Difference between revisions of "MiG-3-15 (BK)"

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== Description ==
 
== Description ==
<!--''In the description, the first part needs to be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle. If the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle it is talking about.''-->
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<!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
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[[File:GarageImage_MiG-3-15BK.jpg|420px|thumb|left]]
 +
{{Break}}
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The '''{{Specs|name}}''' is a rank {{Specs|rank}} Soviet fighter {{Battle-rating}}. It was introduced in [[Update 1.37]]. It follows the MiG-3 in the tech tree and differs only in the additional non-synchronised suspended armament. It is armed with 2 x ShKAS 7.62 mm MGs and 3 x 12.7 mm Berezin UB MGs. It also has a {{Specs|engine}} engine sporting 1,200 hp.
  
[[File:GarageImage_MiG-3-15BK.jpg|420px|thumb|left|The '''{{PAGENAME}}''' in the garage]]
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Being a fighter with an inline engine distinguishes the MiG-3 greatly from its predecessors, the I-16 Ishak line, and they have very different play styles. The MiG-3 is an excellent early Boom & Zoom fighter and should be used accordingly.
{{break}}
 
The '''{{Specs|name}}''' is a rank {{Specs|rank}} Russian interceptor {{Battle-rating}}. This aircraft was introduced in Update 1.37.  
 
  
The MiG-3-15 (BK) is a Rank II interceptor in the Mig/I-185 line. It follows the MiG-3 and differs only in the additional non-synchronized suspended armament. It is armed with 2 x ShKAS 7.62 mm MGs and 3 x 12.7 mm Berezin UB MGs. It also has twin-row Mikulin AM-35A engine sporting 1,350 hp.  
+
The Mig-3-15 is relatively unique owing to the fact that it has the highest number of Berezin UB MGs as the main armament of any plane in War Thunder. To put this into perspective, compare the efficacy of the Berezin to the M2 Browning. The Berezin UB has a heavier round due to the longer length (12.7 x 108 mm vs. 12.7 mm x 99 mm) which thus gives it a higher muzzle velocity, also. Additionally, the fire rate of the Berezin UB is faster at about 900-950 rpm (vs. about 850 rpm with the M2). Also, the Berezin has access to cermet-core rounds, which give it better penetration.
  
Being a fighter with an inline engine distinguishes the MiG-3 greatly from its predecessors, the I-16 Ishak line, and they have very different play styles. The MiG-3 is an excellent early Boom & Zoom fighter and should be used accordingly.
+
Now how does this benefit the MiG-3-15 (BK)? Well, when combined with the ShKAS for range finding, the Berezin MGs can be devastating. A 2-3 second burst is all that is needed to either slice off a wing or set the engine on fire, whether it be a BF-109 F-1 or an A6M2 (especially). Always aim for the wings, however, as many air-frames can absorb the 12.7 mm bullets. Against bombers, however, the MGs may be slightly less effective than cannon. Use either the Air-Targets Belt, pure API-T (Tracers), or Ground Targets (which have cermet core rounds). The MGs are also more effective than the ShVAKs at longer range, as they are generally more accurate and lose less velocity.
 
 
The Mig-3-15 is relatively unique owing to the fact that it has the '''highest number of Berezin UB MGs as the main armament of any plane in War Thunder'''. To put this into perspective, compare the efficacy of the Berezin to the M2 Browning. The Berezin UB has a heavier round due to the longer length (12.7 x 108 mm vs. 12.7 mm x 99 mm) which thus gives it a higher muzzle velocity, also. Additionally, the fire rate of the Berezin UB is faster at about 900-950 rpm (vs. about 850 rpm with the M2). Also, the Berezin has access to cermet-core rounds, which give it better penetration.
 
 
 
Now how does this benefit the MiG-3-15 (BK)? Well, when combined with the ShKAS for range finding, the Berezin MGs can be devastating. A 2-3 second burst is all that is needed to either slice off a wing or set the engine on fire, whether it be a BF-109 F-1 or an A6M2 (especially). Always aim for the wings, however, as many air-frames can absorb the 12.7 mm bullets. Against bombers, however, the MGs may be slightly less effective than cannon. Use either the Air-Targets Belt, pure AP-IT (Tracers), or Ground Targets (which have cermet core rounds). The MGs are also more effective than the ShVAKs at longer range, as they are generally more accurate and lose less velocity.
 
