Difference between revisions of "M3A3 Stuart (France)"

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{{Specs-Card|code=fr_m3a3_stuart}}
 
 
{{About
 
{{About
 
| about = light tank '''{{PAGENAME}}'''
 
| about = light tank '''{{PAGENAME}}'''
 
| other
 
| other
| usage-1 = other vehicles of the family
+
| usage-1 = other versions
 
| link-1 = M3 Stuart (Family)
 
| link-1 = M3 Stuart (Family)
 
| usage-2 = other uses
 
| usage-2 = other uses
 
| link-2 = M3 (Disambiguation)
 
| link-2 = M3 (Disambiguation)
 +
}}
 +
{{Specs-Card
 +
|code=fr_m3a3_stuart
 +
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}
 
}}
 
}}
  
 
== Description ==
 
== Description ==
 
<!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
 
<!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]
 
{{Break}}
 
 
The '''{{Specs|name}}''' is a rank {{Specs|rank}} French light tank {{Battle-rating}}. It was introduced in [[Update 1.97 "Viking Fury"]].
 
The '''{{Specs|name}}''' is a rank {{Specs|rank}} French light tank {{Battle-rating}}. It was introduced in [[Update 1.97 "Viking Fury"]].
  
 
== General info ==
 
== General info ==
 
=== Survivability and armour ===
 
=== Survivability and armour ===
 +
{{Specs-Tank-Armour}}
 
<!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' -->
 
<!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' -->
  
 
'''Armour type:'''
 
'''Armour type:'''
 +
 
* Rolled homogeneous armour (hull, turret)
 
* Rolled homogeneous armour (hull, turret)
 
* Cast homogeneous armour (gun mantlet, MG port, transmission carter)
 
* Cast homogeneous armour (gun mantlet, MG port, transmission carter)
Line 34: Line 37:
  
 
'''Notes:'''
 
'''Notes:'''
 +
 
* Suspension wheels, tracks and bogies are 15 mm thick.
 
* Suspension wheels, tracks and bogies are 15 mm thick.
 
* Mudguards and the rear storage box are 4 mm thick.
 
* Mudguards and the rear storage box are 4 mm thick.
Line 40: Line 44:
  
 
=== Mobility ===
 
=== Mobility ===
 +
{{Specs-Tank-Mobility}}
 
<!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' -->
 
<!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' -->
  
Line 45: Line 50:
  
 
One of the best aspects of the {{Specs|pseudonym}} is its superior mobility. It has a top speed of 58 km/h and doesn't lose too much speed on soft terrains as it's tracked, making it one of the fastest tanks at the BR alongside with the famous BT series tanks. The turning ability is also amazing, since the hull is short and wide enough, allowing it to turn agilely. However, when trying to stop the tank while it is travelling at full speed, the brakes tend to be inefficient, giving it a long braking distance and making it very sluggish when stopping.
 
One of the best aspects of the {{Specs|pseudonym}} is its superior mobility. It has a top speed of 58 km/h and doesn't lose too much speed on soft terrains as it's tracked, making it one of the fastest tanks at the BR alongside with the famous BT series tanks. The turning ability is also amazing, since the hull is short and wide enough, allowing it to turn agilely. However, when trying to stop the tank while it is travelling at full speed, the brakes tend to be inefficient, giving it a long braking distance and making it very sluggish when stopping.
 +
 +
=== Modifications and economy ===
 +
{{Specs-Economy}}
  
 
== Armaments ==
 
== Armaments ==
 +
{{Specs-Tank-Armaments}}
 
=== Main armament ===
 
=== Main armament ===
 +
{{Specs-Tank-Weapon|1}}
 
<!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' -->
 
<!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' -->
 
{{main|M6 (37 mm)}}
 
{{main|M6 (37 mm)}}
Line 60: Line 70:
 
|-
 
|-
 
! ''Arcade''
 
! ''Arcade''
| rowspan="2" | 174 || rowspan="2" | -10°/+20° || rowspan="2" | ±180° || rowspan="2" | Vertical || 19.0 || 26.4 || 32.0 || 35.4 || 37.7 || rowspan="2" | 3.77 || rowspan="2" | 3.34 || rowspan="2" | 3.07 || rowspan="2" | 2.90
+
| rowspan="2" | 174 || rowspan="2" | -10°/+20° || rowspan="2" | ±180° || rowspan="2" | {{Annotation|Vertical|up to 16 km/h}} || 19.0 || 26.4 || 32.0 || 35.4 || 37.7 || rowspan="2" | 3.77 || rowspan="2" | 3.34 || rowspan="2" | 3.07 || rowspan="2" | 2.90
 
|-
 
|-
 
! ''Realistic''
 
! ''Realistic''
Line 120: Line 130:
 
|}
 
|}
 
Notes:
 
Notes:
 +
 
* Racks disappear after you've fired all shells in the rack.
 
