Difference between revisions of "Mi-24D (USSR)"

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{{Specs-Card|code=mi_24d}}
 
 
{{About
 
{{About
 
| about = premium Russian attack helicopter '''{{PAGENAME}}'''
 
| about = premium Russian attack helicopter '''{{PAGENAME}}'''
 
| usage = other uses
 
| usage = other uses
 
| link = Mi-24 (Family)
 
| link = Mi-24 (Family)
 +
}}
 +
{{Specs-Card
 +
|code=mi_24d
 +
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}
 
}}
 
}}
  
 
== Description ==
 
== Description ==
 
<!-- ''In the description, the first part should be about the history of and the creation and combat usage of the helicopter, as well as its key features. In the second part, tell the reader about the helicopter in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
 
<!-- ''In the description, the first part should be about the history of and the creation and combat usage of the helicopter, as well as its key features. In the second part, tell the reader about the helicopter in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
[[File:GarageImage_Mi-24D_USSR.jpg|420px|thumb|left]]
+
The '''{{Specs|name}}''' is a premium gift rank {{Specs|rank}} Soviet attack helicopter {{Battle-rating}}. It was introduced in [[Update 1.81 "The Valkyries"]] as a store bundle, but was removed from sale after the 2019 New Year Sale.
{{Break}}
 
The '''{{Specs|name}}''' is a gift rank {{Specs|rank}} Soviet helicopter {{Battle-rating}}. It was introduced in [[Update 1.81 "The Valkyries"]], as a store bundle, but was removed from sale after the 2019 New Year Sale.
 
  
One of the most iconic helicopter gunships of the cold war, the Mil Mi-24 was widely exported throughout the eastern bloc as the Soviet Union armed its satellites in Europe and abroad. This Mi-24D is one such example, and flies the colors of the Czechoslovak Air Force. The "Hind" is one of the most heavily armed gunships ever made, possessing extensive payloads and a durable airframe, at the cost of low manoeuvrability. A pair of Klimov TV3-117V turboshaft engines give the helicopter good lifting power and decent flight speeds.
+
One of the most iconic helicopter gunships of the Cold War, the Mil Mi-24 was widely exported throughout the Eastern Bloc as the Soviet Union armed its satellites in Europe and abroad. This Mi-24D is one such example, and flies the colors of the Czechoslovak Air Force. The "Hind" is one of the most heavily armed gunships ever made, possessing extensive payloads and a durable airframe, at the cost of low manoeuvrability. A pair of Klimov TV3-117V turboshaft engines give the helicopter good lifting power and decent flight speeds.
  
 
== General info ==
 
== General info ==
 
=== Flight performance ===
 
=== Flight performance ===
''Describe how the helicopter behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.''
+
{{Specs-Heli-Flight}}
 +
<!-- ''Describe how the helicopter behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' -->
  
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
! colspan="3" | Characteristics
+
! rowspan="2" | Characteristics
|-
 
! colspan="3" | ''Stock''
 
|-
 
 
! colspan="2" | Max Speed<br>(km/h at 1,000 m)
 
! colspan="2" | Max Speed<br>(km/h at 1,000 m)
 
! rowspan="2" | Max altitude<br>(metres)
 
! rowspan="2" | Max altitude<br>(metres)
Line 29: Line 28:
 
! AB !! RB
 
! AB !! RB
 
|-
 
|-
| 315 || 304 || 4,950 <!-- {{Specs|ceiling}} -->
+
! Stock
|-
+
| 315 || 304 || rowspan="2" | {{Specs|ceiling}}
! colspan="3" | ''Upgraded''
 
|-
 
! colspan="2" | Max Speed<br>(km/h at 1,000 m)
 
! rowspan="2" | Max altitude<br>(metres)
 
|-
 
! AB !! RB
 
 
|-
 
|-
| 354 || 335 || 4,950 <!-- {{Specs|ceiling}} -->
+
! Upgraded
 +
| 354 || 335
 
|-
 
|-
 
|}
 
|}
  
 
=== Survivability and armour ===
 
=== Survivability and armour ===
 +
{{Specs-Heli-Armour}}
 
<!-- ''Examine the survivability of the helicopter. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical systems.'' -->
 
<!-- ''Examine the survivability of the helicopter. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical systems.'' -->
 
