Difference between revisions of "Meteor F Mk 4 G.41G"

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{{Specs-Card|code=meteor_fmk4_sw}}
+
{{About
 +
| about = British jet fighter '''{{PAGENAME}}'''
 +
| usage = other versions
 +
| link = Meteor (Family)
 +
}}
 +
{{Specs-Card
 +
|code=meteor_fmk4_sw
 +
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}
 +
}}
  
 
== Description ==
 
== Description ==
''In the description, the first part needs to be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert screenshot of the vehicle. If the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle it is talking about.''
+
<!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
 +
The '''{{Specs|name}}''' is a rank {{Specs|rank}} British jet fighter {{Battle-rating}}. It has been in the game since the start of the Open Beta Test prior to Update 1.27.
  
 
== General info ==
 
== General info ==
=== Flight Performance ===
+
=== Flight performance ===
''Describe how the aircraft behaves in the air. Maximum speed, maneuverability, speed and allowable loads - these are the most important characteristics of the vehicle.''
+
{{Specs-Avia-Flight}}
 +
<!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' -->
 +
 
 +
{| class="wikitable" style="text-align:center" width="70%"
 +
! rowspan="2" | Characteristics
 +
! colspan="2" | Max Speed<br>(km/h at 100 m)
 +
! rowspan="2" | Max altitude<br>(metres)
 +
! colspan="2" | Turn time<br>(seconds)
 +
! colspan="2" | Rate of climb<br>(metres/second)
 +
! rowspan="2" | Take-off run<br>(metres)
 +
|-
 +
! AB !! RB !! AB !! RB !! AB !! RB
 +
|-
 +
! Stock
 +
| 905 || 887 || rowspan="2" | {{Specs|ceiling}} || 23.1 || 23.8 || 30.7 || 28.9 || rowspan="2" | 325
 +
|-
 +
! Upgraded
 +
| 973 || 950 || 21.0 || 22.0 || 43.9 || 37.0
 +
|-
 +
|}
 +
 
 +
==== Details ====
 +
{| class="wikitable" style="text-align:center" width="50%"
 +
|-
 +
! colspan="6" | Features
 +
|-
 +
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear !! Drogue chute
 +
|-
 +
| ✓ || ✓ || ✓ || ✓ || X || X    <!-- ✓ -->
 +
|-
 +
|}
 +
 
 +
{| class="wikitable" style="text-align:center" width="50%"
 +
|-
 +
! colspan="7" | Limits
 +
|-
 +
! rowspan="2" | Wings (km/h)
 +
! rowspan="2" | Gear (km/h)
 +
! colspan="3" | Flaps (km/h)
 +
! colspan="2" | Max Static G
 +
|-
 +
! Combat !! Take-off !! Landing !! + !! -
 +
|-
 +
| {{Specs|destruction|body}} || {{Specs|destruction|gear}} ||495||462||290 || ~10 || ~5
 +
|-
 +
|}
 +
 
 +
{| class="wikitable" style="text-align:center"
 +
|-
 +
! colspan="4" | Optimal velocities (km/h)
 +
|-
 +
! Ailerons !! Rudder !! Elevators !! Radiator
 +
|-
 +
| < 560 || < 600 || < 580 || N/A
 +
|-
 +
|}
 +
 
