Difference between revisions of "PB4Y-2"

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(Added tables and basic info.)
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== Description ==
 
== Description ==
''In the description, the first part needs to be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert screenshot of the vehicle. If the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle it is talking about.''
+
<!--''In the description, the first part needs to be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert screenshot of the vehicle. If the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle it is talking about.''-->
  
 +
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]
 +
{{break}}
 +
The '''PB4Y-2 Privateer''' is a Rank III American heavy bomber {{BR1}} It was introduced in [[Update 1.69 "Regia Aeronautica"]].
 +
 +
Historically a maritime patrol/reconnaissance aircraft derived from the B-24 Liberator, the Privateer in War Thunder is unfortunately not able to be used in this role. Instead, it performs the function of a heavy bomber, optimized for dumping large amounts of high explosive on enemy bases.
 +
 +
The Privateer carries the most potent payload (4 x 2,000 lb bombs) of any American bomber until the B-29 Superfortress. These will do more damage to a base than the equivalent weight in 1,000 lb bombs that the B-17 Flying Fortress or B-24 Liberator can carry.
 +
 +
It also features a large amount of .50 cal heavy machine guns as defensive armament. However, these guns have incomplete coverage (most notably from below), and even when all of them can be brought to bear, it may not be sufficient to protect the bomber against determined and/or skilled fighter opposition. It is also very important to note that only the tail turret can engage enemies attacking directly behind the Privateer, as the vertical stabilizer blocks the dorsal turrets (gunner deadzone).
 +
 +
The Privateer's maneuverability is unsurprisingly poor since it is a heavy four-engine bomber. Unfortunately, it is also very slow, at nearly 100 km/h slower than the B-17E Flying Fortress. Its maximum speed in a dive is 580 km/h, and it has absolutely no chance of evading any of the fighters it might face using its speed or diving away. As a maritime patrol aircraft, the engines are optimized for low-level performance, thus its performance will suffer noticeably above 6,000 m.
 
== General info ==
 
== General info ==
 
=== Flight Performance ===
 
=== Flight Performance ===
''Describe how the aircraft behaves in the air. Maximum speed, maneuverability, speed and allowable loads - these are the most important characteristics of the vehicle.''
+
<!--''Describe how the aircraft behaves in the air. Maximum speed, maneuverability, speed and allowable loads - these are the most important characteristics of the vehicle.''-->
 +
{| class="wikitable" style="text-align:center"
 +
|-
 +
! colspan="8" | Characteristics
 +
|-
 +
! colspan="8" | ''Stock''
 +
|-
 +
! colspan="2" | Max Speed<br>(km/h at 7,620 m)
 +
! rowspan="2" | Max altitude<br>(meters)
 +
! colspan="2" | Turn time<br>(seconds)
 +
! colspan="2" | Rate of climb<br>(meters/second)
 +
! rowspan="2" |Take-off run<br>(meters)
 +
|-
 +
! AB
 +
! RB
 +
! AB
 +
! RB
 +
! AB
 +
! RB
 +
|-
 +
| 382 || 370 || 10,000 || 39.9 || 41.1 || 0.3 || 1.3 || 950
 +
|-
 +
! colspan="8" | ''Upgraded''
 +
|-
 +
! colspan="2" | Max Speed<br>(km/h at 7,620 m)
 +
! rowspan="2" |Max altitude (meters)
 +
! colspan="2" | Turn time (seconds)
 +
! colspan="2" | Rate of climb<br>(meters/second)
 +
! rowspan="2" |Take-off run (meters)
 +
|-
 +
! AB
 +
! RB
 +
! AB
 +
! RB
 +
! AB
 +
! RB
 +
|-
 +
| ??? || 404 || 10,000 || ??.? || 38.0 || ?.? || 3.5 || 950
 +
|-
 +
|}
 +
 
 +
====Details====
 +
{| class="wikitable" style="text-align:center"
 +
|-
 +
! colspan="5" | Features
 +
|-
 +
! Combat flap
 +
! Take-off flap
 +
! Landing flap
 +
! Air brakes
 +
! Arrestor gear
 +
|-
 +
| ✓ || ✓ || ✓ || X || X    <!-- ✓ -->
 +
|-
 +
|}
 +
 
 +
{| class="wikitable" style="text-align:center"
 +
|-
 +
! colspan="5" | Limits
 +
|-
 +
! rowspan="2" | Wing-break speed<br>(km/h)
 +
! rowspan="2" | Gear limit<br>(km/h)
 +
! rowspan="2" | Combat flap<br> (km/h)
 +
! colspan="2" | Max Static G
 +
|-
 +
! +
 +
! -
 +
|-
 +
| ??? || ??? || ??? || ~?? || ~?
 +
|-
 +
|}
 +
 
