M2A2

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Revision as of 21:34, 9 February 2019 by BrigadierHanter (talk | contribs) (Added armor, mobility and main armament tables, with the lack of certain turret rotation and reload rate numbers.)

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Rank VI USSR | Premium | Golden Eagles
Su-25K Pack
M2A2
us_m2a2.png
M2A2
AB RB SB
1.0 1.0 1.0
Class:
Research:2 900 Specs-Card-Exp.png
Purchase:700 Specs-Card-Lion.png
Show in game

Description

In the description, the first part needs to be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert the screenshot of the vehicle. If the novice player does not remember the vehicle by name, they will immediately understand what kind of vehicle it is talking about.

General info

Survivability and armour

The whole armor is made out of rolled homogeneous armor plates. Tracks provide 15 mm of armor.

Armour Front (Slope angle) Sides Rear Roof
Hull 15.8 mm (20-71°) Front glacis

15.8 mm (1-19°) Transmission area

12.7 mm 6.35 mm (2-61°) 6.35 mm
Turret 15.8 mm (0-2°) Turret front

15.8 mm (2°) Gun mantlet

15.8 mm (0-1°) 15.8 mm (2°) 6.35 mm

Mobility

Mobility characteristic
Weight (tons) Add-on Armor

weight (tons)

Max speed (km/h)
8.7 N/A 80 (AB)
72 (RB/SB)
Engine power (horsepower)
Mode Stock Upgraded
Arcade 308 379
Realistic/Simulator 232 262
Power-to-weight ratio (hp/ton)
Mode Stock Upgraded
Arcade 35.4 43.56
Realistic/Simulator 26.67 30.11

Armaments

Main armament

12.7 mm M2HB
Capacity Verical guidance Horizontal guidance
1400 -10°/+20° -170°/+20°
Turret rotation speed (°/s)
Mode Stock Upgraded Prior + Full crew Prior + Expert qualif. Prior + Ace qualif.
Arcade 18.9 19.76 ?.?? ?.?? 28.24
Realistic 8.93 10.5 ?.?? ?.?? 15
Reloading rate (seconds)
Stock Prior + Full crew Prior + Expert qualif. Prior + Ace qualif.
10.4 ??.? ??.? 8

Additional armament

Some tanks are armed with several guns in one or more turrets. Evaluate the additional weaponry and give advice on its use. Describe the ammunition available for additional weaponry. Give advice on how to use them and how to fill the ammunition storage. If there is no additional weaponry remove this subsection.

Machine guns

Offensive and anti-aircraft machine guns not only allow you to fight some aircraft, but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.

Usage in the battles

Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).

Pros and cons

Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Do not use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".

Pros:

Cons:

History

Describe the history of the creation and combat usage of the ground vehicle in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/historical reference" (example: https://wiki.warthunder.com/Name-vehicles/historical reference) and add a link to it here using the main template. Be sure to include links to sources at the end of the article.

Media

An excellent addition to the article will be video guides, as well as screenshots from the game and photos.

Read also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example,

  • reference to the series of the vehicles;
  • links to approximate analogues of other nations and research trees.

ETC.

Sources

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • other literature.