Difference between pages "Beaufighter Mk X" and "Bf 109 G-6"

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{{Specs-Card|code=beaufighter_mkx}}
+
{{Specs-Card|code=bf-109g-6}}
 
{{About
 
{{About
| about = British twin-engine fighter '''{{PAGENAME}}'''
+
| about = German fighter '''{{PAGENAME}}'''
| and
 
 
| usage = other versions
 
| usage = other versions
| link-1 = Beaufighter Mk VIc
+
| link = Bf 109 (Family)
| link-2 = Beaufighter Mk 21
 
 
}}
 
}}
  
 
== Description ==
 
== Description ==
 
<!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
 
<!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]
+
[[File:GarageImage_Bf109G6.jpg|420px|thumb|left]]
{{Break}}
+
{{break}}
The '''{{Specs|name}}''' is a rank {{Specs|rank}} British twin-engine fighter {{Battle-rating}}. It has been in the game since the start of the Open Beta Test prior to Update 1.27.
+
The '''{{Specs|name}}''' is a rank {{Specs|rank}} German fighter {{Battle-rating}}. It has been in the game since the start of the Open Beta Test prior to Update 1.27.
 +
 
 +
The Bf 109 G-6 is, while stock, a difficult plane to fly, and needs the upgrades to even be considered an opponent for its adversaries. Once upgraded, however, it performs decently enough to even the playing field and allows an enjoyable experience.
 +
 
 +
This variant is played much like its predecessors, so stick to energy fighting. Because of its poor performance, it's imperative to keep your energy state high at all times.
  
 
== General info ==
 
== General info ==
 
=== Flight performance ===
 
=== Flight performance ===
<!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' -->
+
''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.''
  
{| class="wikitable" style="text-align:center" width="70%"
+
{| class="wikitable" style="text-align:center"
! rowspan="2" | Characteristics
+
|-
! colspan="2" | Max Speed<br>(km/h at 2,600 m)
+
! colspan="8" | Characteristics
! rowspan="2" | Max altitude<br>(metres)
+
|-
 +
! colspan="8" | ''Stock''
 +
|-
 +
! colspan="2" | Max Speed<br>(km/h at 5,500 m)
 +
! rowspan="2" | Max altitude<br>(meters)
 
! colspan="2" | Turn time<br>(seconds)
 
! colspan="2" | Turn time<br>(seconds)
! colspan="2" | Rate of climb<br>(metres/second)
+
! colspan="2" | Rate of climb<br>(meters/second)
! rowspan="2" | Take-off run<br>(metres)
+
! rowspan="2" | Take-off run<br>(meters)
 
|-
 
|-
 
! AB !! RB !! AB !! RB !! AB !! RB
 
! AB !! RB !! AB !! RB !! AB !! RB
 
|-
 
|-
! Stock
+
| 634 || 617 || {{Specs|ceiling}} || 21.3 || 22.2 || 14.1 || 14.1 || 343
| 468 || 450 || rowspan="2" | {{Specs|ceiling}} || 29.8 || 30.8 || 6.6 || 6.6 || rowspan="2" | 443
 
 
|-
 
|-
! Upgraded
+
! colspan="8" | ''Upgraded''
| 517 || 490 || 27.3 || 28.5 || 14.5 || 10.0
+
|-
 +
! colspan="2" | Max Speed<br>(km/h at 5,500 m)
 +
! rowspan="2" | Max altitude<br>(meters)
 +
! colspan="2" | Turn time<br>(seconds)
 +
! colspan="2" | Rate of climb<br>(meters/second)
 +
! rowspan="2" | Take-off run<br>(meters)
 +
|-
 +
! AB !! RB !! AB !! RB !! AB !! RB
 +
|-
 +
| 707 || 668 || {{Specs|ceiling}} || 19.2 || 20.0 || 27.5 || 19.5 || 343
 
|-
 
|-
 
|}
 
|}
  
 
==== Details ====
 
==== Details ====
{| class="wikitable" style="text-align:center" width="50%"
+
{| class="wikitable" style="text-align:center"
 
|-
 
|-
 
! colspan="5" | Features
 
! colspan="5" | Features
 
|-
 
|-
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear
+
! Combat flaps
 +
! Take-off flaps
 +
! Landing flaps
 +
! Air brakes
 +
! Arrestor gear
 
|-
 
|-
 
| ✓ || ✓ || ✓ || X || X    <!-- ✓ -->
 
| ✓ || ✓ || ✓ || X || X    <!-- ✓ -->
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|}
 
|}
  
{| class="wikitable" style="text-align:center" width="50%"
+
{| class="wikitable" style="text-align:center"
 
|-
 
|-
! colspan="7" | Limits
+
! colspan="5" | Limits
 
|-
 
|-
! rowspan="2" | Wings (km/h)
+
! rowspan="2" | Wing-break speed<br>(km/h)
! rowspan="2" | Gear (km/h)
+
! rowspan="2" | Gear limit<br>(km/h)
! colspan="3" | Flaps (km/h)
+
! rowspan="2" | Combat flaps<br>(km/h)
 
