Difference between revisions of "M26E1"

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{{About
 
{{About
 
| about = American medium tank '''{{PAGENAME}}'''
 
| about = American medium tank '''{{PAGENAME}}'''
| usage = other uses
+
| usage = other variants
 
| link = M26 (Family)
 
| link = M26 (Family)
 
}}
 
}}
  
 
== Description ==
 
== Description ==
<!--''In the description, the first part needs to be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert the screenshot of the vehicle. If the novice player does not remember the vehicle by name, they will immediately understand what kind of vehicle it is talking about.''-->
+
<!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
[[File:GarageImage_M26E1.jpg|420px|thumb|left]]
+
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]
{{break}}
+
{{Break}}
 
The '''{{Specs|name}}''' is a premium rank {{Specs|rank}} American medium tank {{Battle-rating}}. It was introduced in [[Update 1.47 "Big Guns"]]. Aside from the base model of a [[M26|M26 Pershing]], it boasts the long L/73 [[T54 (90 mm)|90 mm Gun T54]], very similar to the T15E2 on the [[T32|T32]], allowing it to compete effectively against Rank IV vehicles with the mobility of the Pershing.
 
The '''{{Specs|name}}''' is a premium rank {{Specs|rank}} American medium tank {{Battle-rating}}. It was introduced in [[Update 1.47 "Big Guns"]]. Aside from the base model of a [[M26|M26 Pershing]], it boasts the long L/73 [[T54 (90 mm)|90 mm Gun T54]], very similar to the T15E2 on the [[T32|T32]], allowing it to compete effectively against Rank IV vehicles with the mobility of the Pershing.
  
The only distinctive characteristic of the M26E1 compared to the original M26 is the "T54" 90 mm cannon. The cannon has a longer barrel with a small muzzle-brake compared to its original design. The longer 90 mm cannon comes with the standard AP shot, HE shot, M82 shot (APCBC), and HVAP shot. All these rounds, except for the HE shot, have a higher pen and velocity compared to the standard 90 mm M3. The M82 shot is considered the most useful and efficient round for this tank as it has enough explosive filler (140 g of Exp. D) to "one-shot" many tanks in its battle rating while having little to no difficulty entering the enemy's vehicle.  
+
The only distinctive characteristic of the M26E1 compared to the original M26 is the "T54" 90 mm cannon. The cannon has a longer barrel with a small muzzle-brake compared to its original design. The longer 90 mm cannon comes with the standard AP shot, HE shot, M82 shot (APCBC), and HVAP shot. All these rounds, except for the HE shot, have a higher pen and velocity compared to the standard 90 mm M3. The M82 shot is considered the most useful and efficient round for this tank as it has enough explosive filler (140 g of Exp. D) to "one-shot" many tanks in its battle rating while having little to no difficulty entering the enemy's vehicle.
  
 
== General info ==
 
== General info ==
 
=== Survivability and armour ===
 
=== Survivability and armour ===
<!--''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat?''
+
<!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' -->
 
 
''If necessary use a visual template to indicate the most secure and weak zones of the armour.''-->
 
 
'''Armour type:'''
 
'''Armour type:'''
  
Line 33: Line 31:
 
| Turret || 101.6 mm (9-73°) ''Turret front'' <br> 114.3 mm (1-84°) ''Gun mantlet''|| 76.2 mm (2-54°) || 76.2 (0-79°) + 100 mm (2°) || 25.4 mm
 
| Turret || 101.6 mm (9-73°) ''Turret front'' <br> 114.3 mm (1-84°) ''Gun mantlet''|| 76.2 mm (2-54°) || 76.2 (0-79°) + 100 mm (2°) || 25.4 mm
 
|-
 
|-
! Armour !! Sides !! Roof
+
| Cupola || 76.2 mm || 76.2 mm
|-
+
|76.2 mm
| Cupola || 76.2 mm || 25.4 mm
+
|25.4 mm
 
|-
 
|-
 
|}
 
|}
Line 49: Line 47:
  
