Difference between revisions of "PT-76-57"

From War Thunder Wiki
Jump to: navigation, search
(Edits)
(Ammo racks: Added image, notes and filled the table)
Line 108: Line 108:
  
 
==== [[Ammo racks]] ====
 
==== [[Ammo racks]] ====
<!-- [[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]] -->
+
[[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]]
<!-- '''Last updated:''' -->
+
<!-- '''Last updated: 2.11.0.85''' -->
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
Line 115: Line 115:
 
! 1st<br>rack empty
 
! 1st<br>rack empty
 
! 2nd<br>rack empty
 
! 2nd<br>rack empty
! 3rd<br>rack empty
 
! 4th<br>rack empty
 
! 5th<br>rack empty
 
! 6th<br>rack empty
 
 
! Visual<br>discrepancy
 
! Visual<br>discrepancy
 
|-
 
|-
| '''100''' || __&nbsp;''(+__)'' || __&nbsp;''(+__)'' || __&nbsp;''(+__)'' || __&nbsp;''(+__)'' || __&nbsp;''(+__)'' || __&nbsp;''(+__)'' || __
+
| '''100''' || 21&nbsp;''(+79)'' || 1&nbsp;''(+99)'' || No
 
|-
 
|-
 
|}
 
|}
 +
'''Notes''':
 +
 +
* As they are modeled by sets of 2, shells disappear from the rack only after you've fired both shells in the set.
 +
* Rack 2 is a first stage ammo rack (autoloader magazine). It totals 20 shells.
 +
** This racks gets filled first when loading up the tank and is also emptied first.
 +
** As the {{PAGENAME}} is equipped with an autoloader, manual reloading of the gun is not possible.
 +
** Once the autoloader magazine has been depleted, you can't shoot until the autoloader has been restocked with at least 1 shell. The restocking time is much longer than the normal reload time of the gun. Take this into account when playing.
 +
** Simply not firing when the gun is loaded will move ammo from rack 1 into rack 2. Firing will interrupt the restocking of the ready racks.
 +
** The depletion order at full capacity is: 2 - 1.
  
 
=== Machine guns ===
 
=== Machine guns ===

Revision as of 09:10, 28 November 2021

Rank VI | Premium | Golden Eagles
Chinese A-5C Pack
This page is about the Soviet light tank PT-76-57. For other versions, see PT-76 (Family).
PT-76-57
ussr_pt_76_57.png
GarageImage PT-76-57.jpg
PT-76-57
AB RB SB
7.3 7.7 7.7
Show in game

Description

The PT-76-57 is a premium gift rank IV Soviet light tank with a battle rating of 7.3 (AB) and 7.7 (RB/SB). It was introduced during Update "Direct Hit" as a reward for Battle Pass: Season V, "River Hunter".

Otherwise known as the PT-76E, the PT-76-57 possesses many significant upgrades, including night vision and a two-plane stabilizer. The main difference is the armament, a rapid firing AU-220 57 mm cannon fitted in a unique turret which, using the same BR-281 shells used in the ZSU-57-2, proves very effective when dealing with numerous enemies at once. Compared to the ZSU-57-2 due to the similar armament, the PT-76-57 makes up having only half the firepower by instead having a significantly faster rate of fire. On a relatively mobile and low-profile chassis, the PT-76-57 can be a true menace on the battlefield when flanking otherwise heavily-armoured foes or tearing through lightly-armoured IFVs and light tanks.

General info

Survivability and armour

Smoke grenades
Creation of a smoke screen in front of the vehicle
ESS
Creation of a smoke screen in the direction of movement of the vehicle
Armourfront / side / back
Hull13 / 10 / 6
Turret22 / 18 / 15
Crew3 people
Visibility94 %

Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.

