Difference between revisions of "PBJ-1H"

From War Thunder Wiki
Jump to: navigation, search
(Edits.)
(12 intermediate revisions by 6 users not shown)
Line 1: Line 1:
 
{{Specs-Card|code=pbj_1h}}
 
{{Specs-Card|code=pbj_1h}}
 +
{{About
 +
|about=American 75 mm-armed attacker aircraft '''{{PAGENAME}}'''
 +
|other
 +
|usage-1=the other variant
 +
|link-1=PBJ-1J
 +
|usage-2=other vehicles of the family
 +
|link-2=B-25 (Family)
 +
}}
  
 
== Description ==
 
== Description ==
''In the description, the first part needs to be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert screenshot of the vehicle. If the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle it is talking about.''
+
<!--In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.-->
 +
 
 +
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]
 +
{{break}}
 +
The '''{{Specs|name}}''' is a rank {{Specs|rank}} American attacker {{Battle-rating}}. It was introduced in [[Update 1.41]].
 +
 
 +
The PBJ-1H is U.S. Navy variant of the [[B-25J-20|B-25]] which was operated by the U.S. Marine Corps as a ground attacker. This aircraft is a powerful ground strafing machine and due to the weapons package built-in, it can be viewed as a gunship. With eight 12.7 mm machine guns and a 75 mm cannon, most light ground targets such as AAA positions and Artillery positions can be destroyed. The 75 mm T13E1 cannon is similar to the 75 mm M3 on the Sherman tank and shares its powerful support capability. With Armored Targets belt loaded, it can knock out light pillboxes with ease and greater accuracy than bombs in Realistic and Simulator modes. It is even effective against light and medium tanks, although the low fire rate makes it less than ideal for strafing several targets in a short target window. It is recommended to use the virtual cockpit view to aim the main gun. The 12.7 mm guns should be mainly utilized against "soft" targets such as Armored Cars, AAA and Artillery positions, and the 75 mm Gun against hardened targets such as light pillboxes and tanks. That said, the concentrated MG fire can also be used to destroy light pillboxes (with practice), though will require significant ammo usage to do so.
 +
 
 +
Despite armament differences, the airframe of the PBJ is still that of the B-25. While this means that it will have a relatively large number of defensive weapons, it also means that it is relatively sluggish compared to other close-support aircraft. It also presents a relatively large and slow-moving, though semi-well-defended target. Beware all variants of the Bell [[P-39N-0|P-39 ''Airacobra'']], [[P-63A-5|P-63 ''Kingcobra'']], [[P-47D-25|P-47 ''Thunderbolt'']], all variants of the [[Me 410 A-1|Me 410s]] and the [[Yak-9T|Yak-9T]]; these aircraft can destroy your aircraft without much difficulty, whereas you will have a difficult time expending numerous 12.7 mm rounds trying to knock them out of the sky or off your tail.
 +
 
 +
This aircraft has several weaknesses in which the pilot must be aware of which could be exploited by attacking aircraft. First, the twin rudders in the tail section create gunner dead zones. The rudders will prevent the side gunners and to an extent the dorsal gunner from firing on an enemy attacking from the shadow of either of these two spots. The tail gunner should be able to neutralize this weakness as long as he has not been knocked out. The underside of the aircraft is especially vulnerable as there is no ventral turret and the tail gunner, side gunners only have a limited downward angle in which they can shoot, so it may be best to fly as low as possible in certain circumstances. Even with the great fire-power utilized on this aircraft, the pilot's best bet will be to operate under fighter cover when possible.
 +
 
 +
Other differences from the B-25 are the smaller bomb payload, attacker spawn location (lower altitude than bombers) and the lack of a bomb-sight view for precision bombing.
  
