Difference between revisions of "M48A1"

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(Pros and cons)
(Armaments)
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== Armaments ==
 
== Armaments ==
 
=== Main armament ===
 
=== Main armament ===
''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibilty of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.''
+
{{main|M41 (90 mm)}}
  
=== Additional armament ===
+
{| class="wikitable" style="text-align:center"
''Some tanks are armed with several guns in one or more turrets. Evaluate the additional weaponry and give advice on its use. Describe the ammunition available for additional weaponry. Give advice on how to use them and how to fill the ammunition storage. If there is no additional weaponry remove this subsection.''
+
|-
 +
! colspan="5" | [[M41_(90_mm)|90 mm M41]]
 +
|-
 +
! colspan="3" rowspan="1" style="width:5em" |Capacity
 +
! rowspan="1" | Gun <br> Depression
 +
! rowspan="1" | Gun <br> Elevation
 +
|-
 +
| colspan="3" | 60 || -9° || 19°
 +
|-
 +
! colspan="5" | Turret rotation speed (°/s)
 +
|-
 +
! style="width:4em" |Stock
 +
! style="width:4em" |Upgraded
 +
! style="width:4em" |Prior + Full crew
 +
! style="width:4em" |Prior + Expert Qualif.
 +
! style="width:4em" |Prior + Ace Qualif.
 +
|-
 +
| 14.28 || 16.80 || 20.4 || 22.60 || 24.00
 +
|-
 +
! colspan="4" | Reloading rate (seconds)
 +
|-
 +
! colspan="1" style="width:4em" |Stock
 +
! colspan="1" style="width:4em" |Prior + Full crew
 +
! colspan="1" style="width:4em" |Prior + Expert Qualif.
 +
! colspan="1" style="width:4em" |Prior + Ace Qualif.
 +
|-
 +
| 9.75 || 8.63 || 7.95 || 7.50
 +
|-
 +
|}
 +
 
 +
===== Ammunition =====
 +
{| class="wikitable sortable" style="text-align:center" width="100%"
 +
! colspan="8" | Penetration statistics
 +
|-
 +
! rowspan="2" data-sort-type="text" | Ammunition
 +
! rowspan="2" class="unsortable" | Type of <br /> warhead
 +
! colspan="6" | '''Penetration''' '''''in mm''''' '''@ 90°'''
 +
|-
 +
! 10m
 +
! 100m
 +
! 500m
 +
! 1000m
 +
! 1500m
 +
! 2000m
 +
|-
 +
| M332 shot || APCR || 271 || 270 || 245 || 217 || 192 || 170
 +
|-
 +
| M82 shot || APCBC || 170 || 169 || 164 || 151 || 138 || 127
 +
|-
 +
| M431 shell || HEATFS || 320 || 320 || 320 || 320 || 320 || 320
 +
|-
 +
| M71 shell || HE || 13 || 13 || 13 || 13 || 13 || 13
 +
|-
 +
| T142E3 || HESH || 102 || 102 || 102 || 102 || 102 || 102
 +
|-
 +
|}
 +
{| class="wikitable sortable" style="text-align:center" width="100%"
 +
! colspan="10" | Shell details
 +
|-
 +
! rowspan="2" data-sort-type="text" | Ammunition
 +
! rowspan="2" |Velocity <br /> in m/s
 +
! rowspan="2" |Projectile<br />Mass in kg
 +
! rowspan="2" | ''Fuse delay''
 +
''in m:''
 +
! rowspan="2" | ''Fuse sensitivity''
 +
''in mm:''
 +
! rowspan="2" | ''Explosive Mass in g<br /> (TNT equivalent):''
 +
! rowspan="2" | ''Normalization At 30° <br> from horizontal:''
 +
! colspan="3" | ''Ricochet:''
 +
|-
 +
! 0%
 +
! 50%
 +
! 100%
 +
|-
 +
| M332 shot || 1178 || 5.6 || N/A || N/A || N/A || +1.5° || 66° || 70° || 72°
 +
|-
 +
| M82 shot || 853 || 11 || 1.2 || 20 || 137.2 || +4° || 48° || 63° || 71°
 +
|-
 +
| M431 shell || 1216 || 5.8 || 0.0 || 0.1 || 712.64 || +0° || 65° || 72° || 75°
 +
|-
 +
| M71 shell || 823 || 11 || 0.1 || 0.5 || 925 || +0° || 79° || 80° || 81°
 +
|-
 +
| T142E3 || 792 || 11 || 0.4 || 0.1 || 792 || +0° || 73° || 77° || 80°
 +
|-
 +
|}
 +
{| class="wikitable sortable" style="text-align:center"
 +
! colspan="7" | Smoke characteristic
 +
|-
 +
! Ammunition
 +
! Velocity <br /> in m/s
 +
! Projectile<br />Mass in kg
 +
! ''Screen radius <br /> in m''
 +
! ''Screen time <br /> in s''
 +
! ''Screen hold time <br /> in s:''
 +
! ''Explosive Mass in g<br /> (TNT equivalent):''
 +
|-
 +
| M313 || 821 || 11 || 13 || 5 || 20 || 50
 +
|-
 +
|}
 +
 