! colspan="2" | Max Static G
 
! colspan="2" | Max Static G
 
|-
 
|-
! Combat !! Take-off !! Landing !! + !! -
+
! +
 +
! -
 
|-
 
|-
| {{Specs|destruction|body}} || {{Specs|destruction|gear}} || 440 || 242 || 216 || ~7 || ~3
+
|{{Specs|destruction|body}}||{{Specs|destruction|gear}}|| 460 || ~12 || ~6
 
|-
 
|-
 
|}
 
|}
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{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
! colspan="4" | Optimal velocities (km/h)
+
! colspan="4" | Optimal velocities
 
|-
 
|-
! Ailerons !! Rudder !! Elevators !! Radiator
+
! Ailerons<br>(km/h)
 +
! Rudder<br>(km/h)
 +
! Elevators<br>(km/h)
 +
! Radiator<br>(km/h)
 
|-
 
|-
| < 330 || < 390 || < 410 || > 300
+
| < 450 || < 390 || < 450 || > 715
 
|-
 
|-
 
|}
 
|}
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! WEP Engine power
 
! WEP Engine power
 
|-
 
|-
| 460 m || 1,395 hp || 1,743 hp
+
| 5,700 m || 1,270 hp || 1,778 hp
|-
 
! colspan="3" | Setting 2
 
|-
 
! Optimal altitude
 
! 100% Engine power
 
! WEP Engine power
 
|-
 
| 2,651 m || 1,300 hp || 1,547 hp
 
 
|-
 
|-
 
|}
 
|}
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=== Survivability and armour ===
 
=== Survivability and armour ===
 
<!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' -->
 
<!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' -->
* 25 mm Steel - Armoured nose plate
+
 
* 1 mm Steel - Forward engine nacelle armour plates
+
* 60 mm Bulletproof glass in front and rear of the cockpit.
* 25 mm Steel - Rear aircraft/gunner protection armour plate
+
* 4-8 mm Steel plates on pilot seat.
* 38 mm Bulletproof glass - Armoured windscreen
+
* 10 mm Steel plates around pilot's head.
 +
* 21 mm Steel plate on the rear of the fuel tank, with 4 mm plates surrounding it on other sides.
  
 
== Armaments ==
 
== Armaments ==
 
=== Offensive armament ===
 
=== Offensive armament ===
 
<!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' -->
 
<!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' -->
{{main|Hispano Mk.II (20 mm)|Browning (7.7 mm)}}
+
{{main|MK 108 (30 mm)|MG 151/20 (20 mm)|MG 131 (13 mm)}}
  
 
The '''''{{PAGENAME}}''''' is armed with:
 
The '''''{{PAGENAME}}''''' is armed with:
  
* 4 x 20 mm Hispano Mk.II cannons, belly-mounted (283 rpg = 1,132 total)
+
* A choice between two presets:
* 6 x 7.7 mm Browning machine guns, wing-mounted (2 x left, 4 x right) (1,000 rpg = 6,000 total)
+
** 1 x 20 mm MG 151/20 cannon, nose-mounted (200 rpg) + 2 x 13 mm MG 131 machine guns, nose-mounted (300 rpg = 600 total)
 +
** 1 x 30 mm MK 108 cannon, nose-mounted (65 rpg) + 2 x 13 mm MG 131 machine guns, nose-mounted (300 rpg = 600 total)
 +
 
 +
The two machine guns are located just forward of the pilot firing out of the nose of the aircraft. The cannon (either 20 mm or 30 mm) is mounted in the propeller shaft and will fire through the propeller hub.
  
 
=== Suspended armament ===
 
=== Suspended armament ===
 
<!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' -->
 
<!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' -->
{{main|RP-3|18 inch Mark XII (450 mm)}}
+
{{main|SC50JA (50 kg)|SC250JA (250 kg)|Wfr.Gr.21|MK 108 (30 mm)|MG 151/20 (20 mm)}}
  
 
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance:
 
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance:
  
 
* Without load
 
* Without load
* 1 x 18 inch Mark XII torpedo
+
* 4 x 50 kg SC50JA bombs (200 kg total)
* 8 x RP-3 rockets
+
* 1 x 250 kg SC250JA bomb (250 kg total)
 +
* 2 x 30 mm MK 108 cannons, gunpods (wing-mounted) (35 rpg = 70 total)
 +
* 2 x 20 mm MG 151/20 cannons, gunpods (wing-mounted) (135 rpg = 270 total)
 +
* 2 x Wfr.Gr.21 rockets
  
=== Defensive armament ===
+
== Usage in battles ==
<!-- ''Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available, remove this subsection.'' -->
+
<!-- ''Describe the tactics of playing in an aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
{{main|Vickers K (7.7 mm)}}
+
When stock, you should side climb and enter combat with a superior altitude before engaging. Your enemies will render you ineffective if you don't have the height advantage. However, when it's fully upgraded you might omit side-climbing as the plane should generally get you either at the same altitude or above the opponent. WEP is very effective, so use it to get to an effective altitude in the least amount of time. The engine overheats quite fast, but it also cools down rapidly. Don't be afraid to use WEP even if your temperature is yellow or red.
  