 
=== Mobility ===
 
=== Mobility ===
<!--''Write about the mobility of the ground vehicle. Estimate the specific power and maneuverability as well as the maximum speed forward and backward.''-->
+
<!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' -->
{| class="wikitable" style="text-align:center"
+
 
|-
+
{{tankMobility|abMinHp=775|rbMinHp=442}}
! colspan="3" | Mobility characteristic
 
|-
 
! Weight (tons)
 
! colspan="1" | Add-on Armor<br>weight (tons)
 
! colspan="1" | Max speed (km/h)
 
|-
 
| rowspan="2" | 42.9 || colspan="1" rowspan="2" | N/A || colspan="1" | 45 (AB)
 
|-
 
|40 (RB/SB)
 
|-
 
! colspan="3" | Engine power (horsepower)
 
|-
 
! colspan="1" | Mode
 
!Stock
 
!Upgraded
 
|-
 
|''Arcade''
 
|775
 
|954
 
|-
 
|''Realistic/Simulator''
 
|442
 
|500
 
|-
 
! colspan="3" | Power-to-weight ratio (hp/ton)
 
|-
 
! colspan="1" | Mode
 
!Stock
 
!Upgraded
 
|-
 
|''Arcade''
 
|18.06
 
|22.24
 
|-
 
|''Realistic/Simulator''
 
|10.30
 
|11.65
 
|-
 
|}
 
  
 
== Armaments ==
 
== Armaments ==
 
=== Main armament ===
 
=== Main armament ===
<!--''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibilty of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.''-->
+
<!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' -->
 
{{main|T54 (90 mm)}}
 
{{main|T54 (90 mm)}}
  
{| class="wikitable" style="text-align:center"
+
{| class="wikitable" style="text-align:center" width="100%"
|-
 
! colspan="6" | [[T54 (90 mm)|90 mm T54]]
 
|-
 
! colspan="4" rowspan="1" style="width:5em" |Capacity
 
! rowspan="1" | Vertical <br> guidance
 
! rowspan="1" | Horizontal <br> guidance
 
|-
 
| colspan="4" | 41 || -10°/+15° || ±180°
 
|-
 
! colspan="6" | Turret rotation speed (°/s)
 
|-
 
! style="width:4em" |Mode
 
! style="width:4em" |Stock
 
! style="width:4em" |Upgraded
 
! style="width:4em" |Prior + Full crew
 
! style="width:4em" |Prior + Expert qualif.
 
! style="width:4em" |Prior + Ace qualif.
 
|-
 
| ''Arcade'' || 14.28 || 19.80 || 24.0 || 26.60 || 28.24
 
 
|-
 
|-
| ''Realistic'' || 14.28 || 16.80 || 20.4 || 22.60 || 24.00
+
! colspan="5" | [[T54 (90 mm)|90 mm T54]] || colspan="5" | Turret rotation speed (°/s) || colspan="4" | Reloading rate (seconds)
 
|-
 
|-
! colspan="4" | Reloading rate (seconds)
+
! Mode !! Capacity !! Vertical !! Horizontal !! Stabilizer
 +
! Stock !! Upgraded !! Full !! Expert !! Aced
 +
! Stock !! Full !! Expert !! Aced
 
|-
 
|-
! colspan="1" style="width:4em" |Stock
+
! ''Arcade''
! colspan="1" style="width:4em" |Prior + Full crew
+
| rowspan="2" | 41 || rowspan="2" | -10°/+15° || rowspan="2" | ±180° || rowspan="2" | N/A || 22.85 || 31.62 || 38.40 || 42.47 || 45.18 || rowspan="2" | 14.43 || rowspan="2" | 12.76 || rowspan="2" | 11.77 || rowspan="2" | 11.10
! colspan="1" style="width:4em" |Prior + Expert qualif.
 
