Difference between revisions of "MV-611"

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{{Specs-Fleet-Armour}}
 
{{Specs-Fleet-Armour}}
 
<!-- ''Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armaments separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Save tips on preserving survivability for the "Usage in battles" section. If necessary, use a graphical template to show the most well-protected or most vulnerable points in the armour.'' -->
 
<!-- ''Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armaments separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Save tips on preserving survivability for the "Usage in battles" section. If necessary, use a graphical template to show the most well-protected or most vulnerable points in the armour.'' -->
With a crew of just 22 people and absolutely no armor, the MV-611 will not be able to survive much, if anything. As the battle rating of the ship is high enough to face reserve destroyers, this can become a huge problem, as they can easily oneshot-kill you.
+
With a crew of just 22 people and absolutely no armour, the MV-611 will not be able to survive much, if anything. As the battle rating of the ship is high enough to face reserve destroyers, this can become a huge problem, as they can easily one-shot you.
  
 
=== Mobility ===
 
=== Mobility ===
 
{{Specs-Fleet-Mobility}}
 
{{Specs-Fleet-Mobility}}
 
<!-- ''Write about the ship's mobility. Evaluate its power and manoeuvrability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward and reverse speed.'' -->
 
<!-- ''Write about the ship's mobility. Evaluate its power and manoeuvrability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward and reverse speed.'' -->
With a top speed of 61 km/h (realistic battles) or 82 km/h (arcade battles), it certainly isn't the slowest ship around. You can keep pace with quite a few torpedo boats and leave subchasers and other patrol craft in the dust. Rudder shift time is quite good and can turn easily. In manouverability, it's surely a "light gunboat" in mobility.
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With a top speed of 61 km/h (Realistic battles) or 82 km/h (Arcade battles), it certainly isn't the slowest ship around. You can keep pace with quite a few torpedo boats and leave sub-chasers and other patrol craft in the dust. Rudder shift time is quite good and it can turn easily. In terms of manoeuvrability, it's definitely a "light gunboat".
  
 
{{NavalMobility}}
 
{{NavalMobility}}
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{{Specs-Fleet-Primary}}
 
{{Specs-Fleet-Primary}}
 
<!-- ''Provide information about the characteristics of the primary armament. Evaluate their efficacy in battle based on their reload speed, ballistics and the capacity of their shells. Add a link to the main article about the weapon: <code><nowiki>{{main|Weapon name (calibre)}}</nowiki></code>. Broadly describe the ammunition available for the primary armament, and provide recommendations on how to use it and which ammunition to choose.'' -->
 
<!-- ''Provide information about the characteristics of the primary armament. Evaluate their efficacy in battle based on their reload speed, ballistics and the capacity of their shells. Add a link to the main article about the weapon: <code><nowiki>{{main|Weapon name (calibre)}}</nowiki></code>. Broadly describe the ammunition available for the primary armament, and provide recommendations on how to use it and which ammunition to choose.'' -->
{{main|20 mm/65 Breda (20 mm)}}The MV-611 has 6 of the 20mm Breda autocannons, seen on italian ships all the way from the reserves. They have tiny clips, a low rate of fire and not a lot of damage. On the plus side, they reload extremely fast and their positioning allows you to use at least 3 guns on any surface target and from 3 to all guns on an air target, depending on its altitude. The fast reload time can allow you to dish out an almost unending stream of bullets downrange.  
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{{main|20 mm/65 Breda (20 mm)}}
 +
 
 +
The MV-611 has 6 x 20 mm Breda autocannons, seen on Italian ships all the way from the reserves. They have tiny clips, a low rate of fire, and don't inflict a lot of damage. On the plus side, they reload extremely fast and their positioning allows you to use at least 3 guns on any surface or air target, depending on their direction. The fast reload time can allow you to dish out an almost unending stream of bullets downrange.
  