The '''''{{PAGENAME}}''''' is defended by:
+
If you're engaging an enemy while you have an energy advantage, you should do everything in your power to keep or regain this advantage while depleting his. The Bf 109 can achieve this through the use of energy traps like rope-a-dopes, and to disengage when a foe avoids your boom. When neither you or the enemy has an advantage, you should avoid head-ons with the least amount of energy waste. Most of the time the enemy tries to get back on your 6 o clock, which drains his energy much more than yours. This gives you the opportunity to extend, climb, or bait him into an energy trap. Should you, however, face an enemy with superior altitude or speed, attempt to evade his booms on you or force him to overshoot.
  
* 1 x 7.7 mm Vickers K machine gun, dorsal turret (1,000 rpg)
+
When it comes to armament you have the choice of a 20 or 30 mm cannon in the engine, and gun pods of the same calibre. The 20 mm gun has good gun characteristics with decent damage and a good ammo count, while the 30 mm deals devastating damage but has a low ammo capacity and a very slow shell velocity. The gun pods aren't recommended as they dramatically decrease the plane's performance.
  
== Usage in battles ==
+
====Specific enemies worth noting====
<!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
+
<!--Some concerning vehicles to worry about if playing this plane. (i.e. Japanese fighters will out turn you)-->
Just like the [[Beaufighter Mk VIc|Mk VIc]] version of the Beaufighter, you can use this aircraft in a variety of roles. Heavy fighter, torpedo bomber, and attacker are all still viable roles for this aircraft. The big difference is in how effective you are at these roles. In the ground attack role, you see a large improvement in capabilities. This is mainly due to the additional ability to carry rockets for ground attack, and the increase in 20 mm cannon ammo. Torpedo bomber tactics should be avoided, however. With the torpedo on offer still being very poor in terms of drop requirements, surviving against incoming flak will be a real challenge. Heavy fighter tactics can be used once again, but with a few changes. Compared to the Mk VIc, you pack a much bigger punch with your weaponry. Unfortunately, this adds weight to the airframe. Thanks to the extra weight, climb rate, manoeuvrability, and speed will all suffer. In short, you will find it harder to find and catch targets, but you can shoot them down more easily. Overall, stick to relatively low altitude. Go after ground targets whenever you see the opportunity and attack any bombers operating at low altitude the second they show up. In order to ensure effectiveness in this role, ground target or universal ammo belts should be used with the 20 mm cannons. The same applies to your 7.7 mm machine guns ammo belts; armoured or universal should be used. With a good flight escort, you can take give your opponents a lot of trouble attacking their ground units, ultimately helping to secure victory for your team.
+
Your worst enemies in the Bf-109 G-6 are the [[Spitfire (Family)|Spitfires]] and the [[P-47 (Family)|P-47D/N/M Thunderbolts]]. The Spitfire can out-turn you at almost all altitudes below 4,000 meters. You have to be really careful when engaging a P-47 with an altitude advantage against you. The best thing you can do in that case is to turn away and keep climbing. If the Thunderbolt dives on you, turn into the head-on, fire a few rounds then use your superior roll rate to do a split-S. If a Spitfire engages you DO NOT try to turn with it! If you try, you will have fallen into their trap, your best defence is similar to the tactics employed against the Thunderbolt, split-S and use your roll rate.
 +
 
 +
====Counter-tactics====
 +
<!--What to expect, if it would be in command of the enemy and how to counter it. (i.e. They will most likely BnZ, etc.)-->
 +
If you're facing this plane, try to deplete its energy and force the plane either low or high. At higher altitudes, the engine performance is poor at best, and at lower ones, the plane loses energy quickly with no fast means to regain it. Avoid head-ons, as the enemy aircraft can potentially carry up to 3 x 30 mm guns.
  