 +
====Engine performance====
 +
{| class="wikitable" style="text-align:center"
 +
|-
 +
! colspan="3" | Engine
 +
! colspan="4" | Aircraft mass
 +
|-
 +
! colspan="2" | Engine name || Number
 +
! colspan="2" | Empty mass || colspan="2" | Wing loading (full fuel)
 +
|-
 +
| colspan="2" | Rolls-Royce Derwent 5 || 2
 +
| colspan="2" | 5,516 kg || colspan="2" | 207 kg/m<sup>2</sup>
 +
|-
 +
! colspan="3" | Engine characteristics
 +
! colspan="3" | Mass with fuel (no weapons load) || rowspan="2" | Max Takeoff<br />Weight
 +
|-
 +
! Weight (each) || colspan="2" | Type
 +
! 7m fuel || 20m fuel || 24m fuel
 +
|-
 +
| 443 kg || colspan="2" | Centrifugal-flow turbojet
 +
| 5,888 kg || 6,539 kg || 6,739 kg || 6,940 kg
 +
|-
 +
! colspan="3" | {{Annotation|Maximum engine thrust @ 0 m (RB / SB)|The maximum thrust produced by each engine, while mounted in the aircraft. NOTE: Thrust varies significantly depending on speed & altitude.}}
 +
! colspan="4" | Thrust to weight ratio @ 0 m (100%)
 +
|-
 +
! Condition || 100% || WEP
 +
! 7m fuel || 20m fuel || 24m fuel || MTOW
 +
|-
 +
| ''Stationary'' || 1,587 kgf || N/A
 +
| 0.54 || 0.49 || 0.47 || 0.46
 +
|-
 +
| ''Optimal'' || 1,587 kgf<br />(0 km/h) || N/A
 +
| 0.54 || 0.49 || 0.47 || 0.46
 +
|-
 +
|}
  
 
=== Survivability and armour ===
 
=== Survivability and armour ===
''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured. Describe the armour, if there is any, also mention the vulnerability of other critical aircraft systems.''
+
{{Specs-Avia-Armour}}
 +
<!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' -->
 +
 
 +
* 38 mm Bulletproof glass in cockpit front.
 +
* 12.7 mm Steel plate behind the pilot.
 +
* 12.7 mm Steel plate in the nose.
 +
* Critical components located at the front and wings of aircraft (fuel, pilot, engine, controls)
 +
 
 +
=== Modifications and economy ===
 +
{{Specs-Economy}}
 +
 
 +
== Armaments ==
 +
{{Specs-Avia-Armaments}}
 +
=== Offensive armament ===
 +
{{Specs-Avia-Offensive}}
 +
<!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' -->
 +
{{main|Hispano Mk.V (20 mm)}}
 +
 
 +
The '''''{{PAGENAME}}''''' is armed with:
 +
 
 +
* 4 x 20 mm Hispano Mk.V cannons, nose-mounted (200 rpg top + 190 rpg bottom = 780 total)
 +
 
 +
== Usage in battles ==
 +
<!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
 +
 
 +
The Meteor has a fully air fighting role as the lack of ordnance and penetration for the 20 mm cannons make the aircraft useless for CAS or ground attack. The Meteor has 2 primary combat roles:
 +
 
 +
'''Bomber hunter:'''
 +
 
 +
The speed, acceleration, and firepower make this jet usable for bomber hunting. Pilots should use 30° climb to gain speed and altitude to be able to hunt bombers. Depending on the type of bomber that the Meteor encounters (jet bomber or prop bomber), tactics should vary.
 +
 
 +
'''''For jet bombers:'''''
 +
 
 +
[[Ar 234 B-2]], [[Ar 234 C-3]], [[IL-28]] (all variants), etc, the pilot must try to use their agility to their advantage as most of them carry both offensive and defensive weaponry and sometimes will try to dogfight you (with exception of Ar 234 B-2 and [[B-57A]]). IL-28 should be approached carefully as the 23 mm offensive and defensive cannons can tear the Meteor apart with small bursts. Use your speed to your advantage.
  
== Weaponry ==
+
'''''For prop bombers:'''''
=== Offensive weaponry ===
 
''Describe the offensive weaponry of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.''
 
  
=== Suspended weaponry ===
+
[[B-29/Tu-4 (Family)|B-29/Tu-4]], etc, the pilot must use boom and zoom tactics as big planes lack agility but have powerful firepower. These aircraft should be approached as any other prop bomber (head-on or from below). Be aware of B-29 and Tu-4 as both have ventral turrets that will harm you, approach them in a head-on or in a frontal arc of 45° (blind spot for most turrets) or in a very steep angle from above (although this should not be the main angle of approach as both B-29 and Tu-4 have a turret elevation of 89°).
''Describe the aircraft's suspended weapons: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.''
 
  
=== Defensive weaponry ===
+
'''Air superiority fighter:'''
''Defensive weaponry with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available remove this subsection.''
 