 
== Usage in battles ==
 
== Usage in battles ==
The MV-611's playstyle is incredibly dependent on the match's top battle rating - when it is top tier, it can easily shred through the small, wooden hulled boats of 1.3-1.7 with its 6 autocannons, but when uptiered to 3.3, it becomes next to useless against the mighy destroyers, as the guns lack the damage to kill one in a short enough time. Your best bet is to take out the destroyer's main armaments and run away before he repairs. Overall, the MV-611 can be incredibly fun or incredibly stressful, depending on the match.
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<!-- ''Describe the technique of using this ship, the characteristics of her use in a team and tips on strategy. Abstain from writing an entire guide – don't try to provide a single point of view, but give the reader food for thought. Talk about the most dangerous opponents for this vehicle and provide recommendations on fighting them. If necessary, note the specifics of playing with this vehicle in various modes (AB, RB, SB).'' -->
 +
The MV-611's playstyle is incredibly dependent on the match's top battle rating - when it is top tier, it can easily shred through the small, wooden hulled boats of 1.3-1.7 with its 6 autocannons, but when uptiered to 3.3, it becomes next to useless against the mighty destroyers, as the guns lack the damage to sink one in a short enough time. Your best bet is to take out the destroyer's main armaments and run away before he repairs. Overall, the MV-611 can be incredibly fun or incredibly stressful, depending on the match.
  
 
=== Pros and cons ===
 
=== Pros and cons ===
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'''Pros:'''
 
'''Pros:'''
  
6 20mm Breda autocannons
+
* 6 x 20 mm Breda autocannons
 
+
* Decently fast
Decently fast
+
* When downtiered, can perform exceptionally
 
 
When downtiered, can perform exceptionally
 
  
*
 
  
 
'''Cons:'''
 
'''Cons:'''
  
No armor whatsoever
+
* No armour whatsoever
 
+
* Can face destroyers and is hopeless against them
Can face destroyers and is hopeless against them
 
  
*
 
  
 
== History ==
 
== History ==

Revision as of 20:52, 20 January 2021

Rank VI USSR | Premium | Golden Eagles
Su-25K Pack
MV-611
it_ms471_1a.png
GarageImage MV-611.jpg
MV-611
AB RB SB
2.3 2.3 2.3
Research:36 000 Specs-Card-Exp.png
Purchase:115 000 Specs-Card-Lion.png
Show in game

Description

The CRDA 60t (1a), MV-611 is a rank III Italian motor gun boat with a battle rating of 2.3 (AB/RB/SB). It was introduced in Update "Starfighters".

General info

Survivability and armour

Armourfront / side / back
Hull40 mm (wood)
Superstructure15 mm (wood)
Number of section3
Displacement63 t
Crew22 people

With a crew of just 22 people and absolutely no armour, the MV-611 will not be able to survive much, if anything. As the battle rating of the ship is high enough to face reserve destroyers, this can become a huge problem, as they can easily one-shot you.

Mobility

Speedforward / back
AB82 / 31 km/h
RB61 / 23 km/h

With a top speed of 61 km/h (Realistic battles) or 82 km/h (Arcade battles), it certainly isn't the slowest ship around. You can keep pace with quite a few torpedo boats and leave sub-chasers and other patrol craft in the dust. Rudder shift time is quite good and it can turn easily. In terms of manoeuvrability, it's definitely a "light gunboat".

Mobility Characteristics
Game Mode Upgrade Status Maximum Speed (km/h) Turn Time (s) Turn Radius (m)
Forward Reverse
AB Stock ___ ___
Upgraded 82 31
RB/SB Stock ___ ___
Upgraded 61 23

