Difference between revisions of "Me 410 A-1"

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(Restored page from version archived 21-12-18.)
(Restored page from version archived 21-12-18.)
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! RB
 
! RB
 
|-
 
|-
|602||587|| {{Specs|ceiling}} ||31.9||32.8||7.8||7.8||444
+
|601||587|| {{Specs|ceiling}} ||31.9||32.8||7.8||7.8||444
 
|-
 
|-
 
! colspan="8" | ''Upgraded''
 
! colspan="8" | ''Upgraded''
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! RB
 
! RB
 
|-
 
|-
|648||624|| {{Specs|ceiling}} ||29.6||30.7||14.4||10.8||444
+
| ? || ? || {{Specs|ceiling}} || ??.? || ??.? || ??.? || ??.? ||444
 
|-
 
|-
 
|}
 
|}
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=== Survivability and armour ===
 
=== Survivability and armour ===
 
<!--''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured. Describe the armour, if there is any, also mention the vulnerability of other critical aircraft systems.''-->
 
<!--''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured. Describe the armour, if there is any, also mention the vulnerability of other critical aircraft systems.''-->
 
 
* 8 mm steel - front of cockpit (either side of glass)
 
* 8 mm steel - front of cockpit (either side of glass)
 
* 5 mm steel - wings leading edge (in front of fuel tanks)
 
* 5 mm steel - wings leading edge (in front of fuel tanks)
Line 145: Line 144:
 
The '''''{{PAGENAME}}''''' is armed with:
 
The '''''{{PAGENAME}}''''' is armed with:
  
* 2 x 20 mm MG 151 cannon, cheek-mounted (350 rpg = 700 total)
+
* 2 x 20 mm MG 151/20 cannon, chin-mounted (250 rpg = 500 total)
 +
* 2 x 20 mm MG 151/20 cannon, cheek-mounted (350 rpg = 700 total)
 
* 2 x 7.92 mm MG 17 machine gun, cheek-mounted (1,000 rpg = 2,000 total)
 
* 2 x 7.92 mm MG 17 machine gun, cheek-mounted (1,000 rpg = 2,000 total)
 
=== Suspended armament ===
 
<!--''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.''-->
 
{{main|SC50JA (50 kg)|SC250JA (250 kg)|SC500K (500 kg)}}
 
 
The options available for the '''''{{PAGENAME}}''''' are:
 
 
* 8 x 50 kg SC50JA bombs
 
* 2 x 250 kg SC250JA bombs
 
* 2 x 500 kg SC500K bombs
 
  
 
=== Defensive armament ===
 
=== Defensive armament ===
Line 167: Line 157:
  
 
== Usage in the battles ==
 
== Usage in the battles ==
<!--''Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''-->The Me 410 A-1 is the first variant unlocked of the Me 410 lineup of planes, succeeding the Do 217 fighter variants. Compared to Do 217, the Me 410 boasts significantly better flight performance in virtually all aspects, and performs much more like an improved BF 110 C-4. However in the large spectrum of things, this doesn't really say a lot as the Me-410 gets pitted against even faster, more nimble and better armed single-engine fighters than it's predecessors. Perhaps even more grevious of a pitfall, it's armament of 2x 7.92mm MG15 machine guns and 2x 20mm MG 151 cannons hardly outgun conventional fighters. A small but nonetheless noticeable plus is that defensive armament has a very good coverage of the entire rear of the aircraft besides the immediate area behind the tail boom.
+
<!--''Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''-->When most players encounter an Me 410 of any variant they wont often think past the aircrafts heavy armament, the A1/U2 is a prime example of this with 4 x 20mm MG 151/20 Cannons and 2 x 7.92mm MG 17 Machine guns in the nose as well as 2 x Rear facing MG 131 13mm Machine guns mounted on either side of the rear fuselage in remote-operated turrets that are controlled by a single Gunner. Although your armament is very effctive for hunting bombers in most scenarios (not bomber spam) Fighter aircraft should be your primary target.
  