 
== General info ==
 
== General info ==
 
=== Flight Performance ===
 
=== Flight Performance ===
''Describe how the aircraft behaves in the air. Maximum speed, maneuverability, speed and allowable loads - these are the most important characteristics of the vehicle.''
+
''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.''
 +
 
 +
{| class="wikitable" style="text-align:center"
 +
|-
 +
! colspan="8" | Characteristics
 +
|-
 +
! colspan="8" | ''Stock''
 +
|-
 +
! colspan="2" | Max Speed<br>(km/h at 4,390 m)
 +
! rowspan="2" | Max altitude<br>(meters)
 +
! colspan="2" | Turn time<br>(seconds)
 +
! colspan="2" | Rate of climb<br>(meters/second)
 +
! rowspan="2" |Take-off run<br>(meters)
 +
|-
 +
! AB
 +
! RB
 +
! AB
 +
! RB
 +
! AB
 +
! RB
 +
|-
 +
| 427 || 414 || 5,800 || 38.9 || 33.9 || 4.1 || 5.3 || 850
 +
|-
 +
! colspan="8" | ''Upgraded''
 +
|-
 +
! colspan="2" | Max Speed<br>(km/h at 4,390 m)
 +
! rowspan="2" |Max altitude (meters)
 +
! colspan="2" | Turn time (seconds)
 +
! colspan="2" | Rate of climb<br>(meters/second)
 +
! rowspan="2" |Take-off run (meters)
 +
|-
 +
! AB
 +
! RB
 +
! AB
 +
! RB
 +
! AB
 +
! RB
 +
|-
 +
| 477 || 451 || 5,800 || 35.2 || 37.0 || 12.8 || 7.7 || 850
 +
|-
 +
|}
 +
 
 +
====Details====
 +
{| class="wikitable" style="text-align:center"
 +
|-
 +
! colspan="5" | Features
 +
|-
 +
! Combat flap
 +
! Take-off flap
 +
! Landing flap
 +
! Air brakes
 +
! Arrestor gear
 +
|-
 +
| ✓ || ✓ || ✓ || X || X    <!-- ✓ -->
 +
|-
 +
|}
 +
 
 +
{| class="wikitable" style="text-align:center"
 +
|-
 +
! colspan="5" | Limits
 +
|-
 +
! rowspan="2" | Wing-break speed<br>(km/h)
 +
! rowspan="2" | Gear limit<br>(km/h)
 +
! rowspan="2" | Combat flap<br> (km/h)
 +
! colspan="2" | Max Static G
 +
|-
 +
! +
 +
! -
 +
|-
 +
| 580 || 350 || 340 || ~4 || ~2
 +
|-
 +
|}
 +
 
 +
{| class="wikitable" style="text-align:center"
 +
|-
 +
! colspan="4" | Optimal velocities
 +
|-
 +
! Ailerons<br>(km/h)
 +
! Rudder<br>(km/h)
 +
! Elevators<br>(km/h)
 +
! Radiator<br>(km/h)
 +
|-
 +
| < 300 || < 270 || < 350 || > 240
 +
|-
 +
|}
 +
 
 +
{| class="wikitable" style="text-align:center"
 +
|-
 +
! colspan="3" | Compressor (RB/SB)
 +
|-
 +
! colspan="3" | Setting 1
 +
|-
 +
! Optimal altitude
 +
! 100% Engine power
 +
! WEP Engine power
 +
|-
 +
| 524 m || 3,000 hp || 3,339 hp
 +
|-
 +
! colspan="3" | Setting 2
 +
|-
 +
! Optimal altitude
 +
! 100% Engine power
 +
! WEP Engine power
 +
|-
 +
| 3,700 m || 2,700 hp || 3,005 hp
 +
|-
 +
<!--! colspan="3" | Setting 3
 +
|-
 +
! Optimal altitude
 +
! 100% Engine power
 +
! WEP Engine power
 +
|-
 +
| ?,??? m || ?,??? hp || ?,??? hp
 +
|- -->
 +
|}
  
 
=== Survivability and armour ===
 
=== Survivability and armour ===
''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured. Describe the armour, if there is any, also mention the vulnerability of other critical aircraft systems.''
+
<!--Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.-->
  
