PT-76B

From WarThunder-Wiki
Jump to: navigation, search


Arcade Realistic Simulator

Arcade Realistic Simulator

Arcade Realistic Simulator

General info

The PT-76B' in the garage.

The PT-76B is a Rank IV Soviet light tank with a battle rating of 5.3. It is the first amphibious tank to be implemented in the game in Update 1.53 "Fire Storm" (although the amphibious feature was not implemented until 1.55 "Royal Armour"). The PT-76B, as a light tank, has paper-thin armour, but has a powerful main gun that can engage most tanks at its battle rating.

The main purpose, usage and tactics recommendations

General play style

Vehicle characteristics

Tactics

As the PT-76 doesn't have much armour, avoid directly confronting enemy tanks. In order to defeat heavy/medium tanks, watch them and fire when they are not aiming or focusing on the PT-76. Use the light tank's maneuverability and fire rate to deliver pin-point hits onto the enemy's flanks, then retreating before they can get a fix on the firing location. The PT-76 is also helpful in scouting enemy positions for its allies so they could bring in more firepower. The PT-76B does not have the armour nor the crew to take on enemies, so try to remain stealthy. It is great as a scout tank in Simulator Battles.

While the PT-76 has amphibious capabilities, it is not necessary use them all the time. Keep in mind that the PT-76 can only go about 10 km/h in the water, so utilize the ability to travel on land as well. Instead, use the water to make an escape or take a shortcut. As an example, drive into the water if an enemy has spotted the PT-76 and take cover behind an off-shore rock. Driving through a river to flank the enemy is also possible if a bridge is not nearby. Take caution that reversing in the water in slow if not nonexistent, which may get the PT-76 stuck if driven into an obstacle. Also make sure to check the map, as some maps like Eastern Europe have rivers with no way to get back onto land, or at least not many. Otherwise, avoid directly confronting an enemy. Instead, take cover and scout. Another good tactic to use is watching the enemy- Find a spot where they can't engage and watch them. Wait for the right moment- when the enemy is reloading, aiming somewhere else, not noticing the PT-76, is attacking an ally, etc- quickly check to make sure no other enemy can target the PT-76 when it exposes itself to attack the enemy! Try to snipe at the enemy, But make sure to avoid all enemy fire as all tanks can penetrate the PT-76's armour. (Even the 4M GAZ-AAA technically has enough penetration to get through the tank's rear armour!) The amphibious capabilities are a huge helper to the vehicle, allowing it to reach unusual sniper areas that vehicles without said capabilities could not reach (e.g. hiding behind the rocks near the jetty on Normandy). The incredible stabiliser also allows the PT-76 to simply sit in the water and blast away at enemies without them even realizing where you are. Make sure to relocate after killing enemies or being spotted, however, as they will know your location, and likely broadcast it to other players, most often resulting in your ship being sunk. The HEAT-FS shell is powerful in terms of penetration, but the post-penetration damage is lacking compared to other Soviet shells. Not to say that the BK-350M is weak (It's actually quite amazing for a HEAT shell), but often, 2 or more shots will be needed to destroy an enemy, particularly the more spacey vehicles like the Tiger 1 and Panther. It would be wise, therefore, to look up crew and module locations on enemy vehicles so that you know how to disable them.

Specific enemies worth noting

Pretty much every enemy tank in the game will be able to destroy the PT-76B with relative ease due to the ultra-thin armour of the tank. Especially avoid tanks with access to heavy machine guns on their turrets such as most American tanks, the IS-2 1944, etc.

Also, keep well clear of enemy SPAA. 12.7mm guns and above will absolutely wreck this tank. In particular, the Wirbelwind is a big threat. It has good penetration at range and will literally saturate the vehicle with autocannon shells. Just a short burst from the quad 20mm guns will finish the PT-76 off.

Counter-tactics

The PT-76B may look like a fragile speedster, but in reality it has quite a punch to its weight. The cannon on the tank can penetrate the front glacis of a Panther, which is a pretty thick armour plating. It is absolutely important that a surprise advantage is taken over the PT-76B and shoot it before it can do the same.

Taking it out should be easy though, the tank only has three crew members and with its weak armour, a single penetrating round through the front will most likely kill the majority required to kill the tank.

If you are in an aircraft, the PT-76 is an easy target to deal with. With roof armour of 6mm and a maximum armour thickness of 15mm, even low caliber machine guns stand a chance of penetrating. 50.cals and above with shred the PT-76 like paper. Bombs and rockets are also very effective, but you may want to save these for heavier targets. A quick burst from machine guns/cannons will usually be enough.