  
 
Therefore, depending on whether you enjoy the larger ammo reserve or are a weaker player who prefers spraying over taking careful shots, the Mig-3-15 could be the plane for you, or it may not (in terms of armament).
 
Therefore, depending on whether you enjoy the larger ammo reserve or are a weaker player who prefers spraying over taking careful shots, the Mig-3-15 could be the plane for you, or it may not (in terms of armament).
  
 
== General info ==
 
== General info ==
=== Flight Performance ===
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=== Flight performance ===
<!--''Describe how the aircraft behaves in the air. Maximum speed, maneuverability, speed and allowable loads - these are the most important characteristics of the vehicle.''-->
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''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.''
 +
 
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
|-
+
! rowspan="2" | Characteristics
! colspan="8" | Characteristics
 
|-
 
! colspan="8" | ''Stock''
 
|-
 
 
! colspan="2" | Max Speed<br>(km/h at 7,800 m)
 
! colspan="2" | Max Speed<br>(km/h at 7,800 m)
! rowspan="2" | Max altitude<br>(meters)
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! rowspan="2" | Max altitude<br>(metres)
 
! colspan="2" | Turn time<br>(seconds)
 
! colspan="2" | Turn time<br>(seconds)
! colspan="2" | Rate of climb<br>(meters/second)
+
! colspan="2" | Rate of climb<br>(metres/second)
! rowspan="2" |Take-off run<br>(meters)
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! rowspan="2" | Take-off run<br>(metres)
 
|-
 
|-
! AB
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! AB !! RB !! AB !! RB !! AB !! RB
! RB
 
! AB
 
! RB
 
! AB
 
! RB
 
 
|-
 
|-
| 606 || 592 || 12,000 || 25.7 || 26.2 || 12.7 || 12.7 || 300
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! Stock
 +
| 608 || 591 || rowspan="2" | {{Specs|ceiling}} || 25.3 || 26.4 || colspan="2" | 12.6 || rowspan="2" | 300
 
|-
 
|-
! colspan="8" | ''Upgraded''
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! Upgraded
|-
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| 663 || 633 || 22.4 || 24.0 || 23.3 || 16.0
! colspan="2" | Max Speed<br>(km/h at 7,800 m)
 
! rowspan="2" |Max altitude (meters)
 
! colspan="2" | Turn time (seconds)
 
! colspan="2" | Rate of climb<br>(meters/second)
 
! rowspan="2" |Take-off run (meters)
 
|-
 
! AB
 
! RB
 
! AB
 
! RB
 
! AB
 
! RB
 
|-
 
| 663 || 633 || 12,000 || 22.4 || 24.0 || 23.3 || 16.0 || 300
 
 
|-
 
|-
 
|}
 
|}
  
====Details====
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==== Details ====
{| class="wikitable" style="text-align:center"
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{| class="wikitable" style="text-align:center" width="70%"
 
|-
 
|-
! colspan="5" | Features
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! colspan="5" | Features !! colspan="2" width="25%" | Limits (km/h)
 
|-
 
|-
! Combat flap
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! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear !! Wings !! Gear
! Take-off flap
 
! Landing flap
 
! Air brakes
 
! Arrestor gear
 
 
|-
 
|-
| ✓ || ✓ || ✓ || X || X    <!-- ✓ -->
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| ✓ || ✓ || ✓ || X || X || {{Specs|destruction|body}} || {{Specs|destruction|gear}}     <!-- ✓ -->
 
|-
 
|-
|}
 
 
{| class="wikitable" style="text-align:center"
 
|-
 
! colspan="5" | Limits
 
|-
 
! rowspan="2" | Wing-break speed<br>(km/h)
 
! rowspan="2" | Gear limit<br>(km/h)
 
! rowspan="2" | Combat flap<br> (km/h)
 
! colspan="2" | Max Static G
 
|-
 
! +
 
! -
 
|-
 
| 645 || 320 || ??? || ~22 || ~22
 
|-
 
|}
 
 
{| class="wikitable" style="text-align:center"
 
|-
 
! colspan="4" | Optimal velocities
 
|-
 
! Ailerons<br>(km/h)
 
! Rudder<br>(km/h)
 
! Elevators<br>(km/h)
 
