Difference between revisions of "MiG-21PFM"

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<!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
 
''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).''
 
''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).''
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=== [[wt:en/news/6999-development-mig-21-pfm-en|Devblog]] ===
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During the modernization of the second generation of MiG-21 fighters, the Soviet military authorities demanded the design team to modify the aircraft for takeoff and landing from unpaved airfields. As a solution, the engineers proposed equipping the aircraft with a system for blowing the boundary layer from the flaps, and the Tumansky and Metskhvarishvili design bureau began developing a version of the R11F-300 engine with an air stream from the compressor. The boundary layer blowing system significantly improved the take-off and landing characteristics of the aircraft, the takeoff and run lengths were reduced, and the landing speed drastically reduced. Along with other modifications and improvements, the serial modification of the MiG-21 with the boundary layer blowing system began to be produced under the MiG-21 PFS index, later upgraded to the MiG-21 PFM version. Aircraft of this modification were produced in fairly large numbers since 1964, both for domestic use and export. The MiG-21 PFM served in Vietnam and Afghanistan.
  
 
== Media ==
 
== Media ==

Revision as of 18:22, 6 January 2021

MiG-21PFM
mig-21_pfm.png
GarageImage MiG-21PFM.jpg
MiG-21PFM
AB RB SB
8.7 9.3 10.0
Show in game

Description

The MiG-21PFM is a gift rank VI Soviet jet fighter with a battle rating of 8.7 (AB), 9.3 (RB), and 10.0 (SB). It was introduced during Update "Hot Tracks" as a reward for the 2020 Operation W.I.N.T.E.R. event.

General info

Flight performance

Air brakes
Allows you to dramatically reduce the flight speed by releasing special flaps
Drogue parachute
Reduces braking distance when landing on any runway
Max speed
at 13 000 m2 240 km/h
Turn time36 s
Max altitude16 000 m
EngineTumansky R-11F2S-300
Type
Cooling systemAir
Take-off weight10 t

Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.

Characteristics Max Speed
(km/h at 13,000 m)
Max altitude
(metres)
Turn time
(seconds)
Rate of climb
(metres/second)
Take-off run
(metres)
AB RB AB RB AB RB
Stock 2,211 2,196 16000 37.6 38.1 123.2 115.9 750
Upgraded ___ ___ __._ __._ __._ __._

Details

Features
Combat flaps Take-off flaps Landing flaps Air brakes Arrestor gear Drogue chute
X X
Limits
Wings (km/h) Gear (km/h) Flaps (km/h) Max Static G
Combat Take-off Landing + -
1365 700 N/A 550 450 ~11 ~5
Optimal velocities (km/h)
Ailerons Rudder Elevators Radiator
< 650 < 600 < 900 N/A

Survivability and armour

Crew1 person
Speed of destruction
Structural1 365 km/h
Gear700 km/h

Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.

Modifications and economy

Repair costBasic → Reference
AB3 222 → 4 684 Sl icon.png
RB9 393 → 13 657 Sl icon.png
SB9 581 → 13 930 Sl icon.png
Total cost of modifications227 000 Rp icon.png
351 000 Sl icon.png
Talisman cost2 800 Ge icon.png
Crew training200 000 Sl icon.png
Experts710 000 Sl icon.png
Aces2 800 Ge icon.png
Research Aces1 080 000 Rp icon.png
Reward for battleAB / RB / SB
130 / 380 / 600 % Sl icon.png
232 / 232 / 232 % Rp icon.png
Modifications
Flight performance Survivability Weaponry
Mods jet compressor.png
Compressor
Research:
11 000 Rp icon.png
Cost:
17 000 Sl icon.png
370 Ge icon.png
Mods booster.png
New boosters
Research:
13 000 Rp icon.png
Cost:
20 000 Sl icon.png
440 Ge icon.png
Mods aerodinamic wing.png
Wings repair
Research:
14 000 Rp icon.png
Cost:
22 000 Sl icon.png
470 Ge icon.png
Mods jet engine.png
Engine
Research:
15 000 Rp icon.png
Cost:
23 000 Sl icon.png
500 Ge icon.png
Mods aerodinamic fuse.png
Fuselage repair
Research:
11 000 Rp icon.png
Cost:
17 000 Sl icon.png
370 Ge icon.png
Mods armor frame.png
Airframe
Research:
13 000 Rp icon.png
Cost:
20 000 Sl icon.png
440 Ge icon.png
Mods g suit.png
G-suit
Research:
14 000 Rp icon.png
Cost:
22 000 Sl icon.png
470 Ge icon.png
Mods armor cover.png
Cover
Research:
15 000 Rp icon.png
Cost:
23 000 Sl icon.png
500 Ge icon.png
Mods ammo.png
ns23_belt_pack
Research:
11 000 Rp icon.png
Cost:
17 000 Sl icon.png
370 Ge icon.png
Mod arrow 1.png
Mods pilon block rocket.png
UB-16
Research:
11 000 Rp icon.png
Cost:
17 000 Sl icon.png
370 Ge icon.png
Mod arrow 1.png
Mods pilon bomb.png
FAB-250
Research:
13 000 Rp icon.png
Cost:
20 000 Sl icon.png
440 Ge icon.png
Mod arrow 1.png
Mods air to air missile.png
R-3S
Research:
13 000 Rp icon.png
Cost:
20 000 Sl icon.png
440 Ge icon.png
Mods weapon.png
ns23_new_gun
Research:
14 000 Rp icon.png
Cost:
22 000 Sl icon.png
470 Ge icon.png
Mods pilon rocket.png
S-24
Research:
14 000 Rp icon.png
Cost:
22 000 Sl icon.png
470 Ge icon.png
Mod arrow 0.png
Mods jet engine extinguisher.png
EFS
Research:
15 000 Rp icon.png
Cost:
23 000 Sl icon.png
500 Ge icon.png
Mods pilon bomb.png
FAB-500
Research:
15 000 Rp icon.png
Cost:
23 000 Sl icon.png
500 Ge icon.png
Mods agm missile.png
Kh-66
Research:
15 000 Rp icon.png
Cost:
23 000 Sl icon.png
500 Ge icon.png