Pros and cons

Pros:

  • Access to HEAT-FS shells with excellent penetration at 5.3.
  • Great maneuverability.
  • Has a two-plane gun stabilizer (the only non-Rank V USSR tank with it!).
  • Stabilizer works while shooting on water.
  • Is amphibious.
  • Excellent scout tank to spot targets for allies.
  • Low profile.
  • Fast turret rotation.
  • Lack of turret rotational inertia.

Cons:

  • Very thin armour all-around, even heavy machine guns can pen through the front.
  • Stock round is APCR, requires aiming of weak points until better rounds are unlocked.
  • Inadequate reload speed.
  • Efficiency will be greatly reduced with a loss crew member.
  • Shooting from water will shake the whole vehicle, but not the aim.
  • Performs rather poorly in AB due to inability to hide nametag.
  • Prone to hull break.
  • Driving on water is quite slow, forwards at 10 km/h and reverse at -7 km/h.
  • Relatively slow reverse rate on land and on water.
  • Vulnerable to aircraft strafes.

Specifications

Arcade Realistic Simulator

Arcade Realistic Simulator

Arcade Realistic Simulator

Armament

1 x 76 mm D-56-TS cannon (40 Rounds)
1 x 7.62 mm SGMT machine gun (1,000 Rounds)

Main armament

1 x 76 mm D-56-TS cannon
  • Ammunition Capacity: 40 Shells
  • Gun Depression: -4°
  • Gun Elevation: 31°
  • Turret Rotation Speed: 11.9°/s (Stock), 16.5°/s (Upgraded), __._°/s (Prior + Full Crew), __._°/s (Prior + Expert Qualif.), __._°/s (Prior + Ace Qualif.)
  • Reload Rate: 11.1s (Stock), __._s (Full Crew), __._s (Prior + Expert Qualif.), __._s (Prior + Ace Qualif.)
1 x 76 mm D-56-TS cannon
  • Ammunition Capacity: 40 Shells
  • Gun Depression: -4°
  • Gun Elevation: 31°
  • Turret Rotation Speed: 11.9°/s (Stock), 14.0°/s (Upgraded), __._°/s (Prior + Full Crew), __._°/s (Prior + Expert Qualif.), __._°/s (Prior + Ace Qualif.)
  • Reload Rate: 11.1s (Stock), __._s (Full Crew), __._s (Prior + Expert Qualif.), __._s (Prior + Ace Qualif.)
1 x 76 mm D-56-TS cannon
  • Ammunition Capacity: 40 Shells
  • Gun Depression: -4°
  • Gun Elevation: 31°
  • Turret Rotation Speed: 11.9°/s (Stock), 14.0°/s (Upgraded), __._°/s (Prior + Full Crew), __._°/s (Prior + Expert Qualif.), __._°/s (Prior + Ace Qualif.)
  • Reload Rate: 11.1s (Stock), __._s (Full Crew), __._s (Prior + Expert Qualif.), __._s (Prior + Ace Qualif.)
Ammunition
Ammunition Penetration in mm @ 90° Type of
warhead
Velocity
in m/s
Projectile
Mass in kg
Fuse delay
in m:
Fuse sensitivity
in mm:
Explosive Mass in
TNT equivalent
in g:
Normalization At 30°
from horizontal:
Ricochet:
10m 100m 500m 1000m 1500m 2000m 0% 50% 100%
BR-354N 147 146 127 110 93 76 APCR 950 3 N/A N/A N/A +1.5° 24° 20° 18°
53-BR-354 110 106 100 85 75 67 APHE 665 6.3 1.2 20 54.4 -1° 43° 30° 25°
OF-350M 9 9 9 9 9 9 HE 680 6.2 0.05 0.1 621 +0° 11° 10°
BK-354M 200 200 200 200 200 200 HEATFS 700 7 0.0 0.1 1,260 +0° 25° 18° 15°
Ammo racks
Ammo racks of the PT-76B.
Full
ammo
1st
rack empty
2nd
rack empty
3rd
rack empty
Recommendations Visual
discrepancy
40 15 (+25) (+37) (+39) Keep full Yes

Secondary armament

1 x 7.62 mm SGMT machine gun (coaxial)

Crew

  • Commander/Gunner
  • Loader
  • Driver

Total: 3 Crew members

Armour

Armour type:

  • Rolled homogeneous armour
  • Cast homogeneous armour (Gun mantlet)
Armour Front Sides Rear Roof
Hull 10 mm (80°) Top
13 mm (44°) Bottom
13 mm Top
10 mm Bottom
6 mm (1°) Top
6 mm (46°) Bottom
6 mm
Turret 15 mm (32-35°) Turret front
15 mm (19-32°) Gun mantlet
15 mm (35°) 15 mm (34-35°) 6 mm
Armour Sides Roof
Cupola 10 mm 6 mm

Notes:

  • Suspension wheels are 10 mm thick while tracks are 15 mm thick.

