Difference between revisions of "USS Tucumcari"

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{{Specs-Card|code=us_tucumcari_pgh2}}
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{{Specs-Card
 +
|code=us_tucumcari_pgh2
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|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}
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}}
  
 
== Description ==
 
== Description ==
<!-- ''In the first part of the description, cover the history of the ship's creation and military application. In the second part, tell the reader about using this ship in the game. Add a screenshot; if a beginner player has a hard time remembering vehicles by name, a picture will help them identify the ship in question.'' -->
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<!-- ''In the first part of the description, cover the history of the ship's creation and military application. In the second part, tell the reader about using this ship in the game. Add a screenshot: if a beginner player has a hard time remembering vehicles by name, a picture will help them identify the ship in question.'' -->
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]
 
{{Break}}
 
 
The '''{{Specs|name}}''' is a rank {{Specs|rank}} American motor gun boat {{Battle-rating}}. It was introduced in [[Update 1.79 "Project X"]] as part of the fleet closed beta test.
 
The '''{{Specs|name}}''' is a rank {{Specs|rank}} American motor gun boat {{Battle-rating}}. It was introduced in [[Update 1.79 "Project X"]] as part of the fleet closed beta test.
 +
 +
The Patrol Gunboat Hydrofoil ''Tucumcari'' (PGH-2) was built for operation by the Navy at a cost of $4 million by Boeing with subcontractor. She was unique at time by using water-jet propulsion instead of a propeller in water, the water intake being at the base of rear foils, pushed though a jet turbine engine powered pump, and exiting under the hull. When in shallow water or coming to port, the three hydrofoils would fold up and a small engine powered propeller with be used for manoeuvring. She was the basis for the ''[[Sparviero]]''-class and [[PG 02]] hydrofoil patrol boats.
 +
 +
Armament is typical of PT boats, being common 40 mm bofors and Browning machine guns.
  
 
== General info ==
 
== General info ==
 
=== Survivability and armour ===
 
=== Survivability and armour ===
 +
{{Specs-Fleet-Armour}}
 
<!-- ''Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armaments separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Save tips on preserving survivability for the "Usage in battles" section. If necessary, use a graphical template to show the most well-protected or most vulnerable points in the armour.'' -->
 
<!-- ''Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armaments separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Save tips on preserving survivability for the "Usage in battles" section. If necessary, use a graphical template to show the most well-protected or most vulnerable points in the armour.'' -->
  
 
The PGH-2 lacks armour, and the ammunition for the 40 mm Bofors gun is exposed, not to mention that they aren't armoured, so they can be hit easily.
 
The PGH-2 lacks armour, and the ammunition for the 40 mm Bofors gun is exposed, not to mention that they aren't armoured, so they can be hit easily.
  
The gunners are all exposed, so be careful not to let them get hit.
+
The gunners are all exposed, so be careful not to let them get hit. She is also a small boat and small crew, and at full speed is well above the water making for a larger target.
  
 
=== Mobility ===
 
=== Mobility ===
''Write about the ship's mobility. Evaluate its power and manoeuvrability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward and reverse speed.''
+
{{Specs-Fleet-Mobility}}
 +
<!-- ''Write about the ship's mobility. Evaluate its power and manoeuvrability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward and reverse speed.'' -->
 +
PGH-2 is a hydrofoil, naturally she is quite fast, but far from the fastest in game. She has a good turn radius but in doing so loses speed very fast. Fortunately, acceleration is excellent and stopping is acceptable, though doing S turns will rapidly slow you down. The biggest downside is shallow water obstacles, at slow speed she will frequently hit land, or sunken ships.
  
 
{{NavalMobility}}
 
{{NavalMobility}}
 +
 +
=== Modifications and economy ===
 +
{{Specs-Economy}}
  
 
== Armament ==
 
== Armament ==
 +
{{Specs-Fleet-Armaments}}
 
=== Primary armament ===
 
=== Primary armament ===
 +
{{Specs-Fleet-Primary}}
 +
<!-- ''Provide information about the characteristics of the primary armament. Evaluate their efficacy in battle based on their reload speed, ballistics and the capacity of their shells. Add a link to the main article about the weapon: <code><nowiki>{{main|Weapon name (calibre)}}</nowiki></code>. Broadly describe the ammunition available for the primary armament, and provide recommendations on how to use it and which ammunition to choose.'' -->
 