! colspan="1" style="width:4em" |Prior + Ace qualif.
 
 
|-
 
|-
| 14.43 || 12.77 || 11.77 || 11.10
+
! ''Realistic''
 +
| 14.28 || 16.80 || 20.40 || 22.56 || 24.00
 
|-
 
|-
 
|}
 
|}
  
===== Ammunition =====
+
==== Ammunition ====
 
{| class="wikitable sortable" style="text-align:center" width="100%"
 
{| class="wikitable sortable" style="text-align:center" width="100%"
 
! colspan="8" | Penetration statistics
 
! colspan="8" | Penetration statistics
 
|-
 
|-
 
! rowspan="2" data-sort-type="text" | Ammunition
 
! rowspan="2" data-sort-type="text" | Ammunition
! rowspan="2" class="unsortable" | Type of <br /> warhead
+
! rowspan="2" | Type of<br>warhead
! colspan="6" | '''Penetration''' '''''in mm''''' '''@ 90°'''
+
! colspan="6" | '''Penetration @ 0° Angle of Attack (mm)'''
 +
|-
 +
! 10 m !! 100 m !! 500 m !! 1,000 m !! 1,500 m !! 2,000 m
 
|-
 
|-
! 10m
+
| AP Shot || AP || 211 || 208 || 193 || 177 || 162 || 148
! 100m
 
! 500m
 
! 1000m
 
! 1500m
 
! 2000m
 
 
|-
 
|-
| AP Shot || AP || 217 || 216 || 202 || 186 || 172 || 164
+
| HE Shell || HE || 13 || 13 || 13 || 13 || 13 || 13
 
|-
 
|-
| HE Shell || HE || 13 || 13 || 13 || 13 || 13 || 13
+
| T41 || APCBC || 224 || 221 || 206 || 188 || 172 || 157
|-
 
| T41 || APCBC || 204 || 202 || 196 || 181 || 165 || 152
 
 
|-
 
|-
| HVAP Shot || APCR || 270 || 266 || 250 || 231 || 214 || 195
+
| HVAP Shot || APCR || 336 || 330 || 304 || 274 || 248 || 223
 
|-
 
|-
 
|}
 
|}
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|-
 
|-
 
! rowspan="2" data-sort-type="text" | Ammunition
 
! rowspan="2" data-sort-type="text" | Ammunition
! rowspan="2" |Velocity <br /> in m/s
+
! rowspan="2" | Type of<br>warhead
! rowspan="2" |Projectile<br />Mass in kg
+
! rowspan="2" | Velocity<br>(m/s)
! rowspan="2" | ''Fuse delay''
+
! rowspan="2" | Projectile<br>Mass (kg)
''in m:''
+
! rowspan="2" | Fuse delay<br>(m)
! rowspan="2" | ''Fuse sensitivity''
+
! rowspan="2" | Fuse sensitivity<br>(mm)
''in mm:''
+
! rowspan="2" | Explosive Mass<br>(TNT equivalent) (g)
! rowspan="2" | ''Explosive Mass in g<br /> (TNT equivalent):''
+
! colspan="3" | Ricochet
! rowspan="2" | ''Normalization At 30° <br> from horizontal:''
 
! colspan="3" | ''Ricochet:''
 
 
|-
 
|-
! 0%
+
! 0% !! 50% !! 100%
! 50%
 
! 100%
 
 
|-
 
|-
| AP Shot || 975 || 11 || N/A || N/A || N/A || -1° || 47° || 60° || 65°
+
| AP Shot || AP || 975 || 10.90 || N/A || N/A || N/A || 47° || 60° || 65°
 
|-
 
|-
| HE Shell || 975 || 11 || 0.4 || 0.5 || 925 || +0° || 79° || 80° || 81°
+
| HE Shell || HE || 975 || 10.60 || 0.4 || 0.5 || 925 || 79° || 80° || 81°
|-
 
| T41 || 975 || 11 || 1.2 || 20 || 137.2 || +4° || 48° || 63° || 71°
 
 
|-
 
|-
| HVAP Shot || 1143 || 7.6 || N/A || N/A || N/A || +1.5° || 66° || 70° || 72°
+
| T41 || APCBC || 975 || 10.94 || 1.2 || 14.0 || 137.2 || 48° || 63° || 71°
 +
|-
 +
| HVAP Shot || APCR || 1,143 || 7.60 || N/A || N/A || N/A || 66° || 70° || 72°
 
