Difference between revisions of "Milan"

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{{Specs-Avia-Flight}}
 
{{Specs-Avia-Flight}}
 
<!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' -->
 
<!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' -->
''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.''
+
The Milan behaves almost like any other Mirage IIIs in the game. While it can be a little faster than other Mirages, it's also heavier and harder to turn.
  
 
{| class="wikitable" style="text-align:center" width="70%"
 
{| class="wikitable" style="text-align:center" width="70%"
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|-
 
|-
 
! Stock
 
! Stock
| ___ || ___ || rowspan="2" | {{Specs|ceiling}} || __._ || __._ || __._ || __._ || rowspan="2" | 550
+
| 2,122 || 2,086 || rowspan="2" | {{Specs|ceiling}} || 28.9 || 29.5 || 128.7 || 121.3 || rowspan="2" | 550
 
|-
 
|-
 
! Upgraded
 
! Upgraded
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|-
 
|-
 
| 1,590 kg || colspan="2" | Afterburning axial-flow turbojet
 
| 1,590 kg || colspan="2" | Afterburning axial-flow turbojet
| 7,935 kg || 8,792 kg || 9,533 kg || _,___ kg
+
| 7,935 kg || 8,792 kg || 9,533 kg || 12,197 kg
 
|-
 
|-
 
! colspan="3" | {{Annotation|Maximum engine thrust @ 0 m (RB/SB)|The maximum thrust produced by each engine, while mounted in the aircraft. NOTE: Thrust varies significantly depending on speed & altitude.}}
 
! colspan="3" | {{Annotation|Maximum engine thrust @ 0 m (RB/SB)|The maximum thrust produced by each engine, while mounted in the aircraft. NOTE: Thrust varies significantly depending on speed & altitude.}}
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|-
 
|-
 
| ''Stationary'' || 4,878 kgf || 6,745 kgf
 
| ''Stationary'' || 4,878 kgf || 6,745 kgf
| 0.86 || 0.77 || 0.71 || _.__
+
| 0.86 || 0.77 || 0.71 || 0.55
 
|-
 
|-
 
| ''Optimal'' || 5,904 kgf<br>(1,200 - 1,400 km/h) || 9,142 kgf<br>(1,200 - 1,400 km/h)
 
| ''Optimal'' || 5,904 kgf<br>(1,200 - 1,400 km/h) || 9,142 kgf<br>(1,200 - 1,400 km/h)
| 1.16 || 1.05 || 0.97 || _.__
+
| 1.16 || 1.05 || 0.97 || 0.75
 
|-
 
|-
 
|}
 
|}
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{{Specs-Avia-Armour}}
 
{{Specs-Avia-Armour}}
 
<!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' -->
 
<!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' -->
''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.''
+
The Milan has little to no survivability, its only asset is speed. Yet, at this BR, you will face opponents that are faster and have missiles with 30 G overload factors.
  
 
=== Modifications and economy ===
 
=== Modifications and economy ===
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{{Specs-Avia-Suspended}}
 
{{Specs-Avia-Suspended}}
 
<!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' -->
 
<!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' -->
{{main|SAMP Type 25 (250 kg)|SAMP Mk 82 (250 kg)|SAMP Type 21 (400 kg)|SAMP Mk 83 (500 kg)}}
+
{{main|SAMP Type 25 (250 kg)|SAMP Mk 82 (500 lb)|SAMP Type 21 (400 kg)|SAMP Mk 83 (1,000 lb)}}
 
{{main|AIM-9B Sidewinder|AS-30 Nord|SNEB type 23}}
 
{{main|AIM-9B Sidewinder|AS-30 Nord|SNEB type 23}}
  
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* 36 x SNEB type 23 rockets
 
* 36 x SNEB type 23 rockets
 
* 72 x SNEB type 23 rockets
 
* 72 x SNEB type 23 rockets
* 10 x 250 kg SAMP Mk 82 bombs (2,500 kg total)
+
* 10 x 500 lb SAMP Mk 82 bombs (5,000 lb total)
 
* 10 x 250 kg SAMP Type 25 bombs (2,500 kg total)
 
* 10 x 250 kg SAMP Type 25 bombs (2,500 kg total)
 
* 6 x 400 kg SAMP Type 21 bombs (2,400 kg total)
 
* 6 x 400 kg SAMP Type 21 bombs (2,400 kg total)
* 5 x 500 kg SAMP Mk 83 bombs (2,500 kg total)
+
* 5 x 1,000 lb SAMP Mk 83 bombs (5,000 lb total)
 
