +
The Panther II is a medium tank that performs in many roles. With it's powerful gun, it can very effectively take out opponents at its battle rating at both close and long ranges. The turret traverse is slow, which makes close-quarters engagements and urban combat difficult. But, this can be made up for by careful positioning and the use of the tank's neutral steering. The gun has a fairly standard gun depression and a good reload. All in all, the Panther II's armament is decent.
 +
 
 +
The Panther II is also armed with a 7.92 mm machine gun. This won't do much damage to any enemies except those with exposed crew members. And, it won't do much damage to enemy aircraft. However, it is still useful for spotting enemies and notifying teammates of their presence.
 +
 
 +
The vehicle's mobility is also quite good. Reverse speed is much better than that of the earlier Panthers, which makes peeking out from behind cover to fire much more viable. On both roads and terrain, the tank is able to reach a respectable top speed, and in general, the mobility is quite nice, and is suited for both crossing the map to reach favourable positions and for close-quarters brawling.
 +
 
 +
As for armour, the Panther II's protection is the same as that of the [[Panther F]]. It can protect against most small-calibre guns, but won't hold up against larger guns such as those found on the enemy's medium and heavy tanks. The best survival tactic, as usual, is to avoid being hit entirely. The crew compartment (and the turret especially) is quite cramped, and the Panther II can take debilitating damage from even one shot. Many enemies will aim to hit the Panther's turret cheeks, since a hit to the turret can do extreme damage. To prevent this, it is helpful to wiggle the turret from side to side. Although this doesn't always work, it can sometimes throw off the enemy's aim enough so that the shot doesn't do much damage.
 +
 
 +
The Panther II is a classic medium tank. While it doesn't excel in any one role, it performs well in many. It can snipe, brawl, or do practically anything in between. When the tank's weaknesses are understood, it can be used to great effect to destroy the enemy.
  
 
=== Pros and cons ===
 
=== Pros and cons ===
<!--''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they can be substituted with softer forms such as "inadequate" and "effective".''-->
+
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
  
 
'''Pros:'''
 
'''Pros:'''
  
* Gun is powerful against its battle rated opponents
+
* Armed with the impressive KwK 43 gun that's great for the BR thanks to the very high accuracy, velocity, penetration, fire rate, and potential damage.
* Mobility is good
+
* The default APHE shell has fantastic accuracy, velocity, penetration, and damage potential at all ranges.
* Reverse speed is much better (14 km/h) compared to earlier Panthers
+
* The gunner has a really nice set of optics that provides 2.5x-6x of magnification. Great for quick target acquisition at close range, while still being great for long range sniping.
* Upper frontal plate can sometimes bounce shots
+
* The Panther II's speed and maneuverability is almost as good as the Leopard 1's.
* Has neutral steering
+
* Much better frontal armor than the other Panthers. When properly angled, the upper plate is basically immune to anything that isn't packing 250mm's of pen.
* In RB and SB, the stock camo can hide the tank pretty well
+
* Unlike the other Panthers, this tank actually has a really nice reverse speed.
* Wiggling the turret can save you, because the conical gun mantlet will bounce most shots
+
* The gun mantlet is not that large, but it is very tough.
 +
* One of the few tanks at this BR that can use night vision.
  
 
'''Cons:'''
 
'''Cons:'''
  
* IR gear on the commander's cupola makes it very easy to spot
+
* The night vision gear on the commander's cupola makes it very easy to spot the tank.
* Turret armour is not great, it can be penetrated easily if given the chance
+
* Same turret as the Panther F, but at a much higher BR. Taking a straight shot from any contemporary tank is almost guaranteed to end in disaster.
* Turret crew is cramped, a penetrating shot can disable all of the crewmen
+
* Bad turret traverse. Reacting to flanking enemy's isn't that easy.
* Sides are littered with ammo racks, like the early Panthers
+
* The sides of the hull is lined with a lot of ammo. Enemy shells that enter the sides will likely destroy the tank.
* Transmission is mounted frontally, so it can catch fire easily; on the other hand, it can eat up some shots and spare the crewmen inside
+
* Transmission is mounted in the front, meaning that the tank can be immobilized from both front and the rear.
* Firepower to damage tanks frontally is lacking if up-tiered
+
* There is some night vision gear on the drivers side of the upper hull. So the gun will have less gun depression than normal over this area of the tank.
* Turret traverse speed is not very good
 
  
 