 +
* 8 mm Steel - Lower nose armour plate
 +
* 8 mm Steel - Pilot and Co-pilot's seats
 +
* 9.5 mm Steel - Fore cockpit armour plate
 +
* 9.5 mm Steel - Side armour cockpit plates
 +
* 9.5 mm Steel - Cockpit rear plate
 +
* 9.5 mm Steel - Dorsal gunner aft plate
 +
* 6.35 mm Steel - Side gunners armour plate x 2
 +
* 9.5 mm Steel - Tail gunner protective armour plate
 +
* 12 mm Bulletproof glass - Dorsal gunner turret
 +
* 38 mm Bulletproof glass - Tail gunner canopy
 +
 +
Rugged, sturdy, though, the PBJ-1H is all of those things. Featuring crew armour protection that outclasses the [[B-17G-60-VE|B-17 ''Flying Fortress'']] in a handier, smaller design, the PBJ-1 is a tough nut to crack and even harder to devoid of the crew. Calibres above 20 mm are a must for a quick kill, otherwise, the PBJ-1H will repay in kind. Forgoing all defence is good, but all offence, too? It is called overkill, of the pursuit fighter.
 +
 +
The two Wright R-2600 air-cooled radial engines are themself hard to destroy and with dropped payload, the PBJ will just keep flying on a single damaged one. Denying under armed fighters the ability to lethally cripple it. Yet this aircraft has got one downside: Fuel tanks. While present in all planes, the armour, crew and bomb bay take up all the fuselage. Leaving only space in the wings. A common cause of the crash is hence a fire and thus a structural failure of the wing spar.
 
== Armaments ==
 
== Armaments ==
 
=== Offensive armament ===
 
=== Offensive armament ===
''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.''
+
<!--Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.-->
 +
{{main|T13E1 (75 mm)|Browning M2 (12.7 mm)}}
 +
 
 +
The '''''{{PAGENAME}}''''' is armed with:
 +
 
 +
* 1 x 75 mm T13E1 cannon (21 rounds)
 +
* 4 x 12.7 mm Browning M2 machine gun, nose-mounted (400 rpg = 1,600 total)
 +
* 4 x 12.7 mm Browning M2 machine gun, cheek-mounted (400 rpg = 1,600 total)
  
 
=== Suspended armament ===
 
=== Suspended armament ===
''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.''
+
<!--Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.-->
 +
{{main|AN-M30A1 (100 lb)|AN-M57 (250 lb)|AN-M64A1 (500 lb)}}
 +
 
 +
The '''''{{PAGENAME}}''''' can be outfitted with the following ordinance:
 +
 
 +
* Without load
 +
* 12 x 100 lb AN-M30A1 bombs (1,200 lb total)
 +
* 8 x 250 lb AN-M57 bombs (2,000 lb total)
 +
* 4 x 500 lb AN-M64A1 bombs (2,000 lb total)
  
 
=== Defensive armament ===
 
=== Defensive armament ===
''Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available remove this subsection.''
+
<!--Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available, remove this subsection.-->
 +
{{main|Browning M2 (12.7 mm)}}
 +
 
 +
The '''''{{PAGENAME}}''''' is defended by:
  
== Usage in the battles ==
+
* 2 x 12.7 mm Browning M2 machine gun, dorsal turret (400 rpg = 800 total)
''Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''
+
* 2 x 12.7 mm Browning M2 machine gun, ventral turret (600 rpg = 1,200 total)
 +
* 1 x 12.7 mm Browning M2 machine gun, 2 x beam turret (250 rpg)
 +
 
 +
== Usage in battles ==
 +
<!--''Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).-->
 +
 
 +
The best way to destroy tanks with the 75 mm cannon is to use first-person pilot view which reduces parallax because you are closer to the level of the cannon, allowing for the crosshairs to be more accurate. The shells will almost always penetrate an enemy vehicle, so shoot at the points where the crew is in mixed battles.
 +
 
 +
===Manual Engine Control===
 +
{| class="wikitable" style="text-align:center"
 +
|-
 +
! colspan="7" | MEC elements
 +
|-
 +
! rowspan="2" |Mixer
 +
! rowspan="2" |Pitch
 +
! colspan="3" |Radiator
 +
! rowspan="2" |Supercharger
 +
! rowspan="2" |Turbocharger
 +
|-
 +
! Oil
 +
! Water
 +
! Type
 +
|-
 +
| Controllable || rowspan="2" | Not controllable || rowspan="2" | Not controllable || rowspan="2" | Not controllable || rowspan="2" | Separate || rowspan="2" | Not controllable || rowspan="2" | Not controllable
 +
|-
 +
|}
 +
 
