Difference between revisions of "OD-200"

From War Thunder Wiki
Jump to: navigation, search
(Edits)
Line 32: Line 32:
 
=== Primary armament ===
 
=== Primary armament ===
 
{{main|37 mm/67 70-K (37 mm)}}
 
{{main|37 mm/67 70-K (37 mm)}}
 +
<!-- ''Provide information about the characteristics of the primary armament. Evaluate their efficacy in battle based on their reload speed, ballistics and the capacity of their shells. Add a link to the main article about the weapon: <code><nowiki>{{main|Weapon name (calibre)}}</nowiki></code>. Broadly describe the ammunition available for the primary armament, and provide recommendations on how to use it and which ammunition to choose.'' -->
  
''Provide information about the characteristics of the primary armament. Evaluate their efficacy in battle based on their reload speed, ballistics and the capacity of their shells. Add a link to the main article about the weapon: <code><nowiki>{{main|Weapon name (calibre)}}</nowiki></code>. Broadly describe the ammunition available for the primary armament, and provide recommendations on how to use it and which ammunition to choose.''
+
The 37 mm main armament on the OD-200 is very powerful in the fact that it is rapid fire and can obliterate small boats with its armour piercing belt rounds. The ammo capacity is quite good at 1000 rounds. You won't be reloading or running out of ammo quickly. The clip reload is unbelievably fast for how much ammo it has, which makes from changing from HE to AP a breeze. It is hard to overheat the weapon, but just keep in mind not to hold down for too long. This weapon can also double as an AA gun with its rate of fire, but it is recommended to only use it manually as the AI gunners will fire the gun until it overheats if given the opportunity. The stock rotation is not as fast as one would expect, but after upgrades, it is snappy and can easily catch speedy patrol boats off guard.
  
 
=== Secondary armament ===
 
=== Secondary armament ===
 
{{main|DShK (12.7 mm)}}
 
{{main|DShK (12.7 mm)}}
 +
<!-- ''Some ships are fitted with weapons of various calibres. Secondary armaments are defined as weapons chosen with the control <code>Select secondary weapon</code>. Evaluate the secondary armaments and give advice on how to use them. Describe the ammunition available for the secondary armament. Provide recommendations on how to use them and which ammunition to choose. Remember that any anti-air armament, even heavy calibre weapons, belong in the next section. If there is no secondary armament, remove this section.'' -->
  
''Some ships are fitted with weapons of various calibres. Secondary armaments are defined as weapons chosen with the control <code>Select secondary weapon</code>. Evaluate the secondary armaments and give advice on how to use them. Describe the ammunition available for the secondary armament. Provide recommendations on how to use them and which ammunition to choose. Remember that any anti-air armament, even heavy calibre weapons, belong in the next section. If there is no secondary armament, remove this section.''
+
The anti-air armaments of the OD-200 consist of two 12.7 mm DShK machine guns. These guns should be used primarily against the aircraft, which are relatively easy to take down at BR 1.7, but they can also be used against the lightly-armoured boats that are still present at this battle rating (such as the LS 3). The guns are positioned in the middle section of the ship, meaning that at least one gun can be placed onto an enemy aircraft at all times.
  
 
=== Special armament ===
 
=== Special armament ===
Line 44: Line 46:
 
{{main|BB-1 depth charge}}
 
{{main|BB-1 depth charge}}
  
Once the Depth Charges modification is purchased, the ship can be equipped with 12 x 165 kg BB-1 depth charges, which is plenty considering it only takes a few to completely destroy a destroyer. They can get you out of a tough situation if you find yourself in close proximity to an enemy ship.
+
Once the Depth Charges modification is purchased, the ship can be equipped with twelve 165 kg BB-1 depth charges, which is plenty considering it only takes a few to completely destroy a destroyer. They can get you out of a tough situation if you find yourself in close proximity to an enemy ship.
  
 
== Usage in battles ==
 
== Usage in battles ==
Line 50: Line 52:
  
 
=== Pros and cons ===
 
=== Pros and cons ===
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
+
<!-- ''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
  
 
'''Pros:'''
 
'''Pros:'''
Line 65: Line 67:
  
 
== History ==
 
== History ==
''Describe the history of the creation and combat usage of the ship in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the ship and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Ship-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the ship's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).''
+
<!-- ''Describe the history of the creation and combat usage of the ship in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the ship and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Ship-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the ship's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
 +
 
 +
The OD-200 was built from 1943-47 in Sosnovka, with a total of 140 ships produced. It succeeded the MO class of ships, despite appearing before the MO-4 in War Thunder's Soviet tech tree. Like it's predecessors, the OD-200 was built primarily for anti-submarine warfare. Twelve OD-200s were exported to other countries, 10 to Bulgaria and 2 to North Korea.
  