The Me 410 A-1, like the Do 217 and the BF 110 C-4, is completely committed to Boom and zoom tactics, and just like the predecessors, is useless at absolutely everything else. Trying to retain energy and knowing where your friends and enemies are is key to surviving in the aircraft. This also means, just like with the previous heavy fighters, that you should never commit to following a certain enemy. If an enemy is starting to turn off to the point where you need to use elevators to assist you in turning, you will be burning far too much energy and make yourself an easy prey for more nimble fighters.
+
The aircraft's wings leading edges and critical components are armoured. although this armour will help prevent low energy or small caliber projectiles from damaging the airframe it can not be relied on to prevent damage from anything other than rifle calibre (7.62mm, 7.7mm, 7.92mm) rounds and even then it is unlikely to come out unscathed. The Me 410's armour should be more or less thought of as a last resort, if you know you're going to be hit at least you have some protection.
 +
 
 +
With its size, heavy arrangement and Armour you could be forgiven for misjudging the Me 410 A-1/U2's agility.
 +
 
 +
Two Daimler-Benz DB 603A V12 engines produce 1,726 HP each giving the aircraft a power to weight ratio of 0.56 Hp/kg (compared to the BF 109 G-6's 0.64 Hp/Kg) which allows it to accelerate extremely well compared to other aircraft of its size and better than many single engine fighters. Although the top speed of 640 km/h is nothing to brag about (dont expect to get over 600 Km/h during a battle) it is still a capable aircraft speed-wise as it will not rip its wings below 750 Km/h and cannot rip them in a turn. Stall Speed is 130 Km/h and 120 Km/h with Combat flaps extended. Despite what many believe the Me 410 can climb at an average of 20 M/s at 15 degrees up to 4000m, depending on the map and from then forward continues at 10-15 M/s till 7000m where its performance drops significantly.
 +
 
 +
The Me 410 can also turn well for its size, provided you are between 280 and 600 Km/h. Combat flaps at speeds below 400 Km/h improve turn time and low speed performance greatly. The flaps on the Me 410 provide alot of lift and this combined with the good acceleration allows you to recover from stalls extremely quickly, or prolong the time it takes to stall by a large amount.
 +
 
 +
Also tying in with the acceleration is the Me 410's Air breaks, the combination of Air brakes and good acceleration allows you to manipulate your energy more easily than most fighters. The Air breaks allow you to slow down quickly to force an overshoot, avoid exceeding 750 Km/h, give yourself more time to fire at targets or stop an enemy from forcing you to overshoot and then re-gain your speed faster than your foe.
 +
 
 +
==== Tactics ====
 +
This aircraft is great for conquering airbases, because you can use it to approach very close to the ground and very, VERY fast up to the very last moment. This is because of the "Hornisse"'s effective airbrake. When running towards the runway, don't hesitate to put the pedal to the metal up to really shortly before touch-down, then push off the air-brake, gear and all flaps (in that order). Ignore all warning and try to touch-down with about 200-240 km/h.
 +
 
 +
It is also suitable of chasing all sorts of bombers. Due to it's heavy nose armament, taking down nearly any enemy is just a matter of seconds.
 +
 
 +
Your greatest advantage, however, is the planes' speed, certainly not it's maneuverability. Never forget that!
 +
For this reason, always try to get into power fighting when it comes to take on with single-engined enemies. Try to stay in a group. Your defense weaponry will serve you as well as it will your allies.
 +
For Simulator battle pilots, the aircraft's Cockpit is not clean but allows you to lead your target more accurately due to the hanging gun sight and partially glass nose
  
 
===Manual Engine Control===
 
===Manual Engine Control===
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| Engine
 
| Engine
 
|  
 
|  
|Offensive 20 mm
+
| Offensive 20 mm
|
+
| R6 modification
 
|-
 
|-
 
| IV
 
| IV
Line 222: Line 229:
 
| Engine Injection
 
| Engine Injection
 
| Cover
 
| Cover
|New 20 mm cannons
+
| New 20 mm cannons
|
+
|  
 
|-
 
|-
 
|}
 
|}
Line 233: Line 240:
  
 
* Nose-mounted armament gives a very dense cone of fire
 
* Nose-mounted armament gives a very dense cone of fire
 +
* Can carry bombs even with stock model
 
* Good traverse arcs for the 13mm machine guns
 
* Good traverse arcs for the 13mm machine guns
 
* Reasonably fast for a twin-engine fighter
 
* Reasonably fast for a twin-engine fighter
* Has air brake.
+
 
* Larger ammo capacity than conventional fighters.
+
* The ME 410's well armored fuselage is quite durable and withstands a good punch.
* Significantly more manoeuvrable than the Do 217 fighters.
+
* Heavy armament: 4 MG151, when you research the belts and use air target belts, you are firing mostly Minengeschosse!
* Capable of mounting a decent amount of bombs (for a fighter) by default in the internal bomb bay.
+
* It's defensive armament, once fully installed, is remarkably effective, especially when it comes along with a skilled crew
 +
* It can reach amazing high levels of speed within its class, which is especially effective when fleeing from the enemy
 +
* Armament combined with her speed makes her an excellent bomber hunter
  
