Difference between revisions of "Magach 2"

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{{About
 +
| about = Israeli medium tank '''{{PAGENAME}}'''
 +
| usage = other versions
 +
| link = Magach (Family)
 +
}}
 
{{Specs-Card
 
{{Specs-Card
 
|code=il_magach_2
 
|code=il_magach_2
Line 36: Line 41:
 
{{Specs-Tank-Mobility}}
 
{{Specs-Tank-Mobility}}
 
<!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' -->
 
<!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' -->
''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.''
 
  
{{tankMobility}}
+
{{tankMobility|abMinHp=1,279|rbMinHp=730}}
  
 
=== Modifications and economy ===
 
=== Modifications and economy ===
Line 49: Line 53:
 
<!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' -->
 
<!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' -->
 
{{main|M41 (90 mm)}}
 
{{main|M41 (90 mm)}}
 
''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.''
 
  
 
{| class="wikitable" style="text-align:center" width="100%"
 
{| class="wikitable" style="text-align:center" width="100%"
Line 61: Line 63:
 
|-
 
|-
 
! ''Arcade''
 
! ''Arcade''
| rowspan="2" | 64 || rowspan="2" | -9°/+19° || rowspan="2" | ±180° || rowspan="2" | N/A || __._ || __._ || __._ || __._ || __._ || rowspan="2" | _.__ || rowspan="2" | _.__ || rowspan="2" | _.__ || rowspan="2" | _.__
+
| rowspan="2" | 64 || rowspan="2" | -9°/+19° || rowspan="2" | ±180° || rowspan="2" | N/A || 22.8 || 31.6 || 38.4 || 42.5 || 45.2 || rowspan="2" | 9.75 || rowspan="2" | 8.63 || rowspan="2" | 7.95 || rowspan="2" | 7.50
 
|-
 
|-
 
! ''Realistic''
 
! ''Realistic''
| __._ || __._ || __._ || __._ || __._
+
| 14.3 || 16.8 || 20.4 || 22.6 || 24.0
 
|-
 
|-
 
|}
 
|}
  
 
==== Ammunition ====
 
==== Ammunition ====
{| class="wikitable sortable" style="text-align:center" width="100%"
+
{{:M41 (90 mm)/Ammunition|M332 shot, T142E3, M82 shot, M431 shell, M71 shell, M313}}
! colspan="8" | Penetration statistics
 
|-
 
! rowspan="2" data-sort-type="text" | Ammunition
 
! rowspan="2" | Type of<br>warhead
 
! colspan="6" | Penetration @ 0° Angle of Attack (mm)
 
|-
 
! 10 m !! 100 m !! 500 m !! 1,000 m !! 1,500 m !! 2,000 m
 
|-
 
| M332 shot || APCR || __ || __ || __ || __ || __ || __
 
|-
 
| T142E3 || HESH || __ || __ || __ || __ || __ || __
 
|-
 
| M82 shot || APCBC || __ || __ || __ || __ || __ || __
 
|-
 
| M431 shell || HEATFS || __ || __ || __ || __ || __ || __
 
|-
 
| M71 shell || HE || __ || __ || __ || __ || __ || __
 
|-
 
|}
 
{| class="wikitable sortable" style="text-align:center" width="100%"
 
! colspan="10" | Shell details
 
|-
 
! rowspan="2" data-sort-type="text" | Ammunition
 
! rowspan="2" | Type of<br>warhead
 
! rowspan="2" | Velocity<br>(m/s)
 
! rowspan="2" | Projectile<br>Mass (kg)
 
! rowspan="2" | Fuse delay<br>(m)
 
! rowspan="2" | Fuse sensitivity<br>(mm)
 
! rowspan="2" | Explosive Mass<br>(TNT equivalent) (g)
 