Modifications and economy

Repair costBasic → Reference
AB1 331 → 1 635 Sl icon.png
RB1 808 → 2 222 Sl icon.png
Total cost of modifications35 900 Rp icon.png
77 900 Sl icon.png
Talisman cost1 200 Ge icon.png
Crew training33 000 Sl icon.png
Experts115 000 Sl icon.png
Aces590 Ge icon.png
Research Aces360 000 Rp icon.png
Reward for battleAB / RB / SB
100 / 140 / 100 % Sl icon.png
148 / 148 / 148 % Rp icon.png
Modifications
Seakeeping Unsinkability Firepower
Mods new ship hull.png
Dry-Docking
Research:
2 400 Rp icon.png
Cost:
5 200 Sl icon.png
150 Ge icon.png
Mods new ship rudder.png
Rudder Replacement
Research:
2 000 Rp icon.png
Cost:
4 300 Sl icon.png
125 Ge icon.png
Mods new ship screw.png
Propeller Replacement
Research:
4 500 Rp icon.png
Cost:
9 800 Sl icon.png
280 Ge icon.png
Mods new ship engine.png
Engine Maintenance
Research:
3 900 Rp icon.png
Cost:
8 500 Sl icon.png
240 Ge icon.png
Mods ship damage control crew.png
Damage Control Division
Research:
2 400 Rp icon.png
Cost:
5 200 Sl icon.png
150 Ge icon.png
Mods ship fire control crew.png
Fire Division
Research:
2 000 Rp icon.png
Cost:
4 300 Sl icon.png
125 Ge icon.png
Mods engine smoke screen system.png
Smokescreen
Research:
2 000 Rp icon.png
Cost:
4 300 Sl icon.png
125 Ge icon.png
Mods new ship pumps.png
New Pumps
Research:
3 900 Rp icon.png
Cost:
8 500 Sl icon.png
240 Ge icon.png
Mods tank ammo.png
20mm_it_breda_he_ammo_pack
Research:
2 400 Rp icon.png
Cost:
5 200 Sl icon.png
150 Ge icon.png
Mods tank ammo.png
20mm_it_breda_ap_ammo_pack
Research:
2 000 Rp icon.png
Cost:
4 300 Sl icon.png
125 Ge icon.png
Mods new main caliber turrets.png
Primary Armament Targeting
Research:
4 500 Rp icon.png
Cost:
9 800 Sl icon.png
280 Ge icon.png
Mods ship art support.png
Artillery Support
Research:
3 900 Rp icon.png
Cost:
8 500 Sl icon.png
240 Ge icon.png

Armament

Primary armament

6 х Turret20 mm/65 Breda anti-aircraft gun
Ammunition1500 rounds
Belt capacity12 rounds
Fire rate240 shots/min
Vertical guidance-10° / 90°

The MV-611 has 6 x 20 mm Breda autocannons, seen on Italian ships all the way from the reserves. They have tiny clips, a low rate of fire, and don't inflict a lot of damage. On the plus side, they reload extremely fast and their positioning allows you to use at least 3 guns on any surface or air target, depending on their direction. The fast reload time can allow you to dish out an almost unending stream of bullets downrange.

Usage in battles

The MV-611's playstyle is incredibly dependent on the match's top battle rating - when it is top tier, it can easily shred through the small, wooden hulled boats of 1.3-1.7 with its 6 autocannons, but when uptiered to 3.3, it becomes next to useless against the mighty destroyers, as the guns lack the damage to sink one in a short enough time. Your best bet is to take out the destroyer's main armaments and run away before he repairs. Overall, the MV-611 can be incredibly fun or incredibly stressful, depending on the match.

Pros and cons

Pros:

  • 6 x 20 mm Breda autocannons
  • Decently fast
  • When downtiered, can perform exceptionally


Cons:

  • No armour whatsoever
  • Can face destroyers and is hopeless against them


History

Describe the history of the creation and combat usage of the ship in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the ship and adding a block "/History" (example: https://wiki.warthunder.com/(Ship-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />. This section may also include the ship's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===, also if applicable).

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

Links to articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the ship;
  • links to approximate analogues of other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • encyclopedia page on the ship;
  • other literature.


Italy boats
Motor torpedo boats  MC-490 · Freccia P-493 · MAS 555 · MAS 561 · MAS 569
  MS-15 · MS-53 · MS-472 · Stefano Turr · VAS 201 · GIS 811 · MC 485
Motor gun boats  MS-473 · MV-611 · Sparviero
Motor torpedo gun boats  Saetta P-494
Gunboats  Albatros