 +
{| class="wikitable" style="text-align:center"
 +
|-
 +
! colspan="4" | Optimal velocities
 +
|-
 +
! Ailerons<br>(km/h)
 +
! Rudder<br>(km/h)
 +
! Elevators<br>(km/h)
 +
! Radiator<br>(km/h)
 +
|-
 +
| < ??? || < ??? || < ??? || > ???
 +
|-
 +
|}
 +
 
 +
{| class="wikitable" style="text-align:center"
 +
|-
 +
! colspan="3" | Compressor (RB/SB)
 +
|-
 +
! colspan="3" | Setting 1
 +
|-
 +
! Optimal altitude
 +
! 100% Engine power
 +
! WEP Engine power
 +
|-
 +
| ?,??? m || ??? hp || ?,??? hp
 +
|-
 +
<!--! colspan="3" | Setting 2
 +
|-
 +
! Optimal altitude
 +
! 100% Engine power
 +
! WEP Engine power
 +
|-
 +
| ?,??? m || ?,??? hp || ?,??? hp
 +
|-
 +
! colspan="3" | Setting 3
 +
|-
 +
! Optimal altitude
 +
! 100% Engine power
 +
! WEP Engine power
 +
|-
 +
| ?,??? m || ?,??? hp || ?,??? hp
 +
|- -->
 +
|}
  
 
=== Survivability and armour ===
 
=== Survivability and armour ===
''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured. Describe the armour, if there is any, also mention the vulnerability of other critical aircraft systems.''
+
<!--''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured. Describe the armour, if there is any, also mention the vulnerability of other critical aircraft systems.''-->
 +
* 38 mm Bulletproof glass in front of nose gunner
 +
* 12.7 mm Steel plate in front of nose gunner
 +
* 9.5 mm Steel plate underneath nose gunner
 +
* 9.5 mm Steel plates behind pilots
 +
* 9.5 mm Steel plates inside fuselage x 3
 +
* 9.5 mm Steel plates behind and under radial engines
 +
* 12.7 mm Steel plates behind dorsal gunners
 +
* 38 mm Bulletproof glass in front of beam gunners
 +
* 9.5 and 6.35 mm Steel plates in front of beam gunners
 +
* 55 mm Bulletproof glass in front of tail gunner
 +
* 9.5 mm Steel plate in front of tail gunner
  
 
== Armaments ==
 
== Armaments ==
=== Offensive armament ===
+
<!--=== Offensive armament ===
 
''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.''
 
''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.''
 +
{{main|MAC 1934 (7.5 mm)}}
  
 +
The '''''{{PAGENAME}}''''' is armed with:
 +
 +
* 4 x 7.5 mm [[MAC 1934 (7.5 mm)|MAC 1934]] machine guns (300 rpg = 1,200 total)
 +
 +
The four machine guns are arranged in bundles of two mounted on the underside of the upper wing. Each are armed with the same amount of ammunition, which means that all guns will fire with each other until empty.-->
 
=== Suspended armament ===
 
=== Suspended armament ===
''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.''
+
<!--''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.''-->
 +
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;''Main article:&nbsp;'''[[:Category:Suspended armaments|Bombs]]'''''
 +
 
 +
The '''''{{PAGENAME}}''''' can be outfitted with the following ordinance:
 +
 
 +
* 20 x 100 lb AN-M30A1 bombs (2,000 lb total)
 +
* 8 x 500 lb AN-M64A1 bombs (2,000 lb total)
 +
* 4 x 1,000 lb AN-M65A1 bombs (4,000 lb total)
 +
* 8 x 1,000 lb AN-M65A1 bombs (8,000 lb total)
 +
* 4 x 2,000 lb AN-M66A2 bombs (8,000 lb total)
  
 
=== Defensive armament ===
 
=== Defensive armament ===
''Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available remove this subsection.''
+
<!--''Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available remove this subsection.''-->
 +
{{main|Browning M2 (12.7 mm)}}
 +
 
 +
The '''''{{PAGENAME}}''''' is defended by:
 +
 
 +
* 2 x 12.7 mm Browning M2 machine gun, nose turret (600 rpg = 1,200 total)
 +
* 2 x 12.7 mm Browning M2 machine gun, 2 x dorsal turret (380 rpg = 1,520 total)
 +
* 2 x 12.7 mm Browning M2 machine gun, 2 x beam turret (400 rpg = 1,600 total)
 +
* 2 x 12.7 mm Browning M2 machine gun, tail turret (400 rpg = 800 total)
  