{{main|Bofors L/60 Mark 3 (40 mm)}}
 
{{main|Bofors L/60 Mark 3 (40 mm)}}
  
''Provide information about the characteristics of the primary armament. Evaluate their efficacy in battle based on their reload speed, ballistics and the capacity of their shells. Add a link to the main article about the weapon: <code><nowiki>{{main|Weapon name (calibre)}}</nowiki></code>. Broadly describe the ammunition available for the primary armament, and provide recommendations on how to use it and which ammunition to choose.''
+
The 40 mm Bofors is your main armament and a powerful one at that. The single Bofors cannons is in the bow with approximately 300 degrees of arc on horizontal plane. The cannons become almost ineffective at ranges above 2 km (1.25 mi). Continuous firing will diminish the precision of rounds, and could cause the cannon to overheat, needing a long cooldown.
 +
 
 +
{| class="wikitable"
 +
! colspan="8" |[[Bofors L/60 Mark 3 (40 mm)|40 mm Bofors L/60 Mark 3]] (x1)
 +
|-
 +
!Vertical Guidance
 +
!Horizontal Guidance
 +
!Vertical Targeting Speed
 +
!Horizontal Targeting Speed
 +
!Ammo Capacity (Belt Capacity)
 +
!Rate of Fire (Rounds/Min)
 +
|-
 +
| -10°/+85°
 +
|±180°
 +
|30°/s
 +
|24°/s
 +
|2200 (n/a)
 +
|160
 +
|}
 +
 
 +
; Available Ammunition
 +
 
 +
* Universal: AP-T/HEFI-T (The Universal belt is the starting of ammunition, it's pretty much good against anything but it may not be too good against armoured gunboats.)
 +
* 40mm HE clips: HEFI-T/HEFI-T/HEFI-T/AP-T (The HE clips is good against boats with little armour and planes, still effective against small destroyers)
 +
* 40mm AP clips: AP-T/AP-T/AP-T/HEFI-T (The AP clips is better suited to go against armoured gunboats and damaging larger ships)
  
 
=== Secondary armament ===
 
=== Secondary armament ===
 +
{{Specs-Fleet-Secondary}}
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<!-- ''Some ships are fitted with weapons of various calibres. Secondary armaments are defined as weapons chosen with the control <code>Select secondary weapon</code>. Evaluate the secondary armaments and give advice on how to use them. Describe the ammunition available for the secondary armament. Provide recommendations on how to use them and which ammunition to choose. Remember that any anti-air armament, even heavy calibre weapons, belong in the next section. If there is no secondary armament, remove this section.'' -->
 
{{main|AN-M2 (12.7 mm)}}
 
{{main|AN-M2 (12.7 mm)}}
  
''Some ships are fitted with weapons of various calibres. Secondary armaments are defined as weapons chosen with the control <code>Select secondary weapon</code>. Evaluate the secondary armaments and give advice on how to use them. Describe the ammunition available for the secondary armament. Provide recommendations on how to use them and which ammunition to choose. Remember that any anti-air armament, even heavy calibre weapons, belong in the next section. If there is no secondary armament, remove this section.''
+
The AN- M2 machine guns can fire until they run out of ammo, overall these are mostly used against smaller boats and planes, mostly ineffective at ranges above 1 km (0.62 mi).
 +
 
 +
; Available Ammunition
 +
 
 +
* Universal: API-T/AP/I/AP
 +
* .50 AP belt: API-T/AP/AP/AP
 +
* .50APIT belt: API-T/API-T/API-T/I
  
 
=== Anti-aircraft armament ===
 
=== Anti-aircraft armament ===
 +
{{Specs-Fleet-AA}}
 +
<!-- ''An important part of the ship's armament responsible for air defence. Anti-aircraft armament is defined by the weapon chosen with the control <code>Select anti-aircraft weapons</code>. Talk about the ship's anti-air cannons and machine guns, the number of guns and their positions, their effective range, and about their overall effectiveness – including against surface targets. If there are no anti-aircraft armaments, remove this section.'' -->
 
{{main|Mk 2 mortar}}
 
{{main|Mk 2 mortar}}
  
''An important part of the ship's armament responsible for air defence. Anti-aircraft armament is defined by the weapon chosen with the control <code>Select anti-aircraft weapons</code>. Talk about the ship's anti-air cannons and machine guns, the number of guns and their positions, their effective range, and about their overall effectiveness – including against surface targets. If there are no anti-aircraft armaments, remove this section.''
 