* Self-sealing fuel tanks
 
* Self-sealing fuel tanks
Line 49: Line 44:
 
* 8 mm Steel in front and astride gunner position
 
* 8 mm Steel in front and astride gunner position
 
* 55 mm Bulletproof Glass, front of canopy only
 
* 55 mm Bulletproof Glass, front of canopy only
 +
 +
=== Modifications and economy ===
 +
{{Specs-Economy}}
  
 
== Armaments ==
 
== Armaments ==
 +
{{Specs-Heli-Armaments}}
 +
{| class="wikitable" style="text-align:center"
 +
|-
 +
! colspan="3" | [[Ballistic Computer]]
 +
|-
 +
! CCIP (Guns) !! CCIP (Rockets) !! CCIP (Bombs)
 +
|-
 +
| {{Tick}} || {{Tick}} || {{Cross}}
 +
|-
 +
|}
 
=== Offensive armament ===
 
=== Offensive armament ===
<!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' -->
+
{{Specs-Heli-Offensive}}
 +
<!-- ''Describe the offensive armament of the helicopter, if any. Describe how effective the cannons and machine guns are in battle, also what ammunition belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' -->
 
{{main|YaK-B (12.7 mm)}}
 
{{main|YaK-B (12.7 mm)}}
  
 
The '''''{{PAGENAME}}''''' is armed with:
 
The '''''{{PAGENAME}}''''' is armed with:
1 x 12.7mm YaK-B rotary machine gun, chin turret (1470 rpg)
+
 
 +
* 1 x 12.7 mm YaK-B machine gun, chin turret (1,470 rpg)
  
 
=== Suspended armament ===
 
=== Suspended armament ===
<!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' -->
+
{{Specs-Heli-Suspended}}
{{main|OFAB-250-270 (250 kg)|FAB-500M-54 (500 kg)}}
+
<!-- ''Describe the helicopter's suspended armament: additional cannons under the winglets, any bombs, and rockets. Since any helicopter is essentially only a platform for suspended weaponry, this section is significant and deserves your special attention. If there is no suspended weaponry remove this subsection.'' -->
{{main|S-24|S-5K|9M17P Falanga-PV|GSh-23-2 (23 mm)}}
+
{{main|OFAB-250sv (250 kg)|FAB-500M-54 (500 kg)}}
 +
{{main|9M17P Falanga-PV|S-5K|S-24|GSh-23L (23 mm)}}
  
 
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance:
 
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance:
 +
 
* Without load
 
* Without load
 
* 128 x S-5K rockets
 
* 128 x S-5K rockets
* 4 x 250 kg OFAB-250-270 bombs (1,000 kg total)
+
* 4 x 250 kg OFAB-250sv bombs (1,000 kg total)
 
* 2 x 500 kg FAB-500M-54 bombs (1,000 kg total)
 
* 2 x 500 kg FAB-500M-54 bombs (1,000 kg total)
 
* 4 x S-24 rockets
 
* 4 x S-24 rockets
 
* 4 x 9M17P Falanga-PV missiles
 
* 4 x 9M17P Falanga-PV missiles
* 128 x S-5K rockets + 4 x 9M17P Falanga-PV missiles
+
* 4 x 9M17P Falanga-PV missiles + 128 x S-5K rockets
* 4 x S-24 rockets + 4 x 9M17P Falanga-PV missiles
+
* 4 x 9M17P Falanga-PV missiles + 4 x S-24 rockets
* 4 x 250 kg OFAB-250-270 bombs + 4 x 9M17P Falanga-PV missiles (1,000 kg total)
+
* 4 x 9M17P Falanga-PV missiles + 4 x 250 kg OFAB-250sv bombs (1,000 kg total)
* 2 x 500 kg FAB-500M-54 bombs + 4 x 9M17P Falanga-PV missiles (1,000 kg total)
+
* 4 x 9M17P Falanga-PV missiles + 2 x 500 kg FAB-500M-54 bombs (1,000 kg total)
* 2 x 250 kg OFAB-250-270 bombs + 64 x S-5K rockets (500 kg total)
+
* 64 x S-5K rockets + 2 x 250 kg OFAB-250sv bombs (500 kg total)
* 2 x 250 kg OFAB-250-270 bombs + 64 x S-5K rockets + 4 x 9M17P Falanga-PV missiles (500 kg total)
+
* 4 x 9M17P Falanga-PV missiles + 64 x S-5K rockets + 2 x 250 kg OFAB-250sv bombs (500 kg total)
* 2 x 23 mm GSh-23-2 cannons
+
* 2 x 23 mm GSh-23L cannons (250 rpg = 500 total)
* 64 x S-5K rockets + 2 x 23 mm GSh-23-2 cannons
+
* 2 x 23 mm GSh-23L cannons + 64 x S-5K rockets
* 64 x S-5K rockets + 4 x 9M17P Falanga-PV missiles + 2 x 23 mm GSh-23-2 cannons
+
* 2 x 23 mm GSh-23L cannons + 4 x 9M17P Falanga-PV missiles + 64 x S-5K rockets
  