 
=== Manual Engine Control ===
 
=== Manual Engine Control ===
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! rowspan="2" | Turbocharger
 
! rowspan="2" | Turbocharger
 
|-
 
|-
! Oil !! Water !! Type
+
! Oil
 +
! Water
 +
! Type
 
|-
 
|-
| Not controllable || Controllable<br>Not auto controlled || Not controllable<br>Not auto controlled || Controllable<br>Not auto controlled || Combined || Controllable<br>2 gears || Not controllable
+
| Not controllable || Controllable<br>Auto control available || Controllable<br>Auto control available || Controllable<br>Auto control available || Separate || Not controllable<br>1 gear || Not controllable
 
|-
 
|-
 
|}
 
|}
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| Radiator
 
| Radiator
 
|
 
|
| Offensive 7 mm
+
| Offensive 13 mm
| Offensive 20 mm
+
| New 13 mm MGs
|
+
| ETC 50/VIIId
 
|-
 
|-
 
| II
 
| II
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| Compressor
 
| Compressor
 
| Airframe
 
| Airframe
| New 7 mm MGs
+
| Offensive 20 mm
 
| New 20 mm cannons
 
| New 20 mm cannons
|
+
| ETC 500/IXb I
 
|-
 
|-
 
| III
 
| III
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| Engine
 
| Engine
 
|
 
|
| Turret 7 mm
+
| Offensive 30 mm
| Mk.II year 1942
+
| New 30 mm cannons
| TSC mk.II
+
| U4 modification
 
|-
 
|-
 
| IV
 
| IV
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| Engine injection
 
| Engine injection
 
| Cover
 
| Cover
| New 7 mm MGs (turret)
+
| R5 modification
| Mk.II year 1943
+
| R6 modification
| RSC mk.II
+
| W.Gr.21
 
|-
 
|-
 
|}
 
|}
 +
 +
As mentioned earlier, the Bf 109 G-6 performs badly in stock conditions with bad flight characteristics (essentially a brick with guns) and armament that is vastly inferior to most other fighters. This changes drastically with upgrades. The upgrades are listed in the order in which they should be acquired.
 +
 +
* ''Offensive 13 mm'' (for removing the tracers and getting an idea of where your cannon rounds land)
 +
* ''Radiator''
 +
* ''Compressor''
 +
* ''Offensive 20 mm'' (the stock belts are abhorrent with only 25% of glorious minengeschosse)
 +
* ''Engine''
 +
* ''U4 modification'' (do not equip it now, the single 30 mm is a bit inconsistent)
 +
* ''Offensive 30 mm'' (for later use)
 +
* ''Engine injection''
 +
* ''Gunpods'' (depending on which you like more take the 30s (R5) or 20s (R6), though generally, the 30s are more sensible since when engaging fighters gun pods are more of a hindrance and the 30s are very useful against bombers)
 +
 +
Afterward, get all the cannon and machine gun upgrades and the remaining for better flight characteristics. Bombs and rockets should be ignored until you have researched everything else since they are not very useful.
  
 
=== Pros and cons ===
 
=== Pros and cons ===
Line 195: Line 236:
  
 
'''Pros:'''
 
'''Pros:'''
* Excellent armament consisting of four Hispano Mk II cannons and six 7.7 mm machine guns
+
 
* Very likely to come out on top during a head-on attack
+
* Powerful nose-mounted armaments, very accurate
* Can actually intercept bombers, provided they are flying low
+
* Has a researchable 30 mm cannon replacement for close-up approaches
* Center-lined cannon armament makes them much more accurate
+
* Can research 2 types of gun pods for increased firepower
* Good horizontal agility
+
* Can be equipped with 30 mm gunpods, with 3 x 30 mm 11.95 kg/s burst mass
* Very good ammo load, especially helpful during RB and SB
+
* Very good energy retention
 +
* Very good rate of climb
 +
* Somewhat stable
 +
* Somewhat decent manoeuvrability at low speeds in comparison to other a Bf 109 models
 +
* Pilot protection from the rear is good
 +
* Powerful engine
 +
* Feels a lot lighter than the [[Fw 190 (Family)|Fw 190s]]
 +
* Features the Stab.III/JG.52 camouflage, which considered to be one of the best and historically accurate camouflage for the 109
 +
* Features a pair of equippable Br.21 rockets, enabling it to take out even heavy tanks like the American T29 and Soviet IS-2 in tank realistic battles
  
 
'''Cons:'''
 
'''Cons:'''
* Mediocre climb rate, stay in low altitudes
+
 
* Machine guns' accuracy suffers from wing mounting (-> ''convergence'')
+
* Poor performance without flight performance upgrades
* Bad roll rate on high speeds
+
* Is not really suited for new players
* Less manoeuvrable than the Mk VI
+
* Still overheats, although not that often as the F model
* Gunner is almost useless due to only having a single machine gun for defensive armament
+
* Mounted weaponry/payloads will reduce flight performance to some degree
* Cannot carry any bombs, which makes it harder to destroy pillboxes and heavier tanks
+
* MK 108 has low ammo count compared to the 20 mm
 +
* MK 108 is has a slow velocity, is very hard to lead
 +
* 13 mm machine guns create bulges in the nose, limiting visibility in the cockpit
 +
* 13 mm machine guns are underpowered
  
 
== History ==
 
== History ==
<!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
+
''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).''
  
