Difference between revisions of "Magach 3 (ERA) (USA)"

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== Description ==
 
== Description ==
''The Magach 3 is a Rank V American medium tank with a battle rating of 7.7.''
+
<!--''In the description, the first part needs to be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert the screenshot of the vehicle. If the novice player does not remember the vehicle by name, they will immediately understand what kind of vehicle it is talking about.''-->
 +
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]
 +
{{break}}
 +
The '''{{Specs|name}}''' is a gift Rank {{Specs|rank}} American medium tank {{Battle-rating|1}}. It was introduced in [[Update 1.77 "Advancing Storm"]].
 +
 
 +
In a sense, the Magach 3 is a combination of features between the [[M48A1|M48 Patton]] and the [[M60|M60]]. Sharing the rounded cast hull shape of the M48 hull chassis and a rounded turret housing the 105 mm M68 gun. However, unlike the usual M48A1, the Magach 3 has the M60 engine installed and its engine grilles and exhausts on the rear are similar to that of the M60.
 +
 
 +
Features exclusive to the Magach 3 are plentiful however. From the front, smoke grenade launchers can be seen on the gun mantlet sides, with a total of 20 smoke grenades that could be launched. On the turret roof, the prominent commander's cupola infamous on the M48A1 and the M60 designs has been replaced with the Urdan design, which has a drastically smaller profile at the expense of the commander's 12.7 mm machine gun. In its place, a 7.62 mm Browning on a pintle-mount is available on the roof.
 +
 
 +
More prominently throughout the Magach 3 are mountings for the Blazer ERA on the hull front, turret front, and turret sides. More than likely however, these mountings on the battlefield would be covered by the Blazer ERA which would fill up the Magach 3 profile with large blocks running vertically throughout the design. Though similar to the [[M60A1_RISE_(P)|M60A1 RISE (P)]] in ERA placement, the ERA on the Magach 3 are long smooth blocks running up and down with the tank's profile while the M60A1 RISE (P) has them in tiles, each with four bolts on that mounts them onto the tank.
  
 
== General info ==
 
== General info ==
 
=== Survivability and armour ===
 
=== Survivability and armour ===
''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpfull for survival in combat?''
+
<!--''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat?''
  
''If necessary use a visual template to indicate the most secure and weak zones of the armour.''
+
''If necessary use a visual template to indicate the most secure and weak zones of the armour.''-->
 +
'''Armour type:'''
 +
*Cast homogeneous armour (Front hull, Turret)
 +
*Rolled homogeneous armour (Side, Rear, Roof)
 +
{| class="wikitable"
 +
|-
 +
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof
 +
|-
 +
| Hull || 85-200 mm (59-74°) ''Front glacis'' <br> 63-200 mm (13-60°) ''Lower glacis'' || 76 mm (0-44°) ''Front'' <br> 51 mm (0-44°) ''Rear'' || 30 mm (0-3°) ''Top'' <br> 25 mm (26-59°) ''Bottom'' || 57 mm ''Front'' <br> 20 mm ''Rear''
 +
|-
 +
| Turret || 105-128 mm (6-71°) ''Turret front'' <br> 152 mm (3-28°) ''Gun mantlet'' || 66-97 mm (2-46°) || 45-50 mm (4-55°) <br> 25.4 mm (70-71°) ''Turret underside'' || 24-65 mm
 +
|-
 +
! Armour !! Sides !! Roof
 +
|-
 +
| Cupola || 70 mm || 30 mm
 +
|-
 +
! Special armour* !! Kinetic !! Chemical
 +
|-
 +
| ERA || 5 mm || 260 mm
 +
|-
 +
|}
 +
'''Notes:'''
 +
* Suspension wheels and tracks are 20 mm thick.
 +
* Belly armour is 38 mm in the front and 25 mm in the rear.
 +
* Rangefinder device on the turret sides count as 127 mm cast armour.
 +
* ERA can be attached on turret and front hull via modification.
  