 
== Usage in battles ==
 
== Usage in battles ==
<!--''Describe the tactics of playing in a helicopter, the features of using helicopter in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''-->
+
<!-- ''Describe the tactics of playing in a helicopter, the features of using the helicopter in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
  
The Mi-24D, is the equivalent of the ancient Rome's cataphractarii, it's heavily armoured, packs incredible firepower and well the Hinds are one of the scariest helicopter's in the game. Whether it be Air or Ground attack or even in naval  
+
The Mi-24D, is the equivalent of the ancient Rome's cataphractarii, it's heavily armoured, packs incredible firepower and well the Hinds are one of the scariest helicopters in the game. Whether it be Air or Ground attack or even in naval.
  
===Air to Air===  
+
===Air to Air===
  
====Mi-24D Vs. Helicopters====  
+
====Mi-24D Vs. Helicopters====
The Mi-24D is able to make quick work of enemy helicopters, with its 12.7mm YaK-B rotary machine gun. To get the best bullet to knockout ratio - always aim for the critical elements of the rival.  
+
The Mi-24D is able to make quick work of enemy helicopters, with its 12.7 mm YaK-B rotary machine gun. To get the best bullet to knockout ratio - always aim for the critical elements of the rival.
#Flight deck  
+
#Flight deck
 
#Engine
 
#Engine
#Tail  
+
#Tail
Or if you wish to play with the enemy helicopter, shoot it's wings off with a few well placed shots and it will lose all it's suspended armament. However, doing this will not knockout any machine guns or cannons which it has mounted below on the air frame.  
+
Or if you wish to play with the enemy helicopter, shoot it's wings off with a few well placed shots and it will lose all it's suspended armament. However, doing this will not knockout any machine guns or cannons which it has mounted below on the air frame.
 
+
Using the ATGM's to destroy enemy helicopters, the Falanga-PV are one of the fastest missiles in the game - they are able to destroy most helicopters with one hit - however helicopters such as [[Ka-52]], [[Mi-28N]] & [[EC-665_Tiger_HAD|Tiger HAD]] will need to hit the tail, flight deck or engine since they are heavily armoured.
The Mi-24D has 14 Suspended armament presets, from cannons to ATGM's combinations. The recommended armaments for this role is
 
  
#128 x S-5K rockets + 4 x 9M17P Falanga-PV missiles
+
The Mi-24D has 14 Suspended armament presets, from cannons to ATGM's combinations.
#64 x S-5K rockets + 4 x 9M17P Falanga-PV missiles + 2 x 23 mm GSh-23-2 cannons
 
  
 +
The recommended armaments for this role is:
  
 +
*64 x S-5K rockets + 4 x 9M17P Falanga-PV missiles + 2 x 23 mm GSh-23-2 cannons
  
 +
The extra cannons installed on the wings, allows the Hind to perform the role of an attack helicopter - these cannons are able to destroy enemy helicopters, within a few clicks of the mouse. However, if this is used in an air to ground role these cannons can only penetrate lightly armoured vehicles.
  
