Difference between revisions of "PBJ-1H"

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{{Specs-Card|code=pbj_1h}}
 
{{About
 
{{About
|about=American 75 mm-armed strike aircraft '''{{PAGENAME}}'''
+
|about=American 75 mm-armed attacker aircraft '''{{PAGENAME}}'''
 
|other
 
|other
 
|usage-1=the other variant
 
|usage-1=the other variant
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|usage-2=other vehicles of the family
 
|usage-2=other vehicles of the family
 
|link-2=B-25 (Family)
 
|link-2=B-25 (Family)
}}
 
{{Specs-Card
 
|code=pbj_1h
 
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}
 
 
}}
 
}}
  
 
== Description ==
 
== Description ==
<!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
+
<!--In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.-->
The '''{{Specs|name}}''' is a rank {{Specs|rank}} American strike aircraft {{Battle-rating}}. It was introduced in [[Update 1.41]].
 
  
The PBJ-1H is U.S. Navy variant of the [[B-25J-20|B-25]] which was operated by the U.S. Marine Corps as a ground attacker. This aircraft is a powerful ground strafing machine and due to the weapons package built-in, it can be viewed as a gunship. With eight 12.7 mm machine guns and a 75 mm cannon, most light ground targets such as AAA positions and Artillery positions can be destroyed. The 75 mm T13E1 cannon is similar to the 75 mm M3 on the Sherman tank and shares its powerful support capability. With Armoured Targets belt loaded, it can knock out light pillboxes with ease and greater accuracy than bombs in Realistic and Simulator modes. It is even effective against light and medium tanks, although the low fire rate makes it less than ideal for strafing several targets in a short target window. It is recommended to use the virtual cockpit view to aim the main gun. The 12.7 mm guns should be mainly utilized against "soft" targets such as armoured Cars, AA and artillery positions, and the 75 mm Gun against hardened targets such as light pillboxes and tanks. That said, the concentrated MG fire can also be used to destroy light pillboxes (with practice), though will require significant ammo usage to do so.
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[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]
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{{break}}
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The '''{{Specs|name}}''' is a rank {{Specs|rank}} American attacker {{Battle-rating}}. It was introduced in [[Update 1.41]].
  
Despite armament differences, the airframe of the PBJ is still that of the B-25. While this means that it will have a relatively large number of defensive weapons, it also means that it is relatively sluggish compared to other close-support aircraft. It also presents a relatively large and slow-moving, though semi-well-defended target. Beware all variants of the Bell [[P-39 (Family)|P-39]] Airacobra, [[P-63 (Family)|P-63]] Kingcobra, [[P-47 (Family)|P-47]] Thunderbolt, all variants of the [[Me 410 (Family)|Me 410]] and the [[Yak-9T]]; these aircraft can destroy your aircraft without much difficulty, whereas you will have a difficult time expending numerous 12.7 mm rounds trying to knock them out of the sky or off your tail.
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The PBJ-1H is U.S. Navy variant of the [[B-25J-20|B-25]] which was operated by the U.S. Marine Corps as a ground attacker. This aircraft is a powerful ground strafing machine and due to the weapons package built in, it can be viewed as a gunship. With eight 12.7 mm machine guns and a 75 mm cannon, most light ground targets such as AAA positions and Artillery positions can be destroyed. The 75 mm T13E1 cannon is similar to the 75 mm M3 on the Sherman tank and shares its powerful support capability. With Armored Targets belt loaded, it can knock out light pillboxes with ease and greater accuracy than bombs in Realistic and Simulator modes. It is even effective against light and medium tanks, although the low fire rate makes it less than ideal for strafing several targets in a short target window. It is recommended to use the virtual cockpit view to aim the main gun. The 12.7 mm guns should be mainly utilized against "soft" targets such as Armored Cars, AAA and Artillery positions, and the 75 mm Gun against hardened targets such as light pillboxes and tanks. That said, the concentrated MG fire can also be used to destroy light pillboxes (with practice), though will require significant ammo usage to do so.
  