== History ==
 
== History ==
<!--''Describe the history of the creation and combat usage of the ground vehicle in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></nowiki></code>, as well as adding them at the end of the article. This section may also include the vehicle's devblog entry (if applicable) and the ingame encyclopedia description (under <code><nowiki>=== Encyclopedia Info ===</nowiki></code>, also if applicable).''-->
+
<!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
 
=== Development ===
 
=== Development ===
In late 1942, German designers started the development of a more powerful and slightly larger version of [[Panther D|Panther]] mounted on a newly designed chassis. In January of 1943, Adolf Hitler agreed on the development of Panther with increased armour protection especially for the needs of the Eastern Front. This project was designated '''Panther II''' and its design was planned along with the development of [[Tiger II (H)|Tiger II]]. In February of 1943, it was decided that Panther II, in its design would resemble Tiger II and would have many common components such as tracks, transmission, suspension and road wheels. Both designs had common components in an attempt to standardize the production. Overall dimensions were very similar to those of [[Panther G|Panther Ausf. G]] hull’s design was very similar to that of the late model Panther Ausf G but with many modernizations such as the arrangement of observation equipment and new engine deck. Its armour protection was significantly increased if compared to any other Panther variant produced. Side armour protection was 60mm thick while frontal armour protection was 100mm thick. It was planned to arm Panther II with the latest 75mm KwK 42 L/100 or even 88mm KwK 43 L/71 (without a muzzle brake) gun mounted in the newly designed narrow turret – Schmalturm (designed by Rheinmetall in 1944 and to be produced by Daimler-Benz).
+
In late 1942, German designers started the development of a more powerful and slightly larger version of [[Panther D|Panther]] mounted on a newly designed chassis. In January of 1943, Adolf Hitler agreed on the development of Panther with increased armour protection especially for the needs of the Eastern Front. This project was designated '''Panther II''' and its design was planned along with the development of [[Tiger II (H)|Tiger II]]. In February of 1943, it was decided that Panther II, in its design would resemble Tiger II and would have many common components such as tracks, transmission, suspension and road wheels. Both designs had common components in an attempt to standardize the production. Overall dimensions were very similar to those of [[Panther G]] hull's design was very similar to that of the late model Panther G but with many modernizations such as the arrangement of observation equipment and new engine deck. Its armour protection was significantly increased if compared to any other Panther variant produced. Side armour protection was 60 mm thick while frontal armour protection was 100 mm thick. It was planned to arm Panther II with the latest 75 mm KwK 42 L/100 or even 88 mm KwK 43 L/71 (without a muzzle brake) gun mounted in the newly designed narrow turret – Schmalturm (designed by Rheinmetall in 1944 and to be produced by Daimler-Benz).
  
Panther II's ''Schmalturm'' (narrow) turret was slightly different than that of [[Panther F|Panther Ausf. F]]. The turret’s armour protection was significantly increased if compared to any other Panther turret. The front was 120-125mm, gun mantlet was 150mm, while sides and rear were 60mm and the top was 30mm thick. Schmalturm had special mountings for infra-red device and telescopic range finder. All of those modifications increased Panther II’s weight to 47 tons. Panther II was to be powered by a new Maybach HL234 engine with a total power of 900 hp operated by 8-speed hydraulic transmission. Instead, Maybach HL 230 P 30 engine was mounted and Maybach HL234was later on due to being completed in August of 1945, for future Panther series. It was believed that Panther II’s performance would be similar to that of Panther Ausf G, while if ever produced Panther II would most likely suffer from the same problems as Tiger II. Simply because of its great weight and high fuel consumption which made it extremely slow. It is also unknown what other modifications would be made if Panther II would be combat tested.
+
Panther II's ''Schmalturm'' (narrow) turret was slightly different than that of [[Panther F]]. The turret's armour protection was significantly increased if compared to any other Panther turret. The front was 120-125 mm, gun mantlet was 150 mm, while sides and rear were 60 mm and the top was 30 mm thick. Schmalturm had special mountings for infra-red device and telescopic range finder. All of those modifications increased Panther II's weight to 47 tons. Panther II was to be powered by a new Maybach HL234 engine with a total power of 900 hp operated by 8-speed hydraulic transmission. Instead, Maybach HL 230 P 30 engine was mounted and Maybach HL234 was later on due to being completed in August of 1945, for future Panther series. It was believed that Panther II's performance would be similar to that of Panther G, while if ever produced Panther II would most likely suffer from the same problems as Tiger II. Simply because of its great weight and high fuel consumption which made it extremely slow. It is also unknown what other modifications would be made if Panther II would be combat tested.
  