 
== Media ==
 
== Media ==

Revision as of 21:47, 2 July 2020

Rank VI USA | Premium | Golden Eagles
A-10A Thunderbolt (Early)
ussr_od_200.png
OD-200
AB RB SB
1.7 1.7 1.7
Research:5 900 Specs-Card-Exp.png
Purchase:6 300 Specs-Card-Lion.png
Show in game

Description

GarageImage OD-200.jpg


The OD-200 is a rank I Soviet motor gun boat with a battle rating of 1.7 (AB/RB/SB). It was introduced during Update 1.79 "Project X" when the Soviet fleet was implemented into the game.

General info

Survivability and armour

OD-200 has the following structural layout:

  • Hull: 40 mm, wood
  • Superstructure: 15 mm, wood

The OD-200 lacks any armour protection other than two 10 mm plates protecting the AA gunners. All critical components are situated in the rear half of the ship. Both fuel tanks and one of the ammo storages are clustered at the very back, with the other ammo storage and both engines located below the secondary armaments. This leaves the front hull empty and as such, hits to it will be rather inconsequential. The crew of 21, grouped mostly in and under the bridge, is in line with the average crew size of similar MGBs; however, it's much more vulnerable in comparison due to the complete absence of armour.

Mobility

Mobility Characteristics
Game Mode Upgrade Status Maximum Speed (km/h) Turn Time (s) Turn Radius (m)
Forward Reverse
AB Stock 51 16
Upgraded 70 21
RB/SB Stock 44 14
Upgraded 52 16

Although not terribly slow, the OD-200's speed is nothing to brag about, reaching a maximum of only 52 km/h after upgrades are purchased. The OD-200 has a displacement of 47.5 tons.

Armament

Primary armament

Main article: 37 mm/67 70-K (37 mm)

The 37 mm main armament on the OD-200 is very powerful in the fact that it is rapid fire and can obliterate small boats with its armour piercing belt rounds. The ammo capacity is quite good at 1000 rounds. You won't be reloading or running out of ammo quickly. The clip reload is unbelievably fast for how much ammo it has, which makes from changing from HE to AP a breeze. It is hard to overheat the weapon, but just keep in mind not to hold down for too long. This weapon can also double as an AA gun with its rate of fire, but it is recommended to only use it manually as the AI gunners will fire the gun until it overheats if given the opportunity. The stock rotation is not as fast as one would expect, but after upgrades, it is snappy and can easily catch speedy patrol boats off guard.

Secondary armament

Main article: DShK (12.7 mm)

The anti-air armaments of the OD-200 consist of two 12.7 mm DShK machine guns. These guns should be used primarily against the aircraft, which are relatively easy to take down at BR 1.7, but they can also be used against the lightly-armoured boats that are still present at this battle rating (such as the LS 3). The guns are positioned in the middle section of the ship, meaning that at least one gun can be placed onto an enemy aircraft at all times.

Special armament

Main article: BB-1 depth charge

Once the Depth Charges modification is purchased, the ship can be equipped with twelve 165 kg BB-1 depth charges, which is plenty considering it only takes a few to completely destroy a destroyer. They can get you out of a tough situation if you find yourself in close proximity to an enemy ship.

Usage in battles

Describe the technique of using this ship, the characteristics of her use in a team and tips on strategy. Abstain from writing an entire guide – don't try to provide a single point of view, but give the reader food for thought. Talk about the most dangerous opponents for this vehicle and provide recommendations on fighting them. If necessary, note the specifics of playing with this vehicle in various modes (AB, RB, SB).

Pros and cons

Pros:

  • Strong primary cannon with a high rate of fire and very slow to overheat
  • Primary cannon can take down aircraft with a single hit
  • Two secondary machine gun turrets, each protected with 10 mm armour

Cons:

  • Not very fast
  • Primary cannon cannot fire forwards except at high elevations
  • Wooden hull can catch on fire easily

History

The OD-200 was built from 1943-47 in Sosnovka, with a total of 140 ships produced. It succeeded the MO class of ships, despite appearing before the MO-4 in War Thunder's Soviet tech tree. Like it's predecessors, the OD-200 was built primarily for anti-submarine warfare. Twelve OD-200s were exported to other countries, 10 to Bulgaria and 2 to North Korea.

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

Links to articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the ship;
  • links to approximate analogues of other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • encyclopedia page on the ship;
  • other literature.


USSR boats
Motor torpedo boats  D-3 · G-5 · G-5 (ShVAK) · Pr.123-bis · Pr.123K (A-11) · Pr.123K · Pr.183
Motor gun boats  TKA-106 · MO-4 · OD-200 · Pr.183 BM-21 · Ya-5M
Motor torpedo gun boats  Pr. 206 · Pr.206-M · MPK Pr.12412 · MPK Pr.12412P
Gunboats  Groza
Armoured gun boats  BMO · MBK-161 early · MBK-161 late · MBK pr.186 · MBK pr.186 (MK 85) · Pr.1124 early · Pr.1124 late · Pr.1124 MLRS
  Pr.191 · Pr.191M · Pr.1204 · Pr.1204 late