This aircraft has several weaknesses in which the pilot must be aware of which could be exploited by attacking aircraft. First, the twin rudders in the tail section create gunner dead zones. The rudders will prevent the side gunners and to an extent the dorsal gunner from firing on an enemy attacking from the shadow of either of these two spots. The tail gunner should be able to neutralize this weakness as long as he has not been knocked out. The underside of the aircraft is especially vulnerable as there is no ventral turret and the tail gunner, side gunners only have a limited downward angle in which they can shoot, so it may be best to fly as low as possible in certain circumstances. Even with the great fire-power utilized on this aircraft, the pilot's best bet will be to operate under fighter cover when possible.
+
Despite armament differences, the airframe of the PBJ is still that of the B-25. While this means that it will have a relatively large number of defensive weapons, it also means that it is relatively sluggish compared to other close-support aircraft. It also presents a relatively large and slow moving, though semi-well-defended target. Beware all variants of the Bell [[P-39N-0|P-39 ''Airacobra'' ]], [[P-63A-5|P-63 ''Kingcobra'']], [[P-47D-25|P-47 ''Thunderbolt'']], all variants of the [[Me 410 A-1|Me 410s]] and the [[Yak-9T|Yak-9T]]; these aircraft can destroy your aircraft without much difficulty, whereas you will have a difficult time expending numerous 12.7 mm rounds trying to knock them out of the sky or off your tail.
 +
 
 +
This aircraft has several weaknesses in which the pilot must be aware which could be exploited by attacking aircraft. First, the twin rudders in the tail section create gunner dead zones. The rudders will prevent the side gunners and to an extent the dorsal gunner from firing on an enemy attacking from the shadow of either of these two spots. The tail gunner should be able to neutralize this weakness as long as he has not been knocked out. The underside of the aircraft is especially vulnerable as there is no ventral turret and the tail gunner, side gunners only have a limited downward angle in which they can shoot, so it may be best to fly as low as possible in certain circumstances. Even with the great fire-power utilized on this aircraft, the pilot's best bet will be to operate under fighter cover when possible.  
  
 
Other differences from the B-25 are the smaller bomb payload, attacker spawn location (lower altitude than bombers) and the lack of a bomb-sight view for precision bombing.
 
Other differences from the B-25 are the smaller bomb payload, attacker spawn location (lower altitude than bombers) and the lack of a bomb-sight view for precision bombing.
  
 
== General info ==
 
== General info ==
=== Flight performance ===
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=== Flight Performance ===
{{Specs-Avia-Flight}}
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''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.''
<!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' -->
 
  
{| class="wikitable" style="text-align:center" width="70%"
+
{| class="wikitable" style="text-align:center"
! rowspan="2" | Characteristics
+
|-
 +
! colspan="8" | Characteristics
 +
|-
 +
! colspan="8" | ''Stock''
 +
|-
 
! colspan="2" | Max Speed<br>(km/h at 4,390 m)
 
! colspan="2" | Max Speed<br>(km/h at 4,390 m)
! rowspan="2" | Max altitude<br>(metres)
+
! rowspan="2" | Max altitude<br>(meters)
 
! colspan="2" | Turn time<br>(seconds)
 
! colspan="2" | Turn time<br>(seconds)
! colspan="2" | Rate of climb<br>(metres/second)
+
! colspan="2" | Rate of climb<br>(meters/second)
! rowspan="2" | Take-off run<br>(metres)
+
! rowspan="2" |Take-off run<br>(meters)
 
|-
 
|-
! AB !! RB !! AB !! RB !! AB !! RB
+
! AB
 +
! RB
 +
! AB
 +
! RB
 +
! AB
 +
! RB
 
|-
 
|-
! Stock
+
| 427 || 414 || 5,800 || 38.9 || 33.9 || 4.1 || 5.3 || 850
| 429 || 416 || rowspan="2" | {{Specs|ceiling}} || 38.4 || 39.7 || 5.4 || 5.4 || rowspan="2" | 850
 