 
== Usage in the battles ==
 
== Usage in the battles ==
''Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''
+
<!--''Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''-->
 +
There are two ways to play the Privateer. One of them is as a conventional heavy bomber, attempting to gain as much altitude as possible while utilizing cloud cover to evade enemy fighters. Unfortunately, the Privateer does not have very good high altitude performance, and it will struggle to climb to high altitude. This approach will also expose the aircraft to attacks from below, against which the Privateer has very little protection.
 +
 
 +
The other approach is to fly at very low altitude. This has two advantages: it makes it extremely difficult for enemies to attack from below, and the engines are optimized for this altitude. It will also tempt enemy fighters to dive on an "easy" target, which will in turn make them easy targets for your own fighters. Unfortunately, flying at low altitude will make the aircraft very vulnerable to anti-aircraft guns.
 +
 
 +
In general, when engaged by fighters, one should attempt to force them to attack from oblique angles from above. This will allow the largest amount of machine guns to engage the attacker. Only the rear turret can engage aircraft directly behind the Privateer; thus, one should turn the Privateer or use the rudder to "wag the tail" which will allow other gunner positions to engage tail-chasing fighters. Under no circumstances should the belly be exposed to enemy fire; it usually becomes quickly fatal for the bomber.
 +
===Manual Engine Control===
 +
{| class="wikitable" style="text-align:center"
 +
|-
 +
! colspan="7" | MEC elements
 +
|-
 +
! rowspan="2" |Mixer
 +
! rowspan="2" |Pitch
 +
! colspan="3" |Radiator
 +
! rowspan="2" |Supercharger
 +
! rowspan="2" |Turbocharger
 +
|-
 +
! Oil
 +
! Water
 +
! Type
 +
|-
 +
| Controllable || rowspan="2" | Not controllable || rowspan="2" | Not controllable || rowspan="2" | Not controllable || rowspan="2" | Separate || rowspan="2" | Not ontrollable || rowspan="2" | Not controllable
 +
|-
 +
|}
 +
 
 +
===Modules===
 +
{| class="wikitable"
 +
!colspan = "1"| Tier
 +
!colspan = "2"| Flight performance
 +
!colspan = "1"| Survivability
 +
!colspan = "2"| Weaponry
 +
|-
 +
| I
 +
| Fuselage Repair
 +
| Radiator
 +
| Flak Vest
 +
|
 +
|
 +
|-
 +
| II
 +
|
 +
| Compressor
 +
| Airframe
 +
|
 +
|
 +
|-
 +
| III
 +
| Wings Repair
 +
| Engine
 +
|
 +
|
 +
|
 +
|-
 +
| IV
 +
|
 +
| Engine Injection
 +
| Cover
 +
|
 +
|
 +
|-
 +
|}
  
 
=== Pros and cons ===
 
=== Pros and cons ===
''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Do not use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".''
+
<!--''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Do not use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".''-->
  
 
'''Pros:'''
 
'''Pros:'''
*
+
* Best payload of any American bomber before the B-29
 +
* Side turrets can fire down giving 360° coverage in all directions
 +
* Waist turrets can swivel nearly 180° vertically and horizontally
 +
* Nose and tail turrets have excellent fields of fire
 +
* Large amount of .50 cal machine guns, the same as the B-29
 +
* No fuel tanks in the fuselage and fuel tanks are self-sealing
 +
* All payload options are internal, barely affecting performance
  
 
'''Cons:'''
 
'''Cons:'''
*
+
* Extremely slow, even for a heavy bomber, especially at its BR
 +
* Near-useless stock payload
 +
* Very poor climb rate
 +
* Easily damaged, large vertical stabilizer which blocks (gunner deadzone) the dorsal turrets from firing directly to the rear
 +
* Poor engine performance at high altitude (optimized for low altitude)
  
 
== History ==
 
== History ==
''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/ historical reference" (example: https://wiki.warthunder.com/Name-vehicles/historical reference) and add a link to it here using the <code>main</code> template. Be sure to include links to sources at the end of the article.''
+
<!--''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/ historical reference" (example: https://wiki.warthunder.com/Name-vehicles/historical reference) and add a link to it here using the <code>main</code> template. Be sure to include links to sources at the end of the article.''-->
 +
The Consolidated PB4Y-2 Privateer is a variant of the Consolidated B-24 Liberator made for the US Navy. The Privateer was powered by four 1,200 HP Pratt & Whitney R-1830 engines. The aircraft also included a twin tail design and tricycle landing gear.
  