 
'''Cons:'''
 
'''Cons:'''
Line 245: Line 255:
 
* Subpar manoeuvrability; even a few bombers can out-turn it
 
* Subpar manoeuvrability; even a few bombers can out-turn it
 
* Pilot can be vulnerable in a head-on attack
 
* Pilot can be vulnerable in a head-on attack
* Defensive armament cannot shoot directly behind the aircraft, leaving a very critical blindspot in the coverage.
+
* Like most twin-engine planes, the "Hornisse" is not as manoeuvrable as a single-engined fighter
* Slow.
+
* When pulling her up, she loses speed extensively
* A sitting duck if caught in a low energy state.
+
* As with most German heavy fighters, the fuselage durability doesn't extend to the wings
* Compresses easily at high speeds.
+
* Lack of large caliber cannons or bombs makes this the overall worst variant of the 410 for ground attack
* Wings rip easily at high speeds in RB/SB.
 
  
 
== History ==
 
== History ==
<!-- Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/ historical reference" (example: https://wiki.warthunder.com/Name-vehicles/historical reference) and add a link to it here using the main template. Be sure to include links to sources at the end of the article. -->
+
''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/ historical reference" (example: https://wiki.warthunder.com/Name-vehicles/historical reference) and add a link to it here using the <code>main</code> template. Be sure to include links to sources at the end of the article.''
The Me 410 was the development of the Me 210. Which had many aerodynamic flaws that resulted in Me 210 squadrons being decimated by more nimble Hawker Typhoons. The Me 410 was re-designated so it be associated with the Me 210. This included a lengthened fuselage, more powerful Daimler-Benz DB603A engines, and larger wing surface area. Most importantly, the installation of automatic slats that greatly improves handling characteristics. Early versions of the Me 410 were designed as fast night and day bombers. But quickly fell prey to better British night fighters. In the role of a heavy fighter, the Me 410 was used to attack US day-bomber combat box formations. Equipped with 50mm BK cannons or 210mm Werfer-Granate rocket tubes. These modifications made the Me 410 rather clumsy and maneuverable. This made easy targets to the bomber's escorts, fast and agile Spitfires or P-51 Mustangs. The Me 410 often worked in co-operation with Bf-110s. In the closing stages of World War Two, many Me 410s were used as homeland defense or tactical reconnaissance.
 
  
 
== Media ==
 
== Media ==

Revision as of 19:55, 18 April 2019

Me 410 A-1
me-410a-1.png
AB
RB
SB
General characteristics
Brief
Detailed
3.7/3.7/3.3BR
2 peopleCrew
10.7 tTake-off weight
3.15 kg/sBurst mass
Flight characteristics
10 400 mCeiling
2 х Daimler-Benz DB-603AEngine
InlineType
waterCooling system
Speed of destruction
750 km/hStructural
350 km/hGear
Offensive armament
2 x 20 mm MG 151 cannonWeapon 1
700 roundsAmmunition
750 shots/minFire rate
2 x 7.92 mm MG 17 machine gunWeapon 2
2 000 roundsAmmunition
1 151 shots/minFire rate
Defensive armament
13 mm MG 131 machine gun2 х Turret
500 roundsAmmunition
900 shots/minFire rate
Suspended armament
8 x 50 kg SC50JA bombSetup 1
2 x 250 kg SC250JA bombSetup 2
2 x 500 kg SC500K bombSetup 3
Economy
26 000 Rp icon.pngResearch
100 000 Sl icon.pngPurchase
Sl icon.png3 250 / 4 173/2 470 / 3 171/1 340 / 1 720Repair
29 000 Sl icon.pngCrew training
100 000 Sl icon.pngExperts
500 Ge icon.pngAces
142 % Rp icon.pngReward for battle
280 % Sl icon.png200 % Sl icon.png90 % Sl icon.png
Msg-info.png This page is about the aircraft Me 410 A-1. For other uses, see Me 410 (Disambiguation)

Description

GarageImage Me 410 A-1.jpg


The Me 410 A-1 is a Rank III German twin-engine fighter with a battle rating of 3.3 (AB) and 3.7 (RB/SB). It was in the game since the start of the Open Beta Test prior to Update 1.27.