 
|-
 
|-
! Upgraded
+
! colspan="8" | ''Upgraded''
| 477 || 451 || 35.2 || 37.0 || 12.8 || 7.7
+
|-
 +
! colspan="2" | Max Speed<br>(km/h at 4,390 m)
 +
! rowspan="2" |Max altitude (meters)
 +
! colspan="2" | Turn time (seconds)
 +
! colspan="2" | Rate of climb<br>(meters/second)
 +
! rowspan="2" |Take-off run (meters)
 +
|-
 +
! AB
 +
! RB
 +
! AB
 +
! RB
 +
! AB
 +
! RB
 +
|-
 +
| 477 || 451 || 5,800 || 35.2 || 37.0 || 12.8 || 7.7 || 850
 
|-
 
|-
 
|}
 
|}
  
==== Details ====
+
====Details====
{| class="wikitable" style="text-align:center" width="50%"
+
{| class="wikitable" style="text-align:center"
 
|-
 
|-
 
! colspan="5" | Features
 
! colspan="5" | Features
 
|-
 
|-
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear
+
! Combat flap
 +
! Take-off flap
 +
! Landing flap
 +
! Air brakes
 +
! Arrestor gear
 
|-
 
|-
 
| ✓ || ✓ || ✓ || X || X    <!-- ✓ -->
 
| ✓ || ✓ || ✓ || X || X    <!-- ✓ -->
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|}
 
|}
  
{| class="wikitable" style="text-align:center" width="50%"
+
{| class="wikitable" style="text-align:center"
 
|-
 
|-
! colspan="7" | Limits
+
! colspan="5" | Limits
 
|-
 
|-
! rowspan="2" | Wings (km/h)
+
! rowspan="2" | Wing-break speed<br>(km/h)
! rowspan="2" | Gear (km/h)
+
! rowspan="2" | Gear limit<br>(km/h)
! colspan="3" | Flaps (km/h)
+
! rowspan="2" | Combat flap<br> (km/h)
 
! colspan="2" | Max Static G
 
! colspan="2" | Max Static G
 
|-
 
|-
! Combat !! Take-off !! Landing !! + !! -
+
! +
 +
! -
 
|-
 
|-
| 611<!--{{Specs|destruction|body}}--> || {{Specs|destruction|gear}} || 382 || 320 || 293 || ~5 || ~2
+
| 580 || 350 || 340 || ~4 || ~2
 
|-
 
|-
 
|}
 
|}
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{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
! colspan="4" | Optimal velocities (km/h)
+
! colspan="4" | Optimal velocities
 
|-
 
|-
! Ailerons !! Rudder !! Elevators !! Radiator
+
! Ailerons<br>(km/h)
 +
! Rudder<br>(km/h)
 +
! Elevators<br>(km/h)
 +
! Radiator<br>(km/h)
 
|-
 
|-
| < 270 || < 320 || < 350 || > 320
+
| < 300 || < 270 || < 350 || > 240
 
|-
 
|-
 
|}
 
|}
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! WEP Engine power
 
! WEP Engine power
 
|-
 
|-
| 524 m || 3,000 hp || 3,339 hp
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| 524 m || 3,000 hp || 3,339 hp  
 
|-
 
|-
 
! colspan="3" | Setting 2
 
! colspan="3" | Setting 2
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! WEP Engine power
 
! WEP Engine power
 
|-
 
|-
| 3,700 m || 2,700 hp || 3,005 hp
+
| 3,700 m || 2,700 hp || 3,005 hp  
 +
|-
 +
<!--! colspan="3" | Setting 3
 +
|-
 +
! Optimal altitude
 +
! 100% Engine power
 +
! WEP Engine power
 
|-
 
|-
 +
| ?,??? m || ?,??? hp || ?,??? hp
 +
|- -->
 
|}
 
|}
  
 
=== Survivability and armour ===
 
=== Survivability and armour ===
{{Specs-Avia-Armour}}
+
<!--Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.-->
<!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' -->
 
 
 
 
* 8 mm Steel - Lower nose armour plate
 
* 8 mm Steel - Lower nose armour plate
 
* 8 mm Steel - Pilot and Co-pilot's seats
 
* 8 mm Steel - Pilot and Co-pilot's seats
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* 12 mm Bulletproof glass - Dorsal gunner turret
 
* 12 mm Bulletproof glass - Dorsal gunner turret
 
* 38 mm Bulletproof glass - Tail gunner canopy
 
* 38 mm Bulletproof glass - Tail gunner canopy
 
Rugged, sturdy, though, the PBJ-1H is all of those things. Featuring crew armour protection that outclasses the [[B-17G-60-VE|B-17 ''Flying Fortress'']] in a handier, smaller design, the PBJ-1 is a tough nut to crack and even harder to devoid of the crew. Calibres above 20 mm are a must for a quick kill, otherwise, the PBJ-1H will repay in kind. Forgoing all defence is good, but all offence, too? It is called overkill, of the pursuit fighter.
 