 +
If playing this in a Air to ground role it's best to go for the
 +
*128 x S-5K rockets + 4 x 9M17P Falanga-PV missiles
  
 
====Mi-24D Vs. Fighters====
 
====Mi-24D Vs. Fighters====
The mi-24D does not have any air to air missiles, this means engagement with jet fighters will most likely end up with the hind getting knocked out. However, it is not impossiblie to shoot them down. To do this, make sure you are equipped with the ATGM's. Wait for the aircraft to approach you head on and fire, keep the ATGM lined up with aircaft and a few seconds later it should hit.  
+
The Mi-24D does not have any air to air missiles, this means engagement with jet fighters will most likely end up with the Hind getting knocked out. However, it is not impossible to shoot them down. To do this, make sure you are equipped with the ATGM's. Wait for the aircraft to approach you head on and fire, keep the ATGM lined up with aircraft and a few seconds later it should hit.
  
What if the aircraft has missiles, Nose over the MI-24D, gain speed, lots of speed - faster you can do this, high the odds of the jet missing is. Drop the MI-24D to the ground and pull up after the jet has overshot you. If the jet banks and turns around, fire the ATGM and correct the ATGM so it hit's the aircraft during this turn.    
+
If the aircraft has missiles, nose over the Mi-24D, gain speed, lots of speed - faster you can do this, higher the odds of the jet missing. Drop the Mi-24D to the ground and pull up after the jet has overshot you. If the jet banks and turns around, fire the ATGM and correct the ATGM so it hits the aircraft during this turn.
  
 
===Air to Ground===
 
===Air to Ground===
  
The best payload for combined battles is  
+
The best payload for combined battles is
 
* 128 x S-5K rockets + 4 x 9M17P Falanga-PV missiles
 
* 128 x S-5K rockets + 4 x 9M17P Falanga-PV missiles
When enemy tankers see the Hind coming towards them, or see it flash up on hid, they flea for cover. The Mi-24D, provides eight ATGM (Falanga-PV) missiles - these are enough to knockout eight enemy tanks, with a single hit. The range of the Falanga-PV missiles allow for strikes to happen at a distance, which keeps the helicopter out of range from most enemy SPAA or tanks.
+
When enemy tankers see the Hind coming towards them, or see it flash up on the hud, they flea for cover. The Mi-24D, provides eight ATGM (Falanga-PV) missiles - these are enough to knockout eight enemy tanks, with a single hit. The range of the Falanga-PV missiles allow for strikes to happen at a distance, which keeps the helicopter out of range from most enemy SPAA or tanks.
 
 
====MI-24D Vs. SPAA====
 
However the first target if seen, should always be enemy SPAA vehicles. Once the SPAA units have been located and knocked out, it is free hunting. The MI-24D provides 128 S-5K rockets with it's eight Falanga-PV missiles. These 128 rockets provide the capability for at least another two enemy tanks to be knocked out. With a skilled shot, it is EVEN possible that over four or five plus enemy tanks can be destroyed using them, on top of the eight ATGM's.
 
 
 
The MI-24D is a very large helicopter, it's not a small sleek stealthy helicopter like the [[ |BO-5]] It is a big target - In-order to compensate, fly low and fast. Stay above the tree line, under 20 meters so any fussed missiles cannot detonate with their proximity fuses.  proximity fuses do not need to directly hit you, for them to knock you out.
 
*They only have to explode within the proximity of the helicopter.   
 
 
 
  
=== Modules ===
+
====Mi-24D Vs. SPAA====
{| class="wikitable"
+
However the first target if seen, should always be enemy SPAA vehicles. Once the SPAA units have been located and knocked out, it is free hunting. The Mi-24D provides 128 S-5K rockets with its eight Falanga-PV missiles. These 128 rockets provide the capability for at least another two enemy tanks to be knocked out. With a skilled shot, it is EVEN possible that over four or five plus enemy tanks can be destroyed using them, on top of the eight ATGM's.
! Tier
 
! colspan="2" | Flight performance
 
! Survivability
 
! colspan="3" | Weaponry
 
|-
 
| I
 
| Compressor
 
|
 
| Flak jacket
 
| Offensive 12 mm
 
| Flares
 
| IRCM
 
|-
 
| II
 
|
 
|
 
| Helicopter frame
 
|
 
| C-24
 
| FAB-250
 
|-
 
| III
 
| Engine
 
| Replacing helicopter blades
 
|
 
| New 12 mm MGs
 
|
 
| FAB-500
 
|-
 
| IV
 
|
 
|
 
| Cover
 
|
 
| 2P32M/K-4V
 
| Gun pod UPK-23-250
 
|-
 
|}
 
  
''The Mi-24D, being a premium helicopter, has all modifications unlocked and applied.''
+
The Mi-24D is a very large helicopter, it's not a small sleek stealthy helicopter like the [[BO_105_(Family)|BO 105]] It is a big target - In-order to compensate, fly low and fast. Stay above the tree line, under 20 meters so any fussed missiles cannot detonate with their proximity fuses. Proximity fuses do not need to directly hit you, for them to knock you out, they only have to explode within the proximity of the helicopter.
  