 
== Media ==
 
== Media ==
Line 40: Line 269:
  
 
== Read also ==
 
== Read also ==
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example,''
+
<!--''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example,''
 
* ''reference to the series of the aircraft;''
 
* ''reference to the series of the aircraft;''
 
* ''links to approximate analogues of other nations and research trees.''
 
* ''links to approximate analogues of other nations and research trees.''
''ETC.''
+
''ETC.''-->
 +
* [http://warthunder.com/en/news/4723-development-pb4y-2-privateer-pirate-of-the-skies-en [Devblog<nowiki>]</nowiki> PB4Y-2 Privateer: Pirate of the Skies]
 +
 
  
 
== Sources ==
 
== Sources ==
Line 50: Line 281:
 
* ''page on aircraft encyclopedia;''
 
* ''page on aircraft encyclopedia;''
 
* ''other literature.''
 
* ''other literature.''
 +
 +
{{USA bombers}}

Revision as of 12:56, 29 November 2018

Rank VI USSR | Premium | Golden Eagles
Su-25K Pack
pb4y-2.png
PB4Y-2
Research:40 000 Specs-Card-Exp.png
Purchase:135 000 Specs-Card-Lion.png
Show in game

Description

GarageImage PB4Y-2.jpg


The PB4Y-2 Privateer is a Rank III American heavy bomber Template:BR1 It was introduced in Update 1.69 "Regia Aeronautica".

Historically a maritime patrol/reconnaissance aircraft derived from the B-24 Liberator, the Privateer in War Thunder is unfortunately not able to be used in this role. Instead, it performs the function of a heavy bomber, optimized for dumping large amounts of high explosive on enemy bases.

The Privateer carries the most potent payload (4 x 2,000 lb bombs) of any American bomber until the B-29 Superfortress. These will do more damage to a base than the equivalent weight in 1,000 lb bombs that the B-17 Flying Fortress or B-24 Liberator can carry.

It also features a large amount of .50 cal heavy machine guns as defensive armament. However, these guns have incomplete coverage (most notably from below), and even when all of them can be brought to bear, it may not be sufficient to protect the bomber against determined and/or skilled fighter opposition. It is also very important to note that only the tail turret can engage enemies attacking directly behind the Privateer, as the vertical stabilizer blocks the dorsal turrets (gunner deadzone).

The Privateer's maneuverability is unsurprisingly poor since it is a heavy four-engine bomber. Unfortunately, it is also very slow, at nearly 100 km/h slower than the B-17E Flying Fortress. Its maximum speed in a dive is 580 km/h, and it has absolutely no chance of evading any of the fighters it might face using its speed or diving away. As a maritime patrol aircraft, the engines are optimized for low-level performance, thus its performance will suffer noticeably above 6,000 m.

General info

Flight Performance

Characteristics
Stock
Max Speed
(km/h at 7,620 m)
Max altitude
(meters)
Turn time
(seconds)
Rate of climb
(meters/second)
Take-off run
(meters)
AB RB AB RB AB RB
382 370 10,000 39.9 41.1 0.3 1.3 950
Upgraded
Max Speed
(km/h at 7,620 m)
Max altitude (meters) Turn time (seconds) Rate of climb
(meters/second)
Take-off run (meters)
AB RB AB RB AB RB
 ??? 404 10,000  ??.? 38.0  ?.? 3.5 950

Details

Features
Combat flap Take-off flap Landing flap Air brakes Arrestor gear
X X
Limits
Wing-break speed
(km/h)
Gear limit
(km/h)
Combat flap
(km/h)
Max Static G
+ -
 ???  ???  ??? ~?? ~?
Optimal velocities
Ailerons
(km/h)
Rudder
(km/h)
Elevators
(km/h)
Radiator
(km/h)
< ??? < ??? < ??? > ???
Compressor (RB/SB)
Setting 1
Optimal altitude 100% Engine power WEP Engine power
 ?,??? m  ??? hp  ?,??? hp

Survivability and armour

  • 38 mm Bulletproof glass in front of nose gunner
  • 12.7 mm Steel plate in front of nose gunner
  • 9.5 mm Steel plate underneath nose gunner
  • 9.5 mm Steel plates behind pilots
  • 9.5 mm Steel plates inside fuselage x 3
  • 9.5 mm Steel plates behind and under radial engines
  • 12.7 mm Steel plates behind dorsal gunners
  • 38 mm Bulletproof glass in front of beam gunners
  • 9.5 and 6.35 mm Steel plates in front of beam gunners
  • 55 mm Bulletproof glass in front of tail gunner
  • 9.5 mm Steel plate in front of tail gunner