* Racks disappear after you've fired all shells in the rack.
 
* The visual discrepancy concerns the total number of shells as well as the number of shells per rack:
 
* The visual discrepancy concerns the total number of shells as well as the number of shells per rack:
Line 130: Line 141:
  
 
=== Machine guns ===
 
=== Machine guns ===
 +
{{Specs-Tank-Weapon|2}}
 +
{{Specs-Tank-Weapon|3}}
 
<!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' -->
 
<!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' -->
 
{{main|M1919A4 (7.62 mm)}}
 
{{main|M1919A4 (7.62 mm)}}
 
The M3A3 has two [[M1919A4 (7.62 mm)|7.62 mm M1919A4]] machine guns, one being coaxial to the main gun and the other roof-mounted. The two machine guns can quickly incapacitate the exposed crews on some vehicles or do some serious damage to those low-passing planes. The machine gun is only enough to destroy poorly protected vehicles such as AS 42, FlakPz I and GAZ-AAA. The penetration of around 10 mm is not enough to go through the frontal armour of those not-so-weakly-armoured tanks like SU-5-1, Panzerjager 1 or 15cm sIG 33 B Sfl. If you are skilled the two machine gun can effectively damage low-flying biplanes.
 
  
 
{| class="wikitable" style="text-align:center" width="50%"
 
{| class="wikitable" style="text-align:center" width="50%"
Line 146: Line 157:
 
|-
 
|-
 
|}
 
|}
 +
The M3A3 has two M1919A4 machine guns, one being coaxial to the main gun and the other roof-mounted. The two machine guns can quickly incapacitate the exposed crews on some vehicles or do some serious damage to those low-flying aircraft. The machine gun will only destroy poorly protected vehicles such as AS 42, FlakPanzer I and GAZ-AAA. The penetration of around 10 mm is not enough to go through the frontal armour of those light armoured tank destroyers like SU-5-1, Panzerjager 1 or 15cm sIG 33 B Sfl.
  
 
== Usage in battles ==
 
== Usage in battles ==
Line 164: Line 176:
  
 
For the B1, either aim for the near-vertical frontal armour plate at the right side of the hull, or the turret ring to incapacitate the commander/gunner, or simply move to its side and knock out the crews one by one by hitting its flat side armour.
 
For the B1, either aim for the near-vertical frontal armour plate at the right side of the hull, or the turret ring to incapacitate the commander/gunner, or simply move to its side and knock out the crews one by one by hitting its flat side armour.
 
=== Modules ===
 
{| class="wikitable"
 
! Tier
 
! colspan="2" | Mobility
 
! Protection
 
! colspan="2" | Firepower
 
|-
 
| I
 
| Tracks
 
|
 
| Parts
 
| Horizontal Drive
 
| M51B1/B2
 
|-
 
| II
 
| Suspension
 
| Brake System
 
| FPE
 
| Adjustment of Fire
 
| Airstrike
 
|-
 
| III
 
| Filters
 
|
 
| Crew Replenishment
 
| Elevation Mechanism
 
|
 
|-
 
| IV
 
| Transmission
 
| Engine
 
|
 
| Artillery Support
 
| Improved optics
 
|-
 
|}
 
  
 
=== Pros and cons ===
 
=== Pros and cons ===
Line 241: Line 216:
  
 
;Vehicles equipped with the same chassis
 
;Vehicles equipped with the same chassis
 
* [[M3 Stuart (Family)]]
 
 
* [[M5 Stuart (Family)]]
 
* [[M5 Stuart (Family)]]
 
* [[M8 General Scott (Family)]]
 
* [[M8 General Scott (Family)]]
 
;Vehicles equipped with the same gun
 
 
* [[LVT(A)(1)]]
 