 
The two Wright R-2600 air-cooled radial engines are themself hard to destroy and with dropped payload, the PBJ will just keep flying on a single damaged one. Denying under armed fighters the ability to lethally cripple it. Yet this aircraft has got one downside: Fuel tanks. While present in all planes, the armour, crew and bomb bay take up all the fuselage. Leaving only space in the wings. A common cause of the crash is hence a fire and thus a structural failure of the wing spar.
 
 
=== Modifications and economy ===
 
{{Specs-Economy}}
 
  
 
== Armaments ==
 
== Armaments ==
{{Specs-Avia-Armaments}}
 
 
=== Offensive armament ===
 
=== Offensive armament ===
{{Specs-Avia-Offensive}}
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<!--Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.-->
<!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' -->
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{{main|T13E1 (75 mm)|Browning M2 (12.7 mm)}}
{{main|T13E1 (75 mm)|M2 Browning (12.7 mm)}}
 
  
 
The '''''{{PAGENAME}}''''' is armed with:
 
The '''''{{PAGENAME}}''''' is armed with:
  
 
* 1 x 75 mm T13E1 cannon (21 rounds)
 
* 1 x 75 mm T13E1 cannon (21 rounds)
* 4 x 12.7 mm M2 Browning machine guns, nose-mounted (400 rpg = 1,600 total)
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* 4 x 12.7 mm Browning M2 machine gun, nose-mounted (400 rpg = 1,600 total)
* 4 x 12.7 mm M2 Browning machine guns, cheek-mounted (400 rpg = 1,600 total)
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* 4 x 12.7 mm Browning M2 machine gun, cheek-mounted (400 rpg = 1,600 total)
  
 
=== Suspended armament ===
 
=== Suspended armament ===
{{Specs-Avia-Suspended}}
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<!--Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.-->
<!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' -->
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{{main|AN-M30A1 (100 lb)|AN-M57 (250 lb)|AN-M64A1 (500 lb)}}
{{main|AN-M30A1 (100 lb)|AN-M57 (250 lb)|AN-M64A1 (500 lb)|AN-M65A1 (1,000 lb)|AN-M66A2 (2,000 lb)}}
 
{{main|AN-Mk 1 (1,600 lb)}}
 
  
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance:
+
The '''''{{PAGENAME}}''''' can be outfitted with the following ordinance:
  
 
* Without load
 
* Without load
* 12 x 100 lb AN-M30A1 bombs (1,200 lb total)
+
* 12 x 100 lb AN-M30A1 bombs (600 lb total)
 
* 8 x 250 lb AN-M57 bombs (2,000 lb total)
 
* 8 x 250 lb AN-M57 bombs (2,000 lb total)
 
* 4 x 500 lb AN-M64A1 bombs (2,000 lb total)
 
* 4 x 500 lb AN-M64A1 bombs (2,000 lb total)
* 3 x 1,000 lb AN-M65A1 bombs (3,000 lb total)
 
* 2 x 1,600 lb AN-Mk 1 bombs (3,200 lb total)
 
* 1 x 2,000 lb AN-M66A2 bomb (2,000 lb total)
 
  
 
=== Defensive armament ===
 
=== Defensive armament ===
{{Specs-Avia-Defensive}}
+
<!--Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available, remove this subsection.-->
<!-- ''Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available, remove this subsection.'' -->
+
{{main|Browning M2 (12.7 mm)}}
{{main|M2 Browning (12.7 mm)}}
 
  
 
The '''''{{PAGENAME}}''''' is defended by:
 