! Radiator<br>(km/h)
 
|-
 
| < 380 || < 380 || < 380 || > 250
 
|-
 
|}
 
 
{| class="wikitable" style="text-align:center"
 
|-
 
! colspan="3" | Compressor (RB/SB)
 
|-
 
! colspan="3" | Setting 1
 
|-
 
! Optimal altitude
 
! 100% Engine power
 
! WEP Engine power
 
|-
 
| 6,600 m || 1,210 hp || 1,458 hp
 
|-
 
<!--! colspan="3" | Setting 2
 
|-
 
! Optimal altitude
 
! 100% Engine power
 
! WEP Engine power
 
|-
 
| ?,??? m || ?,??? hp || ?,??? hp
 
|-
 
! colspan="3" | Setting 3
 
|-
 
! Optimal altitude
 
! 100% Engine power
 
! WEP Engine power
 
|-
 
| ?,??? m || ?,??? hp || ?,??? hp
 
|- -->
 
 
|}
 
|}
  
 
=== Survivability and armour ===
 
=== Survivability and armour ===
<!--''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured. Describe the armour, if there is any, also mention the vulnerability of other critical aircraft systems.''-->
+
<!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' -->
 
 
 
* 8 mm Steel plate behind the pilot.
 
* 8 mm Steel plate behind the pilot.
 
* 8.5 mm Steel plate under the pilot.
 
* 8.5 mm Steel plate under the pilot.
* No armour glazing
 
* Critical components located at front of aircraft (fuel, pilot, engine, controls)
 
* More fuel tanks located in wings near fuselage
 
  
 
== Armaments ==
 
== Armaments ==
 
=== Offensive armament ===
 
=== Offensive armament ===
<!--''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.''-->
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<!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' -->
 
{{main|Berezin UB (12.7 mm)|ShKAS (7.62 mm)}}
 
{{main|Berezin UB (12.7 mm)|ShKAS (7.62 mm)}}
  
The MiG-3-15 (BK) is armed with:
+
The '''''{{PAGENAME}}''''' is armed with:
 
 
 
* 1 x 12.7 mm Berezin UB machine gun, nose-mounted (280 rpg)
 
* 1 x 12.7 mm Berezin UB machine gun, nose-mounted (280 rpg)
* 2 x 12.7 mm Berezin UBK machine gun, wing-mounted (145 rpg = 290 total)
+
* 2 x 12.7 mm Berezin UBK machine guns, wing-mounted (145 rpg = 290 total)
 
* 2 x 7.62 mm ShKAS machine guns, nose-mounted (750 rpg = 1,500 total)
 
* 2 x 7.62 mm ShKAS machine guns, nose-mounted (750 rpg = 1,500 total)
  
<!--=== Suspended armament ===
+
== Usage in battles ==
''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.''
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<!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
 
 
=== Defensive armament ===
 
''Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available remove this subsection.''
 
-->
 
== Usage in the battles ==
 
<!--''Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''-->
 
 
Even in Arcade, the Mig-3-15 is relatively inferior to most competitors. Its BR of 2.3 puts it with fighters such as the A6M2-N, F4F, and even the early Yak line. However, high altitude performance is one redeeming aspect, as is its top speed as well as level speed. Use this to your advantage, and BnR is very effective and BnZ is do-able as well.
 
Even in Arcade, the Mig-3-15 is relatively inferior to most competitors. Its BR of 2.3 puts it with fighters such as the A6M2-N, F4F, and even the early Yak line. However, high altitude performance is one redeeming aspect, as is its top speed as well as level speed. Use this to your advantage, and BnR is very effective and BnZ is do-able as well.
  
The armament in AB is actually quite effective. The Berezin UB MGs are more than effective for bringing down any fighter, but may struggle with larger and faster bombers such as the A-20. In most aspects, the Berezin UB is more effective and versatile than the M2 Browning .5 caliber MG.
+
The armament in AB is actually quite effective. The Berezin UB MGs are more than effective for bringing down any fighter, but may struggle with larger and faster bombers such as the A-20. In most aspects, the Berezin UB is more effective and versatile than the M2 Browning .5 calibre MG.
  
Like the successor to the I-16 and ultimately itself, the I-185, the Mig-3-15 is an excellent BnZ fighter. Strangely enough (for a Russian plane), it has better performance at higher altitude than it does at low alts due to the specialized high-altitude engine meant to remedy the problems of the Mig-1 (not in War Thunder). Additionally, it has a good climb rate and excellent speed for a BR of 2.3. Start a match by climbing fairly high- 3-4 km should be enough depending on your opponents (biplanes or Bfs). From there you can either make work of the bombers or lower-altitude fighters. Roll rate is average while durability is also average for a plane at 2.3. The high speed make BnR (Boom and run) maneuvers a breeze.  
+
Like the successor to the I-16 and ultimately itself, the I-185, the Mig-3-15 is an excellent BnZ fighter. Strangely enough (for a Russian plane), it has better performance at higher altitude than it does at low altitudes due to the specialized high-altitude engine meant to remedy the problems of the Mig-1 (not in War Thunder). Additionally, it has a good climb rate and excellent speed for a BR of 2.3. Start a match by climbing fairly high- 3-4 km should be enough depending on your opponents (biplanes or Bfs). From there you can either make work of the bombers or lower-altitude fighters. Roll rate is average while durability is also average for a plane at 2.3. The high speed makes Boom & Run manoeuvres a breeze.
  