 
== Usage in battles ==
 
''Describe the technique of using this ship, the characteristics of her use in a team and tips on strategy. Abstain from writing an entire guide – don't try to provide a single point of view, but give the reader food for thought. Talk about the most dangerous opponents for this vehicle and provide recommendations on fighting them. If necessary, note the specifics of playing with this vehicle in various modes (AB, RB, SB).''
 
 
=== Modules ===
 
 
{| class="wikitable"
 
{| class="wikitable"
! Tier
+
! colspan="8" |[[Mk 2 (81 mm)|81 mm Mk 2 Mortar]] (x1)
! Seakeeping
 
! colspan="2" | Unsinkability
 
! colspan="3" | Firepower
 
|-
 
| I
 
| Dry-Docking
 
| Tool Set
 
|
 
| 40 mm HE clips
 
| .50 AP belt
 
| Anti-Air Armament Targeting
 
 
|-
 
|-
| II
+
!Vertical Guidance
| Rudder Replacement
+
!Horizontal Guidance
| Fire Protection System
+
!Vertical Targeting Speed
| Smokescreen
+
!Horizontal Targeting Speed
| 40 mm AP clips
+
!Ammo Capacity (Belt Capacity)
| .50 APIT belt
+
!Rate of Fire (Rounds/Min)
| Auxiliary Armament Targeting
 
|-
 
| III
 
| Propeller Replacement
 
|
 
|
 
|
 
|
 
| Primary Armament Targeting
 
|-
 
| IV
 
| Engine Maintenance
 
| New Pumps
 
|
 
| Artillery Support
 
|
 
|
 
 
|-
 
|-
 +
| -5°/+40°
 +
|±180°
 +
|45°/s
 +
|20°/s
 +
|100 (N/A)
 +
|18
 
|}
 
|}
 +
 +
== Usage in battles ==
 +
<!-- ''Describe the technique of using this ship, the characteristics of her use in a team and tips on strategy. Abstain from writing an entire guide – don't try to provide a single point of view, but give the reader food for thought. Talk about the most dangerous opponents for this vehicle and provide recommendations on fighting them. If necessary, note the specifics of playing with this vehicle in various modes (AB, RB, SB).'' -->
 +
The ''Tucumcari'' is the fastest boat in the USN, so she is good for one thing, capping distant points. While powerful, the 40 mm bofors is not enough to take down destroyers, but be bigger target for them. She will need to take special tactics to do well, but can be a match winning units, so keep handy. Your biggest threat is other rapid fire boats, less from slow firing ships over 4,000 m.
  
 
=== Pros and cons ===
 
=== Pros and cons ===
Line 85: Line 109:
 
'''Pros:'''
 
'''Pros:'''
  
* Good top speed overall
+
* Good top speed overall, best in USN
 
* Has a powerful 40 mm gun
 
* Has a powerful 40 mm gun
 
* Good manoeuvrability
 
* Good manoeuvrability
Line 91: Line 115:
 
'''Cons:'''
 
'''Cons:'''
  
* Overall armament is rather light
+
* Overall armament is rather light compared to others with lower BR
* When at top speed, the bottom of the hull is exposed, due to the whole ship riding above the water, save the hydrofoil attachments
+
* As with any hydrofoil when at top speed the hull rises, making her a bigger target
* Very light anti-aircraft armament, allowing planes to get really close to her before dropping their ordnance
+
* Very light anti-aircraft armament for BR, allowing planes to get really close to her before dropping their ordnance
  
 
== History ==
 
== History ==
Line 106: Line 130:
  
 
''- From [[wt:en/news/5625-fleet-development-uss-tucumcari-pgh-2-the-grand-tourer-en|Devblog]]''
 
''- From [[wt:en/news/5625-fleet-development-uss-tucumcari-pgh-2-the-grand-tourer-en|Devblog]]''
 +
 +
The USN's success with the Tucumcari was noticed by the Italians, and used the hydrofoil layout of the former as the bases for their new ''[[Sparviero]]''-class patrol boat. Although they look similar at a glance, it is mainly limited to just the hydrofoils and water jet propulsion, the rest of the hull was unique design. The Japanese in turn were interested and purchased 3 of the Sparviero's but changed the armaments, in game as the [[PG 02]].
  
