Difference between revisions of "M36B1"

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(Pros and cons: My personal opinion of this tank is bad, but since italy has no better alternatives...)
(Pros and cons)
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{{About
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{{Specs-Card|code=it_m36b1}}
| about = American tank destroyer '''{{PAGENAME}}'''
 
|usage = other versions
 
|link = M36 Jackson (Family)
 
}}
 
{{Specs-Card
 
|code=it_m36b1
 
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg|ArtImage_{{PAGENAME}}.jpg}}
 
}}
 
  
 
== Description ==
 
== Description ==
<!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
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<!--''In the description, the first part needs to be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert the screenshot of the vehicle. If the novice player does not remember the vehicle by name, they will immediately understand what kind of vehicle it is talking about.''-->
The '''{{Specs|name}}''' (shortened to '''{{Specs|pseudonym}}''') is a rank {{Specs|rank}} Italian tank destroyer {{Battle-rating}}. It was introduced in [[Update 1.85 "Supersonic"]].
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[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]
 +
{{break}}
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The '''{{Specs|name}}''' (shortened to '''{{Specs|pseudonym}}''') is a Rank {{Specs|rank}} Italian tank destroyer {{Battle-rating|1}}. It was introduced in [[Update 1.85 "Supersonic"]].
  
 
== General info ==
 
== General info ==
 
=== Survivability and armour ===
 
=== Survivability and armour ===
{{Specs-Tank-Armour}}
+
''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpfull for survival in combat?''
<!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' -->
 
  
'''Armour type:'''
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''If necessary use a visual template to indicate the most secure and weak zones of the armour.''
 
 
* Rolled homogeneous armour (hull)
 
* Cast homogeneous armour (turret, gun mantlet, transmission housing)
 
 
 
{| class="wikitable"
 
|-
 
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof
 
|-
 
| Hull || 63.5 mm (47°) ''Front glacis'' <br> 63.5 mm (47°) + 25.4 (spherical) ''MG port'' <br> 63.5-107.9 mm (13-77°) ''Transmission housing'' || 38.1 mm || 38.1 mm (22°) ''Upper plate'' <br> 38.1 mm (13°) ''Lower plate'' <br> 38.1 mm (44°) ''Lower glacis'' || 19.5 mm <br> 5 mm ''Radiator vents''
 
|-
 
| Turret || 31.75 mm (2-53°) ''Turret front'' <br> 76.2 mm (cylindrical) ''Gun mantlet'' || 31.75 mm (18-27°) <br> 25.4 (cylindrical) ''Bustle'' || 25.4 mm (2-23°) ''Bustle'' <br> 31.75 mm (spherical) ''Turret underside'' || N/A <br> 25.4 mm ''Bustle''
 
|-
 
|}
 
'''Notes:'''
 
 
 
* Suspension wheels are 15 mm thick while bogies are 10 mm thick and tracks are 20 mm thick.
 
* The belly of the tank destroyer is 25.4 mm thick.
 
 
 
At its battle rating, the {{PAGENAME}}'s chassis is quite weak, being unable to survive most shots by other tanks. As with all M4A3: the sides are even more vulnerable, their high profile makes them a large target as well. The lightly armoured turret is often vulnerable to ammo rack detonations, with its first stage ammo being stored in the rear of the turret. The {{PAGENAME}} is also an open top, exposing it to aircraft that can easily rip and tear apart the tank.
 
  
 
=== Mobility ===
 
=== Mobility ===
{{Specs-Tank-Mobility}}
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''Write about the mobility of the ground vehicle. Estimate the specific power and maneuverability as well as the maximum speed forward and backward.''
<!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' -->
 
 
 
{{tankMobility|abMinHp=710|rbMinHp=442}}
 
 
 
=== Modifications and economy ===
 
{{Specs-Economy}}
 
  
 
== Armaments ==
 
== Armaments ==
{{Specs-Tank-Armaments}}
 
 
=== Main armament ===
 
=== Main armament ===
{{Specs-Tank-Weapon|1}}
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''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibilty of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.''
<!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' -->
 
{{main|Cannone da 90/50 M3A1 (90 mm)}}
 
 
 