* [[M22]]
 
  
 
;Other vehicles of similar configuration and role
 
;Other vehicles of similar configuration and role
 
 
* [[A13 Mk II 1939]]
 
* [[A13 Mk II 1939]]
  

Latest revision as of 08:05, 14 April 2021

RANK VI USSR
T-72AV (TURMS-T) PACK
This page is about the light tank M3A3 Stuart (France). For other versions, see M3 Stuart (Family). For other uses, see M3 (Disambiguation).
▄M3A3 Stuart
fr_m3a3_stuart.png
GarageImage M3A3 Stuart (France).jpg
▄M3A3 Stuart
AB RB SB
2.0 2.3 2.3
Class:
Research:7 900 Specs-Card-Exp.png
Purchase:10 000 Specs-Card-Lion.png
Show in game

Description

The ▄Light Tank M3A3 Stuart is a rank II French light tank with a battle rating of 2.0 (AB) and 2.3 (RB/SB). It was introduced in Update 1.97 "Viking Fury".

General info

Survivability and armour

Smoke grenades
Creation of a smoke screen in front of the vehicle
Armourfront / side / back
Hull25 / 25 / 25
Turret38 / 31 / 31
Crew4 people
Visibility89 %

Armour type:

  • Rolled homogeneous armour (hull, turret)
  • Cast homogeneous armour (gun mantlet, MG port, transmission carter)
Armour Front (Slope angle) Sides Rear Roof
Hull 25.4 mm (40°) Upper Glacis - Cheeks
25 mm (44-50°) Upper Glacis - Top
20 mm (spherical) MG port
50 mm (23-29°) Upper Glacis - joint plate
50 mm (44-46°) Upper Glacis - Bottom
44.4 mm (25-43°) Lower Glacis
25.4 mm (20°) Top
25.4 mm Bottom
12.7 mm (40-59°) + 4 mm Upper glacis
25.4 mm (cylindrical) + 4 mm Upper plate
25.4 mm (8°) Upper plate - Cheeks
25.4 mm (21°) Lower glacis
25 mm (40°) Front glacis
12.7 mm (16°) Centre and rear
Turret 38.1 mm (12-14°) Turret front
50.8 mm (spherical) + 38.1 mm (12-14°) Gun mantlet
31.75 mm
15 mm Add-on tracks
31.75 mm 12.7 mm (16°) Front
12.7 mm Centre
12.7 mm (16°) Rear

Notes:

  • Suspension wheels, tracks and bogies are 15 mm thick.
  • Mudguards and the rear storage box are 4 mm thick.

The frontal armour on the ▄M3A3 Stuart is pretty tough for a light tank with 25 mm on the front & sides of the hull, and a large, 50 mm thick gun mantlet covering up most of its frontal turret. When angled correctly it can bounce off quite a few shots. However it can still be easily penetrated by average guns at its battle rating. From the front, the 4 crew members are sitting pretty close together, making it highly possible to get all knocked out at once by a shell with explosive filler like the Soviet 45 mm AP or the German short 75 mm APHE. The transmission and the engine are all quite small and low, and the ammunition stowage racks are also small, reducing the chance of being immobile or suffering ammo rack detonation. There is also an empty area under the turret servants and in front of the driving compartment, which will absorb those shells with weak damage.

Mobility

Speedforward / back
AB65 / 8 km/h
RB and SB59 / 7 km/h
Number of gears5 forward
1 back
Weight12.6 t
Engine power
AB500 hp
RB and SB262 hp
Power-to-weight ratio
AB39.7 hp/t
RB and SB20.8 hp/t
Game Mode Max Speed (km/h) Weight (tons) Engine power (horsepower) Power-to-weight ratio (hp/ton)
Forward Reverse Stock Upgraded Stock Upgraded
Arcade 65 8 12.6 406 500 32.22 39.68
Realistic 59 7 232 262 18.41 20.79

One of the best aspects of the ▄M3A3 Stuart is its superior mobility. It has a top speed of 58 km/h and doesn't lose too much speed on soft terrains as it's tracked, making it one of the fastest tanks at the BR alongside with the famous BT series tanks. The turning ability is also amazing, since the hull is short and wide enough, allowing it to turn agilely. However, when trying to stop the tank while it is travelling at full speed, the brakes tend to be inefficient, giving it a long braking distance and making it very sluggish when stopping.

