Difference between revisions of "Me 410 B-6/R3"

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== Description ==
 
== Description ==
<!--''In the description, the first part needs to be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle. If the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle it is talking about.''-->
+
<!--In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.-->
  
[[File:GarageImage_Me_410_B-6_R3.jpg|420px|thumb|left|The '''{{PAGENAME}}''' in the garage]]
+
[[File:GarageImage_Me_410_B-6_R3.jpg|420px|thumb|left]]
 
{{break}}
 
{{break}}
The '''{{Specs|name}}''' is a Rank {{Specs|rank}} German twin-engine fighter {{Battle-rating}}.
+
The '''{{Specs|name}}''' is a rank {{Specs|rank}} German twin-engine fighter {{Battle-rating}}. This twin-engine fighter has been in the game since the start of the Open Beta Test prior to Update 1.27.
  
 
== General info ==
 
== General info ==
 +
[[File:Cockpit_Me410.jpg|thumbnail|right|The Me 410's instrument panel.]]
 
=== Flight Performance ===
 
=== Flight Performance ===
<!--''Describe how the aircraft behaves in the air. Maximum speed, maneuverability, speed and allowable loads - these are the most important characteristics of the vehicle.''-->
+
''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.''
 +
 
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
Line 35: Line 37:
 
! RB
 
! RB
 
|-
 
|-
| ? || 582 || {{Specs|ceiling}} || ??.? || 33.2 || ??.? || 8.1 || 520
+
|598|| 582 || {{Specs|ceiling}} ||32.2|| 33.2 ||8.1|| 8.1 || 520
 
|-
 
|-
 
! colspan="8" | ''Upgraded''
 
! colspan="8" | ''Upgraded''
Line 52: Line 54:
 
! RB
 
! RB
 
|-
 
|-
| ? || ? || {{Specs|ceiling}} || ??.? || ??.? || ??.? || ??.? || ???
+
|644||620|| {{Specs|ceiling}} ||29.9||31.0||14.0||10.8||520
 
|-
 
|-
 
|}
 
|}
Line 67: Line 69:
 
! Arrestor gear
 
! Arrestor gear
 
|-
 
|-
| X || X || X || X || X    <!-- ✓ -->
+
| || || || || X    <!-- ✓ -->
 
|-
 
|-
 
|}
 
|}
Line 83: Line 85:
 
! -
 
! -
 
|-
 
|-
| {{Specs|разрушение|конструкции}} || {{Specs|разрушение|шасси}} || ??? || ~?? || ~?
+
| {{Specs|разрушение|конструкции}} || {{Specs|разрушение|шасси}} ||480|| ~9 || ~4
 
|-
 
|-
 
|}
 
|}
Line 96: Line 98:
 
! Radiator<br>(km/h)
 
! Radiator<br>(km/h)
 
|-
 
|-
| < ??? || < ??? || < ??? || > ???
+
| < 360 || < 360 || < 460 || > 265
 
|-
 
|-
 
|}
 
|}
Line 110: Line 112:
 
! WEP Engine power
 
! WEP Engine power
 
|-
 
|-
| ?,??? m || ??? hp || ?,??? hp  
+
| 5,750 m || 3,120 hp || 3,551 hp  
 
|-
 
|-
 
<!--! colspan="3" | Setting 2
 
<!--! colspan="3" | Setting 2
Line 131: Line 133:
  
 
=== Survivability and armour ===
 
=== Survivability and armour ===
<!--''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured. Describe the armour, if there is any, also mention the vulnerability of other critical aircraft systems.''-->
+
<!-- Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems. -->
 
+
* 8 mm steel - front of cockpit (either side of the glass)
* No armour plating
+
* 5 mm steel - wings leading edge (in front of fuel tanks)
* No armour glazing
+
* 8 mm steel - prop hub and gear bay
* Critical components located in front of aircraft (fuel, pilot, engine, controls)
+
* 9 mm steel - top and bottoms of wings (around the liquid cooling system
* More fuel tanks located in wings near the fuselage
+
* 8 mm steel - plates in the tail
 +
* 8 mm steel - bulkhead aft of gunner
 +
* 8 mm steel - between gunner and pilot
 +
* 12 mm steel - pilot's headrest
 +
* 60 mm bulletproof glass - in front of the pilot (inside aircraft)
  