! colspan="3" | Ricochet
 
|-
 
! 0% !! 50% !! 100%
 
|-
 
| M332 shot || APCR || ___ || _.__ || __ || _._ || ___ || __° || __° || __°
 
|-
 
| T142E3 || HESH || ___ || _.__ || __ || _._ || ___ || __° || __° || __°
 
|-
 
| M82 shot || APCBC || ___ || _.__ || __ || _._ || ___ || __° || __° || __°
 
|-
 
| M431 shell || HEATFS || ___ || _.__ || __ || _._ || ___ || __° || __° || __°
 
|-
 
| M71 shell || HE || ___ || _.__ || __ || _._ || ___ || __° || __° || __°
 
|-
 
|}
 
{| class="wikitable" style="text-align:center"
 
! colspan="7" | Smoke shell characteristics
 
|-
 
! Ammunition
 
! Velocity<br>(m/s)
 
! Projectile<br>Mass (kg)
 
! Screen radius<br>(m)
 
! Screen deploy time<br>(s)
 
! Screen hold time<br>(s)
 
! Explosive Mass<br>(TNT equivalent) (g)
 
|-
 
| M313 || ___ || ____ || __ || __ || __ || ___
 
|-
 
|}
 
  
 
==== [[Ammo racks]] ====
 
==== [[Ammo racks]] ====
<!-- [[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]] -->
+
[[File:Ammoracks_M48A2_C.png|right|thumb|x250px|[[Ammo racks]] of the M48A2 C (identical).]]
<!-- '''Last updated:''' -->
+
<!-- '''Last updated: 2.15.1.55''' -->
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
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! 4th<br>rack empty
 
! 4th<br>rack empty
 
! 5th<br>rack empty
 
! 5th<br>rack empty
! 6th<br>rack empty
 
 
! Visual<br>discrepancy
 
! Visual<br>discrepancy
 
|-
 
|-
| '''64''' || __&nbsp;''(+__)'' || __&nbsp;''(+__)'' || __&nbsp;''(+__)'' || __&nbsp;''(+__)'' || __&nbsp;''(+__)'' || __&nbsp;''(+__)'' || __
+
| '''64''' || 57&nbsp;''(+7)'' || 46&nbsp;''(+18)'' || 28&nbsp;''(+36)'' || 21&nbsp;''(+43)'' || 1&nbsp;''(+63)'' || No
 
|-
 
|-
 
|}
 
|}
 +
'''Notes''':
 +
 +
* Shells are modeled by sets of 2 and disappear from the rack after you've fired both shells in the set.
 +
* Racks 4 and 5 are first stage ammo racks. They total 27 shells and get filled first when loading up the tank.
 +
** These racks are also emptied early: the depletion order at full capacity is: 4 - 5 - 1 - 2 - 3.
 +
** Full reload speed will be realized as long as shells are available in the ready racks 4 and 5. If both ready racks are empty, a penalty to reload speed will occur.
 +
** Simply not firing when the gun is loaded will move ammo from racks 1 to 3 into rack 5 then 4. Firing will interrupt the restocking of the ready racks.
 +
* If you pack 21&nbsp;''(+43)'' shells, it will keep the front hull and the turret bustle empty of ammo.
  
 
=== Machine guns ===
 
=== Machine guns ===
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<!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' -->
 
<!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' -->
 
{{main|M2HB (12.7 mm)|M73 (7.62 mm)}}
 
{{main|M2HB (12.7 mm)|M73 (7.62 mm)}}
 
''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.''
 
  
 
{| class="wikitable" style="text-align:center" width="50%"
 
{| class="wikitable" style="text-align:center" width="50%"
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! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal
 
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal
 
|-
 
|-
| || ___ (___) || ___ || __° || __°
+
| Pintle || 1,400 (200) || 577 || -9°/+60° || ±180°
 
|-
 
|-
 
|}
 
|}
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! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal
 
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal
 
|-
 
|-
| || ___ (___) || ___ || __° || __°
+
| Coaxial || 5,500 (250) || 500 || N/A || N/A
 
|-
 
|-
 
|}
 
|}
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== Media ==
 
== Media ==
 
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
 
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''
+
 
 +
;Skins
 +
* [https://live.warthunder.com/feed/camouflages/?vehicle=il_magach_2 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]
  