* 1 x AS-30 Nord missile
 
* 1 x AS-30 Nord missile
* 1 x AS-30 Nord missile + 2 x AIM-9B Sidewinder missiles + 4 x 500 kg SAMP Mk 83 bombs (2,000 kg total)
+
* 1 x AS-30 Nord missile + 2 x AIM-9B Sidewinder missiles + 4 x 1,000 lb SAMP Mk 83 bombs (4,000 lb total)
 
* 2 x AIM-9B Sidewinder missiles + 72 x SNEB type 23 rockets + 2 x 250 kg SAMP Type 25 bombs (500 kg total)
 
* 2 x AIM-9B Sidewinder missiles + 72 x SNEB type 23 rockets + 2 x 250 kg SAMP Type 25 bombs (500 kg total)
  
 
==== Custom loadout options ====
 
==== Custom loadout options ====
{| class="wikitable" width="100%" style="text-align:center"
+
{| class="wikitable" style="text-align:center" width="100%"
 
|-
 
|-
 
! !! width="9%" | 1 !! width="9%" | 2 !! width="9%" | 3 !! width="9%" | 4 !! width="9%" | 5
 
! !! width="9%" | 1 !! width="9%" | 2 !! width="9%" | 3 !! width="9%" | 4 !! width="9%" | 5
 
| rowspan="8" width="30%" | <div class="ttx-image">[[File:Hardpoints_{{PAGENAME}}.png]]</div>
 
| rowspan="8" width="30%" | <div class="ttx-image">[[File:Hardpoints_{{PAGENAME}}.png]]</div>
 
|-
 
|-
! 250 kg SAMP Mk 82 bombs
+
! 500 lb SAMP Mk 82 bombs
 
| || 4 || 2 || 4 ||
 
| || 4 || 2 || 4 ||
 
|-
 
|-
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| || 2 || 2 || 2 ||
 
| || 2 || 2 || 2 ||
 
|-
 
|-
! 500 kg SAMP Mk 83 bombs
+
! 1,000 lb SAMP Mk 83 bombs
 
| || 2 || 1 || 2 ||
 
| || 2 || 1 || 2 ||
 
|-
 
|-
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== Usage in battles ==
 
== Usage in battles ==
 
<!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
 
<!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''
+
Your only chance to get kills in the Milan is to always stay on top of the battlefield and kill enemies from behind. The Milan can still be considered as a decent bomber for ground RB, having access to CCIP and CCRP you can hunt down any tanks. However, the Étendard does an infinitely better job at that.
  
 
=== Pros and cons ===
 
=== Pros and cons ===
 
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
 
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".''
 
  
 
'''Pros:'''
 
'''Pros:'''
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== Media ==
 
== Media ==
 
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
 
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''
+
 
 +
;Skins
 +
* [https://live.warthunder.com/feed/camouflages/?vehicle=mirage_milan Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]
  
 
== See also ==
 
== See also ==

Revision as of 13:22, 10 December 2022

This page is about the premium French jet fighter Milan. For the ATGM, see MILAN.
Milan
mirage_milan.png
GarageImage Milan.jpg
Milan
Show in game
STORE

Description

The Milan is a premium gift rank VI French jet fighter with a battle rating of 9.3 (AB) and 9.7 (RB/SB). It was introduced in Update "Danger Zone".

General info

Flight performance

Air brakes
Allows you to dramatically reduce the flight speed by releasing special flaps
Drogue parachute
Reduces braking distance when landing on any runway
Max speed
at 12 000 m2 194 km/h
Turn time27 s
Max altitude16 000 m
EngineSNECMA Atar 9K-50
TypeJet
Cooling systemAir
Take-off weight11 t

The Milan behaves almost like any other Mirage IIIs in the game. While it can be a little faster than other Mirages, it's also heavier and harder to turn.

Characteristics Max Speed
(km/h at 12,000 m)
Max altitude
(metres)
Turn time
(seconds)
Rate of climb
(metres/second)
Take-off run
(metres)
AB RB AB RB AB RB
Stock 2,122 2,086 16000 28.9 29.5 128.7 121.3 550
Upgraded 2,268 2,194 25.3 27.0 195.2 160.0

Details

Features
Combat flaps Take-off flaps Landing flaps Air brakes Arrestor gear Drogue chute
X X X
Limits
Wings (km/h) Gear (km/h) Flaps (km/h) Max Static G
Combat Take-off Landing + -
1,460 426 N/A N/A 1,460 ~11 ~4
Optimal velocities (km/h)
Ailerons Rudder Elevators Radiator
< 920 < 750 < 650 N/A