Armaments

Suspended armament

      Main article: Bombs

The PB4Y-2 can be outfitted with the following ordinance:

  • 20 x 100 lb AN-M30A1 bombs (2,000 lb total)
  • 8 x 500 lb AN-M64A1 bombs (2,000 lb total)
  • 4 x 1,000 lb AN-M65A1 bombs (4,000 lb total)
  • 8 x 1,000 lb AN-M65A1 bombs (8,000 lb total)
  • 4 x 2,000 lb AN-M66A2 bombs (8,000 lb total)

Defensive armament

Main article: Browning M2 (12.7 mm)

The PB4Y-2 is defended by:

  • 2 x 12.7 mm Browning M2 machine gun, nose turret (600 rpg = 1,200 total)
  • 2 x 12.7 mm Browning M2 machine gun, 2 x dorsal turret (380 rpg = 1,520 total)
  • 2 x 12.7 mm Browning M2 machine gun, 2 x beam turret (400 rpg = 1,600 total)
  • 2 x 12.7 mm Browning M2 machine gun, tail turret (400 rpg = 800 total)

Usage in the battles

There are two ways to play the Privateer. One of them is as a conventional heavy bomber, attempting to gain as much altitude as possible while utilizing cloud cover to evade enemy fighters. Unfortunately, the Privateer does not have very good high altitude performance, and it will struggle to climb to high altitude. This approach will also expose the aircraft to attacks from below, against which the Privateer has very little protection.

The other approach is to fly at very low altitude. This has two advantages: it makes it extremely difficult for enemies to attack from below, and the engines are optimized for this altitude. It will also tempt enemy fighters to dive on an "easy" target, which will in turn make them easy targets for your own fighters. Unfortunately, flying at low altitude will make the aircraft very vulnerable to anti-aircraft guns.

In general, when engaged by fighters, one should attempt to force them to attack from oblique angles from above. This will allow the largest amount of machine guns to engage the attacker. Only the rear turret can engage aircraft directly behind the Privateer; thus, one should turn the Privateer or use the rudder to "wag the tail" which will allow other gunner positions to engage tail-chasing fighters. Under no circumstances should the belly be exposed to enemy fire; it usually becomes quickly fatal for the bomber.

Manual Engine Control

MEC elements
Mixer Pitch Radiator Supercharger Turbocharger
Oil Water Type
Controllable Not controllable Not controllable Not controllable Separate Not ontrollable Not controllable

Modules

Tier Flight performance Survivability Weaponry
I Fuselage Repair Radiator Flak Vest
II Compressor Airframe
III Wings Repair Engine
IV Engine Injection Cover

Pros and cons

Pros:

  • Best payload of any American bomber before the B-29
  • Side turrets can fire down giving 360° coverage in all directions
  • Waist turrets can swivel nearly 180° vertically and horizontally
  • Nose and tail turrets have excellent fields of fire
  • Large amount of .50 cal machine guns, the same as the B-29
  • No fuel tanks in the fuselage and fuel tanks are self-sealing
  • All payload options are internal, barely affecting performance

Cons:

  • Extremely slow, even for a heavy bomber, especially at its BR
  • Near-useless stock payload
  • Very poor climb rate
  • Easily damaged, large vertical stabilizer which blocks (gunner deadzone) the dorsal turrets from firing directly to the rear
  • Poor engine performance at high altitude (optimized for low altitude)

History

The Consolidated PB4Y-2 Privateer is a variant of the Consolidated B-24 Liberator made for the US Navy. The Privateer was powered by four 1,200 HP Pratt & Whitney R-1830 engines. The aircraft also included a twin tail design and tricycle landing gear.

Media

An excellent addition to the article will be video guides, as well as screenshots from the game and photos.

Read also


Sources

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • page on aircraft encyclopedia;
  • other literature.


USA bombers
Dive  SB2U-2 · SB2U-3 · SBD-3 · SB2C-1C · SB2C-4
Torpedo  TBD-1 · PBY-5 Catalina · PBY-5A Catalina · TBF-1C · BTD-1
Medium  B-10B · B-18A · B-34 · PV-2D · B-25J-1 · B-25J-20 · A-26C-45 · A-26C-45DT · B-26B
Heavy  B-17E · B-17E/L · B-17G-60-VE · PB4Y-2 · B-24D-25-CO · B-29A-BN
Hydroplanes  OS2U-1 · OS2U-3 · PBM-1 "Mariner" · PBM-3 "Mariner"