Difference between revisions of "P-38E"

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== Usage in battles ==
 
== Usage in battles ==
 
''Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''
 
''Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''
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'''Air Realistic Battles.'''
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While fast at its BR of 3.0, the P-38 is slower than many planes it will face at 3.7 and 4.0, most specifically the Fockewulf 190 A-1 and the Bf 109 F-4 and F-4/trop, although it does have an air spawn, which can be used temporarily to have the advantage on these enemies. Attempt to pick out planes at its BR or planes that are slower than it, then target them.
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 +
When forced to deal with faster opponents, evade and use teammates. If the direction it is caught going in is opposite to the team's side of the map, a handy trick is rolling over and pulling 180 degrees until the plane comes out the other direction, a maneuver known as a split S. It gains speed (instead of a horizontal turn, which loses it) and exposes the plane to the minimum amount of enemy fire while doing so, which is important, as the P-38 is very broad in the wings and prone to catching fire due to the fuel tanks.
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In terms of ammunition, Air Targets is preferential for the cannon and Universal for the MGs, if stealth is not used. There are other options, most notably Ground Targets for the cannon and Tracers or Ground Targets for the .50 cals, but the tracers on the .50 cals are weak, unlike the M20 API-T on the P-51s and P-47s, and groundpounding should be reserved for later parts of the game in case a bomber is climbing to space, as the plane is an interceptor and cannot carry suspended armaments.
  
 
=== Manual Engine Control ===
 
=== Manual Engine Control ===
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* ''reference to the series of the aircraft;''
 
* ''reference to the series of the aircraft;''
 
* ''links to approximate analogues of other nations and research trees.''-->
 
* ''links to approximate analogues of other nations and research trees.''-->
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;Aircraft of comparable role, configuration and era
 
;Aircraft of comparable role, configuration and era
  

Revision as of 14:48, 2 May 2020

Rank VI | Premium | Golden Eagles
Challenger DS Pack
P-38E
p-38e.png
P-38E
AB RB SB
2.7 3.0 3.3
Research:9 200 Specs-Card-Exp.png
Purchase:16 000 Specs-Card-Lion.png
Show in game
This page is about the American twin-engine fighter P-38E. For other uses, see P-38 (Family).

Description

GarageImage P-38E.jpg


The P-38E Lightning is a rank II American twin-engine fighter with a battle rating of 2.7 (AB), 3.0 (RB), and 3.3 (SB). It was introduced in Update 1.53 "Firestorm".

The P-38E is the first of the P-38 vehicles available in game, and is all round a very good plane. It gets an interceptor airspawn on most maps, which allows the P-38 to very often find itself above or at an equal altitude to its opponents. The main strength of the P-38E is its speed and energy retention, so it should be used accordingly - play it as an energy fighter or Boom 'n' Zoomer. The P-38E is also surprisingly manoeuvrable for such a large plane - while it can't outmanoeuvre single-engine fighters, it can put up a good fight.

General info

Flight Performance

Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.

Characteristics
Stock
Max Speed
(km/h at 7,012 m)
Max altitude
(meters)
Turn time
(seconds)
Rate of climb
(meters/second)
Take-off run
(meters)
AB RB AB RB AB RB
612 594 12192 24.1 25.0 10.5 10.5 380
Upgraded
Max Speed
(km/h at 7,012 m)
Max altitude
(meters)
Turn time
(seconds)
Rate of climb
(meters/second)
Take-off run
(meters)
AB RB AB RB AB RB
661 635 12192 21.9 23.0 17.2 13.5 380

Details

Features
Combat flaps Take-off flaps Landing flaps Air brakes Arrestor gear
X X
Limits
Wing-break speed
(km/h)
Gear limit
(km/h)
Combat flaps
(km/h)
Max Static G
+ -
620 ~9 ~5
Optimal velocities
Ailerons
(km/h)
Rudder
(km/h)
Elevators
(km/h)
Radiator
(km/h)
< 380 < 460 < 500 > 420
Compressor (RB/SB)
Setting 1
Optimal altitude 100% Engine power WEP Engine power
6,800 m 1,050 hp 1,176 hp

