Difference between revisions of "M60A1 (AOS)"

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(Main armament)
(Fixed info with in-game stats)
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== Armaments ==
 
== Armaments ==
 
=== Main armament ===
 
=== Main armament ===
<!--''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibilty of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.''-->
+
<!--Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.-->
 
{{main|M68 (105 mm)}}
 
{{main|M68 (105 mm)}}
  
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! colspan="6" | [[M68 (105 mm)|105 mm M68]]
 
! colspan="6" | [[M68 (105 mm)|105 mm M68]]
 
|-
 
|-
! colspan="4" rowspan="1" style="width:5em" |Capacity
+
! colspan="3" rowspan="1" style="width:5em" |Capacity
 
! rowspan="1" | Vertical <br> guidance
 
! rowspan="1" | Vertical <br> guidance
 
! rowspan="1" | Horizontal <br> guidance
 
! rowspan="1" | Horizontal <br> guidance
 +
! rowspan="1" | Stabilizer
 
|-
 
|-
| colspan="4" | 57 || -/+19° || ±180°  
+
| colspan="3" | 63 || -10°/+20° || ±180° || Two-plane
 
|-
 
|-
 
! colspan="6" | Turret rotation speed (°/s)
 
! colspan="6" | Turret rotation speed (°/s)
Line 116: Line 117:
 
! style="width:4em" |Prior + Ace qualif.
 
! style="width:4em" |Prior + Ace qualif.
 
|-
 
|-
| ''Arcade'' || 14.28 || 19.80 || 24.0 || 26.60 || 28.24
+
| ''Arcade'' || 21.40 || __.__ || __.__ || __.__ || __.__
 
|-
 
|-
| ''Realistic'' || 14.28 || 16.80 || 20.4 || 22.60 || 24.00
+
| ''Realistic'' || 13.40 || __.__ || __.__ || __.__ || __.__
 
|-
 
|-
 
! colspan="4" | Reloading rate (seconds)
 
! colspan="4" | Reloading rate (seconds)
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! colspan="1" style="width:4em" |Prior + Ace qualif.
 
! colspan="1" style="width:4em" |Prior + Ace qualif.
 
|-
 
|-
| 10.80 || 9.55 || 8.80 || 8.30
+
| 8.70 || __.__ || __.__ || __.__
 
|-
 
|-
 
|}
 
|}
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! rowspan="2" data-sort-type="text" | Ammunition
 
! rowspan="2" data-sort-type="text" | Ammunition
 
! rowspan="2" class="unsortable" | Type of <br /> warhead
 
! rowspan="2" class="unsortable" | Type of <br /> warhead
! colspan="6" | '''Penetration''' '''''in mm''''' '''@ 90°'''
+
! colspan="6" | '''Penetration''' '''''in mm''''' '''@ 0° Angle of Attack'''
 
|-
 
|-
 
! 10m
 
! 10m
Line 146: Line 147:
 
! 2000m
 
! 2000m
 
|-
 
|-
| M392A2 || APDS || 303 || 302 || 296 || 277 || 257 || 252
+
| M728 || APDS || 260 || 258 || 250 || 240 || 231 || 222
 
|-
 
|-
| M393 || HESH || 145 || 145 || 145 || 145 || 145 || 145
+
| M393 || HESH || 127 || 127 || 127 || 127 || 127 || 127
 
|-
 
|-
 
| M456 || HEATFS || 400 || 400 || 400 || 400 || 400 || 400  
 
| M456 || HEATFS || 400 || 400 || 400 || 400 || 400 || 400  
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! 100%
 
! 100%
 
|-
 
|-
| M392A2 || 1478 || 5.8 || N/A || N/A || N/A || +1.5° || 75° || 78° || 80°
+
| M728 || APDS || 1426 || 4.65 || N/A || N/A || N/A || +1.5° || 75° || 78° || 80°
 
|-
 
|-
| M393 || 730 || 15 || 0.4 || 0.1 || 4,310 || +0° || 73° || 77° || 80°
+
| M393 || HESH || 732 || 14.85 || 0.4 || 0.1 || 4,310 || +0° || 73° || 77° || 80°
 +
|-
 +
| M456 || HEATFS || 1173 || 10.5 || 0.0 || 0.1 || 1,270 || +0° || 65° || 72° || 75°
 
|-
 
|-
| M456 || 1173 || 11 || 0.0 || 0.1 || 1,270  || +0° || 65° || 72° || 75°
 
|-
 
 
|}
 
|}
 
{| class="wikitable sortable" style="text-align:center"
 