 
=== In-game description ===
 
=== In-game description ===
A design rapidly born from the wings and tail of the earlier Beaufort, the Beaufighter was a two seat, twin engine heavy fighter designed for long range, ground strike and night fighter duties. Equipped with an early AI radar, the Beaufighter was one of the world's first successful night fighters.
+
The Messerschmitt Bf 109 was a single-seat monoplane fighter used by the Luftwaffe before and during WWII. It was used as a fighter, interceptor, high-altitude interceptor, fighter-bomber and reconnaissance aircraft.
  
Most of the last mass-produced aircraft in Britain were Beaufighter TF Mk Xs. This model was a logical continuation and development of the Mk VIC, had two Hercules Mk VI engines optimised for low level flight, and could carry the standard torpedoes produced in Britain and the United States. The TF letters in the designation stood for "Torpedo Fighter". The aircraft could also carry a bomb load of 1100 kg, and with the help of an AI Mk.VIII radar installed in a 'thimble' nose, they were highly capable machines employed in detecting and destroying surface shipping. In the Far East the Beaufighter was reputed to be nicknamed 'Whispering Death' by Japanese soldiers, although some modern historians believe this to be Allied propaganda.
+
The Bf 109 G-6 "Gustav" was the most mass-produced variant of the Gustav series. It entered production in the late Autumn of 1942, and was initially designed as a universal platform which could be quickly converted to various roles as needed in field conditions. The G-6 was also equipped with improved engines, either with MW 50 methanol-water injection, or the high-altitude GM-1 nitrous oxide injection. The DB 605AS engine, which used 96-octane fuel, as opposed to 87-octane, could reach over 2,000 HP at 500 m and 1,800 HP at 5,000 m. These variants were designated Bf 109G-6/AS. The armored seat had a transparent seat back, which significantly improved visibility. A total of 700 /AS aircraft were produced.
  
In March 1945, over a period of 48 hours, Beaufighter TF Mk Xs of No 236 and No 254 Squadrons found and destroyed five German submarines.
+
In addition to those changes, the G-6 was also the first to house the 30mm MK 108 cannon, which had 60 specially designed incendiary shells. A single hit was usually enough to destroy a single-seat fighter, most bombers needing no more than 4 or 5 hits.
 
 
The last major variant of the Beaufighter, over 2200 were built in Britain.
 
  
 
== Media ==
 
== Media ==
 
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
 
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
{{Youtube-gallery|dYdJqnO5Cs4|'''The Shooting Range #9''' - ''Metal Beasts'' section at 06:20 discusses the Bristol Beaufighter.}}
+
 
 +
* [http://live.warthunder.com/feed/camouflages/?q=%23bf109g6 Skins and camouflages for the Bf 109G-6 from War Thunder Live].
  
 
== See also ==
 
== See also ==
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
+
<!--''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 
* ''reference to the series of the aircraft;''
 
* ''reference to the series of the aircraft;''
* ''links to approximate analogues of other nations and research trees.''
+
* ''links to approximate analogues of other nations and research trees.''-->
 +
 
 +
;Aircraft of comparable role, configuration and era
 +
 
 +
* Mitsubishi [[A6M (Family)|A6M]]
 +
* Bell [[P-39 (Family)|P-39]] Airacobra
 +
* Curtiss [[P-36 (Family)|P-36]]
 +
* Curtiss [[P-40 (Family)|P-40]]
 +
* Dewoitine [[D.520]]
 +
* Fiat [[G.55 serie 1|G.55]]
 +
* Focke-Wulf [[Fw 190 (Family)|Fw 190]]
 +
* Grumman [[F4F (Family)|F4F]] Wildcat
 +
* Grumman [[F6F (Family)|F6F]] Hellcat
 +
* Hawker [[Hurricane (Family)|Hurricane]]
 +
* Heinkel [[He 112 (Family)|He 112]]
 +
* [[IAR-81C|IAR-81]]
 +
* Kawasaki [[Ki-61 (Family)|Ki-61]]
 +
* Lavochkin [[LaGG-3 (Family)|LaGG-3]]
 +
* Macchi [[C.202]]
 +
* Macchi [[C.205 serie 1|C.205]]
 +
* Mikoyan-Gurevich [[MiG-3 (Family)|MiG-3]]
 +
* Morane-Saulnier [[M.S.406C1|MS.406]]
 +
* Nakajima [[Ki-43 (Family)|Ki-43]]
 +
* North American [[P-51 (Family)|P-51]] Mustang
 +
* Polikarpov [[I-16 (Family)|I-16]]
 +
* Supermarine [[Spitfire (Family)|Spitfire]]
 +
* Yakovlev [[Yak-1]]
 +
* Yakovlev [[Yak-9]]
  
 
== External links ==
 
== External links ==
 
''Paste links to sources and external resources, such as:''
 
''Paste links to sources and external resources, such as:''
 +
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
 
* ''encyclopedia page on the aircraft;''
 
* ''encyclopedia page on the aircraft;''
 
* ''other literature.''
 