 
== See also ==
 
== See also ==
Line 200: Line 151:
 
* ''reference to the series of the vehicles;''
 
* ''reference to the series of the vehicles;''
 
* ''links to approximate analogues of other nations and research trees.'' -->
 
* ''links to approximate analogues of other nations and research trees.'' -->
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
+
 
* ''reference to the series of the vehicles;''
+
;Related development
* ''links to approximate analogues of other nations and research trees.''
+
* [[Magach (Family)]]
  
 
== External links ==
 
== External links ==
Line 212: Line 163:
 
* ''other literature.''
 
* ''other literature.''
  
 +
{{TankManufacturer Israeli Ordnance Corps}}
 
{{Israel medium tanks}}
 
{{Israel medium tanks}}

Revision as of 22:06, 20 January 2023

RANK 6 BRITAIN
Rooikat 105 PACK
This page is about the Israeli medium tank Magach 2. For other versions, see Magach (Family).
Magach 2
il_magach_2.png
GarageImage Magach 2.jpg
Magach 2
AB RB SB
7.7 7.7 7.7
Class:
Research:35 000 Specs-Card-Exp.png
Purchase:210 000 Specs-Card-Lion.png
Show in game

Description

The Magach 2 is a rank IV Israeli medium tank with a battle rating of 7.7 (AB/RB/SB). It was introduced in Update "Wind of Change".

General info

Survivability and armour

Armourfront / side / back
Hull110 / 76 / 25
Turret130 / 76 / 51
Crew4 people
Visibility117 %

Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.

Armour type:

Armour Front (Slope angle) Sides Rear Roof
Hull ___ mm ___ mm Top
___ mm Bottom
___ mm ___ - ___ mm
Turret ___ - ___ mm Turret front
___ mm Gun mantlet
___ - ___ mm ___ - ___ mm ___ - ___ mm
Cupola ___ mm ___ mm ___ mm ___ mm

Notes:

Mobility

Speedforward / back
AB54 / 10 km/h
RB and SB49 / 9 km/h
Number of gears4 forward
2 back
Weight47.8 t
Engine power
AB1 574 hp
RB and SB825 hp
Power-to-weight ratio
AB32.9 hp/t
RB and SB17.3 hp/t
Game Mode Max Speed (km/h) Weight (tons) Engine power (horsepower) Power-to-weight ratio (hp/ton)
Forward Reverse Stock Upgraded Stock Upgraded
Arcade 54 10 47.8 1,279 1,574 26.76 32.93
Realistic 49 9 730 825 15.27 17.26

