M60A3 TTS (China)

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GarageImage M60A3 TTS (China).jpg

The M60A3 TTS is a rank VI Chinese medium tank with a battle rating of 8.7 (AB/RB/SB). It was introduced in Update 1.91 "Night Vision".

General info

Survivability and armour

The armour layout of the M60A3 TTS is the same as the M60A1 RISE (P). The ERA is very apparent, and each panel offers 370 mm of protection against chemical rounds and a measly 5 mm of protection against kinetic rounds. This is enough to stop the majority of HEAT-FS rounds that the M60A3 will encounter, but only for the first hit. Impacts from chemical rounds will destroy large swathes of panels, and follow up shots can be lethal. Many ATGMs, particularly those with tandem warheads, can overcome the ERA and damage the tank since the M60 does not have composite armour underneath, so incoming missiles should still be avoided or otherwise dealt with. It should also be noted that the ERA coverage has some gaps, particularly around the turret ring and the gunner's sight.

The underlying base armour is similar to the layout originally featured on the M60A1 (AOS). It consists entirely of cast and rolled homogeneous armour. The frontal hull armour and turret cheeks are fairly thick and can generally shrug off fire from Soviet APHE rounds and autocannons, but the gun mantlet is modeled as having only 127 mm of CHA (with some sloping) and is a major weak point. The turret ring is another weak zone, only 114 mm thick and fairly large in size. The commander's cupola bulges from the top of the turret and is lightly protected, making it an attractive target for APHE and high-calibre HE rounds.

With no specialized protection against APDS or APFSDS rounds, the M60A3's armour should not be trusted. Even weaker chemical rounds can slip between the gaps of the ERA panels with some luck. Considering the tank's unimpressive mobility, enemy flankers are a real concern as well, and nearly every weapon at the M60A3's rank can penetrate the hull sides. Surviving hits should be a pleasant surprise and not an expectation.

Armour type:

  • Cast homogeneous armour
  • Rolled homogeneous armour (Rear roof, Engine grille)
Armour Front Sides Rear Roof
Hull 108 mm (66°) Front Glacis
137 mm (54°) Lower Glacis
36 - 70 mm 25 mm (1°) Engine Grille
40 mm (31°) Top
28 mm (61°) Bottom
36 mm Front
20 mm Engine deck
Turret 215 + 50.8 mm (1-43°) Turret front left
230 + 50.8 mm (4-50°) Turret front right
127 mm (8-57°) Gun Mantlet
215 - 49 mm 57 mm 48 mm Front
25.4 mm Center
Armour Front Sides Rear Roof
Cupola 127 mm 70 mm 50 mm 101.6 mm


  • Tracks are 30 mm thick while suspension wheels are 20 mm thick.
  • Belly armour is 19 mm in the front, 13 mm in the rear.
  • 15 mm RHA plate between the engine and crew compartment.


Game Mode Max Speed (km/h) Weight (tons) Engine power (horsepower) Power-to-weight ratio (hp/ton)
Forward Reverse Stock Upgraded Stock Upgraded
Arcade 53 10 47.6 1162 1431 24.41 30.06
Realistic 48 9 663 750 13.93 15.76


Main armament

Main article: M68 (105 mm)
105 mm M68 Turret rotation speed (°/s) Reloading rate (seconds)
Mode Capacity Vertical Horizontal Stabilizer Stock Upgraded Full Expert Aced Stock Full Expert Aced
Arcade 63 -10°/+20° ±180° Two-plane 21.40 29.65 36.00 39.81 42.35 8.70 7.71 7.11 6.70
Realistic 13.40 15.75 19.13 21.15 22.50


Penetration statistics
Ammunition Type of
Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
M393A2 HESH 127 127 127 127 127 127
M456 HEATFS 400 400 400 400 400 400
M728 APDS 260 258 250 240 231 222
M735 APFSDS 353 350 342 333 322 312
Shell details
Ammunition Type of
Mass (kg)
Fuse delay
Fuse sensitivity
Explosive Mass
(TNT equivalent) (g)
Normalisation at 30°
from horizontal
0% 50% 100%
M393A2 HESH 732 14.85 0.4 0.1 4,306 +0.0° 73° 77° 80°
M456 HEATFS 1,173 10.5 N/A 0.1 1,271 +0.0° 65° 72° 75°
M728 APDS 1,426 4.65 N/A N/A N/A +1.5° 75° 78° 80°
M735 APFSDS 1,501 3.7 N/A N/A N/A +1.5° 76° 77° 78°
Smoke shell characteristics
Ammunition Velocity
Mass (kg)
Screen radius
Screen deploy time
Screen hold time
Explosive Mass
(TNT equivalent) (g)
M416 730 11.4 20 5 25 50

Ammo racks

Ammo racks of the M60.
rack empty
rack empty
rack empty
rack empty
rack empty
63 50 (+13) 48 (+15) 27 (+36) 13 (+50) (+62) No

Turret empty: 27 (+36)

Machine guns

12.7 mm M85
Mount Capacity
(Belt capacity)
Rate of fire
Pintle 900 (200) 625 -9°/+60° ±180°
7.62 mm M240
Mount Capacity
(Belt capacity)
Rate of fire
Coaxial 5,950 (200) 750 N/A N/A

Usage in battles

The M60A3 TTS lacks the mobility to arrive first on the front lines or easily flank, but the unimpressive protection means that advancing steadily in the open is not a safe proposition either. It does not have ERA and is even more vulnerable to enemy rounds. It is best to follow teammates, stay close to cover, and take advantage of the thermal sight to scan for opponents. A quick glance through the gunner's scope can reveal hidden enemies from afar. The armour and mobility issues are less important if one can consistently catch targets off guard and shoot first, and if the rest of the team is causing a ruckus, all the better. Keep an eye out for flankers and avoid staying out of cover for long.

Thermal sights are very helpful and not quite ubiquitous at the M60A3's rank, but they are not uncommon either. IFVs like the Begleitpanzer 57, BMP-3, and Type 89 have them and can spot the M60A3 easily. Thankfully, these targets are more reliant on ATGMs for long distance combat, which are easier to avoid than APFSDS rounds. They will still pack a huge punch upon a successful hit, so do not stand still. The premium AMX-30 Super, Leopard A1A1 (L/44), and Type 74G all boast thermal sights and superior mobility, making them difficult targets indeed. The only real way to deal with them is to shoot first.


Tier Mobility Protection Firepower
I Tracks Parts Horizontal Drive M393A2
II Suspension Brake System FPE Adjustment of Fire M416 NVD
III Filters Crew Replenishment Elevation Mechanism Smoke grenade
IV Transmission Engine ESS Artillery Support M774 Laser rangefinder

Pros and cons


  • Good quality thermal sight
  • Has a laser rangefinder


  • Not very mobile
  • Large target
  • Armour is virtually useless against APFSDS
  • Turret ring, gun mantlet, and cupola are all notable weak spots
  • Unlike US equivalents, lacks ERA


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Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the vehicles;
  • links to approximate analogues of other nations and research trees.

External links

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China medium tanks
  Type 59 · ZTZ59D1 · Type 69 · T-69 II G · ZTZ96 · ZTZ96A · ZTZ99
American  ␗M4A4 · M4A4 (1st PTG) · ␗M4A1 (75) W · ␗M48A1 · M60A3 TTS · CM11
Soviet  ␗T-34 (1943) · ␗Т-34-85 (S-53) · Т-34-85 Gai · T-34-85 No.215 · Т-62 №545
Japanese  ␗Chi-Ha · ␗Chi-Ha Kai