The '''''{{PAGENAME}}''''' is defended by:
  
* 2 x 12.7 mm M2 Browning machine guns, dorsal turret (400 rpg = 800 total)
+
* 2 x 12.7 mm Browning M2 machine gun, dorsal turret (400 rpg = 800 total)
* 2 x 12.7 mm M2 Browning machine guns, tail turret (600 rpg = 1,200 total)
+
* 2 x 12.7 mm Browning M2 machine gun, ventral turret (600 rpg = 1,200 total)
* 1 x 12.7 mm M2 Browning machine gun, 2 x beam turrets (250 rpg)
+
* 1 x 12.7 mm Browning M2 machine gun, 2 x beam turret (250 rpg)
  
 
== Usage in battles ==
 
== Usage in battles ==
<!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
+
''Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''
  
The best way to destroy tanks with the 75 mm cannon is to use first-person pilot view which reduces parallax because you are closer to the level of the cannon, allowing for the crosshairs to be more accurate. The shells will almost always penetrate an enemy vehicle, so shoot at the points where the crew is in mixed battles.
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===Manual Engine Control===
 
 
=== Manual Engine Control ===
 
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
 
! colspan="7" | MEC elements
 
! colspan="7" | MEC elements
 
|-
 
|-
! rowspan="2" | Mixer
+
! rowspan="2" |Mixer
! rowspan="2" | Pitch
+
! rowspan="2" |Pitch
! colspan="3" | Radiator
+
! colspan="3" |Radiator
! rowspan="2" | Supercharger
+
! rowspan="2" |Supercharger
! rowspan="2" | Turbocharger
+
! rowspan="2" |Turbocharger
 
|-
 
|-
! Oil !! Water !! Type
+
! Oil
 +
! Water
 +
! Type  
 
|-
 
|-
| Controllable || Controllable<br>Not auto controlled || Not controllable<br>Not auto controlled || Controllable<br>Auto control available || Separate || Controllable<br>2 gears || Not controllable
+
| Controllable || rowspan="2" | Not controllable || rowspan="2" | Not controllable || rowspan="2" | Not controllable || rowspan="2" | Separate || rowspan="2" | Not controllable || rowspan="2" | Not controllable
 +
|-
 +
|}
 +
 
 +
===Modules===
 +
{| class="wikitable"
 +
!colspan = "1"| Tier
 +
!colspan = "2"| Flight performance
 +
!colspan = "1"| Survivability
 +
!colspan = "2"| Weaponry
 +
|-
 +
| I
 +
| Fuselage Repair
 +
| Radiator
 +
| Protective Vest
 +
| Offensive 12 mm
 +
| SBC-25
 +
|-
 +
| II
 +
|
 +
| Compressor
 +
| Airframe
 +
| New 12 mm MGs
 +
| MBC-25
 +
|-
 +
| III
 +
| Wings Repair
 +
| Engine
 +
|
 +
| Turret 12 mm
 +
| Offensive 75 mm
 +
|-
 +
| IV
 +
|
 +
| Engine Injection
 +
| Cover
 +
| New 12 mm MGs (turret)
 +
| New 75 mm Cannons
 
|-
 
|-
 
|}
 
|}
  
 
=== Pros and cons ===
 
=== Pros and cons ===
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
+
<!--Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".-->
  
 
'''Pros:'''
 
'''Pros:'''
 
 
* Immense firepower in the form of eight 12.7 mm machine guns and a 75 mm cannon in the nose
 
* Immense firepower in the form of eight 12.7 mm machine guns and a 75 mm cannon in the nose
 
* Excellent defensive firepower, utilizing most of the B-25's gun positions
 
* Excellent defensive firepower, utilizing most of the B-25's gun positions
 
* Durable airframe which can withstand numerous hits before going down
 
* Durable airframe which can withstand numerous hits before going down
 
* Tricycle landing gear makes takeoff and landing easier
 
* Tricycle landing gear makes takeoff and landing easier
* 75 mm AP-T shells have 50 g of explosive filler, so side-shots into vehicles are mostly one-shot eliminations
 
 
'''Cons:'''
 
  
 +
'''Cons'''
 