Modifications and economy

Repair costBasic → Reference
AB3 369 → 4 743 Sl icon.png
RB3 812 → 5 367 Sl icon.png
SB5 409 → 7 615 Sl icon.png
Total cost of modifications61 900 Rp icon.png
103 300 Sl icon.png
Talisman cost1 800 Ge icon.png
Crew training61 000 Sl icon.png
Experts210 000 Sl icon.png
Aces890 Ge icon.png
Research Aces570 000 Rp icon.png
Reward for battleAB / RB / SB
120 / 180 / 200 % Sl icon.png
178 / 178 / 178 % Rp icon.png
Modifications
Mobility Protection Firepower
Mods new tank traks.png
Tracks
Research:
3 100 Rp icon.png
Cost:
5 200 Sl icon.png
190 Ge icon.png
Mods new tank suspension.png
Suspension
Research:
2 800 Rp icon.png
Cost:
4 700 Sl icon.png
170 Ge icon.png
Mods new tank break.png
Brake System
Research:
2 800 Rp icon.png
Cost:
4 700 Sl icon.png
170 Ge icon.png
Mods new tank filter.png
Filters
Research:
3 100 Rp icon.png
Cost:
5 200 Sl icon.png
190 Ge icon.png
Mods new tank transmission.png
Transmission
Research:
4 000 Rp icon.png
Cost:
6 600 Sl icon.png
240 Ge icon.png
Mods new tank engine.png
Engine
Research:
4 000 Rp icon.png
Cost:
6 600 Sl icon.png
240 Ge icon.png
Mods tank tool kit.png
Improved Parts
Research:
3 100 Rp icon.png
Cost:
5 200 Sl icon.png
190 Ge icon.png
Mods extinguisher.png
Improved FPE
Research:
2 800 Rp icon.png
Cost:
4 700 Sl icon.png
170 Ge icon.png
Mods tank reinforcement il.png
Crew Replenishment
Research:
3 100 Rp icon.png
Cost:
5 200 Sl icon.png
190 Ge icon.png
Mods new tank horizontal aiming.png
Horizontal Drive
Research:
3 100 Rp icon.png
Cost:
5 200 Sl icon.png
190 Ge icon.png
Mods tank ammo.png
90mm_us_M82_m48_ammo_pack
Research:
3 100 Rp icon.png
Cost:
5 200 Sl icon.png
190 Ge icon.png
Mods tank cannon.png
Adjustment of Fire
Research:
2 800 Rp icon.png
Cost:
4 700 Sl icon.png
170 Ge icon.png
Mods tank ammo.png
90mm_us_T142E3_HESH_ammo_pack
Research:
2 800 Rp icon.png
Cost:
4 700 Sl icon.png
170 Ge icon.png
Mods new tank vertical aiming.png
Elevation Mechanism
Research:
3 100 Rp icon.png
Cost:
5 200 Sl icon.png
190 Ge icon.png
Mods tank ammo.png
90mm_us_M431_HEAT_ammo_pack
Research:
3 100 Rp icon.png
Cost:
5 200 Sl icon.png
190 Ge icon.png
Mods night vision device.png
NVD
Research:
3 100 Rp icon.png
Cost:
5 200 Sl icon.png
190 Ge icon.png
Mods art support.png
Artillery Support
Research:
4 000 Rp icon.png
Cost:
6 600 Sl icon.png
240 Ge icon.png
Mods tank ammo.png
90mm_us_M313_Smoke_ammo_pack
Research:
4 000 Rp icon.png
Cost:
6 600 Sl icon.png
240 Ge icon.png
Mods tank rangefinder.png
Rangefinder
Research:
4 000 Rp icon.png
Cost:
6 600 Sl icon.png
240 Ge icon.png

Armaments

Night vision device
Improves visibility by enhancing natural light or active illumination.

Main armament

Ammunition64 rounds
First-order27 rounds
Reloadbasic crew → aces
8.7 → 6.7 s
Vertical guidance-9° / 19°
Main article: M41 (90 mm)
90 mm M41 Turret rotation speed (°/s) Reloading rate (seconds)
Mode Capacity Vertical Horizontal Stabilizer Stock Upgraded Full Expert Aced Stock Full Expert Aced
Arcade 64 -9°/+19° ±180° N/A 22.8 31.6 38.4 42.5 45.2 9.75 8.63 7.95 7.50
Realistic 14.3 16.8 20.4 22.6 24.0

Ammunition

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
M332 shot APCR 321 316 292 265 240 218
T142E3 HESH 102 102 102 102 102 102
M82 shot APCBC 185 182 169 155 142 130
M431 shell HEATFS 320 320 320 320 320 320
M71 shell HE 20 20 18 17 16 16
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive mass
(TNT equivalent) (g)
Ricochet
0% 50% 100%
M332 shot APCR 1,249 5.7 - - - 66° 70° 72°
T142E3 HESH 792 10.6 0.1 4 3,050 73° 77° 80°
M82 shot APCBC 853 10.91 1.2 14 137.2 48° 63° 71°
M431 shell HEATFS 1,216 5.8 0.05 0.1 712.64 65° 72° 77°
M71 shell HE 823 10.55 0.2 0.1 1,210 79° 80° 81°
Smoke shell characteristics
Ammunition Velocity
(m/s)
Projectile
mass (kg)
Screen radius
(m)
Screen deploy
time (s)
Screen hold
time (s)
Explosive mass
(TNT equivalent) (g)
M313 821 10.7 9 5 20 50