 
=== Mobility ===
 
=== Mobility ===
''Write about the mobility of the ground vehicle. Estimate the specific power and maneuverability as well as the maximum speed forward and backward.''
+
<!--''Write about the mobility of the ground vehicle. Estimate the specific power and maneuverability as well as the maximum speed forward and backward.''-->
 +
{| class="wikitable" style="text-align:center"
 +
|-
 +
! colspan="3" | Mobility characteristic
 +
|-
 +
! Weight (tons)
 +
! colspan="1" | Add-on Armour<br>weight (tons)
 +
! colspan="1" | Max speed (km/h)
 +
|-
 +
| rowspan="2" | 49.0 || colspan="1" rowspan="2" | 0.9 || colspan="1" | 53 (AB)
 +
|-
 +
|48 (RB/SB)
 +
|-
 +
! colspan="3" | Engine power (horsepower)
 +
|-
 +
! colspan="1" | Mode
 +
!Stock
 +
!Upgraded
 +
|-
 +
|''Arcade''
 +
|1,162
 +
|1,431
 +
|-
 +
|''Realistic/Simulator''
 +
|663
 +
|750
 +
|-
 +
! colspan="3" | Power-to-weight ratio (hp/ton)
 +
|-
 +
! colspan="1" | Mode
 +
!Stock
 +
!Upgraded
 +
|-
 +
|''Arcade''
 +
|23.71
 +
|29.20
 +
|-
 +
|''Realistic/Simulator''
 +
|13.53
 +
|15.31
 +
|-
 +
|}
  
 
== Armaments ==
 
== Armaments ==
 
=== Main armament ===
 
=== Main armament ===
''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibilty of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.''
+
<!--''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibilty of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.''-->
 +
{{main|M68 (105 mm)}}
 +
 
 +
{| class="wikitable" style="text-align:center"
 +
|-
 +
! colspan="6" | [[M68 (105 mm)|105 mm M68]]
 +
|-
 +
! colspan="3" rowspan="1" style="width:5em" |Capacity
 +
! rowspan="1" | Vertical <br> guidance
 +
! rowspan="1" | Horizontal <br> guidance
 +
! rowspan="1" | Stabilizer
 +
|-
 +
| colspan="3" | 57 || -9°/+19° || ±180° || N/A
 +
|-
 +
! colspan="6" | Turret rotation speed (°/s)
 +
|-
 +
! style="width:4em" |Mode
 +
! style="width:4em" |Stock
 +
! style="width:4em" |Upgraded
 +
! style="width:4em" |Prior + Full crew
 +
! style="width:4em" |Prior + Expert qualif.
 +
! style="width:4em" |Prior + Ace qualif.
 +
|-
 +
| ''Arcade'' || 22.85 || 31.62 || 31.62 || __.__ || 45.18
 +
|-
 +
| ''Realistic'' || 14.28 || 16.80 || 20.4 || 22.60 || 24.00
 +
|-
 +
! colspan="4" | Reloading rate (seconds)
 +
|-
 +
! colspan="1" style="width:4em" |Stock
 +
! colspan="1" style="width:4em" |Prior + Full crew
 +
! colspan="1" style="width:4em" |Prior + Expert qualif.
 +
! colspan="1" style="width:4em" |Prior + Ace qualif.
 +
|-
 +
| 8.71 || 7.70 || 7.10 || 6.7
 +
|-
 +
|}
 +
 