 
=== Pros and cons ===
 
=== Pros and cons ===
Line 185: Line 155:
  
 
== Media ==
 
== Media ==
<!--Excellent additions to the article would be video guides, screenshots from the game, and photos.-->
+
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
{{Youtube-gallery|6QZAY1EtkFU|'''The Shooting Range #110''' - ''Pages of History'' section at 10:26 discusses the Mi-24.|AThOHUXhcsI|'''The Shooting Range #114''' - ''War Machines'' section at 00:24 discusses the Mi-24D.}}
+
 
 +
;Skins
 +
* [https://live.warthunder.com/feed/camouflages/?vehicleCountry=ussr&vehicleType=helicopter&vehicleClass=attack_helicopter&vehicle=mi_24d Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]
 +
 
 +
;Videos
 +
{{Youtube-gallery|lTR8bhL4BUc|'''The Mi-24 Family''' discusses the {{PAGENAME}} at 3:18 - ''War Thunder Official Channel''|AThOHUXhcsI|'''The Shooting Range #114''' - ''War Machines'' section at 00:24 discusses the {{PAGENAME}}.|6QZAY1EtkFU|'''The Shooting Range #110''' - ''Pages of History'' section at 10:26 discusses the {{PAGENAME}}.}}
  
 
== See also ==
 
== See also ==
Line 204: Line 179:
 
* ''encyclopedia page on the helicopter;''
 
* ''encyclopedia page on the helicopter;''
 
* ''other literature.'' -->
 
* ''other literature.'' -->
* [[wikipedia:Mil_Mi-24|Mil Mi-24]]
+
* [[wikipedia:Mil_Mi-24|[Wikipedia] Mil Mi-24]]
  
 
{{AirManufacturer Mil}}
 
{{AirManufacturer Mil}}
 
{{USSR helicopters}}
 
{{USSR helicopters}}
[[Category:Countermeasures]]
 
 
<references />
 

Revision as of 12:28, 10 April 2021

RANK 6 BRITAIN
Rooikat 105 PACK
This page is about the premium Russian attack helicopter Mi-24D (USSR). For other uses, see Mi-24 (Family).
▂Mi-24D
mi_24d.png
GarageImage Mi-24D (USSR).jpg
▂Mi-24D
Show in game

Description

The ▂Mi-24D is a premium gift rank V Soviet attack helicopter with a battle rating of 9.3 (AB/SB) and 8.7 (RB). It was introduced in Update 1.81 "The Valkyries" as a store bundle, but was removed from sale after the 2019 New Year Sale.

One of the most iconic helicopter gunships of the Cold War, the Mil Mi-24 was widely exported throughout the Eastern Bloc as the Soviet Union armed its satellites in Europe and abroad. This Mi-24D is one such example, and flies the colors of the Czechoslovak Air Force. The "Hind" is one of the most heavily armed gunships ever made, possessing extensive payloads and a durable airframe, at the cost of low manoeuvrability. A pair of Klimov TV3-117V turboshaft engines give the helicopter good lifting power and decent flight speeds.

General info

Flight performance

Max speed
at 1 000 m335 km/h
Max altitude4 950 m
Engine2 х Klimov TV3-117V
Power2 100 hp
Take-off weight12 t
Characteristics Max Speed
(km/h at 1,000 m)
Max altitude
(metres)
AB RB
Stock 315 304 4950
Upgraded 354 335

Survivability and armour

IRCM
Protects against IR-guided missiles
Crew2 people
Speed of destruction
Structural520 km/h
Gear420 km/h
  • Self-sealing fuel tanks
  • 4 mm Steel protecting Engines, Transmission, topmost Fuel Tank
  • 4 mm Steel alongside length of crew compartment
  • 8 mm Steel in front and astride gunner position
  • 55 mm Bulletproof Glass, front of canopy only