* ''other literature.''
  
{{AirManufacturer Bristol}}
+
{{AirManufacturer BFW}}
{{Britain strike and twin-engine fighters}}
+
{{Germany fighters}}

Revision as of 23:17, 15 August 2020

Rank VI USA | Premium | Golden Eagles
A-10A Thunderbolt (Early)
bf-109g-6.png
Bf 109 G-6
AB RB SB
5.3 4.7 4.7
Class:
Research:27 000 Specs-Card-Exp.png
Purchase:185 000 Specs-Card-Lion.png
Show in game
This page is about the German fighter Bf 109 G-6. For other versions, see Bf 109 (Family).

Description

GarageImage Bf 109 G-6.jpg


The Bf 109 G-6 is a rank IV German fighter with a battle rating of 5.3 (AB) and 4.7 (RB/SB). It has been in the game since the start of the Open Beta Test prior to Update 1.27.

The Bf 109 G-6 is, while stock, a difficult plane to fly, and needs the upgrades to even be considered an opponent for its adversaries. Once upgraded, however, it performs decently enough to even the playing field and allows an enjoyable experience.

This variant is played much like its predecessors, so stick to energy fighting. Because of its poor performance, it's imperative to keep your energy state high at all times.

General info

Flight performance

Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.

Characteristics
Stock
Max Speed
(km/h at 5,500 m)
Max altitude
(meters)
Turn time
(seconds)
Rate of climb
(meters/second)
Take-off run
(meters)
AB RB AB RB AB RB
634 617 11500 21.3 22.2 14.1 14.1 343
Upgraded
Max Speed
(km/h at 5,500 m)
Max altitude
(meters)
Turn time
(seconds)
Rate of climb
(meters/second)
Take-off run
(meters)
AB RB AB RB AB RB
707 668 11500 19.2 20.0 27.5 19.5 343

Details

Features
Combat flaps Take-off flaps Landing flaps Air brakes Arrestor gear
X X
Limits
Wing-break speed
(km/h)
Gear limit
(km/h)
Combat flaps
(km/h)
Max Static G
+ -
790 360 460 ~12 ~6
Optimal velocities
Ailerons
(km/h)
Rudder
(km/h)
Elevators
(km/h)
Radiator
(km/h)
< 450 < 390 < 450 > 715
Compressor (RB/SB)
Setting 1
Optimal altitude 100% Engine power WEP Engine power
5,700 m 1,270 hp 1,778 hp

Survivability and armour

  • 60 mm Bulletproof glass in front and rear of the cockpit.
  • 4-8 mm Steel plates on pilot seat.
  • 10 mm Steel plates around pilot's head.
  • 21 mm Steel plate on the rear of the fuel tank, with 4 mm plates surrounding it on other sides.

Armaments

Offensive armament

The Bf 109 G-6 is armed with:

  • A choice between two presets:
    • 1 x 20 mm MG 151/20 cannon, nose-mounted (200 rpg) + 2 x 13 mm MG 131 machine guns, nose-mounted (300 rpg = 600 total)
    • 1 x 30 mm MK 108 cannon, nose-mounted (65 rpg) + 2 x 13 mm MG 131 machine guns, nose-mounted (300 rpg = 600 total)

The two machine guns are located just forward of the pilot firing out of the nose of the aircraft. The cannon (either 20 mm or 30 mm) is mounted in the propeller shaft and will fire through the propeller hub.

Suspended armament

The Bf 109 G-6 can be outfitted with the following ordnance:

  • Without load
  • 4 x 50 kg SC50JA bombs (200 kg total)
  • 1 x 250 kg SC250JA bomb (250 kg total)
  • 2 x 30 mm MK 108 cannons, gunpods (wing-mounted) (35 rpg = 70 total)
  • 2 x 20 mm MG 151/20 cannons, gunpods (wing-mounted) (135 rpg = 270 total)
  • 2 x Wfr.Gr.21 rockets

Usage in battles

When stock, you should side climb and enter combat with a superior altitude before engaging. Your enemies will render you ineffective if you don't have the height advantage. However, when it's fully upgraded you might omit side-climbing as the plane should generally get you either at the same altitude or above the opponent. WEP is very effective, so use it to get to an effective altitude in the least amount of time. The engine overheats quite fast, but it also cools down rapidly. Don't be afraid to use WEP even if your temperature is yellow or red.