 +
===== Ammunition =====
 +
{| class="wikitable sortable" style="text-align:center" width="100%"
 +
! colspan="8" | Penetration statistics
 +
|-
 +
! rowspan="2" data-sort-type="text" | Ammunition
 +
! rowspan="2" class="unsortable" | Type of <br /> warhead
 +
! colspan="6" | '''Penetration''' '''''in mm''''' '''@ 0° Angle of Attack'''
 +
|-
 +
! 10m
 +
! 100m
 +
! 500m
 +
! 1000m
 +
! 1500m
 +
! 2000m
 +
|-
 +
| M392A2 || APDS || 303 || 302 || 296 || 277 || 257 || 252
 +
|-
 +
| M393 || HESH || 127 || 127 || 127 || 127 || 127 || 127
 +
|-
 +
| M456 || HEATFS || 400 || 400 || 400 || 400 || 400 || 400
 +
|-
 +
|}
 +
{| class="wikitable sortable" style="text-align:center" width="100%"
 +
! colspan="11" | Shell details
 +
|-
 +
! rowspan="2" data-sort-type="text" | Ammunition
 +
! rowspan="2" class="unsortable" | Type of <br /> warhead
 +
! rowspan="2" |Velocity <br /> in m/s
 +
! rowspan="2" |Projectile<br />Mass in kg
 +
! rowspan="2" | ''Fuse delay''
 +
''in m:''
 +
! rowspan="2" | ''Fuse sensitivity''
 +
''in mm:''
 +
! rowspan="2" | ''Explosive Mass in g<br /> (TNT equivalent):''
 +
! rowspan="2" | ''Normalization At 30° <br> from horizontal:''
 +
! colspan="3" | ''Ricochet:''
 +
|-
 +
! 0%
 +
! 50%
 +
! 100%
 +
|-
 +
| M392A2 || APDS || 1,478 || 5.8 || N/A || N/A || N/A || +1.5° || 75° || 78° || 80°
 +
|-
 +
| M393 || HESH || 730 || 15 || 0.4 || 0.1 || 4,310 || +0° || 73° || 77° || 80°
 +
|-
 +
| M456 || HEATFS || 1,173 || 11 || 0.0 || 0.1 || 1,270  || +0° || 65° || 72° || 75°
 +
|-
 +
|}
 +
{| class="wikitable sortable" style="text-align:center"
 +
! colspan="7" | Smoke characteristic
 +
|-
 +
! Ammunition
 +
! Velocity <br /> in m/s
 +
! Projectile<br />Mass in kg
 +
! ''Screen radius <br /> in m''
 +
! ''Screen time <br /> in s''
 +
! ''Screen hold time <br /> in s:''
 +
! ''Explosive Mass in g<br /> (TNT equivalent):''
 +
|-
 +
| M416 || 730 || 11 || 20 || 5 || 25 || 50
 +
|-
 +
|}
 +
 
 +
'''M392A2 ''APDS''''' (Armour-Piercing Discarding Sabot) is capable of easily penetrating the majority of the foes it meets, but these rounds do require finesse as to their placing.<br />Because the shell lacks an explosive filler, the best bet is to try and either knock out the majority of the enemy tank's crew, or to destroy the enemy by ammo or fuel detonation through hitting their respective storage capacities. This, of course, requires knowledge about the vehicles the M60 may face - so be sure to use the game's X-Ray view in the hangar and analyse the potential foes for their weak spots! Also keep in mind that with increased armour thickness the amount of shrapnels shrinks.
 +
 
 +
'''M456 ''HEAT-FS''''' (High-Explosive Anti Tank Fin Stabilised): The knowledge of enemy vehicle layouts gained from the stock shell (DM13), will be handy to use for the M60's fullest potential - as the M456 is a round that can penetrate most vehicle's armour frontally. Like the APDS shot, increased armour thickness results in reduced amount of shrapnels after penetration. Unlike APDS it has one downside: Given that it is a chemical energy round, its fuse is highly sensitive in regards to its practical application in battle. As a result, virtually anything, such as trees or even a fence, will set it off prematurely, so the HEAT-FS round cannot fire through obstructions with this kind.
 +
 
 +
'''M393 ''HESH''''' (High-Exlposive_Squash-Head) works very differently than other shell-types. It ignores any angle, except for ricochet and deals damage by metal-flakes which are blown off inside the armour by the exterior explosion. Basicly the fighting compartment is showered in metal rain. Currently only true armour thickness (opposed to line of sight thickness) will provide sufficient means of protection, benefitting the USSR turret designs and in general German tanks. Like all high-explosive shells the fuze is very sensitive and can be set-off by most objects e.g. fences, trees, pillars.
  
=== Additional armament ===
+
===== [[Ammo racks|Ammo racks]] =====
''Some tanks are armed with several guns in one or more turrets. Evaluate the additional weaponry and give advice on its use. Describe the ammunition available for additional weaponry. Give advice on how to use them and how to fill the ammunition storage. If there is no additional weaponry remove this subsection.''
+
[[File:Ammoracks_{{PAGENAME}}.png|right|thumbnail|x250px|Ammo racks of the {{PAGENAME}}.]]
 +
{| class="wikitable sortable" style="text-align:center"
 +
|-
 +
! class="wikitable unsortable" |Full<br /> ammo
 +
! class="wikitable unsortable" |1st<br />  rack empty
 +
! class="wikitable unsortable" |2nd<br />  rack empty
 +
! class="wikitable unsortable" |3rd<br />  rack empty
 +
! class="wikitable unsortable" |4th<br />  rack empty
 +
! class="wikitable unsortable" |5th<br />  rack empty
 +
! class="wikitable unsortable" |6th<br />  rack empty
 +
! class="wikitable unsortable" |Visual<br /> discrepancy
 +
|-
 +
|| '''57''' || XX&nbsp;''(X+)'' || &nbsp;''(+)'' || &nbsp;''(+)'' || &nbsp;''(+)'' || &nbsp;''(+)'' || &nbsp;''(+)'' || style="text-align:left" | no
 +
|-
 +
|}
  
