M2 Browning (12.7 mm)
|This page refers to the M2 Browning mounted on aircraft. For the ground-mount variant, see M2HB Browning. For other uses, see M2 (Disambiguation).|
Write an introduction to the article in 2-3 small paragraphs. Briefly tell us about the history of the development and combat using the weaponry and also about its features. Make an air or ground vehicles list on which this weapon is installed in our game.
Vehicles equipped with this weapon
Tell us about the tactical and technical characteristics of the cannon or machine gun.
Describe the shells that are available for the cannon and their features and purpose. If it concerns autocannons or machine guns, write about different ammo belts and what is inside (which types of shells).
Comparison with analogues
Give a comparative description of cannons/machine guns, that have firepower equal to these type of weapons.
Usage in battles
Describe the cannon/machine gun in the game - its distinctive features, tactics of usage against the main opponents. Please don't write a "guide" - do not impose a single point of view, but give the reader food for thought.
Pros and cons
Summarize and briefly evaluate the weaponry in terms of its characteristics and combat effectiveness. Mark pros and cons as a list.
- Usually carries enough rounds per gun to be able to take out multiple targets per sortie.
- API-T rounds are exceptionally good at igniting fuel tanks and engines.
- AP rounds have better penetration values than most small caliber cannons
- Retains kinetic energy and damage potential over range much better than .30 caliber guns
- Can be fired accurately and be a significant threat to fleeing enemies upwards of 1.5 km away
- Virtually only jams if you practically try to magdump the entire ammo load.
- Makes up the bulk of the USAAF's armament with most planes having anywhere between 4-8 guns.
- Ball ammo in the default belt is ineffective.
- 25% slower rate of fire compared to .30 caliber machine guns
- AP ammo lacks any incendiary or tracer, meaning shots that don't hit vital components barely does anything.
- Slower rate of fire at higher tiers means boom n zoom is necessary to maintain a firing solution long enough to dump sufficient rounds on target.
Examine the history of the creation and combat usage of this weapon. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/ History" (example: https://wiki.warthunder.com/(weapon-name)/History) and add a link to it here using the
main template. Be sure to reference text and sources by using
<ref>, as well as adding them at the end of the article.
An excellent addition to the article would be a video guide, as well as screenshots from the game and photos.
Paste links to sources and external resources, such as:
- topic on the official game forum;
- encyclopedia page on weapon;
- other literature.
|Aircraft machine guns|
|7.62 mm||Browning · M134 Minigun|
|12.7 mm||M2 Browning · M3 Browning|
|7.92 mm||MG 15 · MG 17 · MG 81|
|12.7 mm||FN M3P|
|13 mm||MG 131|
|7.62 mm||DA · GShG-7.62 · PV-1 · ShKAS|
|12.7 mm||A-12.7 · Berezin UB · YaK-B|
|7.7 mm||Browning · Vickers E · Vickers K|
|7.7 mm||Te-1 · Type 89 · Type 89 'special' · Type 92 · Type 97 navy|
|7.92 mm||Type 1 · Type 98|
|12.7 mm||Ho-103 · Ho-104|
|13 mm||Type 2|
|13.2 mm||Type 3|
|7.7 mm||Breda-SAFAT · Lewis|
|7.92 mm||FN Browning|
|12.7 mm||Breda-SAFAT · FN M3M · Scotti|
|7.5 mm||Darne 1933 · Fabrique Nationale Mle 38 · FN Browning · MAC 1934 · Mle 33 · Mle 1923|
|8 mm||Ksp m/22 · Ksp m/22 Fh · Ksp m/22 Fv · Ksp m/22-37 R|
|12.7 mm||Akan m/39A · Akan m/40 · Akan m/45 · LKk/42|
|13.2 mm||Akan m/39 · Akan m/39A|