* 75 mm cannon fires so slow that it is usually impossible to destroy more than 2 tanks when passing over a convoy
 
* 75 mm cannon fires so slow that it is usually impossible to destroy more than 2 tanks when passing over a convoy
* Recoil from 75 mm cannon will literally yank the entire plane's nose off-target
+
* Recoil from 75 mm cannon will literally yank the entire plane's nose off target
 
* Default belt for 75mm cannon alternates between HE and APT shells, giving mixed results
 
* Default belt for 75mm cannon alternates between HE and APT shells, giving mixed results
 
* Payload is limited compared to B-25 Mitchell and configured as a dive bomber rather than a level bomber
 
* Payload is limited compared to B-25 Mitchell and configured as a dive bomber rather than a level bomber
 
* Performance is sluggish at best
 
* Performance is sluggish at best
* Twin tails create a blind spot for gunners, a trait carried by the B-25 family
+
* Twin tails create a blind spot for gunners, a trait carried by the B-25
  
 
== History ==
 
== History ==
<!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
+
''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></nowiki></code>, as well as adding them at the end of the article. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).''
 
 
The US Navy and Marine Corps received large numbers of B-25 Mitchell bombers from the USAAF after a mid-1942 deal between the two services. A total of 248 PBJ-1H bombers were acquired by the Navy and Marine Corps.
 
 
 
The PBJ-1H was a navalized variant of the B-25H Mitchell bomber. Marine Corps PBJ-1H bombers were heavily modified, with an AN/APS-3 search radar in a radome on the starboard wingtip, an AN/APN-4 Loran receiver, APK-2 IFF, AN/APN-1 altimeter, SCR-522A VHF radio, ARN-8 marker beacon, C-1 automatic pilot, ATC radio transmitter, ARB receiver, YC-2B receiver, BC-348 liaison receiver, and the AN/APG-13A "Falcon" 75mm radar gun director.
 
 
 
The PBJ-1H was manned by a crew of seven. There was the pilot, co-pilot, navigator, two radio-gunners, a mechanic-turret gunner, and an armorer-turret gunner. The armament consisted of eight forward-firing .50 cal machine guns, and six turret and waist .50 cal machine guns, for a total of 14 .50 cal machine guns.
 
 
 
The Marine Corps used PBJ Mitchells as land-based bombers. By the end of 1943, the Marine Corps was operating PBJs in eight squadrons, with four more squadrons being formed (these squadrons were not operational by the end of the war). These squadrons of PBJs were first operationally deployed in 1944, and they were mainly used to interdict enemy shipping while operating out of the Philippines, Saipan, Iwo Jima, and Okinawa towards the end of the war.
 
  
 
== Media ==
 
== Media ==
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
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''Excellent additions to the article would be video guides, screenshots from the game, and photos.''
 
 
;Skins
 
 
 
* [https://live.warthunder.com/feed/camouflages/?vehicle=pbj_1h Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]
 
 
 
;Videos
 
{{Youtube-gallery|ObEcMPqFBbE|'''The Shooting Range #259''' - ''Tips & Tricks'' section at 10:29 discusses the {{PAGENAME}}.}}
 
  
 
== See also ==
 
== See also ==
<!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
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''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 
* ''reference to the series of the aircraft;''
 
* ''reference to the series of the aircraft;''
* ''links to approximate analogues of other nations and research trees.'' -->
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* ''links to approximate analogues of other nations and research trees.''
 
 
;Aircraft of comparable role, configuration and era
 
 
 
* Douglas [[A-26 (Family)|A-26]] Invader
 
* De Havilland [[Mosquito (Family)|Mosquito]]
 
* Tupolev [[Tu-2 (Family)|Tu-2]]
 
 
 
;Other aircraft sporting a large-calibre gun
 
 
 
* [[XA-38]]
 
* [[Hs 129 B-3]]
 
* [[Ki-109]]
 
* [[P.108A serie 2]]
 
  
 
== External links ==
 
== External links ==
<!--''Paste links to sources and external resources, such as:''
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''Paste links to sources and external resources, such as:''
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
* ''other literature.''-->
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* ''encyclopedia page on the aircraft;''
 