  
== Usage in the battles ==
+
The Meteor, as with previous Meteors, is not a really fast aircraft but a competitive one. Boom-and-zoom against aircraft that are able to outturn you ([[Ho 229 V3|Ho 229]], [[Vampire FB 52A]], etc), and turn against those that are able to outrun you ([[MiG-15]]).
''Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''
 
  
 
=== Pros and cons ===
 
=== Pros and cons ===
''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Do not use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".''
+
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
  
 
'''Pros:'''
 
'''Pros:'''
*
+
 
 +
* Good acceleration
 +
* Reasonable top speed
 +
* Clipped wings offer an improvement over the previous model in energy retention and wing durability
 +
* Good at turning below 650 km/h
 +
* Good climb rate
 +
* Excellent ammo capacity for cannons (190 RPG for two of the cannons, 200 RPG for the other two)
  
 
'''Cons:'''
 
'''Cons:'''
*
 
  
== Historical part ==
+
* Compression
''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/ historical reference" (example: https://wiki.warthunder.com/index.php?title=Name-vehicles/historical reference) and add a link to it here using the main template. Be sure to include links to sources at the end of the article.''
+
* Loses manoeuvrability over 700 km/h significantly
 +
* Limited visibility out of the rear of the cockpit
 +
 
 +
== History ==
 +
<!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
 +
 
 +
=== In-game description ===
 +
In 1946 the Gloster Meteor F.Mk.4 was introduced; a variant intended to replace the F.Mk.3. The prototype F.Mk.4 flew for the first time on May 17th 1945; the new variant was powered by Rolls-Royce Derwent Mk.5 turbojet engines, producing 1,590 kg of thrust (more than twice as much as the Derwent Mk.1). The engines were fitted in new extended nacelles, which reduced drag, and a strengthened airframe design was incorporated to harness the increased power. Fitted with the new engines, the Meteor F.Mk.4 would go on to set two world air speed records in November 1945 and then again in September 1946.
 +
 
 +
Further modifications to the Meteor F.Mk.4 included its ailerons and adjustments to its rudder trim tab to reduce snaking. The cockpit was now fully pressurized and ventilated; previous versions of the Meteor had had a non-pressurized cockpit.
 +
 
 +
Trials of the prototype Gloster Meteor F.Mk.4 fighter showed that its maximum speed was increased by 180 km/h, but that this additional speed produced excessive stress on the wings. The wing panels, therefore, were made shorter from the ninth production aircraft onwards. This reduced the stress and improved horizontal manoeuvrability but reduced the rate of climb and the service ceiling. Type G.41F became the designation for the long-wing aircraft, and Type G.41G for the short-wing variant.
 +
 
 +
The Gloster Meteor F.Mk.4 represented a significant leap in terms of performance and was produced in large numbers, including as an export fighter. Based on the F.Mk.4, the two-seat T.Mk.7 trainer was developed.
 +
 
 +
By 1948 the F.Mk.4 had completely replaced the F.Mk.3 in the RAF and In May 1947, an export version was purchased by Argentina, followed by orders from Denmark, Egypt, Belgium and the Netherlands.
 +
 
 +
535 Gloster Meteor F.Mk.4 were produced for the RAF, with a further 168 aircraft being exported.
  
 
== Media ==
 
== Media ==
''An excellent addition to the article will be video guides, as well as screenshots from the game and photos.''
+
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
 +
 
 +
;Skins
 +
 
 +
* [https://live.warthunder.com/feed/camouflages/?vehicleCountry=britain&vehicleType=aircraft&vehicleClass=jet_fighter&vehicle=meteor_fmk4_sw Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]
  
== Read also ==
+
== See also ==
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example,''
+
<!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 
* ''reference to the series of the aircraft;''
 
* ''reference to the series of the aircraft;''
* ''links to approximate analogues of other nations and research trees.''
+
* ''links to approximate analogues of other nations and research trees.'' -->
''ETC.''
 