Survivability and armour

  • 7 mm steel - in front of cockpit
  • 7 mm steel - pilot seat
  • 10 mm steel behind pilot head
  • 38 mm bulletproof glass - behind windscreen

Armaments

Offensive armament

The P-38E is armed with:

  • 1 x 20 mm AN/M2 cannon, nose-mounted (150 rpg)
  • 4 x 12.7 mm Browning M2 machine guns, nose-mounted (500 rpg = 2,000 total)

Usage in battles

Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).

Air Realistic Battles.

While fast at its BR of 3.0, the P-38 is slower than many planes it will face at 3.7 and 4.0, most specifically the Fockewulf 190 A-1 and the Bf 109 F-4 and F-4/trop, although it does have an air spawn, which can be used temporarily to have the advantage on these enemies. Attempt to pick out planes at its BR or planes that are slower than it, then target them.

When forced to deal with faster opponents, evade and use teammates. If the direction it is caught going in is opposite to the team's side of the map, a handy trick is rolling over and pulling 180 degrees until the plane comes out the other direction, a maneuver known as a split S. It gains speed (instead of a horizontal turn, which loses it) and exposes the plane to the minimum amount of enemy fire while doing so, which is important, as the P-38 is very broad in the wings and prone to catching fire due to the fuel tanks.

In terms of ammunition, Air Targets is preferential for the cannon and Universal for the MGs, if stealth is not used. There are other options, most notably Ground Targets for the cannon and Tracers or Ground Targets for the .50 cals, but the tracers on the .50 cals are weak, unlike the M20 API-T on the P-51s and P-47s, and groundpounding should be reserved for later parts of the game in case a bomber is climbing to space, as the plane is an interceptor and cannot carry suspended armaments.

Manual Engine Control

MEC elements
Mixer Pitch Radiator Supercharger Turbocharger
Oil Water Type
Controllable Controllable
Auto control available
Controllable
Not auto controlled
Controllable
Not auto controlled
Separate Not controllable
1 gear
Not controllable

Modules

Tier Flight performance Survivability Weaponry
I Fuselage repair Radiator Offensive 12 mm
II Compressor Airframe New 12 mm MGs
III Wings repair Engine Offensive 20 mm
IV Engine injection Cover New 20 mm cannons

Pros and cons

Pros:

  • Nose-mounted armaments give great long-range accuracy, no need to worry about convergence
  • Fast speeds due to its two engines that can push it at any altitude
  • Great at head-ons

Cons:

  • Very large airframe is easy to hit and burns quite easily
  • Easy target when flying slow
  • Bad at recovering energy after a dive or when turning
  • Can't fly on one engine

History

Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===, also if applicable).

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

Notable pilots

  • Major Richard Bong began military flight training in the P-38E after graduating from basic flight school in the single engine AT-6 Texan.

See also

Aircraft of comparable role, configuration and era

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • encyclopedia page on the aircraft;
  • other literature.


Lockheed Corporation
Fighters  XP-38G · P-38E · P-38G-1 · P-38J-15 · Bong's P-38J-15 · P-38K · P-38L-5-LO · YP-38
Bombers  B-34 · PV-2D
Jet Fighters  F-80A-5 · F-80C-10
  F-104A · F-104C
Export / License  A-29 · ▄Hudson Mk V
  ␗P-38L-1
  ␗F-104A · ▀F-104G · ␗F-104G · ▅F-104J · ▄F-104S
See Also  Mitsubishi Heavy Industries · Fiat Aviation

USA twin-engine fighters
P-38  XP-38G · P-38E · P-38G-1 · P-38J-15 · Bong's P-38J-15 · P-38L-5-LO · P-38K · YP-38
P-61  P-61A-11 · P-61C-1
F7F  F7F-1 · F7F-3
Other  XF5F · XP-50 · F-82E