General info

Flight Performance

Characteristics
Stock
Max Speed
(km/h at 6,700 m)
Max altitude
(meters)
Turn time
(seconds)
Rate of climb
(meters/second)
Take-off run
(meters)
AB RB AB RB AB RB
601 587 10 400 31.9 32.8 7.8 7.8 444
Upgraded
Max Speed
(km/h at 6,700 m)
Max altitude (meters) Turn time (seconds) Rate of climb
(meters/second)
Take-off run (meters)
AB RB AB RB AB RB
 ?  ? 10 400  ??.?  ??.?  ??.?  ??.? 444

Details

Features
Combat flap Take-off flap Landing flap Air brakes Arrestor gear
X
Limits
Wing-break speed
(km/h)
Gear limit
(km/h)
Combat flap
(km/h)
Max Static G
+ -
750 350 480 ~10 ~4
Optimal velocities
Ailerons
(km/h)
Rudder
(km/h)
Elevators
(km/h)
Radiator
(km/h)
< 360 < 360 < 460 > 265
Compressor (RB/SB)
Setting 1
Optimal altitude 100% Engine power WEP Engine power
5,300 m 3,020 hp 3,330 hp

Survivability and armour

  • 8 mm steel - front of cockpit (either side of glass)
  • 5 mm steel - wings leading edge (in front of fuel tanks)
  • 8 mm steel - prop hub and gear bay
  • 9 mm steel - top and bottoms of wings (around liquid cooling system
  • 8 mm steel - plates in tail
  • 8 mm steel - bulkhead aft of gunner
  • 8 mm steel - between gunner and pilot
  • 12 mm steel - pilot's headrest
  • 60 mm bulletproof glass - in front of pilot (inside aircraft)

Armaments

Offensive armament

The Me 410 A-1 is armed with:

  • 2 x 20 mm MG 151/20 cannon, chin-mounted (250 rpg = 500 total)
  • 2 x 20 mm MG 151/20 cannon, cheek-mounted (350 rpg = 700 total)
  • 2 x 7.92 mm MG 17 machine gun, cheek-mounted (1,000 rpg = 2,000 total)

Defensive armament

Main article: MG 131 (13 mm)

The Me 410 A-1 is armed with:

  • 1 x 13 mm MG 131 machine gun, 2 x beam turret (500 rpg = 1,000 total)

Usage in the battles

When most players encounter an Me 410 of any variant they wont often think past the aircrafts heavy armament, the A1/U2 is a prime example of this with 4 x 20mm MG 151/20 Cannons and 2 x 7.92mm MG 17 Machine guns in the nose as well as 2 x Rear facing MG 131 13mm Machine guns mounted on either side of the rear fuselage in remote-operated turrets that are controlled by a single Gunner. Although your armament is very effctive for hunting bombers in most scenarios (not bomber spam) Fighter aircraft should be your primary target.

The aircraft's wings leading edges and critical components are armoured. although this armour will help prevent low energy or small caliber projectiles from damaging the airframe it can not be relied on to prevent damage from anything other than rifle calibre (7.62mm, 7.7mm, 7.92mm) rounds and even then it is unlikely to come out unscathed. The Me 410's armour should be more or less thought of as a last resort, if you know you're going to be hit at least you have some protection.

With its size, heavy arrangement and Armour you could be forgiven for misjudging the Me 410 A-1/U2's agility.

Two Daimler-Benz DB 603A V12 engines produce 1,726 HP each giving the aircraft a power to weight ratio of 0.56 Hp/kg (compared to the BF 109 G-6's 0.64 Hp/Kg) which allows it to accelerate extremely well compared to other aircraft of its size and better than many single engine fighters. Although the top speed of 640 km/h is nothing to brag about (dont expect to get over 600 Km/h during a battle) it is still a capable aircraft speed-wise as it will not rip its wings below 750 Km/h and cannot rip them in a turn. Stall Speed is 130 Km/h and 120 Km/h with Combat flaps extended. Despite what many believe the Me 410 can climb at an average of 20 M/s at 15 degrees up to 4000m, depending on the map and from then forward continues at 10-15 M/s till 7000m where its performance drops significantly.