Engine & mobility

Weight: 14.0 ton

Max Speed: 49 km/h
Stock

  • Engine Power: 372 hp @ 2100 rpm
  • Power-to-Weight Ratio: 26.57 hp/ton
  • Maximum Inclination: 40°

Upgraded

  • Engine Power: 458 hp @ 2100 rpm
  • Power-to-Weight Ratio: 32.71 hp/ton
  • Maximum Inclination: 43°
Weight: 14.0 ton

Max Speed: 44 km/h
Stock

  • Engine Power: 212 hp @ 2100 rpm
  • Power-to-Weight Ratio: 15.14 hp/ton
  • Maximum Inclination: 40°

Upgraded

  • Engine Power: 240 hp @ 2100 rpm
  • Power-to-Weight Ratio: 17.14 hp/ton
  • Maximum Inclination: 41°
Weight: 14.0 ton

Max Speed: 44 km/h
Stock

  • Engine Power: 212 hp @ 2100 rpm
  • Power-to-Weight Ratio: 15.14 hp/ton
  • Maximum Inclination: 40°

Upgraded

  • Engine Power: 240 hp @ 2100 rpm
  • Power-to-Weight Ratio: 17.14 hp/ton
  • Maximum Inclination: 41°

Modules and improvements

Tier Mobility Protection Firepower
I Tracks tank module.jpg Parts tank module.jpg Horizontaldrive tank module.jpg APHE 53BR354 tank module.jpg
II Suspension tank module.jpg Brakesystem tank module.jpg FPE tank module.jpg Adjustmentoffire tank module.jpg Airstrike tank module.jpg HEATFS BK354M tank module.jpg
III Filters tank module.jpg Crewreplenishment tank module.jpg Elevationmechanism tank module.jpg
IV Transmission tank module.jpg Engine tank module.jpg Artillerysupport tank module.jpg Improvedoptics tank module.jpg

Recommendation:
Like usual, aim for Parts and FPE for increased survivability. After these two, get the BK-354M HEAT round for increased firepower. You'll need it to fight the tanks at its rank.

History of creation and combat usage

Development

The purpose of light tanks fell into disuse in the course of World War II. The light tanks of every nation found themselves to be too lightly armoured and under-gunned to be of any use in the battlefield. Their mobility, which they once held with utility, was overtaken by the advancing mechanics of tanks that allow the heavier tanks to reach speed and mobility that light tanks used to monopolize. The utility of light tanks fell to specialized roles, mostly as a reconnaissance vehicle. The Soviet Union developed a light-weight vehicle for this role, with an additional requirement that the vehicle also be amphibious in operation. The amphibious operation would grant the tank a greater degree of movement over different terrain.

Prototypes of the tank started in late 1940s, one was Object 740 developed by N. Shashmurin at the VNII-100 research institute of the Chelyabinsk Tank Factory in Leningrad. The vehicle was more successful than the others for using a simple design and good cross-country travel. The amphibious operation, the water-jet propulsion, was considered a breakthrough at the time. Prototype of this vehicle began to be built in 1950 at the Kirov Plant, and adopted in August 6, 1951 after trials. This vehicle became designated as the PT-76 and production began at the Stalingrad Tractor Factory. An upgrade was made in 1957 that replaced the initial D-56T gun with a D-56TM with a muzzle brake and fume extractor, as well as new observations and radios for the expense of a taller profile. Another upgrade in 1959 was made that added the D-56TS gun with stabilization and NBC protecton capabilities on the PT-76B. Production lasted from 1951 to 1969 for a total of about 12,000 PT-76 built.

Combat usage

The PT-76 saw use in Soviet Union, who used it as their standard reconnaissance tank and in naval operations. The PT-76 stayed stationed at various of bases during the Cold War, but did not see much combat with the Soviet Union, staying until it was replaced by the infantry fighting vehicle BMP-1. Despite its replacement, the PT-76 stayed in reconnaissance companies and battalions and in the naval infantry units, as well as having a much better gun than the BMP-1. The PT-76 may still be in Russian service today in reserves as some have been reported to been used during the war in Chechnya. The PT-76 also served in a various of specialized roles such as an anti-aircraft mount.