 
== Media ==
 
== Media ==
Line 112: Line 138:
  
 
== See also ==
 
== See also ==
''Links to articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
+
<!-- ''Links to articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 +
* ''reference to the series of the ship;''
 +
* ''links to approximate analogues of other nations and research trees.'' -->
  
* ''reference to the series of the ship;''
+
* [[Sparviero]]
* ''links to approximate analogues of other nations and research trees.''
+
* [[PG 02]]
 +
* [[VS-10]]
 +
* [[VS-8 Schell I]]
 +
* [[Pr. 123K (A-11)]]
 +
* [[Pr. 206M]]
  
 
== External links ==
 
== External links ==
Line 125: Line 157:
 
* [[wt:en/news/5625-fleet-development-uss-tucumcari-pgh-2-the-grand-tourer-en|[Devblog] USS Tucumcari (PGH-2) - The Grand Tourer]]
 
* [[wt:en/news/5625-fleet-development-uss-tucumcari-pgh-2-the-grand-tourer-en|[Devblog] USS Tucumcari (PGH-2) - The Grand Tourer]]
  
 +
{{ShipManufacturer Marine Branch - Boeing}}
 
{{USA boats}}
 
{{USA boats}}

Revision as of 11:01, 31 January 2021

Rank VI Israel | Premium | Golden Eagles
Merkava Mk.2D Pack
USS Tucumcari
us_tucumcari_pgh2.png
GarageImage USS Tucumcari.jpg
USS Tucumcari
AB RB SB
3.0 3.0 3.0
Research:89 000 Specs-Card-Exp.png
Purchase:300 000 Specs-Card-Lion.png
Show in game

Description

The USS Tucumcari (PGH-2) is a rank IV American motor gun boat with a battle rating of 3.0 (AB/RB/SB). It was introduced in Update 1.79 "Project X" as part of the fleet closed beta test.

The Patrol Gunboat Hydrofoil Tucumcari (PGH-2) was built for operation by the Navy at a cost of $4 million by Boeing with subcontractor. She was unique at time by using water-jet propulsion instead of a propeller in water, the water intake being at the base of rear foils, pushed though a jet turbine engine powered pump, and exiting under the hull. When in shallow water or coming to port, the three hydrofoils would fold up and a small engine powered propeller with be used for manoeuvring. She was the basis for the Sparviero-class and PG 02 hydrofoil patrol boats.

Armament is typical of PT boats, being common 40 mm bofors and Browning machine guns.

General info

Survivability and armour

Armourfront / side / back
Hull8 mm (steel)
Superstructure3 mm (steel)
Number of section3
Displacement57 t
Crew13 people

The PGH-2 lacks armour, and the ammunition for the 40 mm Bofors gun is exposed, not to mention that they aren't armoured, so they can be hit easily.

The gunners are all exposed, so be careful not to let them get hit. She is also a small boat and small crew, and at full speed is well above the water making for a larger target.

Mobility

Speedforward / back
AB122 / 17 km/h
RB91 / 13 km/h

PGH-2 is a hydrofoil, naturally she is quite fast, but far from the fastest in game. She has a good turn radius but in doing so loses speed very fast. Fortunately, acceleration is excellent and stopping is acceptable, though doing S turns will rapidly slow you down. The biggest downside is shallow water obstacles, at slow speed she will frequently hit land, or sunken ships.

Mobility Characteristics
Game Mode Upgrade Status Maximum Speed (km/h) Turn Time (s) Turn Radius (m)
Forward Reverse
AB Stock ___ ___
Upgraded 122 17
RB/SB Stock ___ ___
Upgraded 91 13

