Difference between revisions of "Nashorn"

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== Armaments ==
 
== Armaments ==
 
=== Main armament ===
 
=== Main armament ===
{{main|PaK 43 (88 mm)}}The gun has great pen at all ranges and angles with a ok reload. Snipe with it as most other guns at your rank can't pen as much at range and very few tanks tan take a hit from it if you gun in you shoot right.
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<!--Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.-->
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{{main|PaK 43 (88 mm)}}
  
 
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The 88 mm PaK 43 gun presents great penetration statistics at all ranges and angles with an average reload time. Due to the vehicle's design, the gun should be used to snipe enemy targets from long ranges, especially since most tanks will be crippled or destroyed if a shot connects.
<!--Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.-->{{main|MG 34 (7.92 mm)}}
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=== Machine guns ===
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<!--Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.-->
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{{main|MG 34 (7.92 mm)}}
  
 
The Nashorn has two [[MG 34 (7.92 mm)]] aimed towards the vehicle's sides. Since they are the vehicles secondary weapon, you can't switch between different belts. Furthermore, they have various blind spots, e.g. the space behind or in front of the tank as well as the area above the vehicle since the machine guns have an elevation of only around +20°, making the tank very vulnerable against diving fighters or bombers.
 
The Nashorn has two [[MG 34 (7.92 mm)]] aimed towards the vehicle's sides. Since they are the vehicles secondary weapon, you can't switch between different belts. Furthermore, they have various blind spots, e.g. the space behind or in front of the tank as well as the area above the vehicle since the machine guns have an elevation of only around +20°, making the tank very vulnerable against diving fighters or bombers.

Revision as of 21:28, 15 March 2020

Rank 2, Sweden
"The Swedish revolver": SAV 20.12.48
8,8 Pak 43/1 Sf."Nashorn"
germ_panzerjager_nashorn.png
AB
RB
SB
General characteristics
Brief
Detailed
5.3/5.3/5.3BR
5 peopleCrew
119 %Visibility
front / side / backArmour
30 / 20 / 20Hull
10 / 10 / 10Turret
Mobility
23.5 tWeight
572 hp300 hpEngine power
24 hp/t13 hp/tPower-to-weight ratio
43 km/h forward
8 km/h back
39 km/h forward
7 km/h back
Speed
Armament
88 mm PaK43 cannonMain weapon
40 roundsAmmunition
6.7 / 8.7 sReload
-5° / 20°Vertical guidance
-15° / 15°Horizontal guidance
5 000 roundsAmmunition
8.0 / 10.4 sReload
150 roundsBelt capacity
900 shots/minFire rate
Economy
46 000 Rp icon.pngResearch
170 000 Sl icon.pngPurchase
Sl icon.png3 200 / 3 993/2 400 / 2 995/1 700 / 2 121Repair
49 000 Sl icon.pngCrew training
170 000 Sl icon.pngExperts
630 Ge icon.pngAces
160 % Rp icon.pngReward for battle
170 % Sl icon.png150 % Sl icon.png110 % Sl icon.png

Description

The 8,8 Pak 43/1 Sf."Nashorn" (Rhinoceros) is a rank III German tank destroyer with a battle rating of 5.3 (AB/RB/SB). It was introduced in Update 1.57 "Battle March".

General info

Survivability and armour

The Nashorn's armour is paper-thin; it will not protect you from even heavy-calibre machine gun fire and can be hull-broken from large-calibre HE rounds.

The Nashorn also lacks a roof, making it a very desirable target for strafing runs by fighters, as well as rocket attacks by attack aircraft.

One interesting (and somewhat comical) note to the Nashorn's armour that it is so thin, shells may pass through it without exploding due to the fuse passing through enough material to set it off and detonate.

Mobility

Game Mode Max Speed (km/h) Weight (tons) Engine power (horsepower) Power-to-weight ratio (hp/ton)
Forward Reverse Stock Upgraded Stock Upgraded
Arcade 43 8 23.5 426 572 18.13 24.34
Realistic 39 7 525 300 22.34 12.77

Armaments

Main armament

Main article: PaK 43 (88 mm)

The 88 mm PaK 43 gun presents great penetration statistics at all ranges and angles with an average reload time. Due to the vehicle's design, the gun should be used to snipe enemy targets from long ranges, especially since most tanks will be crippled or destroyed if a shot connects.

Machine guns

Main article: MG 34 (7.92 mm)

The Nashorn has two MG 34 (7.92 mm) aimed towards the vehicle's sides. Since they are the vehicles secondary weapon, you can't switch between different belts. Furthermore, they have various blind spots, e.g. the space behind or in front of the tank as well as the area above the vehicle since the machine guns have an elevation of only around +20°, making the tank very vulnerable against diving fighters or bombers.

Usage in battles

Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).

Pros and cons

Pros:

  • Powerful 88mm PaK 43 gun can destroy most, if not every, opponent in one shot
  • Armour, although thin, can cause armour-piercing rounds to slice through without causing other damages outside its trajectory
  • Has not one, but two machine guns
  • Has faster reload times than that of the Tiger II
  • Mobility of a Panzer IV
  • Plays like the Marder III H

Cons:

  • Has next to no armour and can be penetrated by .50 cal machine guns
  • Crew compartment has no roof; is vulnerable to artillery and strafing aircraft
  • Ammo racks are attached to the sides of the crew compartment; a shell strike there can detonate the ammunition
  • Can be hull-broken
  • Horrible gun depression
  • Very tall silhouette
  • Combined those two above makes it very hard for the Nashorn to hide in plain sight on flat grounds

History

Also known as the Hornisse (Hornet), the Nashorn comprised a composite Pz III/IV chassis and an 8.8 cm PaK 43 gun. 494 were built and it was used on all fronts in the heavy tank destroyer units from mid-1943 on. The first user was the 655th Schwere Panzerjaegerabteilung in Russia.

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the vehicles;
  • links to approximate analogues of other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • encyclopedia page on the tank;
  • other literature.


Germany tank destroyers
Based on Pz.38(t)  Marder III · Marder III H · Jagdpanzer 38(t)
Based on Pz.I  Panzerjäger I
Based on Pz.II  15cm sIG 33 B Sfl
Based on Pz.III  StuG III A · StuG III F · StuG III G · StuH 42 G
Based on Pz.IV  Jagdpanzer IV · Panzer IV/70(V) · Panzer IV/70(A) · Brummbär · Dicker Max · Nashorn
Based on Pz.V  Jagdpanther · Bfw. Jagdpanther
Based on Pz.VI  Sturer Emil · Ferdinand · Jagdtiger
  JPz 4-5 · Waffenträger · VFW · VT1-2
Wheeled  8,8 cm Flak 37 Sfl. · Sd.Kfz.234/3 · Sd.Kfz.234/4
Rocket/Missile  15 cm Pz.W.42 · RakJPz 2 · RakJPz 2 (HOT)