 
=== Machine guns ===
 
=== Machine guns ===
''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft, but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.''
+
<!--''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft, but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.''-->
 +
{{main|M73 (7.62 mm)|M1919A4 (7.62 mm)}}
 +
 
 +
{| class="wikitable" style="text-align:center"
 +
|-
 +
! colspan="7" | [[M1919A4 (7.62 mm)|7.62 mm M1919A4]]
 +
|-
 +
! colspan="7" | ''Pintle mount''
 +
|-
 +
! colspan="4" rowspan="1" style="width:5em" |Capacity (Belt capacity)
 +
! rowspan="1" | Fire rate <br> (shots/minute)
 +
! rowspan="1" | Vertical <br> guidance
 +
! rowspan="1" | Horizontal <br> guidance
 +
|-
 +
| colspan="4" | 1,200 (250) || 500 || -15°/+60° || ±180°
 +
|-
 +
|}
 +
{| class="wikitable" style="text-align:center"
 +
|-
 +
! colspan="7" | [[M73 (7.62 mm)|7.62 mm M73]]
 +
|-
 +
! colspan="7" | ''Coaxial mount''
 +
|-
 +
! colspan="4" rowspan="1" style="width:5em" |Capacity (Belt capacity)
 +
! rowspan="1" | Fire rate <br> (shots/minute)
 +
! rowspan="1" | Vertical <br> guidance
 +
! rowspan="1" | Horizontal <br> guidance
 +
|-
 +
| colspan="4" | 5,950 (250) || 500 || N/A || N/A
 +
|-
 +
|}
  
== Usage in the battles ==
+
== Usage in battles ==
 
''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''
 
''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''
  
 
=== Pros and cons ===
 
=== Pros and cons ===
 +
<!--''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".''-->
 
'''Pros:'''
 
'''Pros:'''
  
Line 36: Line 261:
 
* E.R.A. provides some extra protection from Sabot and HEAT rounds.
 
* E.R.A. provides some extra protection from Sabot and HEAT rounds.
 
* Removal of the tall commander's cupola on the M48A1 Patton = slightly lower silhouette.
 
* Removal of the tall commander's cupola on the M48A1 Patton = slightly lower silhouette.
 
*
 
  
 
'''Cons:'''
 
'''Cons:'''
 
 
* Gun can't depress over the engine bay; makes it difficult to combat flankers.
 
* Gun can't depress over the engine bay; makes it difficult to combat flankers.
 
* E.R.A. doesn't help against regular AP rounds.
 
* E.R.A. doesn't help against regular AP rounds.
 
*
 
  
 
== History ==
 
== History ==
 +
<!--''Describe the history of the creation and combat usage of the ground vehicle in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/ History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></nowiki></code>, as well as adding them at the end of the article.''-->
 
Prior to the Six-Day War in 1967, Israel acquired a batch of M48A1 Patton tanks from West German stocks.  After the war, the tanks were upgraded by the Israelis with a British-made L7 105mm rifled gun, and a more powerful diesel engine in place of the original 90mm gun and the weaker, more flammable gasoline engine, and then subsequently renamed the Magach (Chariot).  The tank saw heavy combat in the 1973 Yom Kippur War and suffered heavy losses - partially due to the use of flammable hydraulic fluid in the turret.  Later, in 1982, the Magachs were upgraded with an E.R.A. package for better protection against enemy projectiles.  Israel retired its last Magachs in 2006, replacing them with the more modern Merkava MBT.
 