The armament, though considered weak by some players, can be extremely deadly if used correctly. Aim for the wings and/or engine of all planes, bomber or fighter. The Berezin UB is very effective when used with the Tracers (APIT) or Ground Targets (with the fantastic cermet core rounds).  
+
The armament, though considered weak by some players, can be extremely deadly if used correctly. Aim for the wings and/or engine of all planes, bomber or fighter. The Berezin UB is very effective when used with the Tracers (API-T) or Ground Targets (with the fantastic cermet core rounds).
 
Visit the "Armament" section for more details.
 
Visit the "Armament" section for more details.
  
Visibility is quite poor due to the lack of a good canopy. However, most other planes at this BR or similar do not have good visibility either.  
+
Visibility is quite poor due to the lack of a good canopy. However, most other planes at this BR or similar do not have good visibility either.
  
===Manual Engine Control===
+
=== Manual Engine Control ===
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
 
! colspan="7" | MEC elements
 
! colspan="7" | MEC elements
 
|-
 
|-
! rowspan="2" |Mixer
+
! rowspan="2" | Mixer
! rowspan="2" |Pitch
+
! rowspan="2" | Pitch
! colspan="3" |Radiator
+
! colspan="3" | Radiator
! rowspan="2" |Supercharger
+
! rowspan="2" | Supercharger
! rowspan="2" |Turbocharger
+
! rowspan="2" | Turbocharger
 
|-
 
|-
! Oil
+
! Oil !! Water !! Type
! Water
 
! Type  
 
 
|-
 
|-
| Controllable || rowspan="2" | Not controllable || rowspan="2" | Not controllable || rowspan="2" | Not controllable || rowspan="2" | Separate || rowspan="2" | Not ontrollable || rowspan="2" | Not controllable
+
| Controllable || Controllable<br>Not auto controlled || Controllable<br>Not auto controlled || Controllable<br>Not auto controlled || Separate || Not controllable<br>1 gear || Not controllable
 
|-
 
|-
 
|}
 
|}
  
===Modules===
+
=== Modules ===
 
{| class="wikitable"
 
{| class="wikitable"
! colspan="1" | Tier
+
! Tier
 
! colspan="2" | Flight performance
 
! colspan="2" | Flight performance
! colspan="1" | Survivability
+
! Survivability
! colspan="1" | Weaponry
+
! Weaponry
 
|-
 
|-
 
| I
 
| I
| Fuselage Repair
+
| Fuselage repair
 
| Radiator
 
| Radiator
|  
+
|
 
| Offensive 7 mm
 
| Offensive 7 mm
 
|-
 
|-
 
| II
 
| II
|  
+
|
 
| Compressor
 
| Compressor
 
| Airframe
 
| Airframe
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|-
 
|-
 
| III
 
| III
| Wings Repair
+
| Wings repair
 
| Engine
 
| Engine
|  
+
|
 
| Offensive 12 mm
 
| Offensive 12 mm
 
|-
 
|-
 
| IV
 
| IV
|  
+
|
| Engine Injection
+
| Engine injection
 
| Cover
 
| Cover
 
| New 12 mm MGs
 
| New 12 mm MGs
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=== Pros and cons ===
 
=== Pros and cons ===
<!--''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Do not use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".''-->
+
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
  
 
'''Pros:'''
 
'''Pros:'''
 
 
* High speed, especially for its battle rating
 
* High speed, especially for its battle rating
 
* Good climb rate, though inferior to most biplanes and the Spitfire
 
* Good climb rate, though inferior to most biplanes and the Spitfire
Line 243: Line 142:
 
* Engine is forgiving in terms of overheating
 
* Engine is forgiving in terms of overheating
 
* Able to use interceptor spawn.
 