  
== Sources ==
+
;Related development
''Paste links to sources and external resources, such as:''
+
 
 +
* [[Meteor (Family)]]
 +
 
 +
== External links ==
 +
<!-- ''Paste links to sources and external resources, such as:''
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
* ''page on the Wikipedia;''
+
* ''other literature.'' -->
* ''page on aircraft encyclopedia;''
+
 
* ''other literature.''
+
* [https://forum.warthunder.com/index.php?/topic/264950-gloster-meteor-f-mk4-g41g/ Official data sheet - more details about the performance]
 +
* [[wikipedia:Gloster_Meteor|[Wikipedia] Gloster Meteor]]
 +
* [http://www.airvectors.net/avmeteor.html <nowiki>[Air Vectors]</nowiki> The Gloster Meteor]
 +
 
 +
{{AirManufacturer Gloster}}
 +
{{Britain jet aircraft}}

Revision as of 14:05, 17 February 2021

Rank VI Israel | Premium | Golden Eagles
Merkava Mk.2D Pack
This page is about the British jet fighter Meteor F Mk 4 G.41G. For other versions, see Meteor (Family).
meteor_fmk4_sw.png
GarageImage Meteor F Mk 4 G.41G.jpg
Meteor F Mk 4 G.41G
AB RB SB
7.7 8.0 8.0
Research:61 000 Specs-Card-Exp.png
Purchase:340 000 Specs-Card-Lion.png
Show in game

Description

The Meteor F Mk 4 type G.41G is a rank V British jet fighter with a battle rating of 7.7 (AB) and 8.0 (RB/SB). It has been in the game since the start of the Open Beta Test prior to Update 1.27.

General info

Flight performance

Air brakes
Allows you to dramatically reduce the flight speed by releasing special flaps
Max speed
at 100 m950 km/h
Turn time22 s
Max altitude12 500 m
Engine2 х Rolls-Royce Derwent 5
TypeJet
Cooling systemAir
Take-off weight7 t
Characteristics Max Speed
(km/h at 100 m)
Max altitude
(metres)
Turn time
(seconds)
Rate of climb
(metres/second)
Take-off run
(metres)
AB RB AB RB AB RB
Stock 905 887 12500 23.1 23.8 30.7 28.9 325
Upgraded 973 950 21.0 22.0 43.9 37.0

Details

Features
Combat flaps Take-off flaps Landing flaps Air brakes Arrestor gear Drogue chute
X X
Limits
Wings (km/h) Gear (km/h) Flaps (km/h) Max Static G
Combat Take-off Landing + -
0 390 495 462 290  ~10 ~5
Optimal velocities (km/h)
Ailerons Rudder Elevators Radiator
< 560 < 600 < 580 N/A

Engine performance

Engine Aircraft mass
Engine name Number Empty mass Wing loading (full fuel)
Rolls-Royce Derwent 5 2 5,516 kg 207 kg/m2
Engine characteristics Mass with fuel (no weapons load) Max Takeoff
Weight
Weight (each) Type 7m fuel 20m fuel 24m fuel
443 kg Centrifugal-flow turbojet 5,888 kg 6,539 kg 6,739 kg 6,940 kg
Maximum engine thrust @ 0 m (RB / SB) Thrust to weight ratio @ 0 m (100%)
Condition 100% WEP 7m fuel 20m fuel 24m fuel MTOW
Stationary 1,587 kgf N/A 0.54 0.49 0.47 0.46
Optimal 1,587 kgf
(0 km/h)
N/A 0.54 0.49 0.47 0.46

Survivability and armour

Crew1 person
Speed of destruction
Structural0 km/h
Gear390 km/h
  • 38 mm Bulletproof glass in cockpit front.
  • 12.7 mm Steel plate behind the pilot.
  • 12.7 mm Steel plate in the nose.
  • Critical components located at the front and wings of aircraft (fuel, pilot, engine, controls)