Modifications and economy

Repair costBasic → Reference
AB3 108 → 3 940 Sl icon.png
RB4 069 → 5 159 Sl icon.png
Total cost of modifications89 800 Rp icon.png
154 800 Sl icon.png
Talisman cost1 700 Ge icon.png
Crew training87 000 Sl icon.png
Experts300 000 Sl icon.png
Aces1 100 Ge icon.png
Research Aces520 000 Rp icon.png
Reward for battleAB / RB / SB
130 / 200 / 100 % Sl icon.png
172 / 172 / 172 % Rp icon.png
Modifications
Seakeeping Unsinkability Firepower
Mods new ship hull.png
Dry-Docking
Research:
3 600 Rp icon.png
Cost:
6 200 Sl icon.png
160 Ge icon.png
Mods new ship rudder.png
Rudder Replacement
Research:
3 400 Rp icon.png
Cost:
5 800 Sl icon.png
155 Ge icon.png
Mods new ship screw.png
Propeller Replacement
Research:
11 000 Rp icon.png
Cost:
19 000 Sl icon.png
490 Ge icon.png
Mods new ship engine.png
Engine Maintenance
Research:
9 800 Rp icon.png
Cost:
17 000 Sl icon.png
440 Ge icon.png
Mods ship damage control crew.png
Damage Control Division
Research:
3 600 Rp icon.png
Cost:
6 200 Sl icon.png
160 Ge icon.png
Mods ship fire control crew.png
Fire Division
Research:
3 400 Rp icon.png
Cost:
5 800 Sl icon.png
155 Ge icon.png
Mods engine smoke screen system.png
Smokescreen
Research:
3 400 Rp icon.png
Cost:
5 800 Sl icon.png
155 Ge icon.png
Mods new ship pumps.png
New Pumps
Research:
9 800 Rp icon.png
Cost:
17 000 Sl icon.png
440 Ge icon.png
Mods new aa caliber turrets.png
Anti-Air Armament Targeting
Research:
3 600 Rp icon.png
Cost:
6 200 Sl icon.png
160 Ge icon.png
Mods ammo.png
40 mm HE clips
Research:
3 600 Rp icon.png
Cost:
6 200 Sl icon.png
160 Ge icon.png
Mods tank ammo.png
.50 AP belt
Research:
3 600 Rp icon.png
Cost:
6 200 Sl icon.png
160 Ge icon.png
Mods new aux caliber turrets.png
Auxiliary Armament Targeting
Research:
3 400 Rp icon.png
Cost:
5 800 Sl icon.png
155 Ge icon.png
Mods ammo.png
40 mm AP clips
Research:
3 400 Rp icon.png
Cost:
5 800 Sl icon.png
155 Ge icon.png
Mods tank ammo.png
.50 APIT belt
Research:
3 400 Rp icon.png
Cost:
5 800 Sl icon.png
155 Ge icon.png
Mods new main caliber turrets.png
Primary Armament Targeting
Research:
11 000 Rp icon.png
Cost:
19 000 Sl icon.png
490 Ge icon.png
Mods ship art support.png
Artillery Support
Research:
9 800 Rp icon.png
Cost:
17 000 Sl icon.png
440 Ge icon.png

Armament

Primary armament

Turret40 mm Bofors L/60 Mark 3 gun
Ammunition2000 rounds
Belt capacity4 rounds
Fire rate160 shots/min
Vertical guidance-10° / 85°

The 40 mm Bofors is your main armament and a powerful one at that. The single Bofors cannons is in the bow with approximately 300 degrees of arc on horizontal plane. The cannons become almost ineffective at ranges above 2 km (1.25 mi). Continuous firing will diminish the precision of rounds, and could cause the cannon to overheat, needing a long cooldown.

40 mm Bofors L/60 Mark 3 (x1)
Vertical Guidance Horizontal Guidance Vertical Targeting Speed Horizontal Targeting Speed Ammo Capacity (Belt Capacity) Rate of Fire (Rounds/Min)
-10°/+85° ±180° 30°/s 24°/s 2200 (n/a) 160
Available Ammunition
  • Universal: AP-T/HEFI-T (The Universal belt is the starting of ammunition, it's pretty much good against anything but it may not be too good against armoured gunboats.)
  • 40mm HE clips: HEFI-T/HEFI-T/HEFI-T/AP-T (The HE clips is good against boats with little armour and planes, still effective against small destroyers)
  • 40mm AP clips: AP-T/AP-T/AP-T/HEFI-T (The AP clips is better suited to go against armoured gunboats and damaging larger ships)

Secondary armament

2 х Turret2 x 12.7 mm Browning AN-M2 machine gun
Ammunition4000 rounds
Belt capacity200 rounds
Fire rate577 shots/min
Main article: AN-M2 (12.7 mm)

The AN- M2 machine guns can fire until they run out of ammo, overall these are mostly used against smaller boats and planes, mostly ineffective at ranges above 1 km (0.62 mi).