{| class="wikitable" style="text-align:center" width="100%"
 
|-
 
! colspan="5" | [[Cannone da 90/50 M3A1 (90 mm)|90 mm Cannone da 90/50 M3A1]] || colspan="5" | Turret rotation speed (°/s) || colspan="4" | Reloading rate (seconds)
 
|-
 
! Mode !! Capacity !! Vertical !! Horizontal !! Stabilizer
 
! Stock !! Upgraded !! Full !! Expert !! Aced
 
! Stock !! Full !! Expert !! Aced
 
|-
 
! ''Arcade''
 
| rowspan="2" | 64 || rowspan="2" | -10°/+20° || rowspan="2" | ±180° || rowspan="2" | N/A || 24.7 || 34.1 || 41.4 || 45.8 || 48.8 || rowspan="2" | 9.75 || rowspan="2" | 8.63 || rowspan="2" | 7.95 || rowspan="2" | 7.50
 
|-
 
! ''Realistic''
 
| 16.7 || 19.6 || 23.8 || 26.3 || 28.0
 
|-
 
|}
 
 
 
==== Ammunition ====
 
{{:Cannone da 90/50 M3A1 (90 mm)/Ammunition|M77 da 90/50, M82 da 90/50, M304 da 90/50, M332 da 90/50, M71 da 90/50, T108 da 90/50, M313 da 90/50}}
 
  
==== [[Ammo racks]] ====
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=== Additional armament ===
[[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]]
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''Some tanks are armed with several guns in one or more turrets. Evaluate the additional weaponry and give advice on its use. Describe the ammunition available for additional weaponry. Give advice on how to use them and how to fill the ammunition storage. If there is no additional weaponry remove this subsection.''
<!-- '''Last updated: 1.101.2.60''' -->
 
{| class="wikitable" style="text-align:center"
 
|-
 
! Full<br>ammo
 
! 1st<br>rack empty
 
! 2nd<br>rack empty
 
! 3rd<br>rack empty
 
! 4th<br>rack empty
 
! 5th<br>rack empty
 
! 6th<br>rack empty
 
! 7th<br>rack empty
 
! 8th<br>rack empty
 
! Visual<br>discrepancy
 
|-
 
| '''64''' || 53&nbsp;''(+11)'' || 44&nbsp;''(+20)'' || 36&nbsp;''(+28)'' || 28&nbsp;''(+36)'' || 20&nbsp;''(+44)'' || 12&nbsp;''(+52)'' || 6&nbsp;''(+58)'' || 1&nbsp;''(+63)'' || No
 
|-
 
|}
 
'''Notes''':
 
 
 
* Shells in racks 1, 2, 7 and 8 are modeled individually and disappear after having been shot or loaded.
 
* Shells in racks 3 to 6 are modeled by sets of 2 and disappear after both shells in the set having been shot or loaded.
 
* Racks 7 and 8 are first stage ammo racks. They total 11 shells and gets filled first when loading up the tank.
 
* These racks are also emptied early: the rack depletion order at full capacity is: 7 - 8 - 1 - 2 - etc. until 6.
 
* Simply not firing when the gun is loaded will move ammo from racks 1-6 into racks 8 then 7. Firing will interrupt the restocking of the ready racks.
 
* If you pack 20&nbsp;''(+44)'' shells, it will keep most of the hull empty of ammo.
 
  
 
=== Machine guns ===
 
=== Machine guns ===
{{Specs-Tank-Weapon|2}}
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''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft, but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.''
<!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' -->
 
{{main|M2HB (12.7 mm)}}
 
  
{| class="wikitable" style="text-align:center" width="50%"
+
== Usage in the battles ==
|-
+
''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''
! colspan="5" | [[M2HB (12.7 mm)|12.7 mm M2HB]]
 
|-
 
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal
 
|-
 
| Coaxial || 1,000 (200) || 577 || -10°/+70° || ±60°
 
|-
 
|}
 
 
 
== Usage in battles ==
 
<!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
 
 
 
The M36B1 is best used as support vehicle or flanker, it is heavily recommended that you play in Ground Realistic battles in this role, as in Arcade battles you'll be at a major disadvantage, due to enemies being able to spot you easier (as your nametag will be visible). At its battle rating, your armour won't be able to withstand much that comes towards you frontally. From the sides you are at your weakest point, experienced players will easily make short work of you by shooting where your ammo is stored. Another weakness is the fact that the M36B1 is an open-topped vehicle, meaning that artillery and enemies attacking from the air will be much more effective in eliminating you. So it is advised that you stick with teammates who are able to withstand hits. For tactics, although this vehicle is not the most mobile in the Italian tech tree, it can still be effective if in the right conditions. Not all is bad however: one of the upsides of this vehicle is the armament. This vehicle has access to a HEAT shell as its top tier round, which will be very effective for most tanks you'll face. With it, you can become a very effective, albeit not very fast, support flanker. If an enemy knows your location and has an operational gun, you should not push out into their line of fire, as they are likely to come off better than you. You aren't the most stealthy, and considering you dont accelerate very quickly either. Therefore make sure your enemy isn't aware of your presence before you engage, this will maximize your survivability and should allow you to stay in the battle for longer. Overall either stick with teammates and support, or flank the enemies and try to take out targets whilst being hidden.
 