In March of 1943, plans were laid that the production of the first series would start in late 1943 or early 1944 and that by spring of 1944, full-scale production of Panther II would start. On May 20th of 1943, Rheinmetall-Borsig proposed special air-defence turret designed for Panther II, mounted with four 20mm MG151/20 guns but it never reached prototype stage.
+
In March of 1943, plans were laid that the production of the first series would start in late 1943 or early 1944 and that by spring of 1944, full-scale production of Panther II would start. On May 20th of 1943, Rheinmetall-Borsig proposed special air-defence turret designed for Panther II, mounted with four 20 mm MG151/20 guns but it never reached prototype stage.
  
 
=== Production and cancellation ===
 
=== Production and cancellation ===
In early 1944, MAN (Maschinenfabrik Augsburg-Nuremberg) was allowed to produce two prototypes but was only able to produce one in early 1945, without newly designed Schmalturm turret. On May 4th of 1944, it was realized that German industry was unable to start Panther II’s production and this project was abandoned in favour of further development of Panther based on lessons learned from Panther II. On June 3rd of 1944, all companies which were to produce Panther II were ordered to start the production on the regular Panther tank. The war ended before the Panther II could be used in any meaningful way to the war effort.
+
In early 1944, MAN (Maschinenfabrik Augsburg-Nuremberg) was allowed to produce two prototypes but was only able to produce one in early 1945, without the newly designed Schmalturm turret. On May 4th of 1944, it was realized that German industry was unable to start Panther II's production and this project was abandoned in favour of further development of Panther based on lessons learned from Panther II. On June 3rd of 1944, all companies which were to produce Panther II were ordered to instead start the production on the regular Panther tank. The war ended with only one Panther II chassis produced.
 +
 
 +
The lessons from Panther II, specifically the ''Schmalturm'' turret, would be used on main Panther tank, resulting in the planned [[Panther F]] variant.
  
 
===Survivor===
 
===Survivor===
 
The Americans captured the Panther II chassis and it was shipped to the states. Sometimes after 1946, a Panther G turret was added onto the chassis while it was at the Aberdeen Proving Grounds. In the 1960s, the Panther II chassis was transferred to the Smithsonian Institute, who proceeded to give the tank to the Patton Museum at Fort Knox in the 1970s. Following the closure of the Patton Museum, the Panther II is currently at the in-construction National Armor and Cavalry Museum at Fort Benning.<ref name="ArmorJournalPantherII">The Armor Journal. "Panther II. NACM, Ft.Benning. TAJ Walkarounds." Panther II. NACM, Ft.Benning. TAJ Walkarounds. Waddling Penguin Publishing, LLC, n.d. Web. 24 Feb. 2017. [http://www.armorjournal.com/index-tanks-PantherII-NACM.php Website]</ref>
 
The Americans captured the Panther II chassis and it was shipped to the states. Sometimes after 1946, a Panther G turret was added onto the chassis while it was at the Aberdeen Proving Grounds. In the 1960s, the Panther II chassis was transferred to the Smithsonian Institute, who proceeded to give the tank to the Patton Museum at Fort Knox in the 1970s. Following the closure of the Patton Museum, the Panther II is currently at the in-construction National Armor and Cavalry Museum at Fort Benning.<ref name="ArmorJournalPantherII">The Armor Journal. "Panther II. NACM, Ft.Benning. TAJ Walkarounds." Panther II. NACM, Ft.Benning. TAJ Walkarounds. Waddling Penguin Publishing, LLC, n.d. Web. 24 Feb. 2017. [http://www.armorjournal.com/index-tanks-PantherII-NACM.php Website]</ref>
  
The project would go on to be developed into the [[Panther F|Panther Ausf. F]], which featured the ''Schmalturm'' derived from the Panther II.
+
=== In-game description ===
 +
Having adopted the Tiger II tank in the autumn of 1943, the Ministry of Armaments ordered the development of a new Panther II tank, specifying that maximum compatibility between the assembly of the two tanks be maintained. Development of the new tank design was assigned to the company Henschel & Sohn. The new tank was to have thicker armour (100 mm in the front and 60 mm on the sides) and was to be equipped with a Schmalturm turret. The main armament consisted of an 88 mm 8,8 cm KwK 43 L/70 tank gun with a long 70-calibre barrel, the same gun which was installed on the Tiger II (P). The tank's weight had to be increased to 55 tons or more. The main design problem was the lack of a suitable engine for the heavier vehicle. Several options were developed for installing a MAN/Argus LD 220 750 hp engine or a Maybach HL 234 900 hp engine, using an eight-speed hydromechanical AK 7-200 gearbox, but this work was never completed. The chassis of the new Panther consisted of 7 all-metal rollers on a single torsion bar. The tank's treads were 660 mm wide.
  