 +
===Modules===
 +
{| class="wikitable"
 +
! colspan="1" | Tier
 +
! colspan="2" | Flight performance
 +
! colspan="1" | Survivability
 +
! colspan="2" | Weaponry
 +
|-
 +
| I
 +
| Fuselage Repair
 +
| Radiator
 +
| Protective Vest
 +
| Offensive 12 mm
 +
| SBC-25
 +
|-
 +
| II
 +
|
 +
| Compressor
 +
| Airframe
 +
| New 12 mm MGs
 +
| MBC-25
 +
|-
 +
| III
 +
| Wings Repair
 +
| Engine
 +
|
 +
| Turret 12 mm
 +
| Offensive 75 mm
 +
|-
 +
| IV
 +
|
 +
| Engine Injection
 +
| Cover
 +
| New 12 mm MGs (turret)
 +
| New 75 mm Cannons
 +
|-
 +
|}
 +
 
 +
* It's really important to research the 75 mm belt because the stock belt alternates between AP-T and HE-T.
 +
 
 +
*
  
 
=== Pros and cons ===
 
=== Pros and cons ===
''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Do not use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".''
+
<!--Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".-->
  
 
'''Pros:'''
 
'''Pros:'''
*
 
  
'''Cons:'''
+
* Immense firepower in the form of eight 12.7 mm machine guns and a 75 mm cannon in the nose
*
+
* Excellent defensive firepower, utilizing most of the B-25's gun positions
 +
* Durable airframe which can withstand numerous hits before going down
 +
* Tricycle landing gear makes takeoff and landing easier
 +
* 75 mm AP-T shells have 50 g of explosive filler, so side-shots into vehicles are mostly one-shot eliminations
 +
 
 +
'''Cons'''
 +
 
 +
* 75 mm cannon fires so slow that it is usually impossible to destroy more than 2 tanks when passing over a convoy
 +
* Recoil from 75 mm cannon will literally yank the entire plane's nose off-target
 +
* Default belt for 75mm cannon alternates between HE and APT shells, giving mixed results
 +
* Payload is limited compared to B-25 Mitchell and configured as a dive bomber rather than a level bomber
 +
* Performance is sluggish at best
 +
* Twin tails create a blind spot for gunners, a trait carried by the B-25 family
  
 
== History ==
 
== History ==
''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/ historical reference" (example: https://wiki.warthunder.com/Name-vehicles/historical reference) and add a link to it here using the <code>main</code> template. Be sure to include links to sources at the end of the article.''
+
''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></nowiki></code>, as well as adding them at the end of the article. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).''
  
 
== Media ==
 
== Media ==
''An excellent addition to the article will be video guides, as well as screenshots from the game and photos.''
+
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''
 +
 
 +
== See also ==
 +
<!--''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
  
== Read also ==
 
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example,''
 
 
* ''reference to the series of the aircraft;''
 
* ''reference to the series of the aircraft;''
* ''links to approximate analogues of other nations and research trees.''
+
* ''links to approximate analogues of other nations and research trees.''-->
''ETC.''
+
 
 +
;Aircraft of comparable role, configuration and era
 +
 
 +
* de Haviland [[Mosquito (Family)|Mosquito]]
 +
* Douglas [[DB-7 (Family)|DB-7]] and its many derivatives (such as [[A-20G-25|A-20G]])
 +
* Douglas [[A-26 (Family)|A-26 ''Invader'']]
 +
* Tupolev [[Tu-2 (Family)|Tu-2]]
 +
 
 +
;Other B-25 variants in-game
 +
 
 +
* [[B-25J-1]] - In-game early version of B-25J, one less nose-mounted machine gun compared to J-20.
 +
* [[B-25J-20]] - Very little difference between the J-1 and J-20, an additional nose-mounted machine gun, slight armour difference.
 +
* [[B-25J-30_(China)|B-25J-30]] (Chinese lend-lease) - Virtually same as J-20 variant.
 +
* [[B-25J-30_(USSR)|B-25J-30]] (Soviet lend-lease) - Same as Chinese lend-lease version with the exception it utilises Soviet bombs.
 +
* [[PBJ-1J]] - U.S. Marine variant - Identical to PBJ-1H in-flight characteristics and bomb loadout, no 75 mm cannon, a total of 12 nose-mounted machine guns. Lower service ceiling, reduced bomb load compared to J-1, J-20 and J-30 variants, increased armour around the cockpit.
  