 +
===== [[Ammo Racks|Ammo racks]] =====
 +
[[File:Ammoracks M4.png|right|thumbnail|[[Ammo Racks|Ammo racks]] of the M4 Sherman|x250px]]
 +
{| class="wikitable sortable" style="text-align:center"
 +
|-
 +
! class="wikitable unsortable" |Full<br /> ammo
 +
! class="wikitable unsortable" |1st<br />  rack empty
 +
! class="wikitable unsortable" |2nd<br />  rack empty
 +
! class="wikitable unsortable" |3rd<br />  rack empty
 +
! class="wikitable unsortable" |4th<br />  rack empty
 +
! class="wikitable unsortable" |5th<br />  rack empty
 +
! class="wikitable unsortable" |6th<br />  rack empty
 +
! class="wikitable unsortable" |7th<br />  rack empty
 +
! class="wikitable unsortable" |8th<br />  rack empty
 +
! class="wikitable unsortable" |Visual<br /> discrepancy
 +
|-
 +
|| '''60''' || 54&nbsp;''(+6)'' || 38&nbsp;''(+22)'' || 30&nbsp;''(+30)'' || 12&nbsp;''(+48)'' || 1&nbsp;''(+59)'' || style="text-align:center" | No
 +
|-
 +
|}
  
 
=== Machine guns ===
 
=== Machine guns ===
''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft, but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.''
+
<!--''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft, but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.''-->
 +
{{main|M85 (12.7 mm)|M73 (7.62 mm)}}
 +
 
 +
* 12.7 mm [[M85_(12.7_mm)|M85]] heavy machine gun (Commander's cupola)
 +
* 7.62 mm [[M73_(7.62_mm)|M73]] machine gun (coaxial)
  
 
== Usage in the battles ==
 
== Usage in the battles ==

Revision as of 18:42, 24 September 2018

Rank VI | Premium | Golden Eagles
Chinese A-5C Pack
M48A1
us_m48a1_patton_iii.png
M48A1
AB RB SB
7.7 7.7 7.7
Class:
Research:48 000 Specs-Card-Exp.png
Purchase:270 000 Specs-Card-Lion.png
Show in game

Description

In the description, the first part needs to be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert the screenshot of the vehicle. If the novice player does not remember the vehicle by name, they will immediately understand what kind of vehicle it is talking about.

General info

Survivability and armour

Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpfull for survival in combat?

If necessary use a visual template to indicate the most secure and weak zones of the armour.

Mobility

Write about the mobility of the ground vehicle. Estimate the specific power and maneuverability as well as the maximum speed forward and backward.

Armaments

Main armament

Main article: M41 (90 mm)
90 mm M41
Capacity Gun
Depression
Gun
Elevation
60 -9° 19°
Turret rotation speed (°/s)
Stock Upgraded Prior + Full crew Prior + Expert Qualif. Prior + Ace Qualif.
14.28 16.80 20.4 22.60 24.00
Reloading rate (seconds)
Stock Prior + Full crew Prior + Expert Qualif. Prior + Ace Qualif.
9.75 8.63 7.95 7.50
Ammunition
Penetration statistics
Ammunition Type of
warhead
Penetration in mm @ 90°
10m 100m 500m 1000m 1500m 2000m
M332 shot APCR 271 270 245 217 192 170
M82 shot APCBC 170 169 164 151 138 127
M431 shell HEATFS 320 320 320 320 320 320
M71 shell HE 13 13 13 13 13 13
T142E3 HESH 102 102 102 102 102 102
Shell details
Ammunition Velocity
in m/s
Projectile
Mass in kg
Fuse delay

in m:

Fuse sensitivity

in mm:

Explosive Mass in g
(TNT equivalent):
Normalization At 30°
from horizontal:
Ricochet:
0% 50% 100%
M332 shot 1178 5.6 N/A N/A N/A +1.5° 66° 70° 72°
M82 shot 853 11 1.2 20 137.2 +4° 48° 63° 71°
M431 shell 1216 5.8 0.0 0.1 712.64 +0° 65° 72° 75°
M71 shell 823 11 0.1 0.5 925 +0° 79° 80° 81°
T142E3 792 11 0.4 0.1 792 +0° 73° 77° 80°
Smoke characteristic
Ammunition Velocity
in m/s
Projectile
Mass in kg
Screen radius
in m
Screen time
in s
Screen hold time
in s:
Explosive Mass in g
(TNT equivalent):
M313 821 11 13 5 20 50
Ammo racks
Ammo racks of the M4 Sherman
Full
ammo
1st
rack empty
2nd
rack empty
3rd
rack empty
4th
rack empty
5th
rack empty
6th
rack empty
7th
rack empty
8th
rack empty
Visual
discrepancy
60 54 (+6) 38 (+22) 30 (+30) 12 (+48) (+59) No

Machine guns

  • 12.7 mm M85 heavy machine gun (Commander's cupola)
  • 7.62 mm M73 machine gun (coaxial)

Usage in the battles

Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).