Modifications and economy

Repair costBasic → Reference
AB3 331 → 4 743 Sl icon.png
RB9 354 → 13 320 Sl icon.png
SB11 949 → 17 015 Sl icon.png
Total cost of modifications101 300 Rp icon.png
164 000 Sl icon.png
Talisman cost2 200 Ge icon.png
Crew training98 000 Sl icon.png
Experts340 000 Sl icon.png
Aces1 800 Ge icon.png
Research Aces780 000 Rp icon.png
Reward for battleAB / RB / SB
130 / 380 / 600 % Sl icon.png
202 / 202 / 202 % Rp icon.png
Modifications
Flight performance Survivability Weaponry
Mods aerodinamic fuse.png
Fuselage repair
Research:
10 000 Rp icon.png
Cost:
16 000 Sl icon.png
370 Ge icon.png
Mods jet compressor.png
Compressor
Research:
7 600 Rp icon.png
Cost:
12 000 Sl icon.png
280 Ge icon.png
Mods aerodinamic wing.png
Wings repair
Research:
8 500 Rp icon.png
Cost:
14 000 Sl icon.png
320 Ge icon.png
Mods jet engine.png
Engine
Research:
8 500 Rp icon.png
Cost:
14 000 Sl icon.png
320 Ge icon.png
Mods g suit.png
G-suit
Research:
11 000 Rp icon.png
Cost:
18 000 Sl icon.png
410 Ge icon.png
Mods armor frame.png
Airframe
Research:
7 600 Rp icon.png
Cost:
12 000 Sl icon.png
280 Ge icon.png
Mods jet engine extinguisher.png
EFS
Research:
11 000 Rp icon.png
Cost:
18 000 Sl icon.png
410 Ge icon.png
Mods armor cover.png
Cover
Research:
11 000 Rp icon.png
Cost:
18 000 Sl icon.png
410 Ge icon.png
Mods ammo.png
hispano_belt_pack
Research:
10 000 Rp icon.png
Cost:
16 000 Sl icon.png
370 Ge icon.png
Mod arrow 1.png
Mods pilon bomb.png
GLBC mk.3
Research:
7 600 Rp icon.png
Cost:
12 000 Sl icon.png
280 Ge icon.png
Mods weapon.png
hispano_mk5_new_gun
Research:
8 500 Rp icon.png
Cost:
14 000 Sl icon.png
320 Ge icon.png

Armaments

Offensive armament

Ammunition780 rounds
Fire rate750 shots/min
Main article: Hispano Mk.V (20 mm)

The Meteor F Mk 4 G.41G is armed with:

  • 4 x 20 mm Hispano Mk.V cannons, nose-mounted (200 rpg top + 190 rpg bottom = 780 total)

Usage in battles

The Meteor has a fully air fighting role as the lack of ordnance and penetration for the 20 mm cannons make the aircraft useless for CAS or ground attack. The Meteor has 2 primary combat roles:

Bomber hunter:

The speed, acceleration, and firepower make this jet usable for bomber hunting. Pilots should use 30° climb to gain speed and altitude to be able to hunt bombers. Depending on the type of bomber that the Meteor encounters (jet bomber or prop bomber), tactics should vary.

For jet bombers:

Ar 234 B-2, Ar 234 C-3, IL-28 (all variants), etc, the pilot must try to use their agility to their advantage as most of them carry both offensive and defensive weaponry and sometimes will try to dogfight you (with exception of Ar 234 B-2 and B-57A). IL-28 should be approached carefully as the 23 mm offensive and defensive cannons can tear the Meteor apart with small bursts. Use your speed to your advantage.

For prop bombers:

B-29/Tu-4, etc, the pilot must use boom and zoom tactics as big planes lack agility but have powerful firepower. These aircraft should be approached as any other prop bomber (head-on or from below). Be aware of B-29 and Tu-4 as both have ventral turrets that will harm you, approach them in a head-on or in a frontal arc of 45° (blind spot for most turrets) or in a very steep angle from above (although this should not be the main angle of approach as both B-29 and Tu-4 have a turret elevation of 89°).

Air superiority fighter:

The Meteor, as with previous Meteors, is not a really fast aircraft but a competitive one. Boom-and-zoom against aircraft that are able to outturn you (Ho 229, Vampire FB 52A, etc), and turn against those that are able to outrun you (MiG-15).