Armour type:

Armour Front (Slope angle) Sides Rear Roof
Hull 10 mm (79°) Top
13 mm (56°) Bottom
13 mm Top
10 mm Bottom
6 mm 5 - 6 mm
Turret 22 mm Turret front
30 mm Gun mantlet
18 - 22 mm 15 mm 6 mm

Notes:

Mobility

Amphibious
The design allows you to swim and control movement in the water
Speedforward / back
AB67 / 20 km/h
RB and SB61 / 18 km/h
Number of gears8 forward
4 back
Weight15.0 t
Engine power
AB572 hp
RB and SB300 hp
Power-to-weight ratio
AB38.1 hp/t
RB and SB20.0 hp/t
Game Mode Max Speed (km/h) Weight (tons) Engine power (horsepower) Power-to-weight ratio (hp/ton)
Forward Reverse Stock Upgraded Stock Upgraded
Arcade 67 20 15 465 572 31 38.13
Realistic 61 18 265 300 17.67 20

Modifications and economy

Repair cost
AB3 000 Sl icon.png
RB3 000 Sl icon.png
SB3 000 Sl icon.png
Crew training10 000 Sl icon.png
Experts380 000 Sl icon.png
Aces990 Ge icon.png
Research Aces1 240 000 Rp icon.png
Reward for battleAB / RB / SB
Talisman.png 2 × 80 / 120 / 140 % Sl icon.png
Talisman.png 2 × 184 / 184 / 184 % Rp icon.png
Modifications
Mobility Protection Firepower
Mods new tank traks.png
Tracks
Mods new tank suspension.png
Suspension
Mods new tank break.png
Brake System
Mods new tank filter.png
Filters
Mods new tank transmission.png
Transmission
Mods new tank engine.png
Engine
Mods tank tool kit.png
Parts
Mods extinguisher.png
FPE
Mods tank reinforcement ussr.png
Crew Replenishment
Mods engine smoke screen system.png
ESS
Mods new tank horizontal aiming.png
Horizontal Drive
Mods night vision device.png
NVD
Mods tank cannon.png
Adjustment of Fire
Mods airstrike.png
Airstrike
Mods new tank vertical aiming.png
Elevation Mechanism
Mods smoke screen.png
Smoke grenade
Mods art support.png
Artillery Support
Mods tank laser rangefinder.png
Laser rangefinder
Mods scouting.png
Improved optics

Armaments

Laser rangefinder
Reduces the error and increases the maximum measurable distance of the rangefinder
Night vision device
Improves visibility by enhancing natural light or active illumination.

Main armament

57 mm AU-220 cannon
Two-plane stabilizer
Reduces the swing of the gun in two planes while moving
Autoloader
Automatically feeds projectiles into the breech. The speed does not depend on the skills of the loader
Ammunition100 rounds
First-order20 rounds
Reload0.5 s
Vertical guidance-5° / 35°
Main article: AU-220 (57 mm)

Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: {{main|Name of the weapon}}. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.

57 mm AU-220 Turret rotation speed (°/s) Reloading rate (seconds)
Mode Capacity Fire rate Vertical Horizontal Stabilizer Stock Upgraded Full Expert Aced Stock Full Expert Aced
Arcade 100 120 -5°/+35° ±180° Two-plane __._ __._ __._ __._ __._ 0.50 0.50 0.50 0.50
Realistic __._ __._ __._ __._ __._

Ammunition

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
BR-281 APCBC 151 147 132 114 100 87
OR-281U HE* 5 5 5 5 5 5
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
Mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive Mass
(TNT equivalent) (g)
Ricochet
0% 50% 100%
BR-281 APCBC 1,000 2.8 1.2 9 20 48° 63° 71°
OR-281U HE* 1,000 2.8 0 0.1 153 79° 80° 81°

Ammo racks

Ammo racks of the PT-76-57
Full
ammo
1st
rack empty
2nd
rack empty
Visual
discrepancy
100 21 (+79) (+99) No

Notes:

  • As they are modeled by sets of 2, shells disappear from the rack only after you've fired both shells in the set.
  • Rack 2 is a first stage ammo rack (autoloader magazine). It totals 20 shells.
    • This racks gets filled first when loading up the tank and is also emptied first.
    • As the PT-76-57 is equipped with an autoloader, manual reloading of the gun is not possible.
    • Once the autoloader magazine has been depleted, you can't shoot until the autoloader has been restocked with at least 1 shell. The restocking time is much longer than the normal reload time of the gun. Take this into account when playing.
    • Simply not firing when the gun is loaded will move ammo from rack 1 into rack 2. Firing will interrupt the restocking of the ready racks.
    • The depletion order at full capacity is: 2 - 1.