 
== Armaments ==
 
== Armaments ==
 
=== Offensive armament ===
 
=== Offensive armament ===
<!--The '''''{{PAGENAME}}''''' is armed with:
+
<!--Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.-->
 +
{{main|MG 151/20 (20 mm)|MK 103 (30 mm)}}
 +
The '''''{{PAGENAME}}''''' is armed with:
 +
 
 +
* 2 x 30 mm MK 103 cannon, chin-mounted (120 rpg = 240 total)
 +
* 2 x 20 mm MG 151/20 cannon, fuselage-mounted (350 rpg = 700 total)
  
30 mm MK 103 cannon x2 (Ammo: 240)
 
20mm MG 151 cannon x2 (Ammo: 700)
 
-->
 
<!--=== Suspended armament ===
 
None
 
-->
 
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;''Main article:&nbsp;'''[[:Category:Suspended armaments|Bombs]]'''''-->
 
<!--
 
 
=== Defensive armament ===
 
=== Defensive armament ===
''Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available remove this subsection.''
+
<!--Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available, remove this subsection.-->
-->
+
{{main|MG 131 (13 mm)}}
== Usage in the battles ==
+
 
<!--''Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''-->
+
The '''''{{PAGENAME}}''''' is armed with:
 +
 
 +
* 1 x 13 mm MG 131 machine gun, 2 x beam turret (500 rpg = 1,000 total)
 +
 
 +
== Usage in battles ==
 +
<!-- Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB). -->
 +
The Me 410 B-6/R3, unlike its predecessors, has two 30 mm cannons in addition to the regular 20 mm cannons found on any Me 410, however, the 7.92 mm machine guns have been removed). With the HVAP-T upgrades, the 30 mm cannons make short work of light pillboxes, light and medium tanks, and even heavy tanks if hit on the side or back. Your primary goal should be unlocking the (Tier III) 30 mm ammunition belts.
 +
 +
The ''"Hornisse"'' is most well suited for bomber hunting, due to its heavy armament. The aircraft can even use BnZ tactics against other aircraft provided if there is enough altitude. If you are planning to do aerial combat, be sure to side climb, as the 410's climb rate is far from superior to the Spitfires and Bearcats you will face. It is also equipped with airbrakes, which is quite unusual for an aircraft of its size and role. As with any plane, it is inadvisable to attack a bomber by sitting on its tail. It is advisable that you key-bind the 20 mm and 30 mm cannons separately if you are going for the CAS role it is well-suited for. Binding different buttons to fire the cannons separately can conserve a lot of ammo, which you can discriminate between which calibre to use when going after heavily-armoured or lightly-armoured targets. When choosing to go for the Intercept role, it is important (though you do not need too) that you cue the 30 mm and 20 mm together, as it will make much more of a difference in the 1-3 seconds worth of a good deflection.
  
 
===Radars===
 
===Radars===
Line 186: Line 197:
 
! Type  
 
! Type  
 
|-
 
|-
| Controllable || rowspan="2" | Not controllable || rowspan="2" | Not controllable || rowspan="2" | Not controllable || rowspan="2" | Separate || rowspan="2" | Not ontrollable || rowspan="2" | Not controllable
+
| Not controllable || rowspan="2" | Controllable || rowspan="2" | Not controllable || rowspan="2" | Controllable || rowspan="2" |Combined|| rowspan="2" | Not controllable || rowspan="2" | Not controllable
 
|-
 
|-
 
|}
 
|}
Line 201: Line 212:
 
| Radiator
 
| Radiator
 
|  
 
|  
|  
+
|Turret 13 mm
 +
|
 
|-
 
|-
 
| II
 
| II
Line 207: Line 219:
 