Pros and cons

Pros:

  • Good acceleration
  • Reasonable top speed
  • Clipped wings offer an improvement over the previous model in energy retention and wing durability
  • Good at turning below 650 km/h
  • Good climb rate
  • Excellent ammo capacity for cannons (190 RPG for two of the cannons, 200 RPG for the other two)

Cons:

  • Compression
  • Loses manoeuvrability over 700 km/h significantly
  • Limited visibility out of the rear of the cockpit

History

In-game description

In 1946 the Gloster Meteor F.Mk.4 was introduced; a variant intended to replace the F.Mk.3. The prototype F.Mk.4 flew for the first time on May 17th 1945; the new variant was powered by Rolls-Royce Derwent Mk.5 turbojet engines, producing 1,590 kg of thrust (more than twice as much as the Derwent Mk.1). The engines were fitted in new extended nacelles, which reduced drag, and a strengthened airframe design was incorporated to harness the increased power. Fitted with the new engines, the Meteor F.Mk.4 would go on to set two world air speed records in November 1945 and then again in September 1946.

Further modifications to the Meteor F.Mk.4 included its ailerons and adjustments to its rudder trim tab to reduce snaking. The cockpit was now fully pressurized and ventilated; previous versions of the Meteor had had a non-pressurized cockpit.

Trials of the prototype Gloster Meteor F.Mk.4 fighter showed that its maximum speed was increased by 180 km/h, but that this additional speed produced excessive stress on the wings. The wing panels, therefore, were made shorter from the ninth production aircraft onwards. This reduced the stress and improved horizontal manoeuvrability but reduced the rate of climb and the service ceiling. Type G.41F became the designation for the long-wing aircraft, and Type G.41G for the short-wing variant.

The Gloster Meteor F.Mk.4 represented a significant leap in terms of performance and was produced in large numbers, including as an export fighter. Based on the F.Mk.4, the two-seat T.Mk.7 trainer was developed.

By 1948 the F.Mk.4 had completely replaced the F.Mk.3 in the RAF and In May 1947, an export version was purchased by Argentina, followed by orders from Denmark, Egypt, Belgium and the Netherlands.

535 Gloster Meteor F.Mk.4 were produced for the RAF, with a further 168 aircraft being exported.

Media

Skins

See also

Related development

External links


Gloster Aircraft Company, Limited
Fighters  Gladiator Mk II · Sea Gladiator Mk I · Gladiator Mk IIS · Tuck's Gladiator Mk II
Jet Fighters  Meteor F Mk 3 · Sea Meteor F Mk 3 · Meteor F Mk 4 G.41F · Meteor F Mk 4 G.41G · Meteor F Mk 8 G.41K · Meteor F Mk.8 Reaper
  Javelin F.(A.W.) Mk.9
Export  J8A · Iacobi's J8A · ␗Gladiator Mk I · Gladiator Mk IIF
  Meteor NF.13 · Meteor F.8

Britain jet aircraft
Blackburn  Buccaneer S.1 · Buccaneer S.2 · Buccaneer S.2B
British Aerospace  Harrier GR.7 · Sea Harrier FRS.1 (e) · Sea Harrier FRS.1
British Aircraft Corporation  Strikemaster Mk.88
English Electric  Canberra B Mk 2 · Canberra B (I) Mk 6 · Lightning F.6 · Lightning F.53
Gloster  Meteor F Mk 3 · Sea Meteor F Mk 3 · Meteor F Mk 4 G.41F · Meteor F Mk 4 G.41G · Meteor F Mk 8 G.41K · Meteor F Mk.8 Reaper
  Javelin F.(A.W.) Mk.9
de Havilland  Vampire F.B.5 · Venom FB.4 · Sea Venom FAW 20 · Sea Vixen F.A.W. Mk.2
Hawker  Sea Hawk FGA.6 · Hunter F.1 · Hunter F.6 · Hunter FGA.9 · Harrier GR.1 · Harrier GR.3
Panavia  Tornado GR.1 · Tornado F.3
SEPECAT  Jaguar GR.1 · Jaguar GR.1A · Jaguar IS
Supermarine  Attacker FB 1 · Attacker FB.2 · Scimitar F Mk.1 · Swift F.1 · Swift F.7
Foreign  Phantom FG.1 (USA) · Phantom FGR.2 (USA) · F-4J(UK) Phantom II (USA)
  JAS39C (Sweden)