Armaments

Offensive armament

Main article: GSh-23L (23 mm)

The MiG-21PFM is armed with:

  • 1 x 23 mm GSh-23L cannon, belly-mounted (200 rpg)

Suspended armament

Too many parameters for {{main}}!Main articles: OFAB-250sv (250 kg), FAB-500M-54 (500 kg), Kh-66, R-3S, S-5K

The MiG-21PFM can be outfitted with the following ordnance:

  • Without load
  • 32 x S-5K rockets
  • 64 x S-5K rockets
  • 2 x S-24 rockets
  • 2 x R-3S missiles
  • 2 x Kh-66 missiles
  • 2 x 500 kg FAB-500M-54 bombs (1,000 kg total)
  • 2 x 250 kg OFAB-250sv bombs (500 kg total)

Usage in battles

Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).

Pros and cons

Pros:

  • Mouse-guided Kh-66 missiles
  • AA radar
  • Good maneuverability at high speeds

Cons:

  • Only 2 pylons for suspended weapons

History

Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===, also if applicable).

Devblog

During the modernization of the second generation of MiG-21 fighters, the Soviet military authorities demanded the design team to modify the aircraft for takeoff and landing from unpaved airfields. As a solution, the engineers proposed equipping the aircraft with a system for blowing the boundary layer from the flaps, and the Tumansky and Metskhvarishvili design bureau began developing a version of the R11F-300 engine with an air stream from the compressor. The boundary layer blowing system significantly improved the take-off and landing characteristics of the aircraft, the takeoff and run lengths were reduced, and the landing speed drastically reduced. Along with other modifications and improvements, the serial modification of the MiG-21 with the boundary layer blowing system began to be produced under the MiG-21 PFS index, later upgraded to the MiG-21 PFM version. Aircraft of this modification were produced in fairly large numbers since 1964, both for domestic use and export. The MiG-21 PFM served in Vietnam and Afghanistan.

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.
File:MIG -21 PFM Parked in a Hanger.png
MIG-21 maneuvered into the hanger. Basic camo, no suspended armaments.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the aircraft;
  • links to approximate analogues of other nations and research trees.

External links


USSR jet aircraft
Bereznyak-Isayev  BI
Yakovlev  Yak-15 · Yak-15P · Yak-17 · Yak-23 · Yak-28B · Yak-30D · Yak-38 · Yak-38M · Yak-141
Mikoyan-Gurevich  MiG-9 · MiG-9 (l) · MiG-15 · MiG-15bis · MiG-15bis ISH · MiG-17 · MiG-17AS · MiG-19PT
  MiG-21F-13 · MiG-21PFM · MiG-21S (R-13-300) · MiG-21SMT · MiG-21bis
  MiG-23M · MiG-23ML · MiG-23MLD · MiG-27M · MiG-27K
  MiG-29 · MiG-29SMT
Lavochkin  La-174 · La-15 · La-200
Sukhoi  Su-9 · Su-11
  Su-7B · Su-7BKL · Su-7BMK · Su-17M2 · Su-17M4 · Su-22M3
  Su-25 · Su-25BM · Su-25K · Su-25T · Su-25SM3 · Su-39
  Su-27
Ilyushin  IL-28 · IL-28Sh
Tupolev  Tu-14T