| Compressor
 
| Compressor
 
| Airframe
 
| Airframe
|  
+
| New 13 mm MGs (turret)
 +
|
 
|-
 
|-
 
| III
 
| III
Line 213: Line 226:
 
| Engine
 
| Engine
 
|  
 
|  
|  
+
| Offensive 30 mm
 +
| Offensive 20 mm
 
|-
 
|-
 
| IV
 
| IV
Line 219: Line 233:
 
| Engine Injection
 
| Engine Injection
 
| Cover
 
| Cover
|  
+
| New 30 mm cannons
 +
| New 20 mm cannons
 
|-
 
|-
 
|}
 
|}
  
 
=== Pros and cons ===
 
=== Pros and cons ===
<!--''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Do not use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".''-->
+
<!--Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".-->
  
 
'''Pros:'''
 
'''Pros:'''
  
 
* Has access to a target detection radar
 
* Has access to a target detection radar
 +
* Is equipped with airbrakes, allowing for tighter turns and steeper dive angles
 +
* Devastating firepower, is able to rip through any aircraft or vehicle in a short burst
 +
* Extremely versatile, can switch between CAP and CAS roles effectively
 +
* Accelerates quite fast, especially in level flight
 +
* Radiator and propeller spinner is covered with armour plating, covering the engine and radiator from hits
 +
* Leading edges of the wing have armour plating
 +
* The defensive armament consists of two 13 mm machine guns, which can effectively chew through any aircraft's engine block
 +
* The rear turrets have excellent coverage, almost covering all attacks from the rear of the aircraft
 +
* Tail gunner is difficult to hit from a level flight, he is also covered with a large armour plate
 +
* Ammunition is plentiful, sometimes you don't run out
 +
* Will cool down slowly even when the throttle is 100%
 +
* Does not lose a significant amount of energy during manoeuvres
 +
* Low-speed manoeuvring is impressive
 +
* MK 103 cannon projectiles have a high muzzle velocity, and even higher with HVAP-T rounds, giving you a significant advantage in head-on engagements
 +
* MK 103 cannons are capable of destroying light pillboxes by default, and light/medium tanks with HVAP-T rounds. Heavy tanks can also be destroyed, but require extremely precise aiming
  
 
'''Cons:'''
 
'''Cons:'''
  
*
+
* Large target
 +
* Limited pilot protection, the pilot's torso and chest areas are not protected by armour
 +
* Rate of climb is impairing
 +
* Enters compressibility all too often when reaching 350 mph (563 km/h)
 +
* Lacks effective ground attack without 30 mm HVAP
 +
* No payload options
  
 
== History ==
 
== History ==
''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/ historical reference" (example: https://wiki.warthunder.com/Name-vehicles/historical reference) and add a link to it here using the <code>main</code> template. Be sure to include links to sources at the end of the article.''
+
''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></nowiki></code>, as well as adding them at the end of the article. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== Encyclopedia Info ===</nowiki></code>, also if applicable).''
 +
 
 +
=== In-game description ===
 +
"In addition to the main Me.410B modifications, a number of special-purpose variants of the Hornet were created for maritime operations. The anti-ship Me.410B-6/R3 modification was equipped with a FuG 200 Hohentwiel patrol radar system and a suspended WB 103 container with two 30 mm Rheinmetall-Borsig MK 103 cannons.
 +
 
 +
Also, several Me.410B-2/U3 planes received a FuG 200 radar, with the nose-mounted 13 mm Rheinmetall-Borsig MG 13 machine guns removed.
 +
 