== Sources ==
+
== External links ==
 
''Paste links to sources and external resources, such as:''
 
''Paste links to sources and external resources, such as:''
 +
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
* ''page on aircraft encyclopedia;''
+
* ''encyclopedia page on the aircraft;''
 
* ''other literature.''
 
* ''other literature.''
 +
 +
{{AirManufacturer NAA}}
 +
{{USA attackers}}

Revision as of 16:53, 17 April 2020

Rank VI | Premium | Golden Eagles
Challenger DS Pack
PBJ-1H
pbj_1h.png
PBJ-1H
AB RB SB
4.0 3.7 4.3
Research:13 000 Specs-Card-Exp.png
Purchase:76 000 Specs-Card-Lion.png
Show in game
This page is about the American 75 mm-armed attacker aircraft PBJ-1H. For the other variant, see PBJ-1J. For other vehicles of the family, see B-25 (Family).

Description

GarageImage PBJ-1H.jpg


The PBJ-1H is a rank III American attacker with a battle rating of 4.0 (AB), 3.7 (RB), and 4.3 (SB). It was introduced in Update 1.41.

The PBJ-1H is U.S. Navy variant of the B-25 which was operated by the U.S. Marine Corps as a ground attacker. This aircraft is a powerful ground strafing machine and due to the weapons package built-in, it can be viewed as a gunship. With eight 12.7 mm machine guns and a 75 mm cannon, most light ground targets such as AAA positions and Artillery positions can be destroyed. The 75 mm T13E1 cannon is similar to the 75 mm M3 on the Sherman tank and shares its powerful support capability. With Armored Targets belt loaded, it can knock out light pillboxes with ease and greater accuracy than bombs in Realistic and Simulator modes. It is even effective against light and medium tanks, although the low fire rate makes it less than ideal for strafing several targets in a short target window. It is recommended to use the virtual cockpit view to aim the main gun. The 12.7 mm guns should be mainly utilized against "soft" targets such as Armored Cars, AAA and Artillery positions, and the 75 mm Gun against hardened targets such as light pillboxes and tanks. That said, the concentrated MG fire can also be used to destroy light pillboxes (with practice), though will require significant ammo usage to do so.

Despite armament differences, the airframe of the PBJ is still that of the B-25. While this means that it will have a relatively large number of defensive weapons, it also means that it is relatively sluggish compared to other close-support aircraft. It also presents a relatively large and slow-moving, though semi-well-defended target. Beware all variants of the Bell P-39 Airacobra, P-63 Kingcobra, P-47 Thunderbolt, all variants of the Me 410s and the Yak-9T; these aircraft can destroy your aircraft without much difficulty, whereas you will have a difficult time expending numerous 12.7 mm rounds trying to knock them out of the sky or off your tail.

This aircraft has several weaknesses in which the pilot must be aware of which could be exploited by attacking aircraft. First, the twin rudders in the tail section create gunner dead zones. The rudders will prevent the side gunners and to an extent the dorsal gunner from firing on an enemy attacking from the shadow of either of these two spots. The tail gunner should be able to neutralize this weakness as long as he has not been knocked out. The underside of the aircraft is especially vulnerable as there is no ventral turret and the tail gunner, side gunners only have a limited downward angle in which they can shoot, so it may be best to fly as low as possible in certain circumstances. Even with the great fire-power utilized on this aircraft, the pilot's best bet will be to operate under fighter cover when possible.

Other differences from the B-25 are the smaller bomb payload, attacker spawn location (lower altitude than bombers) and the lack of a bomb-sight view for precision bombing.

General info

Flight Performance

Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.