=== In-game descripton ===
+
By late 1944, the company had only managed to build one tank hull, which for testing purposes was fitted with a turret from a production Panther G. The testing was never completed, and the tank was captured by American troops. This tank's hull is kept in the Patton Museum of Cavalry and Armor in Fort Knox.
"Having adopted the Tiger II tank in the autumn of 1943, the Ministry of Armaments ordered the development of a new Panther II tank, specifying that maximum compatibility between the assembly of the two tanks be maintained. Development of the new tank design was assigned to the company Henschel & Sohn. The new tank was to have thicker armor (100 mm in the front and 60 mm on the sides) and was to be equipped with a Schmalturm turret. The main armament consisted of an 88 mm 8,8 cm KwK 43 L/70 tank gun with a long 70-caliber barrel, the same gun which was installed on the Tiger II(P).  
 
  
The tank's weight had to be increased to 55 tons or more. The main design problem was the lack of a suitable engine for the heavier vehicle. Several options were developed for installing a MAN/Argus LD 220 750 hp engine or a Maybach HL 234 900 hp engine, using an eight-speed hydromechanical AK 7-200 gearbox, but this work was never completed. The chassis of the new Panther consisted of 7 all-metal rollers on a single torsion bar. The tank's treads were 660 mm wide.
+
It is likely that two Panther II prototypes were built which may have participated in battles at the end of the war. Further work, however, virtually stopped. Project E50 was commissioned to replace both the Panther I and the Panther II.
  
By late 1944, the company had only managed to build one tank hull, which for testing purposes was fitted with a turret from a production Panther Ausf. G. The testing was never completed, and the tank was captured by American troops. This tank's hull is kept in the Patton Museum of Cavalry and Armor in Fort Knox.
+
== Media ==
 +
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
  
It is likely that two Panther II prototypes were built which may have participated in battles at the end of the war. Further work, however, virtually stopped. Project E50 was commissioned to replace both the Panther I and the Panther II."
+
;Videos
 
+
{{Youtube-gallery|PUw2CQ8e0lE|'''Best Combo #1''' discusses the {{PAGENAME}} at 5:30  - ''War Thunder Official Channel''}}
== Media ==
 
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''
 
  
 
== See also ==
 
== See also ==
Line 103: Line 283:
  
 
{{Germany medium tanks}}
 
{{Germany medium tanks}}
 +
[[Category:Hidden vehicles]]
 +
<references />

Latest revision as of 19:33, 29 December 2020

RANK 4 FRANCE
Somua SM PACK
This page is about the German medium tank Panther II. For other tanks of the family, see Panther tank (Family). For other uses, see Panther (Disambiguation).
Panther II
germ_panther_ii.png
GarageImage Panther II.jpg
Panther II
AB RB SB
7.0 6.7 6.7
Class:
Show in game

Description

The Pz.Kpfw. Panther II is a rank IV German medium tank with a battle rating of 7.0 (AB) and 6.7 (RB/SB). It was introduced during the Closed Beta Test for Ground Forces before Update 1.41 as a main tree vehicle, however, as of Update 1.91 "Night Vision" it was shifted to become a gift vehicle for players who previously owned it.

General info

Survivability and armour

Smoke grenades
Creation of a smoke screen in front of the vehicle
Armourfront / side / back
Hull100 / 60 / 40
Turret120 / 60 / 60
Crew5 people
Visibility116 %
  • Rolled homogeneous armour
  • Cast homogeneous armour (Gun mantlet, Cupola)
Armour Front(Slope angle) Sides(Slope angle) Rear(Slope angle) Roof
Hull 100 mm(55-56°) Front plate

60 mm(50°) Lower glacis

60 mm(30°) Top

60 mm(0°) Bottom

40 mm(29-33°) 30 mm
Turret 120 mm(20-21°)Turret front

300 mm Gun Mantlet

60 mm(25) 60 mm(25°) 30 mm
Armour Sides Roof
Cupola 100 mm 30 mm
  • Part of the hull's sides are added with 5 mm plating as additional protection against explosive warhead
  • Tracks are 20 mm thick
  • Each wheel is 20 mm thick
  • Part of the hull is covered by tracks, adding additional 20 mm of armour
  • Gun barrel is 20 mm thick

The armour on this variant is the same as the armour on the Panther F. Although sufficient to protect against most small-calibre guns, it won't hold up when facing higher calibre guns such as the M3 (90 mm), D-25T (122 mm) and 20pdr OQF Mk.I (84 mm) that it will likely meet at its rank. The best tactic to survive is to not get hit by an enemy attacker, as the crew is quite cramped and will typically be disabled with one well-placed shot.