 +
The Me.410B-5 maritime attack aircraft, with glide bombs (BT-Körper) as its main weapon, was to become the most significant Me.410 variation for sea operations. The bombs could only be suspended externally: two 400 kg BT 400s under the fuselage or up to six 200 kg BT 200s (two bombs under the fuselage and four under the wings). The aircraft was equipped with a FuG 200 radar and two 20 mm Mauser MG 151/20 cannons. The 13 mm Rheinmetall-Borsig MG 131 machine guns, both in the nose section and in the remote-controlled FDL 131 mobile mounts, were removed. The bomb bay was not used as a bomb bay and instead had an extra 650-litre fuel tank mounted inside. Instead of BT bombs, the Me.410B-5 could carry a 900 kg LT5b aerial torpedo, a 760 kg LT5i, or a 1,800 kg SC 1800 bomb. When a SC 1800 was included, the fuel tank was removed from the bomb bay.
 +
 
 +
Other types of anti-ship weapons were also tested on the Me.410B-5, such as the 800 kg SB 800RS bouncing bomb or the 1,000 kg SB 1000/400 bomb, with a decreased diameter designed to reduce drag. The bomb was stabilized by a braking parachute upon its being dropped.
 +
 
 +
In May 1943, the first Me.410s appeared in the front line in Tunisia. In June 1943, the Hornets took part in raids over Britain. Beginning in April 1944, they were used by the German Air Defence Force.
 +
 
 +
Although the Me.410 was superior to the Bf 110 in its performance characteristics, most of all in its speed and flight range, it was inferior as far as versatility was concerned. The Me.410's production was discontinued in September 1944. By this time, 1,160 machines were built in all versions, including bombers and scouts. It should be noted that some aircraft were redesigned Me.210s whose construction had not yet been completed."
  
 
== Media ==
 
== Media ==
''An excellent addition to the article will be video guides, as well as screenshots from the game and photos.''
+
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''
  
== Read also ==
+
== See also ==
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example,''
+
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
  
 
* ''reference to the series of the aircraft;''
 
* ''reference to the series of the aircraft;''
 
* ''links to approximate analogues of other nations and research trees.''
 
* ''links to approximate analogues of other nations and research trees.''
<!--''ETC.''-->
 
  
== Sources ==
+
== External links ==
 
''Paste links to sources and external resources, such as:''
 
''Paste links to sources and external resources, such as:''
  
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
* ''page on aircraft encyclopedia;''
+
* ''encyclopedia page on the aircraft;''
 
* ''other literature.''
 
* ''other literature.''
  
 
{{Germany twin-engine fighters}}
 
{{Germany twin-engine fighters}}

Revision as of 16:30, 17 May 2019

Rank VI USSR | Premium | Golden Eagles
Su-25K Pack
Me 410 B-6/R3
me-410b-6_r3.png
Me 410 B-6/R3
AB RB SB
4.7 5.0 5.3
Research:46 000 Specs-Card-Exp.png
Purchase:155 000 Specs-Card-Lion.png
Show in game
This page is about the German twin-engine fighter Me 410 B-6/R3. For other uses, see Me 410 (Family).

Description

GarageImage Me 410 B-6 R3.jpg


The Me 410 B-6/R3 is a rank IV German twin-engine fighter with a battle rating of 4.7 (AB), 5.0 (RB), and 5.3 (SB). This twin-engine fighter has been in the game since the start of the Open Beta Test prior to Update 1.27.

General info

The Me 410's instrument panel.

Flight Performance

Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.

Characteristics
Stock
Max Speed
(km/h at 6,900 m)
Max altitude
(meters)
Turn time
(seconds)
Rate of climb
(meters/second)
Take-off run
(meters)
AB RB AB RB AB RB
598 582 9800 32.2 33.2 8.1 8.1 520
Upgraded
Max Speed
(km/h at 6,900 m)
Max altitude (meters) Turn time (seconds) Rate of climb
(meters/second)
Take-off run (meters)
AB RB AB RB AB RB
644 620 9800 29.9 31.0 14.0 10.8 520

Details

Features
Combat flap Take-off flap Landing flap Air brakes Arrestor gear
X
Limits
Wing-break speed
(km/h)
Gear limit
(km/h)
Combat flap
(km/h)
Max Static G
+ -
750 350 480 ~9 ~4
Optimal velocities
Ailerons
(km/h)
Rudder
(km/h)
Elevators
(km/h)
Radiator
(km/h)
< 360 < 360 < 460 > 265
Compressor (RB/SB)
Setting 1
Optimal altitude 100% Engine power WEP Engine power
5,750 m 3,120 hp 3,551 hp