{| class="wikitable sortable" style="text-align:center"
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! ''Explosive Mass in g<br /> (TNT equivalent):''
 
! ''Explosive Mass in g<br /> (TNT equivalent):''
 
|-
 
|-
| M416 || 730 || 11 || 20 || 5 || 25 || 50  
+
| M416 || 730 || 11.4 || 20 || 5 || 25 || 50  
 
|-
 
|-
 
|}
 
|}
 
'''M392A2 ''APDS''''' (Armour-Piercing Discarding Sabot) is capable of easily penetrating the majority of the foes it meets, but these rounds do require finesse as to their placing.<br />Because the shell lacks an explosive filler, the best bet is to try and either knock out the majority of the enemy tank's crew or to destroy the enemy by ammo or fuel detonation through hitting their respective storage capacities. This, of course, requires knowledge about the vehicles the M60 may face - so be sure to use the game's X-Ray view in the hangar and analyse the potential foes for their weak spots! Also, keep in mind that with increased armour thickness the amount of shrapnels shrinks.
 
 
'''M456 ''HEAT-FS''''' (High-Explosive Anti Tank Fin Stabilised): The knowledge of enemy vehicle layouts gained from the stock shell (DM13), will be handy to use for the M60's fullest potential - as the M456 is a round that can penetrate most vehicle's armour frontally. Like the APDS shot, increased armour thickness results in a reduced amount of shrapnel after penetration. Unlike APDS it has one downside: Given that it is a chemical energy round, its fuse is highly sensitive in regards to its practical application in battle. As a result, virtually anything, such as trees or even a fence, will set it off prematurely, so the HEAT-FS round cannot fire through obstructions with this kind.
 
 
'''M393 ''HESH''''' (High-Exlposive_Squash-Head) works very differently than other shell types. It ignores any angle, except for ricochet and deals damage by metal-flakes which are blown off inside the armour by the exterior explosion. Basically, the fighting compartment is showered in metal rain. Currently, only true armour thickness (opposed to the line of sight thickness) will provide sufficient means of protection, benefitting the USSR turret designs and in general German tanks. Like all high-explosive shells, the fuze is very sensitive and can be set-off by most objects e.g. fences, trees, pillars.
 
 
  
 
===== [[Ammo racks|Ammo racks]] =====
 
===== [[Ammo racks|Ammo racks]] =====
[[File:Ammoracks_M60.png|right|thumbnail|x250px|Ammo racks of the M60.]]
+
[[File:Ammoracks_{{PAGENAME}}.png|right|thumbnail|x250px|Ammo racks of the {{PAGENAME}}.]]
 
{| class="wikitable sortable" style="text-align:center"
 
{| class="wikitable sortable" style="text-align:center"
 
|-
 
|-
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! class="wikitable unsortable" |Visual<br /> discrepancy
 
! class="wikitable unsortable" |Visual<br /> discrepancy
 
|-
 
|-
| '''57''' || 42&nbsp;''(+15)'' || 36&nbsp;''(+21)'' || 27&nbsp;''(+30)'' || 16&nbsp;''(+41)'' || 1&nbsp;''(+56)'' || style="text-align:center" | No
+
|| '''63''' || 50&nbsp;''(+13)'' || 48&nbsp;''(+15)'' || 27&nbsp;''(+36)'' || 13&nbsp;''(+50)'' || 1&nbsp;''(+62)'' || style="text-align:left" | no
 
|-
 
|-
 
|}
 
|}
 +
 +
Turret empty: 27&nbsp;''(+36)''
  
 
=== Machine guns ===
 
=== Machine guns ===

Revision as of 14:43, 6 September 2019

Rank VI Israel | Premium | Golden Eagles
Merkava Mk.2D Pack
M60A1 (AOS)
us_m60a1.png
M60A1 (AOS)
AB RB SB
8.3 8.3 8.3
Class:
Research:135 000 Specs-Card-Exp.png
Purchase:380 000 Specs-Card-Lion.png
Show in game
This page is about the American medium tank M60A1 (AOS). For other uses, see M60 (Disambiguation).

Description

GarageImage M60A1 (AOS).jpg


The 105 mm Gun Tank M60A1 (AOS) is a rank VI American medium tank with a battle rating of 8.3 (AB/RB/SB). It was introduced in Update 1.61 "Road to Glory".