Engine performance

Engine Aircraft mass
Engine name Number Basic mass Wing loading (full fuel)
SNECMA Atar 9K-50 1 7,250 kg 300 kg/m2
Engine characteristics Mass with fuel (no weapons load) Max Gross
Weight
Weight (each) Type 8m fuel 20m fuel 29m fuel
1,590 kg Afterburning axial-flow turbojet 7,935 kg 8,792 kg 9,533 kg 12,197 kg
Maximum engine thrust @ 0 m (RB/SB) Thrust to weight ratio @ 0 m (WEP)
Condition 100% WEP 8m fuel 20m fuel 29m fuel MGW
Stationary 4,878 kgf 6,745 kgf 0.86 0.77 0.71 0.55
Optimal 5,904 kgf
(1,200 - 1,400 km/h)
9,142 kgf
(1,200 - 1,400 km/h)
1.16 1.05 0.97 0.75

Survivability and armour

Crew1 person
Speed of destruction
Structural0 km/h
Gear426 km/h

The Milan has little to no survivability, its only asset is speed. Yet, at this BR, you will face opponents that are faster and have missiles with 30 G overload factors.

Modifications and economy

Repair cost
AB2 142 Sl icon.png
RB7 063 Sl icon.png
SB6 799 Sl icon.png
Crew training10 000 Sl icon.png
Experts1 010 000 Sl icon.png
Aces2 600 Ge icon.png
Research Aces2 020 000 Rp icon.png
Reward for battleAB / RB / SB
Talisman.png 2 × 130 / 380 / 600 % Sl icon.png
Talisman.png 2 × 226 / 226 / 226 % Rp icon.png
Modifications
Flight performance Survivability Weaponry
Mods jet compressor.png
Compressor
Mods booster.png
New boosters
Mods aerodinamic wing.png
Wings repair
Mods jet engine.png
Engine
Mods aerodinamic fuse.png
Fuselage repair
Mods armor frame.png
Airframe
Mods g suit.png
G-suit
Mods armor cover.png
Cover
Mods pilon bomb.png
Mk82
Mod arrow 0.png
Mods ammo.png
aden_belt_pack
Mod arrow 1.png
Mods pilon bomb.png
Type 25C
Mod arrow 0.png
Mods pilon block rocket.png
Matra JL-100R
Mod arrow 1.png
Mods pilon bomb.png
Type 21B
Mod arrow 0.png
Mods pilon block rocket.png
Matra JL-100 36
Mods weapon.png
aden_new_gun
Mods pilon bomb.png
Mk83
Mods pilon rocket.png
Nord AS.30

Armaments

Ballistic Computer
CCIP (Guns) CCIP (Rockets) CCIP (Bombs) CCRP (Bombs)
alt={{{alt}}} alt={{{alt}}} alt={{{alt}}} alt={{{alt}}}

Offensive armament

Main article: DEFA 552A (30 mm)

The Milan is armed with:

  • 2 x 30 mm DEFA 552A cannons, belly-mounted (125 rpg = 250 total)

Suspended armament

The Milan can be outfitted with the following ordnance presets:

  • Without load
  • 2 x AIM-9B Sidewinder missiles
  • 36 x SNEB type 23 rockets
  • 72 x SNEB type 23 rockets
  • 10 x 500 lb SAMP Mk 82 bombs (5,000 lb total)
  • 10 x 250 kg SAMP Type 25 bombs (2,500 kg total)
  • 6 x 400 kg SAMP Type 21 bombs (2,400 kg total)
  • 5 x 1,000 lb SAMP Mk 83 bombs (5,000 lb total)
  • 1 x AS-30 Nord missile
  • 1 x AS-30 Nord missile + 2 x AIM-9B Sidewinder missiles + 4 x 1,000 lb SAMP Mk 83 bombs (4,000 lb total)
  • 2 x AIM-9B Sidewinder missiles + 72 x SNEB type 23 rockets + 2 x 250 kg SAMP Type 25 bombs (500 kg total)

Custom loadout options

1 2 3 4 5
Hardpoints Milan.png
500 lb SAMP Mk 82 bombs 4 2 4
250 kg SAMP Type 25 bombs 4 2 4
400 kg SAMP Type 21 bombs 2 2 2
1,000 lb SAMP Mk 83 bombs 2 1 2
SNEB type 23 rockets 18, 36 18, 36
AIM-9B Sidewinder missiles 1 1
AS-30 Nord missiles 1

Usage in battles

Your only chance to get kills in the Milan is to always stay on top of the battlefield and kill enemies from behind. The Milan can still be considered as a decent bomber for ground RB, having access to CCIP and CCRP you can hunt down any tanks. However, the Étendard does an infinitely better job at that.