Survivability and armour

  • 8 mm steel - front of cockpit (either side of the glass)
  • 5 mm steel - wings leading edge (in front of fuel tanks)
  • 8 mm steel - prop hub and gear bay
  • 9 mm steel - top and bottoms of wings (around the liquid cooling system
  • 8 mm steel - plates in the tail
  • 8 mm steel - bulkhead aft of gunner
  • 8 mm steel - between gunner and pilot
  • 12 mm steel - pilot's headrest
  • 60 mm bulletproof glass - in front of the pilot (inside aircraft)

Armaments

Offensive armament

The Me 410 B-6/R3 is armed with:

  • 2 x 30 mm MK 103 cannon, chin-mounted (120 rpg = 240 total)
  • 2 x 20 mm MG 151/20 cannon, fuselage-mounted (350 rpg = 700 total)

Defensive armament

Main article: MG 131 (13 mm)

The Me 410 B-6/R3 is armed with:

  • 1 x 13 mm MG 131 machine gun, 2 x beam turret (500 rpg = 1,000 total)

Usage in battles

The Me 410 B-6/R3, unlike its predecessors, has two 30 mm cannons in addition to the regular 20 mm cannons found on any Me 410, however, the 7.92 mm machine guns have been removed). With the HVAP-T upgrades, the 30 mm cannons make short work of light pillboxes, light and medium tanks, and even heavy tanks if hit on the side or back. Your primary goal should be unlocking the (Tier III) 30 mm ammunition belts.

The "Hornisse" is most well suited for bomber hunting, due to its heavy armament. The aircraft can even use BnZ tactics against other aircraft provided if there is enough altitude. If you are planning to do aerial combat, be sure to side climb, as the 410's climb rate is far from superior to the Spitfires and Bearcats you will face. It is also equipped with airbrakes, which is quite unusual for an aircraft of its size and role. As with any plane, it is inadvisable to attack a bomber by sitting on its tail. It is advisable that you key-bind the 20 mm and 30 mm cannons separately if you are going for the CAS role it is well-suited for. Binding different buttons to fire the cannons separately can conserve a lot of ammo, which you can discriminate between which calibre to use when going after heavily-armoured or lightly-armoured targets. When choosing to go for the Intercept role, it is important (though you do not need too) that you cue the 30 mm and 20 mm together, as it will make much more of a difference in the 1-3 seconds worth of a good deflection.

Radars

Main article: FuG 202

The Me 410 B-6/R3 is equipped with a FuG 202 search radar, located in the nose of the aircraft; a control box which is part of the radar damage model is located behind the pilot.

FuG 202 - Target Detection Radar
Maximum
Detection
Range
Guaranteed
Detection
Range
Max Azimuth
Scan Angle
Max Elevation
Scan Angle
4,000 m 4,000 m ±30° ±30°

Manual Engine Control

MEC elements
Mixer Pitch Radiator Supercharger Turbocharger
Oil Water Type
Not controllable Controllable Not controllable Controllable Combined Not controllable Not controllable

Modules

Tier Flight performance Survivability Weaponry
I Fuselage Repair Radiator Turret 13 mm
II Compressor Airframe New 13 mm MGs (turret)
III Wings Repair Engine Offensive 30 mm Offensive 20 mm
IV Engine Injection Cover New 30 mm cannons New 20 mm cannons

Pros and cons

Pros:

  • Has access to a target detection radar
  • Is equipped with airbrakes, allowing for tighter turns and steeper dive angles
  • Devastating firepower, is able to rip through any aircraft or vehicle in a short burst
  • Extremely versatile, can switch between CAP and CAS roles effectively
  • Accelerates quite fast, especially in level flight
  • Radiator and propeller spinner is covered with armour plating, covering the engine and radiator from hits
  • Leading edges of the wing have armour plating
  • The defensive armament consists of two 13 mm machine guns, which can effectively chew through any aircraft's engine block
  • The rear turrets have excellent coverage, almost covering all attacks from the rear of the aircraft
  • Tail gunner is difficult to hit from a level flight, he is also covered with a large armour plate
  • Ammunition is plentiful, sometimes you don't run out
  • Will cool down slowly even when the throttle is 100%
  • Does not lose a significant amount of energy during manoeuvres
  • Low-speed manoeuvring is impressive
  • MK 103 cannon projectiles have a high muzzle velocity, and even higher with HVAP-T rounds, giving you a significant advantage in head-on engagements
  • MK 103 cannons are capable of destroying light pillboxes by default, and light/medium tanks with HVAP-T rounds. Heavy tanks can also be destroyed, but require extremely precise aiming

Cons:

  • Large target
  • Limited pilot protection, the pilot's torso and chest areas are not protected by armour
  • Rate of climb is impairing
  • Enters compressibility all too often when reaching 350 mph (563 km/h)
  • Lacks effective ground attack without 30 mm HVAP
  • No payload options

History

Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref>, as well as adding them at the end of the article. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === Encyclopedia Info ===, also if applicable).

In-game description

"In addition to the main Me.410B modifications, a number of special-purpose variants of the Hornet were created for maritime operations. The anti-ship Me.410B-6/R3 modification was equipped with a FuG 200 Hohentwiel patrol radar system and a suspended WB 103 container with two 30 mm Rheinmetall-Borsig MK 103 cannons.

Also, several Me.410B-2/U3 planes received a FuG 200 radar, with the nose-mounted 13 mm Rheinmetall-Borsig MG 13 machine guns removed.

The Me.410B-5 maritime attack aircraft, with glide bombs (BT-Körper) as its main weapon, was to become the most significant Me.410 variation for sea operations. The bombs could only be suspended externally: two 400 kg BT 400s under the fuselage or up to six 200 kg BT 200s (two bombs under the fuselage and four under the wings). The aircraft was equipped with a FuG 200 radar and two 20 mm Mauser MG 151/20 cannons. The 13 mm Rheinmetall-Borsig MG 131 machine guns, both in the nose section and in the remote-controlled FDL 131 mobile mounts, were removed. The bomb bay was not used as a bomb bay and instead had an extra 650-litre fuel tank mounted inside. Instead of BT bombs, the Me.410B-5 could carry a 900 kg LT5b aerial torpedo, a 760 kg LT5i, or a 1,800 kg SC 1800 bomb. When a SC 1800 was included, the fuel tank was removed from the bomb bay.

Other types of anti-ship weapons were also tested on the Me.410B-5, such as the 800 kg SB 800RS bouncing bomb or the 1,000 kg SB 1000/400 bomb, with a decreased diameter designed to reduce drag. The bomb was stabilized by a braking parachute upon its being dropped.

In May 1943, the first Me.410s appeared in the front line in Tunisia. In June 1943, the Hornets took part in raids over Britain. Beginning in April 1944, they were used by the German Air Defence Force.

Although the Me.410 was superior to the Bf 110 in its performance characteristics, most of all in its speed and flight range, it was inferior as far as versatility was concerned. The Me.410's production was discontinued in September 1944. By this time, 1,160 machines were built in all versions, including bombers and scouts. It should be noted that some aircraft were redesigned Me.210s whose construction had not yet been completed."

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the aircraft;
  • links to approximate analogues of other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • encyclopedia page on the aircraft;
  • other literature.


Germany twin-engine fighters
Messerschmitt  Bf 109 Z-1
  Me 410 A-1/U2 · Me 410 B-1/U2
Dornier  Do 17 Z-7 · Do 217 J-1 · Do 217 J-2 · Do 217 N-1 · Do 217 N-2
Focke-Wulf  Ta 154 A-1
Junkers  Ju 88 C-6 · Ju 388 J