Available Ammunition
  • Universal: API-T/AP/I/AP
  • .50 AP belt: API-T/AP/AP/AP
  • .50APIT belt: API-T/API-T/API-T/I

Anti-aircraft armament

Turret81 mm Mk 2 mortar
Ammunition100 rounds
Main article: Mk 2 mortar
81 mm Mk 2 Mortar (x1)
Vertical Guidance Horizontal Guidance Vertical Targeting Speed Horizontal Targeting Speed Ammo Capacity (Belt Capacity) Rate of Fire (Rounds/Min)
-5°/+40° ±180° 45°/s 20°/s 100 (N/A) 18

Usage in battles

The Tucumcari is the fastest boat in the USN, so she is good for one thing, capping distant points. While powerful, the 40 mm bofors is not enough to take down destroyers, but be bigger target for them. She will need to take special tactics to do well, but can be a match winning units, so keep handy. Your biggest threat is other rapid fire boats, less from slow firing ships over 4,000 m.

Pros and cons

Pros:

  • Good top speed overall, best in USN
  • Has a powerful 40 mm gun
  • Good manoeuvrability

Cons:

  • Overall armament is rather light compared to others with lower BR
  • As with any hydrofoil when at top speed the hull rises, making her a bigger target
  • Very light anti-aircraft armament for BR, allowing planes to get really close to her before dropping their ordnance

History

The USS Tucumcari, named after the city in New Mexico, was a hydrofoil boat developed by the Boeing company in the late 1960s to test a decade's worth of hydrofoil research and development. She was a true state-of-the-art ship, sporting the latest in hydrofoil technology, electronics and a powerful gas turbine engine. All of this granted the ship an excellent top speed and maneuverability, whilst also allowing it to seamlessly traverse even rough waters. USS Tucumcari was delivered and commissioned to the U.S. Navy in March 1968.

In her early service life, Tucumcari was thoroughly tested in the Pacific waters off the American west coast, performing various patrol missions and taking part in fleet exercises. Following this, the ship was sent on its first combat missions to Vietnam, taking part in Operation Market Time. There, Tucumcari managed to successfully prove her effectiveness in combat conditions with positive remarks on her performance.

After her return to the United States in 1970, she was transferred to the Atlantic Fleet before being sent off on a European demonstration tour in 1971. Throughout the tour, USS Tucumcari visited several European (NATO) countries including Denmark, France, Germany, Italy, Britain, Greece and Turkey, in an effort to demonstrate the capability of hydrofoil propulsion to other NATO members.

USS Tucumcari returned to the States once more in October 1971 and resumed with, among others, coastal patrol duties with the U.S. Coast Guard. In November 1972 however, the ship was severely damaged after running aground on a coral reef at full speed during a simulated combat mission off the coast of Puerto Rico. Due to the excessive damage, it was deemed uneconomical to recover and repair the ship. Thus, USS Tucumcari was struck off the Naval Register in November 1973 and was subsequently taken apart for scraps.

- From Devblog

The USN's success with the Tucumcari was noticed by the Italians, and used the hydrofoil layout of the former as the bases for their new Sparviero-class patrol boat. Although they look similar at a glance, it is mainly limited to just the hydrofoils and water jet propulsion, the rest of the hull was unique design. The Japanese in turn were interested and purchased 3 of the Sparviero's but changed the armaments, in game as the PG 02.

Media

See also

External links


Marine Branch, Boeing
Gunboats 
Patrol Combatant, Hydrofoil (PGH)  USS Tucumcari
See Also  For Boeing-built aircraft, see Boeing Aircraft

USA boats
Motor torpedo boats  PT-3 · PT-6 · PT-20 · PT-71 · PT-103 · PT-109 · PT-174
  PT-200 · PT-314 · Thunderbolt (PT-556) · PT-565 · PT-658 · PT-810 · PT-811 · PT-812
Motor gun boats  Kim Qui · LCS(L)(3) · PT-59 · PTF-7 · USS Candid · USS Asheville · USS Douglas · USS Tucumcari · USS Cyclone
Armoured gun boats  LCM(6) Zippo