Prior to the Six-Day War in 1967, Israel acquired a batch of M48A1 Patton tanks from West German stocks.  After the war, the tanks were upgraded by the Israelis with a British-made L7 105mm rifled gun, and a more powerful diesel engine in place of the original 90mm gun and the weaker, more flammable gasoline engine, and then subsequently renamed the Magach (Chariot).  The tank saw heavy combat in the 1973 Yom Kippur War and suffered heavy losses - partially due to the use of flammable hydraulic fluid in the turret.  Later, in 1982, the Magachs were upgraded with an E.R.A. package for better protection against enemy projectiles.  Israel retired its last Magachs in 2006, replacing them with the more modern Merkava MBT.
  
 
== Media ==
 
== Media ==
''An excellent addition to the article will be video guides, as well as screenshots from the game and photos.''
+
<!--''An excellent addition to the article will be video guides, as well as screenshots from the game and photos.''-->
 
+
{{Youtube-gallery|a8_8L-F44ts|Premium Vehicles - Magach 3}}
== Read also ==
 
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example,''
 
  
 +
== See also ==
 +
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 
* ''reference to the series of the vehicles;''
 
* ''reference to the series of the vehicles;''
 
* ''links to approximate analogues of other nations and research trees.''
 
* ''links to approximate analogues of other nations and research trees.''
  
''ETC.''
+
== External links ==
 
+
<!--''Paste links to sources and external resources, such as:''
== Sources ==
+
* ''topic on the official game forum;''
''Paste links to sources and external resources, such as:''
+
* ''encyclopedia page on tank;''
 +
* ''other literature.''-->
 +
* [https://warthunder.com/en/news/5329-development-magach-3-chariot-of-war-en [Devblog<nowiki>]</nowiki> Magach 3 - Chariot of War]
 +
* [https://warthunder.com/en/news/5530-development-magach-3-new-defensive-abilities-en [Devblog<nowiki>]</nowiki> Magach 3: New Defensive Abilities]
  
* ''topic on the official game forum;''
+
{{USA medium tanks}}
* ''other literature.''
+
{{USA premium ground vehicles}}

Revision as of 05:27, 26 February 2019

▃Magach 3 (ERA)
us_magach_3.png
▃Magach 3 (ERA)
AB RB SB
8.0 8.0 8.0
Show in game
STORE

Description

GarageImage Magach 3 (ERA) (USA).jpg


The ▃Magach 3 (ERA) is a gift Rank V American medium tank with a battle rating of 8.0 (AB/RB/SB). It was introduced in Update 1.77 "Advancing Storm".

In a sense, the Magach 3 is a combination of features between the M48 Patton and the M60. Sharing the rounded cast hull shape of the M48 hull chassis and a rounded turret housing the 105 mm M68 gun. However, unlike the usual M48A1, the Magach 3 has the M60 engine installed and its engine grilles and exhausts on the rear are similar to that of the M60.

Features exclusive to the Magach 3 are plentiful however. From the front, smoke grenade launchers can be seen on the gun mantlet sides, with a total of 20 smoke grenades that could be launched. On the turret roof, the prominent commander's cupola infamous on the M48A1 and the M60 designs has been replaced with the Urdan design, which has a drastically smaller profile at the expense of the commander's 12.7 mm machine gun. In its place, a 7.62 mm Browning on a pintle-mount is available on the roof.

More prominently throughout the Magach 3 are mountings for the Blazer ERA on the hull front, turret front, and turret sides. More than likely however, these mountings on the battlefield would be covered by the Blazer ERA which would fill up the Magach 3 profile with large blocks running vertically throughout the design. Though similar to the M60A1 RISE (P) in ERA placement, the ERA on the Magach 3 are long smooth blocks running up and down with the tank's profile while the M60A1 RISE (P) has them in tiles, each with four bolts on that mounts them onto the tank.