General info

Survivability and armour

The M60A1 is ostensibly well-protected for a battle rating 8.3 medium tank. From the front, it can resist most types of full-calibre armour-piercing shells, even at the muzzle. Across the turret, line-of-sight armour thickness varies from approximately 200-440 mm, sufficient against all types of 105 mm APDS. Across its hull, line-of-sight protection ranges from 220 mm over the upper glacis, to 280mm on the lower glacis. The upper glacis may be penetrated from 100 mm and 105 mm APDS from ranges inside of 1,000 m, while the lower glacis is completely immune to those shells. The M60A1's own 105 mm M728 APDS can defeat the upper glacis even at 2,500 m, but the lower glacis can reliably stop M728 at ranges exceeding 1,500 meters.

The M60A1 is at risk of being engaged with APFSDS, HEAT, and large-calibre (>105 mm) APDS shells, which may easily bypass its protection, despite being stronger than average. The M60A1 also features numerous weak spots that make it vulnerable to vehicles that would not normally be expected to penetrate its armour. In particular, the mantlet, commander's cupola, and turret ring are vulnerable to APCBC shells, which can instantly destroy the tank upon detonation inside of the vehicle. The sloped turret roof is easily defeated by APFSDS and the vehicle's own M728 APDS, but with some luck, it can cause HEAT-FS and HESH shells to bounce harmlessly off.

The vehicle's armour is optimized for head-on protection. The turret's line-of-sight thickness quickly decreases as more of its side profile is exposed. Likewise, the thin side armour of the hull may be easily overmatched and is also insufficient to protect against most armour-piercing autocannon shells, such as 35 mm DM23 APDS. The roof is resistant to most types of armour-piercing bullets or shells fired by aircraft, but specialized munitions such as German Mk103 30 mm HVAP, or 50 mm AP, will penetrate the M60A1's 20-30 mm thick roof.

When facing an M60A1 head-on, a shell penetrating the left side of the turret may incapacitate the gunner and commander. A follow-up shot to the right side of the turret may strike the loader and first-stage ammo stowage, while a shell to the middle of the hull may incapacitate the driver. Shells aimed at the right side of the vehicle, when being faced head-on, present the greatest chance of setting off ammunition.

When facing an M60A1 from the side, shells penetrating the turret bustle, or hull between the front and middle return rollers, may strike the vehicle's large supply of first-stage ammunition. Some M60A1 drivers may select a reduced ammunition load, so although shells which strike the driver's compartment may incapacitate the driver, they cannot be guaranteed to set off ammunition. Otherwise, shells aimed at the turret between the bulbous rangefinder housing, and before the area where the 25mm flat roof plate meets the sloped 48 mm roof plate, have the greatest chance of incapacitating the entire turret crew.

Armour type:

  • Cast homogeneous armour
  • Rolled homogeneous armour (Rear roof, Engine grille)
Armour Front Sides Rear Roof
Hull 108 mm (66°) Front Glacis
137 mm (54°) Lower Glacis
36 - 70 mm 25 mm (1°) Engine Grille
40 mm (31°) Top
28 mm (61°) Bottom
36 mm Front
20 mm Engine deck
Turret 215 + 50.8 mm (1-43°) Turret front left
230 + 50.8 mm (4-50°) Turret front right
127 mm (8-57°) Gun Mantlet
215 - 49 mm 57 mm 48 mm Front
25.4 mm Center
Armour Front Sides Rear Roof
Cupola 127 mm 70 mm 50 mm 101.6 mm

Notes:

  • Tracks are 30 mm thick while suspension wheels are 20 mm thick.
  • Belly armour is 19 mm in the front, 13 mm in the rear.
  • 15 mm RHA plate between the engine and crew compartment.

Mobility

Mobility characteristic
Weight (tons) Add-on Armor
weight (tons)
Max speed (km/h)
47.6 N/A 53 (AB)
48 (RB/SB)
Engine power (horsepower)
Mode Stock Upgraded
Arcade 1,162 _,___
Realistic/Simulator 663 ___
Power-to-weight ratio (hp/ton)
Mode Stock Upgraded
Arcade 24.41 __.__
Realistic/Simulator 13.93 __.__

Armaments

Main armament

Main article: M68 (105 mm)
105 mm M68
Capacity Vertical
guidance
Horizontal
guidance
Stabilizer
63 -10°/+20° ±180° Two-plane
Turret rotation speed (°/s)
Mode Stock Upgraded Prior + Full crew Prior + Expert qualif. Prior + Ace qualif.
Arcade 21.40 __.__ __.__ __.__ __.__
Realistic 13.40 __.__ __.__ __.__ __.__
Reloading rate (seconds)
Stock Prior + Full crew Prior + Expert qualif. Prior + Ace qualif.
8.70 __.__ __.__ __.__
Ammunition
Penetration statistics
Ammunition Type of
warhead
Penetration in mm @ 0° Angle of Attack
10m 100m 500m 1000m 1500m 2000m
M728 APDS 260 258 250 240 231 222
M393 HESH 127 127 127 127 127 127
M456 HEATFS 400 400 400 400 400 400
Shell details
Ammunition Velocity
in m/s
Projectile
Mass in kg
Fuse delay

in m:

Fuse sensitivity

in mm:

Explosive Mass in g
(TNT equivalent):
Normalization At 30°
from horizontal:
Ricochet:
0% 50% 100%
M728 APDS 1426 4.65 N/A N/A N/A +1.5° 75° 78° 80°
M393 HESH 732 14.85 0.4 0.1 4,310 +0° 73° 77° 80°
M456 HEATFS 1173 10.5 0.0 0.1 1,270 +0° 65° 72° 75°
Smoke characteristic
Ammunition Velocity
in m/s
Projectile
Mass in kg
Screen radius
in m
Screen time
in s
Screen hold time
in s:
Explosive Mass in g
(TNT equivalent):
M416 730 11.4 20 5 25 50
Ammo racks
Ammo racks of the M60A1 (AOS).
Full
ammo
1st
rack empty
2nd
rack empty
3rd
rack empty
4th
rack empty
5th
rack empty
Visual
discrepancy
63 50 (+13) 48 (+15) 27 (+36) 13 (+50) (+62) no

Turret empty: 27 (+36)

Machine guns

12.7 mm M2HB
Commander's cupola
Capacity (Belt capacity) Fire rate
(shots/minute)
Vertical
guidance
Horizontal
guidance
900 (200) 626 -9°/+60° ±180°
7.62 mm M1919A4
Coaxial mount
Capacity (Belt capacity) Fire rate
(shots/minute)
Vertical
guidance
Horizontal
guidance
5,950 (250) 500 N/A N/A

Usage in battles

Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).

Pros and cons

Pros:

  • Powerful gun
    • Very accurate gun at long ranges when upgraded
    • Good stock shell (APDS)
    • HEAT-FS and HESH shells available
  • Decent turning capability
  • Very good stock turret transverse speed
  • Great off-road speed (but not as great compared to Leopards and T-10Ms)
  • Sloped armour can be quite bouncy at range
  • Once fully upgraded it offers very sharp handling and manoeuvrability
  • Excellent acceleration when fully upgraded
  • Gun comes with AOS (Add-On-Stabilizer)

Cons:

  • Very high profile, made worse by a cupola
    • Commander cupola armour is very large and very thin, can be penetrated easily by APCBC and HEAT rounds
    • Enemy shells can bounce off the turret roof (due to the angle) and could enter the cupola
    • Commander's .50cal HMG is slower in manoeuvrability and not as effective compared to earlier vehicles due to the cupola
    • .50 cal coverage is limited due to commander's cupola
  • Sides are only 41 mm thick, they can be penetrated easily
  • Turret ring can be penetrated by enemy rounds
  • Front is vulnerable to HEAT and the more powerful APHE (T-10M, Maus) at close range
  • No shells with HE core

History

Describe the history of the creation and combat usage of the ground vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref>, as well as adding them at the end of the article. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===, also if applicable).

Media

Skins and camouflages for the M60A1 from live.warthunder.com.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the vehicles;
  • links to approximate analogues of other nations and research trees.

External links


USA medium tanks
M2  M2
M3  M3 Lee · ▃Grant I
M4  M4 · Calliope · M4A1 · M4A1 (76) W · M4A2 · M4A2 (76) W · M4A3 (105) · M4A3 (76) W · M4/T26
M26 Pershing  T20 · T25 · M26 · M26 T99 · M26E1
M46/47/48 Patton  M46 · M46 "Tiger" · M47 · M48A1 · T54E1 · T54E2
M60  M60 · M60A1 (AOS) · M60A1 RISE (P) · M60A2 · M60A3 TTS · M728 CEV · 120S
MBT-70  MBT-70 · XM803
M1 Abrams  XM1 (Chrysler) · XM1 (GM)
  M1 Abrams · M1 KVT · IPM1
  M1A1 · M1A1 HC · M1A1 Click-Bait
  M1A2 Abrams · M1A2 SEP · M1A2 SEP V2
Other  T95E1
Australia  M1A1 AIM
Canada  M4A5
Israel  ▃Magach 3 (ERA) · ▃Merkava Mk.1 · ▃Merkava Mk.2B · ▃Merkava Mk.3D
Turkey  M60 AMBT