  
 
=== Pros and cons ===
 
=== Pros and cons ===
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
+
''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Do not use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".''
  
 
'''Pros:'''
 
'''Pros:'''
  
* Early access to 90 mm gun, the same one as the [[M46]] Patton and other 6.3+ tanks
+
* Hard-hitting 90 mm gun
** HEATFS the gun provides can take on any target, even frontally
+
* Good mobility overall
* Decent mobility overall
+
 
* Has HMG to deal with light tanks and SPG
+
*
* Angling at long range can allow to bounce some lower tier shots, though it's extremely unreliable
 
* Has a slight edge in terms of gun depression against some medium and heavy tanks, but it will not matter if those carry HE shells
 
  
 
'''Cons:'''
 
'''Cons:'''
  
* The armour on the Sherman chassis is not going to stop medium tank shells at all
+
* The armor on the Sherman chassis is pencil-thin for the rank
* Open turret makes the tank vulnerable to instant death from HE/HESH/HEAT as well as strafing planes and artillery shells
+
* Open turret makes you vulnerable to strafing planes and artillery shells
** The HMG is rather easy to hit with chemical shells at close range, and those are somewhat popular in uptiers
+
 
* A lot of similar tanks have better optics, which doesn't give it any favors considering it's armour
+
*
* Literally useless until at least APHE is researched
 
  
 
== History ==
 
== History ==
<!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
+
''Describe the history of the creation and combat usage of the ground vehicle in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/historical reference" (example: https://wiki.warthunder.com/Name-vehicles/historical reference) and add a link to it here using the <code>main</code> template. Be sure to include links to sources at the end of the article.''
In September of 1942, the US Army had begun to equip its specialized departments to bolster their fight against German tanks, with the new self-propelled M10 armed with a powerful 76 mm M7 cannon, although it was evident that the evolution of armour from the opposing tanks would soon force the US Army to equip itself with a new vehicle armed with a much more powerful cannon. The ideal candidate for this new role was the 90 mm M1 anti-aircraft gun, so in April 1942 the first prototype of the new vehicle was built based on a turret mounted directly on the hull of an M4 tank and armed with this gun. To evaluate the installation on an armoured vehicle, two examples of the M1 cannon were modified, subsequently this new weapon was standardized with the provisional abbreviation T7 to which became the M3 model. One of these two guns would be mounted on the prototype of the self-propelled M10 in order to evaluate the possibility of converting part of the production of this vehicle, and in fact no particular problems arose that suggested the opposite. However, it was decided to evaluate the possibility of creating a new turret because the M10 turret presented many balancing problems that made it difficult to continue using it. The task of making the new turret was entrusted to Chevrolet.
 
 
 
On December 9, 1942, the vehicle was standardized as "90 mm Gun Motor Carriage T71" when based on the hull of the self-propelled M10A1 (equipped with the Ford GAA petrol engine) and "90 mm Gun Motor Carriage T71E1" when based on the hull of the self-propelled M10 (equipped with the General Motors 6046 diesel engine made by combining two GM 6-71 commercial engines). In 1944, of these models, only the first was standardized which ended up becoming the "90 mm Gun Motor Carriage M36", due to the fact that the US Army was only willing to equip itself with petrol-powered tanks. The M36B1 version also first appeared in 1944, mounting the turret of the M36 on the hull of the M4A3 tank. The production of the M36 was continued up until December of 1944 when it ceased, with an estimated total of 1,400 units being made. In May 1945, due to the continuous demand of troops in Europe, the assembly line was reopened. Unfortunately due to the lack of M10A1 hulls, ones originating from M10 had to be used instead, therefore the M36B2 version was born which would be built in 672 units.
 