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* ''other literature.''
* [https://forum.warthunder.com/index.php?/topic/474943-pbj-1h/ Official data sheet - more details about the performance]
 
  
{{AirManufacturer NAA}}
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{{USA attackers}}
{{USA strike aircraft}}
 

Revision as of 05:05, 9 July 2019

Rank VI Israel | Premium | Golden Eagles
Merkava Mk.2D Pack
PBJ-1H
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PBJ-1H
AB RB SB
4.0 3.7 4.3
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This page is about the American 75 mm-armed attacker aircraft PBJ-1H. For the other variant, see PBJ-1J. For other vehicles of the family, see B-25 (Family).

Description

GarageImage PBJ-1H.jpg


The PBJ-1H is a rank III American attacker with a battle rating of 4.0 (AB), 3.7 (RB), and 4.3 (SB). It was introduced in Update 1.41.

The PBJ-1H is U.S. Navy variant of the B-25 which was operated by the U.S. Marine Corps as a ground attacker. This aircraft is a powerful ground strafing machine and due to the weapons package built in, it can be viewed as a gunship. With eight 12.7 mm machine guns and a 75 mm cannon, most light ground targets such as AAA positions and Artillery positions can be destroyed. The 75 mm T13E1 cannon is similar to the 75 mm M3 on the Sherman tank and shares its powerful support capability. With Armored Targets belt loaded, it can knock out light pillboxes with ease and greater accuracy than bombs in Realistic and Simulator modes. It is even effective against light and medium tanks, although the low fire rate makes it less than ideal for strafing several targets in a short target window. It is recommended to use the virtual cockpit view to aim the main gun. The 12.7 mm guns should be mainly utilized against "soft" targets such as Armored Cars, AAA and Artillery positions, and the 75 mm Gun against hardened targets such as light pillboxes and tanks. That said, the concentrated MG fire can also be used to destroy light pillboxes (with practice), though will require significant ammo usage to do so.

Despite armament differences, the airframe of the PBJ is still that of the B-25. While this means that it will have a relatively large number of defensive weapons, it also means that it is relatively sluggish compared to other close-support aircraft. It also presents a relatively large and slow moving, though semi-well-defended target. Beware all variants of the Bell P-39 Airacobra , P-63 Kingcobra, P-47 Thunderbolt, all variants of the Me 410s and the Yak-9T; these aircraft can destroy your aircraft without much difficulty, whereas you will have a difficult time expending numerous 12.7 mm rounds trying to knock them out of the sky or off your tail.

This aircraft has several weaknesses in which the pilot must be aware which could be exploited by attacking aircraft. First, the twin rudders in the tail section create gunner dead zones. The rudders will prevent the side gunners and to an extent the dorsal gunner from firing on an enemy attacking from the shadow of either of these two spots. The tail gunner should be able to neutralize this weakness as long as he has not been knocked out. The underside of the aircraft is especially vulnerable as there is no ventral turret and the tail gunner, side gunners only have a limited downward angle in which they can shoot, so it may be best to fly as low as possible in certain circumstances. Even with the great fire-power utilized on this aircraft, the pilot's best bet will be to operate under fighter cover when possible.

Other differences from the B-25 are the smaller bomb payload, attacker spawn location (lower altitude than bombers) and the lack of a bomb-sight view for precision bombing.

General info

Flight Performance

Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.

Characteristics
Stock
Max Speed
(km/h at 4,390 m)
Max altitude
(meters)
Turn time
(seconds)
Rate of climb
(meters/second)
Take-off run
(meters)
AB RB AB RB AB RB
427 414 5,800 38.9 33.9 4.1 5.3 850
Upgraded
Max Speed
(km/h at 4,390 m)
Max altitude (meters) Turn time (seconds) Rate of climb
(meters/second)
Take-off run (meters)
AB RB AB RB AB RB
477 451 5,800 35.2 37.0 12.8 7.7 850