Modifications and economy

Repair costBasic → Reference
AB620 → 890 Sl icon.png
RB810 → 1 163 Sl icon.png
SB1 120 → 1 609 Sl icon.png
Total cost of modifications6 940 Rp icon.png
9 440 Sl icon.png
Talisman cost530 Ge icon.png
Crew training3 000 Sl icon.png
Experts10 000 Sl icon.png
Aces110 Ge icon.png
Research Aces160 000 Rp icon.png
Reward for battleAB / RB / SB
30 / 40 / 40 % Sl icon.png
112 / 112 / 112 % Rp icon.png
Modifications
Mobility Protection Firepower
Mods new tank traks.png
Tracks
Research:
350 Rp icon.png
Cost:
480 Sl icon.png
70 Ge icon.png
Mods new tank suspension.png
Suspension
Research:
310 Rp icon.png
Cost:
420 Sl icon.png
60 Ge icon.png
Mods new tank break.png
Brake System
Research:
310 Rp icon.png
Cost:
420 Sl icon.png
60 Ge icon.png
Mods new tank filter.png
Filters
Research:
580 Rp icon.png
Cost:
790 Sl icon.png
120 Ge icon.png
Mods new tank transmission.png
Transmission
Research:
450 Rp icon.png
Cost:
610 Sl icon.png
90 Ge icon.png
Mods new tank engine.png
Engine
Research:
450 Rp icon.png
Cost:
610 Sl icon.png
90 Ge icon.png
Mods tank tool kit.png
Parts
Research:
350 Rp icon.png
Cost:
480 Sl icon.png
70 Ge icon.png
Mods extinguisher.png
FPE
Research:
310 Rp icon.png
Cost:
420 Sl icon.png
60 Ge icon.png
Mods tank reinforcement fr.png
Crew Replenishment
Research:
580 Rp icon.png
Cost:
790 Sl icon.png
120 Ge icon.png
Mods smoke screen.png
Smoke grenade
Research:
450 Rp icon.png
Cost:
610 Sl icon.png
90 Ge icon.png
Mods new tank horizontal aiming.png
Horizontal Drive
Research:
350 Rp icon.png
Cost:
480 Sl icon.png
70 Ge icon.png
Mods tank ammo.png
37mm_usa_m3_APC_ammo_pack
Research:
350 Rp icon.png
Cost:
480 Sl icon.png
70 Ge icon.png
Mods tank cannon.png
Adjustment of Fire
Research:
310 Rp icon.png
Cost:
420 Sl icon.png
60 Ge icon.png
Mods airstrike.png
Airstrike
Research:
310 Rp icon.png
Cost:
420 Sl icon.png
60 Ge icon.png
Mods new tank vertical aiming.png
Elevation Mechanism
Research:
580 Rp icon.png
Cost:
790 Sl icon.png
120 Ge icon.png
Mods art support.png
Artillery Support
Research:
450 Rp icon.png
Cost:
610 Sl icon.png
90 Ge icon.png
Mods scouting.png
Improved optics
Research:
450 Rp icon.png
Cost:
610 Sl icon.png
90 Ge icon.png

Armaments

Main armament

Vertical stabilizer
Reduces the swing of the gun in one plane while moving
Ammunition174 rounds
Reloadbasic crew → aces
3.7 → 2.9 s
Vertical guidance-10° / 20°
Main article: M6 (37 mm)
37 mm M6 Turret rotation speed (°/s) Reloading rate (seconds)
Mode Capacity Vertical Horizontal Stabilizer Stock Upgraded Full Expert Aced Stock Full Expert Aced
Arcade 174 -10°/+20° ±180° Vertical 19.0 26.4 32.0 35.4 37.7 3.77 3.34 3.07 2.90
Realistic 11.9 14.0 17.0 18.8 20.0

The ▄M3A3 Stuart is armed with an 37 mm M6 cannon as its main armament, the gun still packs a fierce punch if aiming at the correct area and firing at the correct distance. It is a small caliber fast-firing gun with a maximum penetration of 84 mm at 100 m (M51B1/B2 shell), being able to penetrate most of the opponents it will face. While it lacks the post-penetration damage to one-shot most enemy, it can quickly finish them off with its fast reload. The penetration and trajectory drops a lot beyond 500 m. Note that the gun has a vertical stabiliser, giving the player a huge advantage in some cases, but keep in mind that the stabiliser only works when the tank is slower than 10 km/h.