Ammo racks

Ammo racks of the M48A2 C (identical).
Full
ammo
1st
rack empty
2nd
rack empty
3rd
rack empty
4th
rack empty
5th
rack empty
Visual
discrepancy
64 57 (+7) 46 (+18) 28 (+36) 21 (+43) (+63) No

Notes:

  • Shells are modeled by sets of 2 and disappear from the rack after you've fired both shells in the set.
  • Racks 4 and 5 are first stage ammo racks. They total 27 shells and get filled first when loading up the tank.
    • These racks are also emptied early: the depletion order at full capacity is: 4 - 5 - 1 - 2 - 3.
    • Full reload speed will be realized as long as shells are available in the ready racks 4 and 5. If both ready racks are empty, a penalty to reload speed will occur.
    • Simply not firing when the gun is loaded will move ammo from racks 1 to 3 into rack 5 then 4. Firing will interrupt the restocking of the ready racks.
  • If you pack 21 (+43) shells, it will keep the front hull and the turret bustle empty of ammo.

Machine guns

Ammunition1 400 rounds
Belt capacity200 rounds
Reloadbasic crew → aces
10.4 → 8.0 s
Fire rate575 shots/min
Vertical guidance-9° / 60°
Ammunition5 500 rounds
Belt capacity250 rounds
Reloadbasic crew → aces
10.4 → 8.0 s
Fire rate500 shots/min
12.7 mm M2HB
Mount Capacity (Belt) Fire rate Vertical Horizontal
Pintle 1,400 (200) 577 -9°/+60° ±180°
7.62 mm M73
Mount Capacity (Belt) Fire rate Vertical Horizontal
Coaxial 5,500 (250) 500 N/A N/A

Usage in battles

Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).

Pros and cons

Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".

Pros:

Cons:

History

Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===, also if applicable).

Media

Skins

See also

Related development

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • other literature.


Israeli Ordnance Corps (חיל החימוש)
Medium Tanks  M-51 · M-51 (W)
MBTs 
Magach  Magach 1 · Magach 2 · Magach 3 · Magach 3 (ERA) · ▃Magach 3 (ERA) · Magach 5
  Magach 6 · Magach 6A · Magach 6B · Magach 6C · Magach 6R · Magach 6M · Gal Batash
Sho't  Sho't · Sho't Kal Alef · Sho't Kal Gimel · Sho't Kal Dalet · ▄Sho't Kal Dalet
Tiran  Tiran 4 · Tiran 4S
Merkava  ▃Merkava Mk.1 · Merkava Mk.1B · Merkava Mk.2B · ▃Merkava Mk.2B · Merkava Mk.2D
  Merkava Mk.3B · Merkava Mk.3C · ▃Merkava Mk.3D · Merkava Mk.4B · Merkava Mk.4M
Tank destroyers  Zachlam Tager
See Also  Chrysler Defense · Department of Tank Design · Morozov Design Bureau

Israel medium tanks
M-51  M-51 · M-51 (W)
Magach  Magach 1 · Magach 2 · Magach 3 · Magach 3 (ERA) · Magach 5 · Magach 6
  Magach 6A · Magach 6B · Magach 6B Gal · Gal Batash · Magach 6C · Magach 6M · Magach 6R · Magach Hydra · Magach 7C
Tiran  Tiran 4 · Tiran 4S
Sho't  Sho't · Sho't Kal Alef · Sho't Kal Gimel · Sho't Kal Dalet
Merkava  Merkava Mk.1B · Merkava Mk.2B · Merkava Mk.2D · Merkava Mk.3B · Merkava Mk.3C · Raam Segol
  Merkava Mk.4B · Merkava Mk.4M · Merkava Mk.4 LIC