Pros and cons

Pros:

  • Very fast reload for the rank.
  • Semi-hemispherical design removes shot traps seen on M47 Patton.
  • Better sloped armour than its predecessors.
  • Access to HEATFS when unlocked.
  • Strong roof armour of 57 mm on the hull.

Cons:

  • Quite underarmoured for the rank.
  • Same ammunition stats as the M47, which may not be the best at the rank except the HEATFS round.
  • Slower turret traverse rate.
  • Painful stock grind due to having APCR as default ammo.
  • Turret roof armour is 25 mm at its thinnest, which can allow even air attacks with heavy machine guns to penetrate at preferential conditions.

History

Development

In February 1951, Ordnance opted for a new tank design to modernize the M46 and M47 in the U.S. inventory. The tank was designated the 90 mm Gun Tank T-48 and featured a new hemispherical turret, new hull, and an improved suspension. The new design was also the first to remove the hull machine gunner position in American tanks, reducing the total crew from the usual 5 to 4. Further testing and trials with the T-48 design proved its worth and in April 1953, Ordnance standardized the design as the 90 mm Gun Tank M48 Patton, which would be the third in the Patton series, all named after General George S. Patton.

Production started in 1952 with the original M48 models. During the initial production run, several hundreds of the M48s were found to not be up to the standard protection ratings it should be, these were relegated to training tanks as the M48C. The model was developed into the M48A1 with a redesigned driver hatch and commander's cupola that integrates a .50 cal machine gun for the commander to use. Next variant was the M48A2 with an improved power pack and transmission, along with a new rear plate and improved turret control. The M48A1 models improved with the M48A2 specifications in 1959, up to 1,019 were converted and are labeled the M48A3. The last major model was the M48A5, which is a upgrade of the M48 models in the 1970s with a the 105 mm Gun M68, up to 2,069 converted. In total, about 12,000 M48 models were produced in all from the time period of 1952 to 1959.

Combat usage

The Americans mainly used the M48A3 Patton tanks in Vietnam, with 600 models deployed. Each battalions in the US Army and Marines armed with the M48 Pattons had 57 tanks each. The Armored Cavalry Squadrons were initially armed with M48s before they were replaced by the lighter M551 Sheridan. A flamethrower variant was developed from the M48, which became known as the M67A1 "Zippo". The M48 also strengthened the Army of the Republic of Vietnam (ARVN) forces by supplementing their M41A1 Walker Bulldog light tanks. The main armour conflicts between the North and South Vietnamese forces usually involved a armour mix of T-54/PT-76B for the North and M48 Pattons/M41A1 Bulldogs for the South. In the conflicts, an incident in 23 April 1972 had a NVA anti-tank force with the new 9M14M Malyutka anti-tank guided missile destroy a M48 Patton, marking one of the early uses of the wide-spread infantry anti-tank missiles. Despite that, the M48s performed favorably in the Southern forces. Even after US forces withdrew from South Vietnam and North Vietnam started the Ho Chi Minh Offensive in 1975, the M48s left in the ARVN hands were able to hold back the assaulting T-34 and T-54/55 tanks, only falling when supplies ran out. After the war, the Americans mainly replaced their main tanks with the M60 Patton.

Like with most of American equipment, the M48s were supplied to NATO allies across the world to assist in their conflicts. They became involved in the Indo-Pakistani War of 1965 and 1971 in the hands of Pakistan along with some M47s against India's Centurions. Its overall performance in the conflicts was that they performed very well in the battlefield, only failing due to the poor tactics used by the armour forces. The M48s also saw service in the Middle Eastern conflicts. It was notably used in the conflicts against Israel in the Six-Day War of 1967 and the Yom Kippur War of 1973 in the hands of the Israelis and Jordanian Army. The Israels upgraded their M48s with the 105 mm guns, about 5 years earlier than the Americans, and fight against the Egyptian Soviet-supplied armour. They also saw use in the Lebanese Civil War in the hands of nearly all sides involved. They were also used in Turkey's military in the Turkish invasion of Cyprus in 1974. The M48s were also used in Iranian hands in the Iran-Iraq war against Soviet-supplied weaponry in Iraq's hands. Morocco also received a hundred M48A5 Pattons from America in 1987. One of the most recent conflicts the M48s were used were in the Battle of Mogadishu in 1993 when assisting the stranded US Rangers and Delta Force in the city.

The M48s were used by 19 different countries in the world during its service life, of which 9 countries still use in varying quantities. Despite being rather outdated in the later part of the Cold War, which warranted its replacement by the M60, it help supplemented the forces around the world in their conflicts. With many models remain in inventory across the world, it still proves a valuable weapon against countries without advanced anti-tank weaponry.

Media

An excellent addition to the article will be video guides, as well as screenshots from the game and photos.

Read also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example,

  • reference to the series of the vehicles;
  • links to approximate analogues of other nations and research trees.

ETC.

Sources

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • other literature.