* Able to use interceptor spawn.
 +
* If downtiered to 1.3 or 1.0, it is far superior compared to any biplane fighters it will encounter
  
 
'''Cons:'''
 
'''Cons:'''
 
 
* Poor turn rate when compared to other fighters at 2.3
 
* Poor turn rate when compared to other fighters at 2.3
 
* Average durability, wings can rip fairly easily at high speeds, which are easily attainable
 
* Average durability, wings can rip fairly easily at high speeds, which are easily attainable
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== History ==
 
== History ==
''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/ historical reference" (example: https://wiki.warthunder.com/Name-vehicles/historical reference) and add a link to it here using the <code>main</code> template. Be sure to include links to sources at the end of the article.''
+
''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).''
  
 
=== In-game description ===
 
=== In-game description ===
"A single-seat monoplane fighter with an all-metal construction, closed cockpit and retractable landing gear with a tail wheel.
+
A single-seat monoplane fighter with an all-metal construction, closed cockpit and retractable landing gear with a tail wheel.
The fighter was initially developed by N.N. Polikarpov, and later by A.I. Mikoyan and M.I. Gurevich at OKB-155.  
+
 
 +
The fighter was initially developed by N.N. Polikarpov, and later by A.I. Mikoyan and M.I. Gurevich at OKB-155.
 +
 
 
The experimental I-200 fighter took its maiden flight on 5 April 1940. The plane went into series production in June 1940 at aircraft plant No. 1 in Moscow under the designation MiG-1.
 
The experimental I-200 fighter took its maiden flight on 5 April 1940. The plane went into series production in June 1940 at aircraft plant No. 1 in Moscow under the designation MiG-1.
  
The MiG-3 model joined the series in February 1941, with a modified wing, larger landing gear, an additional fuselage fuel tank, a new radiator, modified flaps and self-sealing for the centerwing fuel tanks.
+
The MiG-3 model joined the series in February 1941, with a modified wing, larger landing gear, an additional fuselage fuel tank, a new radiator, modified flaps and self-sealing for the centre-wing fuel tanks.
  
 
The MiG-3 series fighters were powered by the twin-row V12 Mikulin AM-35A engine with a maximum output of 1,350 hp. This was a geared-down engine with a single-stage supercharger and an air pressure regulator.
 
The MiG-3 series fighters were powered by the twin-row V12 Mikulin AM-35A engine with a maximum output of 1,350 hp. This was a geared-down engine with a single-stage supercharger and an air pressure regulator.
  
The armament on the first few MiG-3 series consisted of two 7.62 mm ShKAS machine guns with 750 rounds each and one synchronized large-caliber 12.7 mm Berezina BS machine gun with 300 rounds. All three machine guns were placed above the engine.
+
The armament on the first few MiG-3 series consisted of two 7.62 mm ShKAS machine guns with 750 rounds each and one synchronized large-calibre 12.7 mm Berezina BS machine gun with 300 rounds. All three machine guns were placed above the engine.
  
The design also allowed for the suspension of two containers under the wing, each housing an unsynchronized large-caliber 12.7 mm Berezina BK machine gun.
+
The design also allowed for the suspension of two containers under the wing, each housing an unsynchronized large-calibre 12.7 mm Berezina BK machine gun.
  
 
The plane's bombing equipment consisted of four locking DZ-40 bomb racks mounted under the wing, each able to carry up to 100 kg. The overall weight of its bomb load was no greater than 220 kg. The MiG-3 could carry the AO-8/-10/-25 and FAB-50/-100, cluster bombs and bottles of KS incendiary fluid.
 
The plane's bombing equipment consisted of four locking DZ-40 bomb racks mounted under the wing, each able to carry up to 100 kg. The overall weight of its bomb load was no greater than 220 kg. The MiG-3 could carry the AO-8/-10/-25 and FAB-50/-100, cluster bombs and bottles of KS incendiary fluid.
  
 
The plane possessed the PBP-1A collimator sight, which allowed it to use all types of anti-air and anti-ground weapons.
 
The plane possessed the PBP-1A collimator sight, which allowed it to use all types of anti-air and anti-ground weapons.
Before the Great Patriotic War, the MiG-3 was the most prolific modern fighter in the Soviet Air Forces. From June 1941, it was widely used on the front in Soviet Air Forces units, naval aviation units and Air Defense Forces units.
 