Ammunition

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
M74B1 AP 79 76 65 54 45 37
M51B1/B2 APCBC 87 84 73 60 50 41
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
Mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive Mass
(TNT equivalent) (g)
Ricochet
0% 50% 100%
M74B1 AP 883 0.87 N/A N/A N/A 47° 60° 65°
M51B1/B2 APCBC 883 0.87 N/A N/A N/A 48° 63° 71°

Ammo racks

Ammo racks of the M3A3 Stuart (France)
Full
ammo
1st
rack empty
2nd
rack empty
3rd
rack empty
4th
rack empty
Visual
discrepancy
174 131 (+43) 87 (+87) 44 (+130) (+173) Yes

Notes:

  • Racks disappear after you've fired all shells in the rack.
  • The visual discrepancy concerns the total number of shells as well as the number of shells per rack:
    • 144 shells are modeled but you can pack 174 shells.
    • Rack 1 is modeled as 3 shells but contains 43 shells.
    • Rack 2 is modeled as 52 shells but contains 44 shells.
    • Rack 3 is modeled as 24 shells but contains 43 shells.
    • Rack 4 is modeled as 55 shells but contains 44 shells.
  • To go into battle with the turret and the flanks empty of ammo, pack 44 (+130) shells (racks 1 to 3 emptied).

Machine guns

Ammunition4 300 rounds
Belt capacity250 rounds
Reloadbasic crew → aces
10.4 → 8.0 s
Fire rate500 shots/min
Ammunition3 200 rounds
Belt capacity250 rounds
Reloadbasic crew → aces
10.4 → 8.0 s
Fire rate500 shots/min
Main article: M1919A4 (7.62 mm)
7.62 mm M1919A4
Mount Capacity (Belt) Fire rate Vertical Horizontal
Pintle 4,300 (250) 500 -10°/+70° -60°/+15°
Coaxial 3,200 (250) 500 N/A N/A

The M3A3 has two M1919A4 machine guns, one being coaxial to the main gun and the other roof-mounted. The two machine guns can quickly incapacitate the exposed crews on some vehicles or do some serious damage to those low-flying aircraft. The machine gun will only destroy poorly protected vehicles such as AS 42, FlakPanzer I and GAZ-AAA. The penetration of around 10 mm is not enough to go through the frontal armour of those light armoured tank destroyers like SU-5-1, Panzerjager 1 or 15cm sIG 33 B Sfl.

Usage in battles

The M3A3 Stuart is best used as a point-capper and a hit-n-run tank. Its extreme mobility gives the player uncountable ways to play with the enemy. At the start of a battle, it can quickly cap a nearby point first, but note that some wheeled vehicles, like the Sd.Kfz.234 series in a mixed battle can still outrun the M3A3 on-road, therefore posing a great threat. Or it can get to an ambush position near the point and wait until the prey comes. With its reliable gun, the M3A3 should be able to destroy the first wave of enemies easily and quickly.

In the middle stages of a battle, the M3A3 can utilise its excellent mobility and get to wherever needs help while carefully looking around. If the M3A3 unexpectedly encounter an enemy in its path, don't panic! Circle around the enemy and try to force it to turn, this way it usually cannot aim at the M3A3 accurately, then reduce the M3A3's speed down under 10 km/h and keep moving. Now the M3A3's stabiliser will give the tank a great chance to hit while on the move as it stabilises the gun when the tank is under 10 km/h, making it easier time to put the gun on target while moving compared to the enemy.

The frontal armour of this tank is also quite good at a distance. Find a building or a big rock as cover and angle the hull for about 40 degrees. When ready to fire, go out of cover and stop once the 37 mm gun is exposed, don't go out too much or the thin side armour will be exposed to be hit. Keep in mind that with this tactic the player should only engage the low-penetrating enemies at more than 400 m, as their penetration will drop significantly at that distance while the M3A3 can still penetrate 73 mm of armour, which is enough to go through most of its opponents like the T-50, SU-76M or Crusader Mk III.