 
 
In Italian service, most of the M36B1's would be given by America under the "M.A.P" (Military assistance Program), since post-war Italy was scavenging for any military vehicles they could get their hands from. In some instances they managed to bring back several versions of Semoventes to reuse. Due to the M36B1 being used in limited numbers, there's not much documentation on their use, but they would likely have been on the frontlines if the Soviet Union had ever decided to actually invade.
 
  
 
== Media ==
 
== Media ==
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
+
''An excellent addition to the article will be video guides, as well as screenshots from the game and photos.''
 
 
;Skins
 
  
* [https://live.warthunder.com/feed/camouflages/?vehicle=it_m36b1 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]
+
== Read also ==
 +
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example,''
  
== See also ==
 
<!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 
 
* ''reference to the series of the vehicles;''
 
* ''reference to the series of the vehicles;''
* ''links to approximate analogues of other nations and research trees.'' -->
+
* ''links to approximate analogues of other nations and research trees.''
  
;Vehicles equipped with the same chassis
+
''ETC.''
  
* [[M4 Sherman (Family)]] - M4A3 variants
+
== Sources ==
 +
''Paste links to sources and external resources, such as:''
  
== External links ==
 
<!-- ''Paste links to sources and external resources, such as:''
 
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
* ''other literature.'' -->
+
* ''other literature.''
 
 
* [[wikipedia:M36_tank_destroyer|[Wikipedia] M36 tank destroyer]]
 
* [https://tanks-encyclopedia.com/ww2/US/M36_Jackson.php <nowiki>[Tanks Encyclopedia]</nowiki> 90mm GMC M36 Jackson]
 
* [https://www.militaryfactory.com/armor/detail.asp?armor_id=251 <nowiki>[Military Factory]</nowiki> M36 Gun Motor Carriage (Jackson / Slugger)]
 
  
{{TankManufacturer Ordnance Department}}
 
 
{{Italy tank destroyers}}
 
{{Italy tank destroyers}}

Revision as of 13:32, 28 August 2019

Rank VI USA | Premium | Golden Eagles
A-10A Thunderbolt (Early)
it_m36b1.png
M36B1
AB RB SB
5.7 5.7 5.7
Research:54 000 Specs-Card-Exp.png
Purchase:185 000 Specs-Card-Lion.png
Show in game

Description

GarageImage M36B1.jpg


The Cannone da 90/50 Semovente M36B1 (shortened to M36B1) is a Rank IV Italian tank destroyer with a battle rating of 5.7 (AB/RB/SB). It was introduced in Update 1.85 "Supersonic".

General info

Survivability and armour

Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpfull for survival in combat?

If necessary use a visual template to indicate the most secure and weak zones of the armour.

Mobility

Write about the mobility of the ground vehicle. Estimate the specific power and maneuverability as well as the maximum speed forward and backward.

Armaments

Main armament

Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibilty of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: {{main|Name of the weapon}}. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.

Additional armament

Some tanks are armed with several guns in one or more turrets. Evaluate the additional weaponry and give advice on its use. Describe the ammunition available for additional weaponry. Give advice on how to use them and how to fill the ammunition storage. If there is no additional weaponry remove this subsection.

Machine guns

Offensive and anti-aircraft machine guns not only allow you to fight some aircraft, but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.

Usage in the battles

Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).

Pros and cons

Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Do not use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".

Pros:

  • Hard-hitting 90 mm gun
  • Good mobility overall

Cons:

  • The armor on the Sherman chassis is pencil-thin for the rank
  • Open turret makes you vulnerable to strafing planes and artillery shells

History

Describe the history of the creation and combat usage of the ground vehicle in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/historical reference" (example: https://wiki.warthunder.com/Name-vehicles/historical reference) and add a link to it here using the main template. Be sure to include links to sources at the end of the article.

Media

An excellent addition to the article will be video guides, as well as screenshots from the game and photos.

Read also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example,

  • reference to the series of the vehicles;
  • links to approximate analogues of other nations and research trees.

ETC.

Sources

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • other literature.


Italy tank destroyers
  Italy
M41  75/18 M41 · 75/32 M41 · 90/53 M41M
M42  75/34 M42
M43  105/25 M43 · M43 "G.C.Leoncello" · 75/34 M43 · 75/46 M43
Wheeled  Lancia 3Ro (100/17) · AS 42/47 · Breda 90/53 · Breda 501
Other  L3/33 CC · 47/32 L40
Germany  ▄StuG III G
USA  M36B1 · ▄M109G · M113A1 (TOW)
  Hungary
Zrínyi  Zrinyi I · Zrinyi II
USSR  ◔2S1