Difference between revisions of "P1Y1 mod. 11"

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Revision as of 15:15, 13 September 2019

Hunter FGA.9 PACK
P1Y1 mod. 11 "Ginga"
General characteristics
3 peopleCrew
13.5 tTake-off weight
Flight characteristics
9 400 mCeiling
2 х Nakajima Homare 12Engine
airCooling system
Speed of destruction
680 km/hStructural
275 km/hGear
Defensive armament
20 mm Type 99 Model 1 cannon2 х Turret
225 roundsAmmunition
517 shots/minFire rate
Suspended armament
2 x 250 kg Navy Type Number 25 Model 2 bombSetup 1
1 x Type 91 Model 3 torpedo (850 kg)Setup 2
2 x 500 kg Navy Type Number 50 Model 2 bombSetup 3
1 x 800 kg Navy Type Number 80 Model 1 bombSetup 4
54 000 Rp icon.pngResearch
180 000 Sl icon.pngPurchase
Sl icon.png7 000 / 8 785/4 970 / 6 237/2 770 / 3 476Repair
52 000 Sl icon.pngCrew training
180 000 Sl icon.pngExperts
940 Ge icon.pngAces
166 % Rp icon.pngReward for battle
400 % Sl icon.png370 % Sl icon.png140 % Sl icon.png


GarageImage P1Y1 mod. 11.jpg

The P1Y1 mod. 11 "Ginga" is a Rank IV Japanese dive bomber with a battle rating of 4.7 (AB/SB) and 4.3 (RB). It was introduced in Update 1.63 "Desert Hunters".

General info

Flight Performance

Max Speed
(km/h at 5,900 m)
Max altitude
Turn time
Rate of climb
Take-off run
518 506 9 400 27.2 27.9 4.3 6.4 720
Max Speed
(km/h at 5,900 m)
Max altitude (meters) Turn time (seconds) Rate of climb
Take-off run (meters)
 ?  ? 9 400  ??.?  ??.?  ??.?  ??.? 720


Combat flap Take-off flap Landing flap Air brakes Arrestor gear
Wing-break speed
Gear limit
Combat flap
Max Static G
+ -
680 275  ??? ~6.5 ~4.5
Optimal velocities
< ??? < ??? < ??? > ???
Compressor (RB/SB)
Setting 1
Optimal altitude 100% Engine power WEP Engine power
 ?,??? m  ??? hp  ?,??? hp

Survivability and armour

  • 7 mm Steel plate behind the pilot


Offensive armament

      Main article: Bombs, Torpedoes-->

The P1Y1 mod. 11 can be outfitted with the following ordnance:

  • 2 x 250 kg Navy Type Number 25 Model 2 bombs (500 kg total)
  • 1 x 835 kg Type 91 Mod. 2 torpedo
  • 2 x 500 kg Navy Type Number 50 Model 2 bombs (1,000 kg total)
  • 1 x 800 kg Navy Type Number 80 Model 1 bomb (800 kg total)

Defensive armament

The P1Y1 mod. 11 can utilize the following ordnance:

  • 1 x 20 mm Type 99 Model 1 cannon, nose turret (225 rpg)
  • 1 x 20 mm Type 99 Model 1 cannon, dorsal turret (225 rpg)

Usage in the battles

In arcade battles, the light payload is somewhat countered by the ability to reload. It is recommended to use the plane to hit high value targets such as pillboxes, since it is limited to 2 bombs (though it is one of the few Japanese med bombers able to carry 2 x 500 kg). Other planes with larger numbers of 60 kg bombs are better suited for taking out tanks and soft targets. It is at a huge disadvantage when compared to planes such as the B7A2, which has forward cannons able to strafe soft ground targets while bombs reload. As such, most pilots would use the B7A2 over the P1Y1, though this plane may still be useful in one's lineup for use after the B7A2 has been lost.

In realistic air battles, this plane thrives as a torpedo bomber on naval maps. Its high speed allows it to get in and get out quickly, and even though it only carries one torpedo, it can make multiple runs during a battle.

In realistic tank battles, the best option is likely to take the 2 x 500 kg bomb option and again use its speed to quickly get in, hit 2 targets and run away before enemy fighters realize it is there and intercept. Again, its speed should allow multiple runs somewhat making up for the light payload.

Manual Engine Control

MEC elements
Mixer Pitch Radiator Supercharger Turbocharger
Oil Water Type
Controllable Not controllable Not controllable Not controllable Separate Not ontrollable Not controllable


Tier Flight performance Survivability Weaponry
I Fuselage Repair Radiator Turret 20 mm 17 3/4 in (mod45)
II Compressor Airframe New 20 mm MGs (Turret)
III Wings Repair Engine 14 in (mod30)
IV Engine Injection Cover 14 in (mod35)

Pros and cons


  • Very fast & surprisingly maneuverable
  • 20mm turrets quickly destroy fighters when they hit
  • Airbrakes
  • Its speed forces enemies to tail you in line with your rear gunner


  • No fixed forward armament
  • Very limited payload
  • Forward turret has very limited firing arc, and AI gunner rarely engages.
  • Torpedos limited to Mod2, forcing this fast plane to slow a great deal in order to drop the torpedo


Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/ historical reference" (example: https://wiki.warthunder.com/Name-vehicles/historical reference) and add a link to it here using the main template. Be sure to include links to sources at the end of the article.


An excellent addition to the article will be video guides, as well as screenshots from the game and photos.

Read also


Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • page on aircraft encyclopedia;
  • other literature.

Japan bombers
Carrier-based dive bomber 
D3A  D3A1
D4Y  D4Y1 · D4Y2 · D4Y3 Ko
Carrier-based attack bomber 
B5N  B5N2
B6N  B6N1 Model 11 · B6N2 Model 12 · B6N2a Model 12Ko
B7A  B7A2
Land-based Bomber 
P1Y  P1Y1 mod. 11
Land-based Attack bomber 
G4M  G4M1
G5N  G5N1
G8N  G8N1
Flying boat 
H6K  H6K4
H8K  H8K2 · H8K3
Shipboard Observation seaplane 
F1M  F1M2
Light  Ki-32
Medium  Ki-21-Ia · Ki-21-I hei
  Ki-49-I · Ki-49-IIa · Ki-49-IIb · Ki-49-IIb/L
  Ki-67-I Ko · Ki-67-I otsu
Other countries  ▅B-17E