General info

Survivability and armour

Armour type:

  • Cast homogeneous armour (Front hull, Turret)
  • Rolled homogeneous armour (Side, Rear, Roof)
Armour Front (Slope angle) Sides Rear Roof
Hull 85-200 mm (59-74°) Front glacis
63-200 mm (13-60°) Lower glacis
76 mm (0-44°) Front
51 mm (0-44°) Rear
30 mm (0-3°) Top
25 mm (26-59°) Bottom
57 mm Front
20 mm Rear
Turret 105-128 mm (6-71°) Turret front
152 mm (3-28°) Gun mantlet
66-97 mm (2-46°) 45-50 mm (4-55°)
25.4 mm (70-71°) Turret underside
24-65 mm
Armour Sides Roof
Cupola 70 mm 30 mm
Special armour* Kinetic Chemical
ERA 5 mm 260 mm

Notes:

  • Suspension wheels and tracks are 20 mm thick.
  • Belly armour is 38 mm in the front and 25 mm in the rear.
  • Rangefinder device on the turret sides count as 127 mm cast armour.
  • ERA can be attached on turret and front hull via modification.

Mobility

Mobility characteristic
Weight (tons) Add-on Armour
weight (tons)
Max speed (km/h)
49.0 0.9 53 (AB)
48 (RB/SB)
Engine power (horsepower)
Mode Stock Upgraded
Arcade 1,162 1,431
Realistic/Simulator 663 750
Power-to-weight ratio (hp/ton)
Mode Stock Upgraded
Arcade 23.71 29.20
Realistic/Simulator 13.53 15.31

Armaments

Main armament

Main article: M68 (105 mm)
105 mm M68
Capacity Vertical
guidance
Horizontal
guidance
Stabilizer
57 -9°/+19° ±180° N/A
Turret rotation speed (°/s)
Mode Stock Upgraded Prior + Full crew Prior + Expert qualif. Prior + Ace qualif.
Arcade 22.85 31.62 31.62 __.__ 45.18
Realistic 14.28 16.80 20.4 22.60 24.00
Reloading rate (seconds)
Stock Prior + Full crew Prior + Expert qualif. Prior + Ace qualif.
8.71 7.70 7.10 6.7
Ammunition
Penetration statistics
Ammunition Type of
warhead
Penetration in mm @ 0° Angle of Attack
10m 100m 500m 1000m 1500m 2000m
M392A2 APDS 303 302 296 277 257 252
M393 HESH 127 127 127 127 127 127
M456 HEATFS 400 400 400 400 400 400
Shell details
Ammunition Type of
warhead
Velocity
in m/s
Projectile
Mass in kg
Fuse delay

in m:

Fuse sensitivity

in mm:

Explosive Mass in g
(TNT equivalent):
Normalization At 30°
from horizontal:
Ricochet:
0% 50% 100%
M392A2 APDS 1,478 5.8 N/A N/A N/A +1.5° 75° 78° 80°
M393 HESH 730 15 0.4 0.1 4,310 +0° 73° 77° 80°
M456 HEATFS 1,173 11 0.0 0.1 1,270 +0° 65° 72° 75°
Smoke characteristic
Ammunition Velocity
in m/s
Projectile
Mass in kg
Screen radius
in m
Screen time
in s
Screen hold time
in s:
Explosive Mass in g
(TNT equivalent):
M416 730 11 20 5 25 50

M392A2 APDS (Armour-Piercing Discarding Sabot) is capable of easily penetrating the majority of the foes it meets, but these rounds do require finesse as to their placing.
Because the shell lacks an explosive filler, the best bet is to try and either knock out the majority of the enemy tank's crew, or to destroy the enemy by ammo or fuel detonation through hitting their respective storage capacities. This, of course, requires knowledge about the vehicles the M60 may face - so be sure to use the game's X-Ray view in the hangar and analyse the potential foes for their weak spots! Also keep in mind that with increased armour thickness the amount of shrapnels shrinks.

M456 HEAT-FS (High-Explosive Anti Tank Fin Stabilised): The knowledge of enemy vehicle layouts gained from the stock shell (DM13), will be handy to use for the M60's fullest potential - as the M456 is a round that can penetrate most vehicle's armour frontally. Like the APDS shot, increased armour thickness results in reduced amount of shrapnels after penetration. Unlike APDS it has one downside: Given that it is a chemical energy round, its fuse is highly sensitive in regards to its practical application in battle. As a result, virtually anything, such as trees or even a fence, will set it off prematurely, so the HEAT-FS round cannot fire through obstructions with this kind.