Machine guns

Ammunition2 000 rounds
Belt capacity250 rounds
Reload8.0 s
Fire rate700 shots/min
Main article: PKT (7.62 mm)

Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.

7.62 mm PKT
Mount Capacity (Belt) Fire rate Vertical Horizontal
Coaxial 2,000 (250) 700 N/A N/A

Usage in battles

Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).

Pros and cons

Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".

Pros:

  • Rapid firing 57 mm autocannon can deal huge damage in a short amount of time
  • Two-plane stabiliser grants it the ability to fire first, compared to most opponents which lack stabilizers
  • 5-14x gunsight zoom is great for both short range and long range engagements
  • Fast -17 km/h reverse allows it to pull out dangerous situations in time
  • ~150 mm penetration plus 20 g TNT filler is deadly for sideshots
  • Has both smoke grenade launchers (2 salvos) and ESS
  • Is amphibious

Cons:

  • Inherits the PT-76 hull, meaning extremely poor armour
  • ~150 mm penetration will struggle against late/cold war heavy tanks like M103, Conqueror, Maus, etc.
  • Ammunition carousel layout increases detonation risk in the event of a centre-mass penetration.

History

In the early 2000’s, the issue of increasing the combat effectiveness of the numerous, but outdated PT-76’s was proposed to be solved in a very non-trivial way. Engineers of the Nizhny Novgorod design bureau "Burevestnik" combined the 57mm automatic gun developed in the USSR at the end of the 70’s with a mechanized ammunition rack, combining this in a combat module for a specially created turret for light tanks of the PT-76 series. While considering possible ways to re-equip old amphibious tanks with a new weapon, the small-caliber automatic cannon, although it was inferior to other variants of larger calibers in terms of armor penetration, gained a lot in terms of the burst weight to time ratio, as well as in possible applications - from destroying armored vehicles (including a modern MBT when hit to the side) to fighting helicopters.

The AU-220 module itself, built on the basis of the Soviet S-60 anti-aircraft gun, has already been proposed for the fleet in the form of a remotely controlled shipborne mounting. For use on armored vehicles, the module was equipped with a modern fire control system with night vision devices and a laser rangefinder. The prototype PT-76 with a 57mm gun, remained at a stage as a working prototype, however, the AU-220M module continues to exist as a promising solution for the latest vehicles in the Russian army.

- From Devblog

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the vehicles;
  • links to approximate analogues of other nations and research trees.

External links


USSR light tanks
T-26  T-26 · T-26 (1st Gv.T.Br.) · T-26-4 · T-26E
BT  BT-5 · RBT-5 · BT-7 · BT-7 TD · BT-7M · BT-7A (F-32)
T-50  T-126 · T-50
T-70  T-70 · T-80
PT-76  PT-76B · PT-76-57 · Object 906
BMP  BMP-1 · BMP-2 · BMP-2M · BMP-3
BMD  BMD-4
2S25  2S25 · 2S25M
Wheeled  BA-11
Other  T-60 · Object 685
China  ▂Type 62

USSR premium ground vehicles
Light tanks  BA-11 · RBT-5 · BT-7A (F-32) · T-26 (1st Gv.T.Br.) · T-26E · T-126 · PT-76-57
Medium tanks  T-34 (Prototype) · T-34 (1st Gv.T.Br.) · T-34E · T-34-57 (1943) · T-34-85E · T-34-100 · T-44-122 · T-55AM-1 · T-72AV (TURMS-T)
  ▂M3 Medium · ▂M4A2 · ▂T-III · ▂T-V · ▂МК-IX "Valentine"
Heavy tanks  SMK · T-35 · ▂MK-II "Matilda" · KV-1E · KV-2 (1940) · KV-2 (ZiS-6) · KV-122 · KV-220 · IS-2 "Revenge" · IS-6 · T-10A
Tank destroyers  BM-13N · BM-8-24 · SU-57 · SU-76D · SU-76M (5th Gv.Kav.Corps) · SU-85A · SU-100Y · SU-122P · Object 120
SPAA  ▂Phòng không T-34 · ZUT-37