  
In total, 3172 of these planes were made. The MiG-3's production ended in December 1941. Its use continued in Soviet Air Forces divisions until 1943, and in air defense fleets until the end of the war."
+
Before the Great Patriotic War, the MiG-3 was the most prolific modern fighter in the Soviet Air Forces. From June 1941, it was widely used on the front in Soviet Air Forces units, naval aviation units and Air Defence Forces units.
 +
 
 +
In total, 3172 of these planes were made. The MiG-3's production ended in December 1941. Its use continued in Soviet Air Forces divisions until 1943, and in air defence fleets until the end of the war.
  
 
== Media ==
 
== Media ==
''An excellent addition to the article will be video guides, as well as screenshots from the game and photos.''
+
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
 
+
;Videos
== Read also ==
+
{{Youtube-gallery|vBIUfVFLhRM|'''The Interceptor (MiG-3-15 BK Arcade Tutorial)''' - ''long5hot''}}
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example,''
 
  
 +
== See also ==
 +
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 
* ''reference to the series of the aircraft;''
 
* ''reference to the series of the aircraft;''
 
* ''links to approximate analogues of other nations and research trees.''
 
* ''links to approximate analogues of other nations and research trees.''
<!--''ETC.''-->
 
  
== Sources ==
+
== External links ==
 
''Paste links to sources and external resources, such as:''
 
''Paste links to sources and external resources, such as:''
 
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
* ''page on aircraft encyclopedia;''
+
* ''encyclopedia page on the aircraft;''
 
* ''other literature.''
 
* ''other literature.''
  
 
{{AirManufacturer MiG}}
 
{{AirManufacturer MiG}}
 
{{USSR fighters}}
 
{{USSR fighters}}

Revision as of 15:17, 6 March 2020

Rank VI | Premium | Golden Eagles
Chinese A-5C Pack
MiG-3-15 (BK)
mig_3_series_1_15_bk_pod.png
MiG-3-15 (BK)
AB RB SB
2.7 2.3 2.3
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This page is about the Russian interceptor MiG-3-15 (BK). For other uses, see MiG-3 (Family).

Description

GarageImage MiG-3-15 (BK).jpg


The MiG-3-15 (BK) is a rank II Soviet fighter with a battle rating of 2.7 (AB) and 2.3 (RB/SB). It was introduced in Update 1.37. It follows the MiG-3 in the tech tree and differs only in the additional non-synchronised suspended armament. It is armed with 2 x ShKAS 7.62 mm MGs and 3 x 12.7 mm Berezin UB MGs. It also has a Mikulin AM-35A engine sporting 1,200 hp.

Being a fighter with an inline engine distinguishes the MiG-3 greatly from its predecessors, the I-16 Ishak line, and they have very different play styles. The MiG-3 is an excellent early Boom & Zoom fighter and should be used accordingly.

The Mig-3-15 is relatively unique owing to the fact that it has the highest number of Berezin UB MGs as the main armament of any plane in War Thunder. To put this into perspective, compare the efficacy of the Berezin to the M2 Browning. The Berezin UB has a heavier round due to the longer length (12.7 x 108 mm vs. 12.7 mm x 99 mm) which thus gives it a higher muzzle velocity, also. Additionally, the fire rate of the Berezin UB is faster at about 900-950 rpm (vs. about 850 rpm with the M2). Also, the Berezin has access to cermet-core rounds, which give it better penetration.

Now how does this benefit the MiG-3-15 (BK)? Well, when combined with the ShKAS for range finding, the Berezin MGs can be devastating. A 2-3 second burst is all that is needed to either slice off a wing or set the engine on fire, whether it be a BF-109 F-1 or an A6M2 (especially). Always aim for the wings, however, as many air-frames can absorb the 12.7 mm bullets. Against bombers, however, the MGs may be slightly less effective than cannon. Use either the Air-Targets Belt, pure API-T (Tracers), or Ground Targets (which have cermet core rounds). The MGs are also more effective than the ShVAKs at longer range, as they are generally more accurate and lose less velocity.

Therefore, depending on whether you enjoy the larger ammo reserve or are a weaker player who prefers spraying over taking careful shots, the Mig-3-15 could be the plane for you, or it may not (in terms of armament).

General info

Flight performance

Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.

Characteristics Max Speed
(km/h at 7,800 m)
Max altitude
(metres)
Turn time
(seconds)
Rate of climb
(metres/second)
Take-off run
(metres)
AB RB AB RB AB RB
Stock 608 591 12000 25.3 26.4 12.6 300
Upgraded 663 633 22.4 24.0 23.3 16.0

Details

Features Limits (km/h)
Combat flaps Take-off flaps Landing flaps Air brakes Arrestor gear Wings Gear
X X 677 320

Survivability and armour

  • 8 mm Steel plate behind the pilot.
  • 8.5 mm Steel plate under the pilot.