Details

Features
Combat flap Take-off flap Landing flap Air brakes Arrestor gear
X X
Limits
Wing-break speed
(km/h)
Gear limit
(km/h)
Combat flap
(km/h)
Max Static G
+ -
580 350 340 ~4 ~2
Optimal velocities
Ailerons
(km/h)
Rudder
(km/h)
Elevators
(km/h)
Radiator
(km/h)
< 300 < 270 < 350 > 240
Compressor (RB/SB)
Setting 1
Optimal altitude 100% Engine power WEP Engine power
524 m 3,000 hp 3,339 hp
Setting 2
Optimal altitude 100% Engine power WEP Engine power
3,700 m 2,700 hp 3,005 hp

Survivability and armour

  • 8 mm Steel - Lower nose armour plate
  • 8 mm Steel - Pilot and Co-pilot's seats
  • 9.5 mm Steel - Fore cockpit armour plate
  • 9.5 mm Steel - Side armour cockpit plates
  • 9.5 mm Steel - Cockpit rear plate
  • 9.5 mm Steel - Dorsal gunner aft plate
  • 6.35 mm Steel - Side gunners armour plate x 2
  • 9.5 mm Steel - Tail gunner protective armour plate
  • 12 mm Bulletproof glass - Dorsal gunner turret
  • 38 mm Bulletproof glass - Tail gunner canopy

Armaments

Offensive armament

The PBJ-1H is armed with:

  • 1 x 75 mm T13E1 cannon (21 rounds)
  • 4 x 12.7 mm Browning M2 machine gun, nose-mounted (400 rpg = 1,600 total)
  • 4 x 12.7 mm Browning M2 machine gun, cheek-mounted (400 rpg = 1,600 total)

Suspended armament

The PBJ-1H can be outfitted with the following ordinance:

  • Without load
  • 12 x 100 lb AN-M30A1 bombs (600 lb total)
  • 8 x 250 lb AN-M57 bombs (2,000 lb total)
  • 4 x 500 lb AN-M64A1 bombs (2,000 lb total)

Defensive armament

Main article: Browning M2 (12.7 mm)

The PBJ-1H is defended by:

  • 2 x 12.7 mm Browning M2 machine gun, dorsal turret (400 rpg = 800 total)
  • 2 x 12.7 mm Browning M2 machine gun, ventral turret (600 rpg = 1,200 total)
  • 1 x 12.7 mm Browning M2 machine gun, 2 x beam turret (250 rpg)

Usage in battles

Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).

Manual Engine Control

MEC elements
Mixer Pitch Radiator Supercharger Turbocharger
Oil Water Type
Controllable Not controllable Not controllable Not controllable Separate Not controllable Not controllable

Modules

Tier Flight performance Survivability Weaponry
I Fuselage Repair Radiator Protective Vest Offensive 12 mm SBC-25
II Compressor Airframe New 12 mm MGs MBC-25
III Wings Repair Engine Turret 12 mm Offensive 75 mm
IV Engine Injection Cover New 12 mm MGs (turret) New 75 mm Cannons

Pros and cons

Pros:

  • Immense firepower in the form of eight 12.7 mm machine guns and a 75 mm cannon in the nose
  • Excellent defensive firepower, utilizing most of the B-25's gun positions
  • Durable airframe which can withstand numerous hits before going down
  • Tricycle landing gear makes takeoff and landing easier

Cons

  • 75 mm cannon fires so slow that it is usually impossible to destroy more than 2 tanks when passing over a convoy
  • Recoil from 75 mm cannon will literally yank the entire plane's nose off target
  • Default belt for 75mm cannon alternates between HE and APT shells, giving mixed results
  • Payload is limited compared to B-25 Mitchell and configured as a dive bomber rather than a level bomber
  • Performance is sluggish at best
  • Twin tails create a blind spot for gunners, a trait carried by the B-25

History

Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref>, as well as adding them at the end of the article. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===, also if applicable).

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the aircraft;
  • links to approximate analogues of other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • encyclopedia page on the aircraft;
  • other literature.


USA strike aircraft
Douglas  A-20G-25 · A-26B-10 · A-26B-50 · A2D-1 · AD-2 · AD-4 · A-1H
North American  A-36 · PBJ-1H · PBJ-1J
Other  AM-1 · AU-1 · XA-38