If you're engaging an enemy while you have an energy advantage, you should do everything in your power to keep or regain this advantage while depleting his. The Bf 109 can achieve this through the use of energy traps like rope-a-dopes, and to disengage when a foe avoids your boom. When neither you or the enemy has an advantage, you should avoid head-ons with the least amount of energy waste. Most of the time the enemy tries to get back on your 6 o clock, which drains his energy much more than yours. This gives you the opportunity to extend, climb, or bait him into an energy trap. Should you, however, face an enemy with superior altitude or speed, attempt to evade his booms on you or force him to overshoot.

When it comes to armament you have the choice of a 20 or 30 mm cannon in the engine, and gun pods of the same calibre. The 20 mm gun has good gun characteristics with decent damage and a good ammo count, while the 30 mm deals devastating damage but has a low ammo capacity and a very slow shell velocity. The gun pods aren't recommended as they dramatically decrease the plane's performance.

Specific enemies worth noting

Your worst enemies in the Bf-109 G-6 are the Spitfires and the P-47D/N/M Thunderbolts. The Spitfire can out-turn you at almost all altitudes below 4,000 meters. You have to be really careful when engaging a P-47 with an altitude advantage against you. The best thing you can do in that case is to turn away and keep climbing. If the Thunderbolt dives on you, turn into the head-on, fire a few rounds then use your superior roll rate to do a split-S. If a Spitfire engages you DO NOT try to turn with it! If you try, you will have fallen into their trap, your best defence is similar to the tactics employed against the Thunderbolt, split-S and use your roll rate.

Counter-tactics

If you're facing this plane, try to deplete its energy and force the plane either low or high. At higher altitudes, the engine performance is poor at best, and at lower ones, the plane loses energy quickly with no fast means to regain it. Avoid head-ons, as the enemy aircraft can potentially carry up to 3 x 30 mm guns.

Manual Engine Control

MEC elements
Mixer Pitch Radiator Supercharger Turbocharger
Oil Water Type
Not controllable Controllable
Auto control available
Controllable
Auto control available
Controllable
Auto control available
Separate Not controllable
1 gear
Not controllable

Modules

Tier Flight performance Survivability Weaponry
I Fuselage repair Radiator Offensive 13 mm New 13 mm MGs ETC 50/VIIId
II Compressor Airframe Offensive 20 mm New 20 mm cannons ETC 500/IXb I
III Wings repair Engine Offensive 30 mm New 30 mm cannons U4 modification
IV Engine injection Cover R5 modification R6 modification W.Gr.21

As mentioned earlier, the Bf 109 G-6 performs badly in stock conditions with bad flight characteristics (essentially a brick with guns) and armament that is vastly inferior to most other fighters. This changes drastically with upgrades. The upgrades are listed in the order in which they should be acquired.

  • Offensive 13 mm (for removing the tracers and getting an idea of where your cannon rounds land)
  • Radiator
  • Compressor
  • Offensive 20 mm (the stock belts are abhorrent with only 25% of glorious minengeschosse)
  • Engine
  • U4 modification (do not equip it now, the single 30 mm is a bit inconsistent)
  • Offensive 30 mm (for later use)
  • Engine injection
  • Gunpods (depending on which you like more take the 30s (R5) or 20s (R6), though generally, the 30s are more sensible since when engaging fighters gun pods are more of a hindrance and the 30s are very useful against bombers)

Afterward, get all the cannon and machine gun upgrades and the remaining for better flight characteristics. Bombs and rockets should be ignored until you have researched everything else since they are not very useful.

Pros and cons

Pros:

  • Powerful nose-mounted armaments, very accurate
  • Has a researchable 30 mm cannon replacement for close-up approaches
  • Can research 2 types of gun pods for increased firepower
  • Can be equipped with 30 mm gunpods, with 3 x 30 mm 11.95 kg/s burst mass
  • Very good energy retention
  • Very good rate of climb
  • Somewhat stable
  • Somewhat decent manoeuvrability at low speeds in comparison to other a Bf 109 models
  • Pilot protection from the rear is good
  • Powerful engine
  • Feels a lot lighter than the Fw 190s
  • Features the Stab.III/JG.52 camouflage, which considered to be one of the best and historically accurate camouflage for the 109
  • Features a pair of equippable Br.21 rockets, enabling it to take out even heavy tanks like the American T29 and Soviet IS-2 in tank realistic battles

Cons:

  • Poor performance without flight performance upgrades
  • Is not really suited for new players
  • Still overheats, although not that often as the F model
  • Mounted weaponry/payloads will reduce flight performance to some degree
  • MK 108 has low ammo count compared to the 20 mm
  • MK 108 is has a slow velocity, is very hard to lead
  • 13 mm machine guns create bulges in the nose, limiting visibility in the cockpit
  • 13 mm machine guns are underpowered

History

Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===, also if applicable).

In-game description

The Messerschmitt Bf 109 was a single-seat monoplane fighter used by the Luftwaffe before and during WWII. It was used as a fighter, interceptor, high-altitude interceptor, fighter-bomber and reconnaissance aircraft.