Modifications and economy

Repair cost
AB4 939 Sl icon.png
RB1 359 Sl icon.png
SB2 363 Sl icon.png
Crew training10 000 Sl icon.png
Experts1 600 000 Sl icon.png
Aces2 000 Ge icon.png
Research Aces1 760 000 Rp icon.png
Reward for battleAB / RB / SB
Talisman.png 2 × 50 / 300 / 430 % Sl icon.png
Talisman.png 2 × 220 / 220 / 220 % Rp icon.png
Modifications
Flight performance Survivability Weaponry
Mods jet compressor.png
Compressor
Mods cd 98 main rotor.png
Replacing helicopter blades
Mods jet engine.png
Engine
Mods heli flak jacket.png
Flak jacket
Mods heli structure.png
Helicopter frame
Mods jet engine extinguisher.png
EFS(a)
Mods armor cover.png
Cover
Mods ammo.png
YaK-B_belt_pack
Mod arrow 0.png
Mods pilon bomb.png
FAB-250
Mod arrow 0.png
Mods heli false thermal targets.png
Flares/Chaff
Mod arrow 0.png
Mods weapon.png
YaK-B_new_gun
Mods pilon rocket.png
S-24
Mod arrow 1.png
Mods pilon bomb.png
FAB-500
Mods counterMeasures.png
IRCM
Mods gunpods.png
Gun pod UPK-23-250
Mod arrow 0.png
Mods night vision device.png
NVD
Mods ammo.png
ns23_belt_pack
Mods atgm heli preset.png
2P32M/K-4V

Armaments

Night vision devices
Improves visibility by enhancing natural light or active illumination.
Ballistic Computer
CCIP (Guns) CCIP (Rockets) CCIP (Bombs)
Icon GreenCheckmark.png Icon GreenCheckmark.png Icon RedXCross.png

Offensive armament

Main article: YaK-B (12.7 mm)

The Mi-24D (USSR) is armed with:

  • 1 x 12.7 mm YaK-B machine gun, chin turret (1,470 rpg)

Suspended armament

The Mi-24D (USSR) can be outfitted with the following ordnance:

  • Without load
  • 128 x S-5K rockets
  • 4 x 250 kg OFAB-250sv bombs (1,000 kg total)
  • 2 x 500 kg FAB-500M-54 bombs (1,000 kg total)
  • 4 x S-24 rockets
  • 4 x 9M17P Falanga-PV missiles
  • 4 x 9M17P Falanga-PV missiles + 128 x S-5K rockets
  • 4 x 9M17P Falanga-PV missiles + 4 x S-24 rockets
  • 4 x 9M17P Falanga-PV missiles + 4 x 250 kg OFAB-250sv bombs (1,000 kg total)
  • 4 x 9M17P Falanga-PV missiles + 2 x 500 kg FAB-500M-54 bombs (1,000 kg total)
  • 64 x S-5K rockets + 2 x 250 kg OFAB-250sv bombs (500 kg total)
  • 4 x 9M17P Falanga-PV missiles + 64 x S-5K rockets + 2 x 250 kg OFAB-250sv bombs (500 kg total)
  • 2 x 23 mm GSh-23L cannons (250 rpg = 500 total)
  • 2 x 23 mm GSh-23L cannons + 64 x S-5K rockets
  • 2 x 23 mm GSh-23L cannons + 4 x 9M17P Falanga-PV missiles + 64 x S-5K rockets

Usage in battles

The Mi-24D, is the equivalent of the ancient Rome's cataphractarii, it's heavily armoured, packs incredible firepower and well the Hinds are one of the scariest helicopters in the game. Whether it be Air or Ground attack or even in naval.

Air to Air

Mi-24D Vs. Helicopters

The Mi-24D is able to make quick work of enemy helicopters, with its 12.7 mm YaK-B rotary machine gun. To get the best bullet to knockout ratio - always aim for the critical elements of the rival.

  1. Flight deck
  2. Engine
  3. Tail

Or if you wish to play with the enemy helicopter, shoot it's wings off with a few well placed shots and it will lose all it's suspended armament. However, doing this will not knockout any machine guns or cannons which it has mounted below on the air frame. Using the ATGM's to destroy enemy helicopters, the Falanga-PV are one of the fastest missiles in the game - they are able to destroy most helicopters with one hit - however helicopters such as Ka-52, Mi-28N & Tiger HAD will need to hit the tail, flight deck or engine since they are heavily armoured.