Characteristics
Stock
Max Speed
(km/h at 4,390 m)
Max altitude
(meters)
Turn time
(seconds)
Rate of climb
(meters/second)
Take-off run
(meters)
AB RB AB RB AB RB
427 414 5,800 38.9 33.9 4.1 5.3 850
Upgraded
Max Speed
(km/h at 4,390 m)
Max altitude (meters) Turn time (seconds) Rate of climb
(meters/second)
Take-off run (meters)
AB RB AB RB AB RB
477 451 5,800 35.2 37.0 12.8 7.7 850

Details

Features
Combat flap Take-off flap Landing flap Air brakes Arrestor gear
X X
Limits
Wing-break speed
(km/h)
Gear limit
(km/h)
Combat flap
(km/h)
Max Static G
+ -
580 350 340 ~4 ~2
Optimal velocities
Ailerons
(km/h)
Rudder
(km/h)
Elevators
(km/h)
Radiator
(km/h)
< 300 < 270 < 350 > 240
Compressor (RB/SB)
Setting 1
Optimal altitude 100% Engine power WEP Engine power
524 m 3,000 hp 3,339 hp
Setting 2
Optimal altitude 100% Engine power WEP Engine power
3,700 m 2,700 hp 3,005 hp

Survivability and armour

  • 8 mm Steel - Lower nose armour plate
  • 8 mm Steel - Pilot and Co-pilot's seats
  • 9.5 mm Steel - Fore cockpit armour plate
  • 9.5 mm Steel - Side armour cockpit plates
  • 9.5 mm Steel - Cockpit rear plate
  • 9.5 mm Steel - Dorsal gunner aft plate
  • 6.35 mm Steel - Side gunners armour plate x 2
  • 9.5 mm Steel - Tail gunner protective armour plate
  • 12 mm Bulletproof glass - Dorsal gunner turret
  • 38 mm Bulletproof glass - Tail gunner canopy

Rugged, sturdy, though, the PBJ-1H is all of those things. Featuring crew armour protection that outclasses the B-17 Flying Fortress in a handier, smaller design, the PBJ-1 is a tough nut to crack and even harder to devoid of the crew. Calibres above 20 mm are a must for a quick kill, otherwise, the PBJ-1H will repay in kind. Forgoing all defence is good, but all offence, too? It is called overkill, of the pursuit fighter.

The two Wright R-2600 air-cooled radial engines are themself hard to destroy and with dropped payload, the PBJ will just keep flying on a single damaged one. Denying under armed fighters the ability to lethally cripple it. Yet this aircraft has got one downside: Fuel tanks. While present in all planes, the armour, crew and bomb bay take up all the fuselage. Leaving only space in the wings. A common cause of the crash is hence a fire and thus a structural failure of the wing spar.

Armaments

Offensive armament

The PBJ-1H is armed with:

  • 1 x 75 mm T13E1 cannon (21 rounds)
  • 4 x 12.7 mm Browning M2 machine gun, nose-mounted (400 rpg = 1,600 total)
  • 4 x 12.7 mm Browning M2 machine gun, cheek-mounted (400 rpg = 1,600 total)

Suspended armament

The PBJ-1H can be outfitted with the following ordinance:

  • Without load
  • 12 x 100 lb AN-M30A1 bombs (1,200 lb total)
  • 8 x 250 lb AN-M57 bombs (2,000 lb total)
  • 4 x 500 lb AN-M64A1 bombs (2,000 lb total)

Defensive armament

Main article: Browning M2 (12.7 mm)

The PBJ-1H is defended by:

  • 2 x 12.7 mm Browning M2 machine gun, dorsal turret (400 rpg = 800 total)
  • 2 x 12.7 mm Browning M2 machine gun, ventral turret (600 rpg = 1,200 total)
  • 1 x 12.7 mm Browning M2 machine gun, 2 x beam turret (250 rpg)

Usage in battles

The best way to destroy tanks with the 75 mm cannon is to use first-person pilot view which reduces parallax because you are closer to the level of the cannon, allowing for the crosshairs to be more accurate. The shells will almost always penetrate an enemy vehicle, so shoot at the points where the crew is in mixed battles.