Armaments

Offensive armament

The MiG-3-15 (BK) is armed with:

  • 1 x 12.7 mm Berezin UB machine gun, nose-mounted (280 rpg)
  • 2 x 12.7 mm Berezin UBK machine guns, wing-mounted (145 rpg = 290 total)
  • 2 x 7.62 mm ShKAS machine guns, nose-mounted (750 rpg = 1,500 total)

Usage in battles

Even in Arcade, the Mig-3-15 is relatively inferior to most competitors. Its BR of 2.3 puts it with fighters such as the A6M2-N, F4F, and even the early Yak line. However, high altitude performance is one redeeming aspect, as is its top speed as well as level speed. Use this to your advantage, and BnR is very effective and BnZ is do-able as well.

The armament in AB is actually quite effective. The Berezin UB MGs are more than effective for bringing down any fighter, but may struggle with larger and faster bombers such as the A-20. In most aspects, the Berezin UB is more effective and versatile than the M2 Browning .5 calibre MG.

Like the successor to the I-16 and ultimately itself, the I-185, the Mig-3-15 is an excellent BnZ fighter. Strangely enough (for a Russian plane), it has better performance at higher altitude than it does at low altitudes due to the specialized high-altitude engine meant to remedy the problems of the Mig-1 (not in War Thunder). Additionally, it has a good climb rate and excellent speed for a BR of 2.3. Start a match by climbing fairly high- 3-4 km should be enough depending on your opponents (biplanes or Bfs). From there you can either make work of the bombers or lower-altitude fighters. Roll rate is average while durability is also average for a plane at 2.3. The high speed makes Boom & Run manoeuvres a breeze.

The armament, though considered weak by some players, can be extremely deadly if used correctly. Aim for the wings and/or engine of all planes, bomber or fighter. The Berezin UB is very effective when used with the Tracers (API-T) or Ground Targets (with the fantastic cermet core rounds). Visit the "Armament" section for more details.

Visibility is quite poor due to the lack of a good canopy. However, most other planes at this BR or similar do not have good visibility either.

Manual Engine Control

MEC elements
Mixer Pitch Radiator Supercharger Turbocharger
Oil Water Type
Controllable Controllable
Not auto controlled
Controllable
Not auto controlled
Controllable
Not auto controlled
Separate Not controllable
1 gear
Not controllable

Modules

Tier Flight performance Survivability Weaponry
I Fuselage repair Radiator Offensive 7 mm
II Compressor Airframe New 7 mm MGs
III Wings repair Engine Offensive 12 mm
IV Engine injection Cover New 12 mm MGs

Pros and cons

Pros:

  • High speed, especially for its battle rating
  • Good climb rate, though inferior to most biplanes and the Spitfire
  • No cannons, which can be a pro or a con depending on your battle style.
  • Cermet core ammo belt option
  • Good acceleration and energy retention
  • Engine is forgiving in terms of overheating
  • Able to use interceptor spawn.
  • If downtiered to 1.3 or 1.0, it is far superior compared to any biplane fighters it will encounter

Cons:

  • Poor turn rate when compared to other fighters at 2.3
  • Average durability, wings can rip fairly easily at high speeds, which are easily attainable
  • No leading edge slats
  • No cannons
  • High wing-loading
  • Difficulty pulling up from a high-speed dive attack

History

Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===, also if applicable).

In-game description

A single-seat monoplane fighter with an all-metal construction, closed cockpit and retractable landing gear with a tail wheel.

The fighter was initially developed by N.N. Polikarpov, and later by A.I. Mikoyan and M.I. Gurevich at OKB-155.

The experimental I-200 fighter took its maiden flight on 5 April 1940. The plane went into series production in June 1940 at aircraft plant No. 1 in Moscow under the designation MiG-1.

The MiG-3 model joined the series in February 1941, with a modified wing, larger landing gear, an additional fuselage fuel tank, a new radiator, modified flaps and self-sealing for the centre-wing fuel tanks.

The MiG-3 series fighters were powered by the twin-row V12 Mikulin AM-35A engine with a maximum output of 1,350 hp. This was a geared-down engine with a single-stage supercharger and an air pressure regulator.