The Me 410 can also turn well for its size, provided you are between 280 and 600 Km/h. Combat flaps at speeds below 400 Km/h improve turn time and low speed performance greatly. The flaps on the Me 410 provide alot of lift and this combined with the good acceleration allows you to recover from stalls extremely quickly, or prolong the time it takes to stall by a large amount.

Also tying in with the acceleration is the Me 410's Air breaks, the combination of Air brakes and good acceleration allows you to manipulate your energy more easily than most fighters. The Air breaks allow you to slow down quickly to force an overshoot, avoid exceeding 750 Km/h, give yourself more time to fire at targets or stop an enemy from forcing you to overshoot and then re-gain your speed faster than your foe.

Tactics

This aircraft is great for conquering airbases, because you can use it to approach very close to the ground and very, VERY fast up to the very last moment. This is because of the "Hornisse"'s effective airbrake. When running towards the runway, don't hesitate to put the pedal to the metal up to really shortly before touch-down, then push off the air-brake, gear and all flaps (in that order). Ignore all warning and try to touch-down with about 200-240 km/h.

It is also suitable of chasing all sorts of bombers. Due to it's heavy nose armament, taking down nearly any enemy is just a matter of seconds.

Your greatest advantage, however, is the planes' speed, certainly not it's maneuverability. Never forget that! For this reason, always try to get into power fighting when it comes to take on with single-engined enemies. Try to stay in a group. Your defense weaponry will serve you as well as it will your allies. For Simulator battle pilots, the aircraft's Cockpit is not clean but allows you to lead your target more accurately due to the hanging gun sight and partially glass nose

Manual Engine Control

MEC elements
Mixer Pitch Radiator Supercharger Turbocharger
Oil Water Type
Not controllable Controllable Not controllable Controllable Combined Not ontrollable Not controllable

Modules

Tier Flight performance Survivability Weaponry
I Fuselage Repair Radiator Offensive 7 mm Turret 13 mm
II Compressor Airframe New 7 mm MGs New 13 mm MGs (turret)
III Wings Repair Engine Offensive 20 mm R6 modification
IV Engine Injection Cover New 20 mm cannons

Pros and cons

Pros:

  • Nose-mounted armament gives a very dense cone of fire
  • Can carry bombs even with stock model
  • Good traverse arcs for the 13mm machine guns
  • Reasonably fast for a twin-engine fighter
  • The ME 410's well armored fuselage is quite durable and withstands a good punch.
  • Heavy armament: 4 MG151, when you research the belts and use air target belts, you are firing mostly Minengeschosse!
  • It's defensive armament, once fully installed, is remarkably effective, especially when it comes along with a skilled crew
  • It can reach amazing high levels of speed within its class, which is especially effective when fleeing from the enemy
  • Armament combined with her speed makes her an excellent bomber hunter

Cons:

  • Large target for enemy aircraft
  • Subpar manoeuvrability; even a few bombers can out-turn it
  • Pilot can be vulnerable in a head-on attack
  • Like most twin-engine planes, the "Hornisse" is not as manoeuvrable as a single-engined fighter
  • When pulling her up, she loses speed extensively
  • As with most German heavy fighters, the fuselage durability doesn't extend to the wings
  • Lack of large caliber cannons or bombs makes this the overall worst variant of the 410 for ground attack

History

Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/ historical reference" (example: https://wiki.warthunder.com/Name-vehicles/historical reference) and add a link to it here using the main template. Be sure to include links to sources at the end of the article.

Media

An excellent addition to the article will be video guides, as well as screenshots from the game and photos.

Read also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example,

  • reference to the series of the aircraft;
  • links to approximate analogues of other nations and research trees.

Sources

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • page on aircraft encyclopedia;
  • other literature.


Germany twin-engine fighters
Messerschmitt  Bf 110 C-6 · Bf 110 C-7 · Bf 110 F-2 · Bf 110 G-2 · Bf 109 Z
  Me 410 A-1 · Me 410 A-1/U2 · Me 410 A-1/U4
  Me 410 B-1 · Me 410 B-1/U2 · Me 410 B-2/U4 · Me 410 B-6/R3
Heinkel  He 219 A-7
Dornier  Do 17 Z-7 · Do 217 J-1 · Do 217 J-2 · Do 217 N-1 · Do 217 N-2
  Do 335 A-0 · Do 335 A-1 · Do 335 B-2
Focke-Wulf  Ta 154 A-1
Junkers  Ju 88 C-6 · Ju 388 J