Enemies worth noting:

Specific enemy vehicles that bear mentioning are firstly any Germans with the 20 mm KwK/FlaK38 cannon, this gun might be small but can have up to 64 mm of penetration, which is enough to go through the M3A3 almost anywhere. These guns can also fire 10 rounds at 280 rounds/min before having to reload the clip, meaning that they will very easily take out your crew before you have a chance to respond. To counter, the best chance you have is to angle your frontal armour which can make it difficult for the PzGr 40 rounds to penetrate. The Russian T-50 and T-126 are vehicles you will also see commonly, these have fairly thick and angled frontal armour that will prevent you from easily getting through. These tanks can also carry an APHEBC round that will destroy you in one shot with little difficulty, to counter you should use your speed to attempt to get a side shot into either the turret or engine. If the T-50 cannot move you can outrun its turret and finish it without much difficulty.

It is likely that the M3A3 will encounter some rough heavies, like the Matilda III and the B1 bis. The best tactic against these types of targets is to use the M3A3's fast speed, get within 200 m from them and attack, with shooting at point-blank range being the most effective way. Before conducting an attack, check the M3A3's and the enemy's surroundings to make sure no one will ambush the M3A3. While charging, use the M3A3's quick turns to suddenly change direction to avoid being shot if they are aiming and firing at the M3A3. Once the tank is at the ideal distance, manoeuvre so that the gun is perpendicular to their armour. Do not shoot if the enemy is angling! The small calibre 37 mm gun is very likely to bounce off or not penetrate against sloped armour.

For the Matilda III, shoot at the middle of the near-vertical frontal plate to knock out the driver first, since the 37 mm shell is not enough to knock out the gunner after penetrating. Once it is immobile, go to its side and finish it by shooting its hull sides. Or, shoot the right side of the gun mantlet to disable its gunner. For the best chance of penetration, do not shoot its turret side.

For the B1, either aim for the near-vertical frontal armour plate at the right side of the hull, or the turret ring to incapacitate the commander/gunner, or simply move to its side and knock out the crews one by one by hitting its flat side armour.

Pros and cons

Pros:

  • Great firepower: cannon has good penetration, excellent rate of fire and gun depression of -10 degrees, allowing the M3 to manoeuvre to any terrain and adapt to it well
  • Excellent acceleration, top speed and turning ability on all terrains; easily outruns common opponents like the Pz.III and Crusader
  • Access to a vertical stabiliser which most tanks don't have, giving it an advantage in a sudden encounter
  • Respectable sloped armour that, if angled, might bounce some shells from a distance, such as the 37 mm M6 on other M3 Stuarts
  • Small turret profile makes it harder to get hit

Cons:

  • Weak armour against high-penetration shells like the 76 mm F-34/ZIS-5
  • Its shells do not have explosive filler, severely limiting the post-penetration effect especially against spacious tanks like the LVT(A)(1)
  • Inefficient brakes when trying to stop the tank at full speed
  • Hull is fairly tall for a light tank and the crews are closely packed, reducing its survivability
  • While fast, it is still slower than the Sd.Kfz.234 series on the road

History

The US lend-leased a total of 651 light tanks to the Free French forces, including 273 M3A3s, delivered prior to D-Day. All the light tanks of 2nd French Armoured Div. were M3A3s during the 1944 fighting in France. 1st and 5th Divisions had a mix of M3A3 and M5A1. Three of the five armoured recon battalions integral to the Free French infantry divisions also had a mixed fleet, while the 2 non-divisional armoured recon battalions, the 1st and 2nd Spahis Algeriens, were entirely M3A3-equipped. They would continue in service from D-Day until the end of the war in Europe.

Media

Skins
Videos

See also

Vehicles equipped with the same chassis
Other vehicles of similar configuration and role

External links


France light tanks
  AMD.35 · FCM.36 · R.35 (SA38) · Char 25t · AML-90 · E.B.R. (1954)
AMC  AMC.34 YR · AMC.35 (ACG.1)
AMX  AMX-10RC · AMX-13 · AMX-13 (FL11) · AMX-13-90 · AMX-13 (HOT) · AMX-13 (SS.11) · AMX-13-M24
Creusot-Loire Industrie  MARS 15
Hotchkiss  H.35 · H.39 · H.39 "Cambronne"
Foreign  ▄Crusader Mk.II · ▄M3A3 Stuart