Mobility

Speedforward / back
AB60 / 16 km/h
RB and SB54 / 15 km/h
Number of gears8 forward
4 back
Weight53.0 t
Engine power
AB1 717 hp
RB and SB900 hp
Power-to-weight ratio
AB32.4 hp/t
RB and SB17.0 hp/t
Game Mode Max Speed (km/h) Weight (tons) Engine power (horsepower) Power-to-weight ratio (hp/ton)
Forward Reverse Stock Upgraded Stock Upgraded
Arcade 60 16 53 1395 1717 26.32 32.4
Realistic 54 15 796 900 15.02 16.98

As with all Panthers, this tank has excellent mobility both on and off road. One notable difference between the Panther II and the other Panthers is its reverse speed. Comparing to a max -4 km/h reverse speed on the rest of the Panthers, the Panther II provides a -12 km/h reverse speed, which can help a lot in battles.

Modifications and economy

Repair costBasic → Reference
AB4 410 → 6 562 Sl icon.png
RB5 960 → 8 868 Sl icon.png
SB6 630 → 9 865 Sl icon.png
Total cost of modifications118 200 Rp icon.png
167 500 Sl icon.png
Talisman cost2 100 Ge icon.png
Crew training85 000 Sl icon.png
Experts300 000 Sl icon.png
Aces1 200 Ge icon.png
Research Aces720 000 Rp icon.png
Reward for battleAB / RB / SB
120 / 150 / 180 % Sl icon.png
196 / 196 / 196 % Rp icon.png
Modifications
Mobility Protection Firepower
Mods new tank traks.png
Tracks
Research:
7 900 Rp icon.png
Cost:
11 000 Sl icon.png
280 Ge icon.png
Mods new tank suspension.png
Suspension
Research:
5 300 Rp icon.png
Cost:
7 500 Sl icon.png
190 Ge icon.png
Mods new tank break.png
Brake System
Research:
5 300 Rp icon.png
Cost:
7 500 Sl icon.png
190 Ge icon.png
Mods new tank filter.png
Filters
Research:
5 900 Rp icon.png
Cost:
8 400 Sl icon.png
210 Ge icon.png
Mods new tank transmission.png
Transmission
Research:
7 700 Rp icon.png
Cost:
11 000 Sl icon.png
270 Ge icon.png
Mods new tank engine.png
Engine
Research:
7 700 Rp icon.png
Cost:
11 000 Sl icon.png
270 Ge icon.png
Mods tank tool kit.png
Parts
Research:
7 900 Rp icon.png
Cost:
11 000 Sl icon.png
280 Ge icon.png
Mods extinguisher.png
FPE
Research:
5 300 Rp icon.png
Cost:
7 500 Sl icon.png
190 Ge icon.png
Mods tank reinforcement ger.png
Crew Replenishment
Research:
5 900 Rp icon.png
Cost:
8 400 Sl icon.png
210 Ge icon.png
Mods new tank horizontal aiming.png
Horizontal Drive
Research:
7 900 Rp icon.png
Cost:
11 000 Sl icon.png
280 Ge icon.png
Mods tank cannon.png
Adjustment of Fire
Research:
5 300 Rp icon.png
Cost:
7 500 Sl icon.png
190 Ge icon.png
Mods tank ammo.png
88mm_kwk_36_43_HEAT_ammo_pack
Research:
5 300 Rp icon.png
Cost:
7 500 Sl icon.png
190 Ge icon.png
Mods new tank vertical aiming.png
Elevation Mechanism
Research:
5 900 Rp icon.png
Cost:
8 400 Sl icon.png
210 Ge icon.png
Mods smoke screen.png
Smoke grenade
Research:
5 900 Rp icon.png
Cost:
8 400 Sl icon.png
210 Ge icon.png
Mods night vision device.png
NVD
Research:
5 900 Rp icon.png
Cost:
8 400 Sl icon.png
210 Ge icon.png
Mods art support.png
Artillery Support
Research:
7 700 Rp icon.png
Cost:
11 000 Sl icon.png
270 Ge icon.png
Mods tank ammo.png
88mm_kwk_36_43_APCR_ammo_pack
Research:
7 700 Rp icon.png
Cost:
11 000 Sl icon.png
270 Ge icon.png
Mods tank rangefinder.png
Rangefinder
Research:
7 700 Rp icon.png
Cost:
11 000 Sl icon.png
270 Ge icon.png

Armaments

Rangefinder
Reduces the error and increases the maximum measurable distance of the rangefinder
Night vision device
Improves visibility by enhancing natural light or active illumination.