The armament on the first few MiG-3 series consisted of two 7.62 mm ShKAS machine guns with 750 rounds each and one synchronized large-calibre 12.7 mm Berezina BS machine gun with 300 rounds. All three machine guns were placed above the engine.

The design also allowed for the suspension of two containers under the wing, each housing an unsynchronized large-calibre 12.7 mm Berezina BK machine gun.

The plane's bombing equipment consisted of four locking DZ-40 bomb racks mounted under the wing, each able to carry up to 100 kg. The overall weight of its bomb load was no greater than 220 kg. The MiG-3 could carry the AO-8/-10/-25 and FAB-50/-100, cluster bombs and bottles of KS incendiary fluid.

The plane possessed the PBP-1A collimator sight, which allowed it to use all types of anti-air and anti-ground weapons.

Before the Great Patriotic War, the MiG-3 was the most prolific modern fighter in the Soviet Air Forces. From June 1941, it was widely used on the front in Soviet Air Forces units, naval aviation units and Air Defence Forces units.

In total, 3172 of these planes were made. The MiG-3's production ended in December 1941. Its use continued in Soviet Air Forces divisions until 1943, and in air defence fleets until the end of the war.

Media

Videos

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the aircraft;
  • links to approximate analogues of other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • encyclopedia page on the aircraft;
  • other literature.


Mikoyan-Gurevich Design Bureau (Микоя́н и Гуре́вич Опытное конструкторское бюро)
Fighters  MiG-3-15 · MiG-3-15 (BK) · MiG-3-34
  I-225
Jet fighters  MiG-9 · MiG-9 (l)
  MiG-15 · MiG-15bis · MiG-15bis ISH
  MiG-17
  MiG-19PT
  MiG-21F-13 · MiG-21PFM · MiG-21S (R-13-300) · MiG-21SMT · MiG-21bis
  MiG-23M · MiG-23ML · MiG-23MLD
  MiG-27M · MiG-27K
  MiG-29 · MiG-29SMT
Export/Licensed  ␗MiG-9 · ␗MiG-9 (l)
  ◊MiG-15bis · ◔MiG-15bis · J-2*
  MiG-17AS · ◔MiG-17PF · J-4* · Shenyang F-5*
  ◊MiG-19S · J-6A*
  ◄MiG-21 SPS-K · ◊MiG-21MF · ◔MiG-21MF · ▄MiG-21bis · ◔MiG-21bis-SAU · ◊MiG-21bis-SAU · ◊MiG-21 "Lazur-M" · J-7II**
  ◊MiG-23BN · ◊MiG-23MF · ◔MiG-23MF · ◊MiG-23MLA
  ◔MiG-29 · ◊MiG-29 · ◄MiG-29G
  *Licensed and domesticated with Chinese designations.
  **Unlicensed, reverse-engineered and domesticated with Chinese designations.
See Also  Shenyang · Chengdu

USSR fighters
I-15  I-15 WR · I-15 M-22 · I-15 M-25 · I-15bis · Krasnolutsky's I-15bis
  I-153 M-62 · Zhukovsky's I-153-M62 · I-153P
I-16  I-16 type 5 · I-16 type 10 · I-16 type 18 · I-16 type 24 · I-16 type 27 · I-16 type 28 · I-180S
I-29  I-29
I-185  I-185 (M-71) · I-185 (M-82)
I-225  I-225
ITP  ITP (M-1)
MiG-3  MiG-3-15 · MiG-3-15 (BK) · MiG-3-34
LaGG  I-301 · LaGG-3-4 · LaGG-3-8 · LaGG-3-11 · LaGG-3-23 · LaGG-3-34 · LaGG-3-35 · LaGG-3-66
La  La-5 · La-5F · La-5FN · La-7 · Dolgushin's La-7 · La-7B-20 · La-9 · La-11
Yak-1/7  Yak-1 · Yak-1B · Yak-7B
Yak-3  Yak-3 · Yak-3P · Yak-3T · Yak-3U · Yak-3 (VK-107)
Yak-9  Yak-9 · Yak-9B · Golovachev's Yak-9M · Yak-9T · Yak-9K · Yak-9U · Yak-9UT · Yak-9P
Other countries  ▂P-40E-1 · ▂P-47D-27 · ▂Hurricane Mk IIB · ▂Fw 190 D-9 · ▂Spitfire Mk IXc
P-39  ▂P-39K-1 · ▂Pokryshkin's P-39N-0 · ▂P-39Q-15
P-63  ▂P-63A-5 · ▂P-63A-10 · ▂P-63C-5