The Bf 109 G-6 "Gustav" was the most mass-produced variant of the Gustav series. It entered production in the late Autumn of 1942, and was initially designed as a universal platform which could be quickly converted to various roles as needed in field conditions. The G-6 was also equipped with improved engines, either with MW 50 methanol-water injection, or the high-altitude GM-1 nitrous oxide injection. The DB 605AS engine, which used 96-octane fuel, as opposed to 87-octane, could reach over 2,000 HP at 500 m and 1,800 HP at 5,000 m. These variants were designated Bf 109G-6/AS. The armored seat had a transparent seat back, which significantly improved visibility. A total of 700 /AS aircraft were produced.

In addition to those changes, the G-6 was also the first to house the 30mm MK 108 cannon, which had 60 specially designed incendiary shells. A single hit was usually enough to destroy a single-seat fighter, most bombers needing no more than 4 or 5 hits.

Media

See also

Aircraft of comparable role, configuration and era

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • encyclopedia page on the aircraft;
  • other literature.


Bavarian Aircraft Corporation (BFW*)
Bf 109  Flegel's Bf 109 A · Bf 109 B-1 · Bf 109 C-1 · Bf 109 E-1 · Bf 109 E-3 · Bf 109 E-4 · Bf 109 E-7/U2
  Bf 109 F-1 · Bf 109 F-2 · Bf 109 F-4 · Bf 109 F-4/trop · Bf 109 G-2/trop · Bf 109 G-6 · Bf 109 K-4 · Bf 109 G-10 · Bf 109 G-14 · Bf 109 Z-1
Bf 110  Bf 110 C-6 · Bf 110 C-7 · Bf 110 F-2 · Bf 110 G-2 · Bf 110 G-4
Me 410  Me 410 A-1 · Me 410 A-1/U2 · Me 410 A-1/U4 · Me 410 B-1 · Me 410 B-1/U2 · Me 410 B-2/U4 · Me 410 B-6/R3
Bombers  Me 264
Jet Fighters  Me 163 B · Me 163 B-0 · Me 262 A-1a · Me 262 A-1a/Jabo · Me 262 A-1a/U1 · Me 262 A-1/U4 · Me 262 A-2a · Me 262 C-1a · Me 262 C-2b
Export  ▅Bf 109 E-7 · ▄Bf 109 G-14/AS · ◐Bf 109 F-4 · ◐Bf 109 G-2 · Bf 109 G-2 · ▄Bf 109 G-2 · ▄Bf 109 G-6 · ▄Bf 109 G-6 Erla · ◐Bf 110 G-4
Captured  ▃Bf 109 F-4
  * BFW was later renamed Messerschmitt Aktiengesellschaft (AG) on 11 July 1938. All aircraft currently in production at this time retained the designation Bf while those developed after this date had the designation Me.

Germany fighters
Heinkel 
He 51  He 51 A-1 · He 51 B-1 · He 51 B-2/H · He 51 C-1 · He 51 C-1/L
He 100  He 100 D-1
He 112  He 112 A-0 · He 112 B-0 · He 112 B-1/U2 · He 112 B-2/U2 · He 112 V-5
Messerschmitt 
Bf 109 (Jumo)  Flegel's Bf 109 A · Bf 109 B-1 · Bf 109 C-1
Bf 109 (DB-601)  Bf 109 E-1 · Bf 109 E-3 · Bf 109 E-4 · Bf 109 E-7/U2 · Bf 109 F-1 · Bf 109 F-2 · Bf 109 F-4 · Bf 109 F-4/trop
Bf 109 (DB-605)  Bf 109 G-2/trop · Bf 109 G-2 · Bf 109 G-6 · Bf 109 G-10 · Bf 109 G-14 · Bf 109 K-4
Focke-Wulf 
Fw 190 (early)  Fw 190 A-1 · Fw 190 A-4 · Fw 190 A-5 · Fw 190 A-5 · Fw 190 A-5/U2 · Fw 190 A-5/U14 · Fw 190 A-8 · Fw 190 C
Fw 190 (late)  Fw 190 D-9 · Fw 190 D-12 · Fw 190 D-13
Ta 152  Ta 152 C-3 · Ta 152 H-1
Blohm & Voss 
BV 155  BV 155 B-1
  Foreign:
USA  ▀P-47D-16-RE · ▀P-47D
USSR  ▀La-5FN · ▀Yak-1B
Britain  ▀Tempest Mk V
Italy  ▀CR.42 · ▀Marcolin's C.R.42 CN · ▀G.50 serie 2 · ▀G.50 AS serie 7 · ▀C. 200 serie 3 · ▀C. 200 serie 7 · ▀C. 202
Finland  ▀Hawk H-75A-2