Main armament

88 mm KwK43 cannon
Ammunition50 rounds
First-order10 rounds
Reloadbasic crew → aces
11.1 → 8.5 s
Vertical guidance-8° / 15°
Main article: KwK43 (88 mm)

The Panther II boasts the excellent 88 mm KwK 43 with its notably punchy PzGr 39/43 shell, with a reload speed comparable to that of the Tiger II. Thus, it represents a threat for every tank on the battlefield, even at long ranges. Its rather poor gun handling, however (7.1°/s turret rotation on a stock tank with a level 1 crew) means close-quarters engagements and particularly urban combat should be avoided if possible. This can be somewhat remedied by its ability to neutral steer to acquire a firing solution faster. The optimal ammo loadout is 15 rounds, since it eliminates the ammo racks at the sides of the hull, while still providing a decent quantity of ammunition. It is not recommended to load anything other than PzGr 39/43 shells since it can readily hull break most opponents that have such a feature and it provides consistent ballistic characteristics, while still maintaining a fairly good penetration against sloped armour.

88 mm KwK43 Turret rotation speed (°/s) Reloading rate (seconds)
Mode Capacity Vertical Horizontal Stabilizer Stock Upgraded Full Expert Aced Stock Full Expert Aced
Arcade 50 -8°/+15° ±180° N/A 11.4 15.7 __._ __._ __._ 11.1 __.__ __.__ 8.5
Realistic 7.1 8.4 __._ __._ 12.0

Ammunition

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
Hl.Gr 39 HEAT 110 110 110 110 110 110
PzGr 39/43 APCBC 237 234 222 207 194 181
PzGr 40/43 APCR 279 273 252 227 205 185
Sprgr.43 HE 14 14 14 14 14 14
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
Mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive Mass
(TNT equivalent) (g)
Normalisation at 30°
from horizontal
Ricochet
0% 50% 100%
Hl.Gr 39 HEAT 600 7.64 N/A 0.3 1,098 +0.0° 62° 69° 73°
PzGr 39/43 APCBC 1,000 10.16 1.2 14.0 108.8 +4.0° 48° 63° 71°
PzGr 40/43 APCR 1,130 7.3 N/A N/A N/A +1.5° 66° 70° 72°
Sprgr.43 HE 820 9.4 0.1 0.5 1,000 +0.0° 79° 80° 81°

Ammo racks

Ammo racks of the Panther II
Full
ammo
1st
rack empty
2nd
rack empty
3rd
rack empty
4th
rack empty
5th
rack empty
6th
rack empty
7th
rack empty
Visual
discrepancy
50 42 (+8) 34 (+16) 26 (+24) 18 (+32) 11 (+39) (+45) (+49) No

Note: Racks 6 & 7 are ready-racks.

Optics

Panther II Optics
Default magnification Maximum magnification
Main Gun optics X2.5 X6.0
Comparable optics ___

Machine guns

Ammunition3 000 rounds
Belt capacity150 rounds
Reloadbasic crew → aces
10.4 → 8.0 s
Fire rate900 shots/min
Main article: MG34 (7.92 mm)

The Panther II's coaxial 7.92 mm MG 34 is rather anaemic, and thus, not very versatile. It won't pose much of a threat to any vehicle that doesn't have exposed crew members, and it won't do much damage to aircraft. It can, however, be used to highlight enemy vehicles to friendlies, but it comes with the risk of alerting enemies of an enemy vehicle.

7.92 mm MG34
Mount Capacity
(Belt capacity)
Rate of fire
(shots/minute)
Vertical
guidance
Horizontal
guidance
Coaxial 3,000 (150) 900 N/A N/A

Usage in battles

The Panther II is a medium tank that performs in many roles. With it's powerful gun, it can very effectively take out opponents at its battle rating at both close and long ranges. The turret traverse is slow, which makes close-quarters engagements and urban combat difficult. But, this can be made up for by careful positioning and the use of the tank's neutral steering. The gun has a fairly standard gun depression and a good reload. All in all, the Panther II's armament is decent.