The Mi-24D has 14 Suspended armament presets, from cannons to ATGM's combinations.

The recommended armaments for this role is:

  • 64 x S-5K rockets + 4 x 9M17P Falanga-PV missiles + 2 x 23 mm GSh-23-2 cannons

The extra cannons installed on the wings, allows the Hind to perform the role of an attack helicopter - these cannons are able to destroy enemy helicopters, within a few clicks of the mouse. However, if this is used in an air to ground role these cannons can only penetrate lightly armoured vehicles.

If playing this in a Air to ground role it's best to go for the

  • 128 x S-5K rockets + 4 x 9M17P Falanga-PV missiles

Mi-24D Vs. Fighters

The Mi-24D does not have any air to air missiles, this means engagement with jet fighters will most likely end up with the Hind getting knocked out. However, it is not impossible to shoot them down. To do this, make sure you are equipped with the ATGM's. Wait for the aircraft to approach you head on and fire, keep the ATGM lined up with aircraft and a few seconds later it should hit.

If the aircraft has missiles, nose over the Mi-24D, gain speed, lots of speed - faster you can do this, higher the odds of the jet missing. Drop the Mi-24D to the ground and pull up after the jet has overshot you. If the jet banks and turns around, fire the ATGM and correct the ATGM so it hits the aircraft during this turn.

Air to Ground

The best payload for combined battles is

  • 128 x S-5K rockets + 4 x 9M17P Falanga-PV missiles

When enemy tankers see the Hind coming towards them, or see it flash up on the hud, they flea for cover. The Mi-24D, provides eight ATGM (Falanga-PV) missiles - these are enough to knockout eight enemy tanks, with a single hit. The range of the Falanga-PV missiles allow for strikes to happen at a distance, which keeps the helicopter out of range from most enemy SPAA or tanks.

Mi-24D Vs. SPAA

However the first target if seen, should always be enemy SPAA vehicles. Once the SPAA units have been located and knocked out, it is free hunting. The Mi-24D provides 128 S-5K rockets with its eight Falanga-PV missiles. These 128 rockets provide the capability for at least another two enemy tanks to be knocked out. With a skilled shot, it is EVEN possible that over four or five plus enemy tanks can be destroyed using them, on top of the eight ATGM's.

The Mi-24D is a very large helicopter, it's not a small sleek stealthy helicopter like the BO 105 It is a big target - In-order to compensate, fly low and fast. Stay above the tree line, under 20 meters so any fussed missiles cannot detonate with their proximity fuses. Proximity fuses do not need to directly hit you, for them to knock you out, they only have to explode within the proximity of the helicopter.

Pros and cons

Pros:

  • Extensive payload options, including lethal S-24 rockets
  • Excellent ATGM penetration at 650mm
  • Well armoured against small arms fire
  • Quick-firing machine gun capable of shredding very light armour
  • Premium vehicle reward bonuses for RP and SL

Cons:

  • No Air to Air missiles
  • Limited ATGM firing arcs at close ranges
  • Very visible, with large radar cross section
  • Sluggish to manoeuvre at most speeds
  • No thermal optics, only early NVG

History

Describe the history of the creation and combat usage of the helicopter in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===, also if applicable).

Media

Skins
Videos

See also

Vehicles of Similar Role

External links


Mil Moscow Helicopter Plant
Attack  Mi-4AV
  Mi-8AMTSh · Mi-8TV
  Mi-24A · Mi-24P · Mi-24V
  Mi-28N · Mi-28NM
  Mi-35M
Export  ◊Mi-8TB
  ▂Mi-24D · ◔Mi-24D · ◔Mi-24V · ◔Mi-24P · ◊Mi-24P · ◄Mi-24P HFS 80
  Mi-28A

USSR helicopters
Attack 
Hound  Mi-4AV
Hip  Mi-8AMTSh · Mi-8TV
Hind  Mi-24A · ▂Mi-24D · Mi-24P · Mi-24V · Mi-35M
Havoc  Mi-28N · Mi-28NM
Helix  Ka-29
Hokum  Ka-50 · Ka-52