Pros and cons

Pros:

  • Incredible top speed, can hit 1,100+ km/h on the deck
  • Customizable loadout options with rockets, bombs, and AGMs
  • CCIP/CCRP for bombs, rockets, and guns
  • Decent medium speed handling
  • DEFA cannons will shred whatever they hit
  • Decent cockpit for sim
  • Drop tanks (which must be equipped in order to carry bombs or rockets) can be dropped to increase performance in dogfights

Cons:

  • Mediocre air-to-air missiles
  • No countermeasures/RWR
  • Horrible energy retention
  • Elevators compress at 950+ km/h
  • DEFA cannons may be hard to aim
  • No radar compared to the other Mirage IIIs in-game

History

Devblog

Development of the Milan began in 1968 when Dassault, in cooperation with Swiss engineers, began working on a modification of the Mirage III, which became known as Milan or 'Kite'. Unlike the standard variants of the Mirage, the Milan received a pair of retractable canards on its nose section in order to improve the aircraft's low speed handling characteristics and shorten take-off distances. In addition, the aircraft was fitted with an uprated ATAR 9K-50 turbojet engine as well as a laser rangefinder.

Dassault manufactured a total of three Milans, basing them both on the Mirage III and Mirage 5. Tests of the various prototypes all showed notable improvements in the areas targeted by the aircraft's modifications. However, the canards also caused issues with the normal operation of the air intakes as a result of their turbulence generation.

Regardless, Milan competed in the Swiss tender against both the A-7G as well as the G.91Y, but failed to impress the Swiss Air Force sufficiently to enter service, same as her competitors though. In 1972, Dassault stopped all further work on the Milan project and shifted its attention to the development which resulted in a more advanced version of the Mirage. The Dassault Milan undertook its final flight in March 1976.

The Mirage Milan represented in the game is a Mirage IIIR (reconnaissance variant) modified to carry canards.

Media

Skins

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the aircraft;
  • links to approximate analogues of other nations and research trees.

External links


Dassault Aviation
WW2
Fighters  M.B.152C1 · M.B.157
Bombers  M.B.162 · M.B.174A-3 · M.B.175T
Jet Aircraft 
M.D 450  M.D.450B Barougan · M.D.450B Ouragan
Mystère  M.D.452 IIA · M.D.452 IIC · Mystere IVA
Super Mystère  Super Mystere B2
Étendard  Etendard IVM
Super Étendard  Super Etendard
Alpha Jet  Alpha Jet E**
Mirage 
Mirage III  Mirage IIIC · Mirage IIIE · Milan
Mirage V  Mirage 5F
Mirage F1  Mirage F1C · Mirage F1C-200 · Mirage F1CT
Mirage 2000  Mirage 2000-5F · Mirage 2000C-S4 · Mirage 2000C-S5 · Mirage 2000D-R1
Mirage 4000  Mirage 4000
Export 
M.D 450  M.D.450B Ouragan
Mystere  Mystere IVA
Super Mystère  Sambad · Sa'ar***
Mirage  Shahak
  *The company was named "Société des Avions Marcel Bloch" before being renamed in 1947
  **Jointly manufactured with Dornier Flugzeugwerke
  ***Israeli Super Mystère refitted with new avionics and an American engine

France jet aircraft
Fighters  M.D.450B Ouragan · M.D.450B Barougan · M.D.452 IIA · M.D.452 IIC · Mystere IVA · Super Mystere B2
  ▄F-86K · ▄F-100D · ▄F-8E(FN)
  Mirage IIIC · Mirage IIIE · Milan · Mirage 5F · Mirage 2000C-S4 · Mirage 2000C-S5 · Mirage 2000-5F · Mirage 4000
  Mirage F1C · Mirage F1C-200 · Mirage F1CT
Strike aircraft  ▄F-84F · F-84F IAF · ▄F-84G-26-RE
  Etendard IVM · Super Etendard · Alpha Jet E
  Jaguar A · Jaguar E · Mirage 2000D-R1
Bombers  S.O.4050 Vautour IIA · Vautour IIA IDF/AF · S.O.4050 Vautour IIB · S.O.4050 Vautour IIN · S.O.4050 Vautour IIN (late)

France premium aircraft
Fighters  D.371 H.S.9 · Pallier's D.510 · ▄P-39Q-25 · ▄P-40F-5 Lafayette · ▄P-47D-22-RE · F-6C-10-NA
  M.B.152C1 · ▄Yak-3 · Challe's ▄Yak-9T · NC.900 · S.O.8000 Narval
Jet fighters  Milan · Mirage F1C-200
Strike aircraft  ▄AD-4NA · F-84F IAF
Bombers  Late 298D · ▄PBY-5A Late
Jet bombers  Vautour IIA IDF/AF · S.O.4050 Vautour IIN