Manual Engine Control

MEC elements
Mixer Pitch Radiator Supercharger Turbocharger
Oil Water Type
Controllable Not controllable Not controllable Not controllable Separate Not controllable Not controllable

Modules

Tier Flight performance Survivability Weaponry
I Fuselage Repair Radiator Protective Vest Offensive 12 mm SBC-25
II Compressor Airframe New 12 mm MGs MBC-25
III Wings Repair Engine Turret 12 mm Offensive 75 mm
IV Engine Injection Cover New 12 mm MGs (turret) New 75 mm Cannons
  • It's really important to research the 75 mm belt because the stock belt alternates between AP-T and HE-T.

Pros and cons

Pros:

  • Immense firepower in the form of eight 12.7 mm machine guns and a 75 mm cannon in the nose
  • Excellent defensive firepower, utilizing most of the B-25's gun positions
  • Durable airframe which can withstand numerous hits before going down
  • Tricycle landing gear makes takeoff and landing easier
  • 75 mm AP-T shells have 50 g of explosive filler, so side-shots into vehicles are mostly one-shot eliminations

Cons

  • 75 mm cannon fires so slow that it is usually impossible to destroy more than 2 tanks when passing over a convoy
  • Recoil from 75 mm cannon will literally yank the entire plane's nose off-target
  • Default belt for 75mm cannon alternates between HE and APT shells, giving mixed results
  • Payload is limited compared to B-25 Mitchell and configured as a dive bomber rather than a level bomber
  • Performance is sluggish at best
  • Twin tails create a blind spot for gunners, a trait carried by the B-25 family

History

Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref>, as well as adding them at the end of the article. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===, also if applicable).

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

Aircraft of comparable role, configuration and era
Other B-25 variants in-game
  • B-25J-1 - In-game early version of B-25J, one less nose-mounted machine gun compared to J-20.
  • B-25J-20 - Very little difference between the J-1 and J-20, an additional nose-mounted machine gun, slight armour difference.
  • B-25J-30 (Chinese lend-lease) - Virtually same as J-20 variant.
  • B-25J-30 (Soviet lend-lease) - Same as Chinese lend-lease version with the exception it utilises Soviet bombs.
  • PBJ-1J - U.S. Marine variant - Identical to PBJ-1H in-flight characteristics and bomb loadout, no 75 mm cannon, a total of 12 nose-mounted machine guns. Lower service ceiling, reduced bomb load compared to J-1, J-20 and J-30 variants, increased armour around the cockpit.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • encyclopedia page on the aircraft;
  • other literature.


North American Aviation
Fighters 
P-51A  P-51
P-51C  P-51C-10
P-51D  P-51D-5 · P-51D-10 · P-51D-20-NA · P-51D-30
P-51H  P-51H-5-NA
Twin-engine fighters  F-82E
Jet fighters  F-86A-5 · F-86F-2 · F-86F-25 · F-86F-35 · F-100D
Strike aircraft  A-36 · PBJ-1H · PBJ-1J
  FJ-4B · FJ-4B VMF-232
Bombers  B-25J-1 · B-25J-20
Export/Licence  ▂B-25J-30 · ␗B-25J-30
  ▄Mustang Mk IA · F-6C-10-NA · ␗P-51D-20 · J26 David · J26 · P-51D-20-NA · ␗P-51K
  F-86F-30 ▅ · ␗F-86F-30 · F-86F-40 ▅ · F-86F-40 JASDF▅ · ␗F-86F-40
  ◄F-86K · ▄F-86K (Italy) · ▄F-86K (France)
  ␗F-100A · ▄F-100D · ␗F-100F
Captured  ▅P-51C-11-NT
  Canadair Limited license-built the F-86 as the CL-13 for use in Canada and export to Europe.
  Fiat license-built the F-86K for the Italian Air Force though another 120 NAA built F-86Ks were also sold to the Italians.
See Also  Mitsubishi Heavy Industries · Canadair Limited · Fiat Aviation

USA strike aircraft
Douglas  A-20G-25 · A-26B-10 · A-26B-50 · A2D-1 · AD-2 · AD-4 · A-1H
North American  A-36 · PBJ-1H · PBJ-1J
Other  AM-1 · AU-1 · XA-38