M393 HESH (High-Exlposive_Squash-Head) works very differently than other shell-types. It ignores any angle, except for ricochet and deals damage by metal-flakes which are blown off inside the armour by the exterior explosion. Basicly the fighting compartment is showered in metal rain. Currently only true armour thickness (opposed to line of sight thickness) will provide sufficient means of protection, benefitting the USSR turret designs and in general German tanks. Like all high-explosive shells the fuze is very sensitive and can be set-off by most objects e.g. fences, trees, pillars.

Ammo racks
Ammo racks of the Magach 3 (ERA) (USA).
Full
ammo
1st
rack empty
2nd
rack empty
3rd
rack empty
4th
rack empty
5th
rack empty
6th
rack empty
Visual
discrepancy
57 XX (X+)  (+)  (+)  (+)  (+)  (+) no

Machine guns

7.62 mm M1919A4
Pintle mount
Capacity (Belt capacity) Fire rate
(shots/minute)
Vertical
guidance
Horizontal
guidance
1,200 (250) 500 -15°/+60° ±180°
7.62 mm M73
Coaxial mount
Capacity (Belt capacity) Fire rate
(shots/minute)
Vertical
guidance
Horizontal
guidance
5,950 (250) 500 N/A N/A

Usage in battles

Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).

Pros and cons

Pros:

  • Good mobility.
  • Hard-hitting and accurate 105mm L7 gun.
  • E.R.A. provides some extra protection from Sabot and HEAT rounds.
  • Removal of the tall commander's cupola on the M48A1 Patton = slightly lower silhouette.

Cons:

  • Gun can't depress over the engine bay; makes it difficult to combat flankers.
  • E.R.A. doesn't help against regular AP rounds.

History

Prior to the Six-Day War in 1967, Israel acquired a batch of M48A1 Patton tanks from West German stocks. After the war, the tanks were upgraded by the Israelis with a British-made L7 105mm rifled gun, and a more powerful diesel engine in place of the original 90mm gun and the weaker, more flammable gasoline engine, and then subsequently renamed the Magach (Chariot). The tank saw heavy combat in the 1973 Yom Kippur War and suffered heavy losses - partially due to the use of flammable hydraulic fluid in the turret. Later, in 1982, the Magachs were upgraded with an E.R.A. package for better protection against enemy projectiles. Israel retired its last Magachs in 2006, replacing them with the more modern Merkava MBT.

Media

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the vehicles;
  • links to approximate analogues of other nations and research trees.

External links


USA medium tanks
M2  M2
M3  M3 Lee · ▃Grant I
M4  M4 · Calliope · M4A1 · M4A1 (76) W · M4A2 · M4A2 (76) W · M4A3 (105) · M4A3 (76) W · M4/T26
M26 Pershing  T20 · T25 · M26 · M26 T99 · M26E1
M46/47/48 Patton  M46 · M46 "Tiger" · M47 · M48A1 · T54E1 · T54E2
M60  M60 · M60A1 (AOS) · M60A1 RISE (P) · M60A2 · M60A3 TTS · M728 CEV · 120S
MBT-70  MBT-70 · XM803
M1 Abrams  XM1 (Chrysler) · XM1 (GM)
  M1 Abrams · M1 KVT · IPM1
  M1A1 · M1A1 HC · M1A1 Click-Bait
  M1A2 Abrams · M1A2 SEP · M1A2 SEP V2
Other  T95E1
Australia  M1A1 AIM
Canada  M4A5
Israel  ▃Magach 3 (ERA) · ▃Merkava Mk.1 · ▃Merkava Mk.2B · ▃Merkava Mk.3D
Turkey  M60 AMBT

USA premium ground vehicles
Light tanks  LVT(A)(4) · M2A4 (1st Arm.Div.) · M3A1 (USMC) · ▃Stuart VI (5th CAD) · M8 LAC · M8A1 GMC
  M18 "Black Cat" · Super Hellcat · T18E2 · M551(76) · T114 · M1128 Wolfpack
Medium tanks  ▃Grant I · M4A5 · Calliope · T20 · M26 T99 · M26E1 · M46 "Tiger" · T54E1 · T54E2 · ▃Magach 3 (ERA) · M728 CEV
  XM1 (GM) · XM1 (Chrysler) · M1 KVT · M1A1 Click-Bait
Heavy tanks  T14 · Cobra King · M6A2E1 · T29 · T30
Tank destroyers  T28 · T55E1