The Panther II is also armed with a 7.92 mm machine gun. This won't do much damage to any enemies except those with exposed crew members. And, it won't do much damage to enemy aircraft. However, it is still useful for spotting enemies and notifying teammates of their presence.

The vehicle's mobility is also quite good. Reverse speed is much better than that of the earlier Panthers, which makes peeking out from behind cover to fire much more viable. On both roads and terrain, the tank is able to reach a respectable top speed, and in general, the mobility is quite nice, and is suited for both crossing the map to reach favourable positions and for close-quarters brawling.

As for armour, the Panther II's protection is the same as that of the Panther F. It can protect against most small-calibre guns, but won't hold up against larger guns such as those found on the enemy's medium and heavy tanks. The best survival tactic, as usual, is to avoid being hit entirely. The crew compartment (and the turret especially) is quite cramped, and the Panther II can take debilitating damage from even one shot. Many enemies will aim to hit the Panther's turret cheeks, since a hit to the turret can do extreme damage. To prevent this, it is helpful to wiggle the turret from side to side. Although this doesn't always work, it can sometimes throw off the enemy's aim enough so that the shot doesn't do much damage.

The Panther II is a classic medium tank. While it doesn't excel in any one role, it performs well in many. It can snipe, brawl, or do practically anything in between. When the tank's weaknesses are understood, it can be used to great effect to destroy the enemy.

Pros and cons

Pros:

  • Armed with the impressive KwK 43 gun that's great for the BR thanks to the very high accuracy, velocity, penetration, fire rate, and potential damage.
  • The default APHE shell has fantastic accuracy, velocity, penetration, and damage potential at all ranges.
  • The gunner has a really nice set of optics that provides 2.5x-6x of magnification. Great for quick target acquisition at close range, while still being great for long range sniping.
  • The Panther II's speed and maneuverability is almost as good as the Leopard 1's.
  • Much better frontal armor than the other Panthers. When properly angled, the upper plate is basically immune to anything that isn't packing 250mm's of pen.
  • Unlike the other Panthers, this tank actually has a really nice reverse speed.
  • The gun mantlet is not that large, but it is very tough.
  • One of the few tanks at this BR that can use night vision.

Cons:

  • The night vision gear on the commander's cupola makes it very easy to spot the tank.
  • Same turret as the Panther F, but at a much higher BR. Taking a straight shot from any contemporary tank is almost guaranteed to end in disaster.
  • Bad turret traverse. Reacting to flanking enemy's isn't that easy.
  • The sides of the hull is lined with a lot of ammo. Enemy shells that enter the sides will likely destroy the tank.
  • Transmission is mounted in the front, meaning that the tank can be immobilized from both front and the rear.
  • There is some night vision gear on the drivers side of the upper hull. So the gun will have less gun depression than normal over this area of the tank.

History

Development

In late 1942, German designers started the development of a more powerful and slightly larger version of Panther mounted on a newly designed chassis. In January of 1943, Adolf Hitler agreed on the development of Panther with increased armour protection especially for the needs of the Eastern Front. This project was designated Panther II and its design was planned along with the development of Tiger II. In February of 1943, it was decided that Panther II, in its design would resemble Tiger II and would have many common components such as tracks, transmission, suspension and road wheels. Both designs had common components in an attempt to standardize the production. Overall dimensions were very similar to those of Panther G hull's design was very similar to that of the late model Panther G but with many modernizations such as the arrangement of observation equipment and new engine deck. Its armour protection was significantly increased if compared to any other Panther variant produced. Side armour protection was 60 mm thick while frontal armour protection was 100 mm thick. It was planned to arm Panther II with the latest 75 mm KwK 42 L/100 or even 88 mm KwK 43 L/71 (without a muzzle brake) gun mounted in the newly designed narrow turret – Schmalturm (designed by Rheinmetall in 1944 and to be produced by Daimler-Benz).

Panther II's Schmalturm (narrow) turret was slightly different than that of Panther F. The turret's armour protection was significantly increased if compared to any other Panther turret. The front was 120-125 mm, gun mantlet was 150 mm, while sides and rear were 60 mm and the top was 30 mm thick. Schmalturm had special mountings for infra-red device and telescopic range finder. All of those modifications increased Panther II's weight to 47 tons. Panther II was to be powered by a new Maybach HL234 engine with a total power of 900 hp operated by 8-speed hydraulic transmission. Instead, Maybach HL 230 P 30 engine was mounted and Maybach HL234 was later on due to being completed in August of 1945, for future Panther series. It was believed that Panther II's performance would be similar to that of Panther G, while if ever produced Panther II would most likely suffer from the same problems as Tiger II. Simply because of its great weight and high fuel consumption which made it extremely slow. It is also unknown what other modifications would be made if Panther II would be combat tested.