The PT-76 was exported in large numbers to up to 25 different countries allied with the Soviet Union. Of these, Vietnam has the best combat record due to the Vietnam War, the PT-76 was a large part of the North Vietnamese Army's armoured force during the conflict. The PT-76 first successful action in Vietnam was in the Battle of Lang Vei in February 1968, where 13 PT-76s of the NVA 202nd Armoured Regiment fought against up to 500 defenders of the camp. The PT-76s were able to overrun the camp despite the defender's use of M40 recoilless rifles and M72 rocket launchers, which accounted for three PT-76 kills. Another combat engagement was in the Battle of Ben Het when the NVA 202nd Armoured Regiment was ordered to attack the base there. The PT-76 detonated a mine on the border of the camp, alerting to their presence. Several M48 Pattons of the 1/69th armour battalion was sent to engage the tanks, but one got hit by a PT-76 round and had two crewmen killed. By dawn after sporadic firefights between the Pattons and NVA tanks, the scene revealed two knocked out PT-76s and a BTR-50 APC. It was in 1972 where the PT-76 served as the test bed of an important American weapons development. Two helicopters in May 9 were scouring the country side for enemy targets for its new armaments, it was at this time that the NVA attacked a camp at Ben Het. The helicopters responded, firing the experimental XM26 launchers at PT-76s and accounted for three PT-76 destroyed. This was the first combat usage of what would be the TOW anti-tank missile.

Aside from Vietnam, the PT-76 also served in the Indian forces during the Indo-Pakistani Wars, the Six Day War and Yom Kippur War on both sides, the Angolan Civil War in Cuban and MPLA service, in the Iran-Iraq War in Iraqi service, and the Yugoslav wars.

Screenshots and fan art

Skins and camouflages for the _____ from live.warthunder.com.

Images

The Littlefield PT-76B in California.

Additional information (links)

[Devblog] PT-76 - with developer's answers

References


Sidebar

[expand] [collapse] Soviet Tanks [collapse] [expand]

Light Tanks
   Rank 1   
   Rank 2   
   Rank 3   
   Rank 4   
  • PT-76
   Rank 5   
   Rank 6   
Medium Tanks
   Rank 1   
   Rank 3   
   Rank 4   
   Rank 6   
Heavy Tanks
   Rank 1   
   Rank 2   
   Rank 3   
   Rank 4   
   Rank 5   
   Rank 6   
Tank Destroyers
   Rank 1   
   Rank 2   
   Rank 5   
   Rank 6   
SPAAs
   Rank 1   
   Rank 2   
   Rank 3   
   Rank 4   
   Rank 5   
   Rank 6   
Premium & Gift Vehicles
   Rank 1   
   Rank 2   
   Rank 3   
   Rank 4   
   Rank 5   
   Rank 6   


Arcade ☑ Realistic ☐
Simulator ☐

Arcade ☐ Realistic ☑
Simulator ☐

Arcade ☐ Realistic ☐
Simulator ☑

ussr_pt_76b.png

Icon-country-sov.png PT-76B
Nation USSR
Type Light tank
Rank 4
Battle Rating 5.3

   Metric✓       Imperial   

   Metric       Imperial✓   

Characteristics
Weight
14,000 kg
30,865 lb
Number of Crew 3
Hull armour thickness
10/13/6.0/6.0 mm
0.39/0.51/0.24/0.24 inches
Statistics
Engine power (stock)
372 hp
212 hp
212 hp
Engine power (upgraded)
458 hp
240 hp
240 hp
HP/ton ratio (stock)
26.57
27.00
15.14
15.39/div>
15.14
15.39
HP/ton ratio (Upgraded)
32.71
33.24
17.14
17.42
17.14
17.42
Max speed
49 km/h
30.0 mph
44 km/h
27.3 mph
44 km/h
27.3 mph
Main Weapon
1 x 76 mm D-56-TS Cannon
Ammo stowage 40 rounds
Vertical guidance -4°/30°
Secondary Weapon
1 x SGMT Machine gun
Ammo stowage 1,000 rounds
Mount Coaxial
Economy
Required RP 63,000 RP
Vehicle cost 210,000 SL
Crew training cost 61,000 SL
Max repair cost*
1,390 SL
1,800 SL
2,000 SL
Free repair time (Stock)
2d 08h
4d 05h
4d 03h
Free repair time (Upgraded)
18h 45m
1d 09h
1d 09h
Warning: this sidebar is a WIP, and can be incorrect. Last updated 1.75.0.162.
Retrieved from "http://wiki.warthunder.com/index.php?title=PT-76&oldid=62153"