In March of 1943, plans were laid that the production of the first series would start in late 1943 or early 1944 and that by spring of 1944, full-scale production of Panther II would start. On May 20th of 1943, Rheinmetall-Borsig proposed special air-defence turret designed for Panther II, mounted with four 20 mm MG151/20 guns but it never reached prototype stage.

Production and cancellation

In early 1944, MAN (Maschinenfabrik Augsburg-Nuremberg) was allowed to produce two prototypes but was only able to produce one in early 1945, without the newly designed Schmalturm turret. On May 4th of 1944, it was realized that German industry was unable to start Panther II's production and this project was abandoned in favour of further development of Panther based on lessons learned from Panther II. On June 3rd of 1944, all companies which were to produce Panther II were ordered to instead start the production on the regular Panther tank. The war ended with only one Panther II chassis produced.

The lessons from Panther II, specifically the Schmalturm turret, would be used on main Panther tank, resulting in the planned Panther F variant.

Survivor

The Americans captured the Panther II chassis and it was shipped to the states. Sometimes after 1946, a Panther G turret was added onto the chassis while it was at the Aberdeen Proving Grounds. In the 1960s, the Panther II chassis was transferred to the Smithsonian Institute, who proceeded to give the tank to the Patton Museum at Fort Knox in the 1970s. Following the closure of the Patton Museum, the Panther II is currently at the in-construction National Armor and Cavalry Museum at Fort Benning.[1]

In-game description

Having adopted the Tiger II tank in the autumn of 1943, the Ministry of Armaments ordered the development of a new Panther II tank, specifying that maximum compatibility between the assembly of the two tanks be maintained. Development of the new tank design was assigned to the company Henschel & Sohn. The new tank was to have thicker armour (100 mm in the front and 60 mm on the sides) and was to be equipped with a Schmalturm turret. The main armament consisted of an 88 mm 8,8 cm KwK 43 L/70 tank gun with a long 70-calibre barrel, the same gun which was installed on the Tiger II (P). The tank's weight had to be increased to 55 tons or more. The main design problem was the lack of a suitable engine for the heavier vehicle. Several options were developed for installing a MAN/Argus LD 220 750 hp engine or a Maybach HL 234 900 hp engine, using an eight-speed hydromechanical AK 7-200 gearbox, but this work was never completed. The chassis of the new Panther consisted of 7 all-metal rollers on a single torsion bar. The tank's treads were 660 mm wide.

By late 1944, the company had only managed to build one tank hull, which for testing purposes was fitted with a turret from a production Panther G. The testing was never completed, and the tank was captured by American troops. This tank's hull is kept in the Patton Museum of Cavalry and Armor in Fort Knox.

It is likely that two Panther II prototypes were built which may have participated in battles at the end of the war. Further work, however, virtually stopped. Project E50 was commissioned to replace both the Panther I and the Panther II.

Media

Videos

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the vehicles;
  • links to approximate analogues of other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • encyclopedia page on the tank;
  • other literature.


Germany medium tanks
  Nb.Fz.
Pz.III  Pz.III B · Pz.III E · Pz.III F · Pz.III J · Pz.III J1 · Pz.III J1 TD · Pz.III L · Pz.III M · Pz.III N
Pz.IV  Pz.IV C · Pz.IV E · Pz.IV F1 · Pz.IV F2 · Pz.IV G · Pz.IV H · Pz.IV J · Pz.Bef.Wg.IV J
Pz.V  Panther A · Panther D · Panther F · Panther G · Ersatz M10 · Panther II
Trophies  ▀M4 748 (a) · ▀T 34 747 (r)
Post-war  KPz-70 · mKPz M47 G · M48A2 C · M48A2 G A2 · M48 Super
Leopard 1  Leopard I · Leopard A1A1 · Leopard A1A1 (L/44) · Leopard 1A5 · C2A1
Leopard 2  Leopard 2K · Leopard 2A4 · Leopard 2A5 · Leopard 2A6

  1. The Armor Journal. "Panther II. NACM, Ft.Benning. TAJ Walkarounds." Panther II. NACM, Ft.Benning. TAJ Walkarounds. Waddling Penguin Publishing, LLC, n.d. Web. 24 Feb. 2017. Website