|-
 
|-
 
|}
 
|}
  
===== [[Ammo racks|Ammo racks]] =====
+
==== [[Ammo racks]] ====
[[File:Ammoracks_T26E1-1.png|right|thumbnail|x250px|[[Ammo racks|Ammo racks]] of the T26E1-1 Pershing (layout identical to M26E1).]]
+
[[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}. Turret storage (1) is a 5 round ready rack. Floor storage (2) is consumed from left to right.]]
{| class="wikitable sortable" style="text-align:center"
+
''Last Updated: 1.93.0.35''
 +
{| class="wikitable" style="text-align:center"
 
|-
 
|-
! class="wikitable unsortable" |Full<br /> ammo
+
! Full<br>ammo
! class="wikitable unsortable" |1st<br /> rack empty
+
! 1st<br>rack empty
! class="wikitable unsortable" |2nd<br /> rack empty
+
! 2nd<br>rack empty
! class="wikitable unsortable" |Visual<br /> discrepancy
+
! Visual<br>discrepancy
 
|-
 
|-
| '''41''' || 37&nbsp;''(+4)'' || 1&nbsp;''(+40)'' || style="text-align:center" | No
+
| '''41''' || 5&nbsp;''(+36)'' || 1&nbsp;''(+40)'' || Yes
 
|-
 
|-
 
|}
 
|}
  
 
=== Machine guns ===
 
=== Machine guns ===
<!--''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.''-->
+
<!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' -->
{{main|Browning M2 (12.7 mm)}}
+
{{main|M2HB (12.7 mm)}}
  
{| class="wikitable" style="text-align:center"
+
{| class="wikitable" style="text-align:center" width="50%"
 
|-
 
|-
! colspan="7" | [[Browning M2 (12.7 mm)|12.7 mm M2HB]]
+
! colspan="5" | [[M2HB (12.7 mm)|12.7 mm M2HB]]
 
|-
 
|-
! colspan="7" | ''Pintle mount''
+
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal
 
|-
 
|-
! colspan="4" rowspan="1" style="width:5em" |Capacity (Belt capacity)
+
| Pintle || 1,000 (200) || 577 || -10°/+70° || ±60°
! rowspan="1" | Fire rate <br> (shots/minute)
 
! rowspan="1" | Vertical <br> guidance
 
! rowspan="1" | Horizontal <br> guidance
 
 
|-
 
|-
| colspan="4" | 1,000 (200) || 576 || -10°/+70° || ±60°
+
| Coaxial || 1,000 (200) || 577 || N/A || N/A
|-
 
! colspan="7" | ''Coaxial mount''
 
|-
 
! colspan="4" rowspan="1" style="width:5em" |Capacity (Belt capacity)
 
! rowspan="1" | Fire rate <br> (shots/minute)
 
! rowspan="1" | Vertical <br> guidance
 
! rowspan="1" | Horizontal <br> guidance
 
|-
 
| colspan="4" | 1,000 (200) || 576 || N/A || N/A
 
 
|-
 
|-
 
|}
 
|}
  
== Usage in the battles ==
+
== Usage in battles ==
<!--''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''-->
+
<!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
 
The M26E1 was a post-World War II modification of the standard [[M26|M26 Pershing]]. This modification changes the barrel length to 73 calibres long with the new [[T54 (90 mm)|90 mm T54 gun]]. The gun offers some of the most powerful penetration in-game for Rank IV and is equipped with AP, HE, APCBC and HVAP Rounds. The M26E1 suffers from a very weak side and rear amour, though this is a common weakness on every tank. The front and front part of the turret is able to bounce some enemy shots but can be penetrated by most other tanks in its 6.7 [[Battle_ratings|Battle Rating]] range so beware.
 
The M26E1 was a post-World War II modification of the standard [[M26|M26 Pershing]]. This modification changes the barrel length to 73 calibres long with the new [[T54 (90 mm)|90 mm T54 gun]]. The gun offers some of the most powerful penetration in-game for Rank IV and is equipped with AP, HE, APCBC and HVAP Rounds. The M26E1 suffers from a very weak side and rear amour, though this is a common weakness on every tank. The front and front part of the turret is able to bounce some enemy shots but can be penetrated by most other tanks in its 6.7 [[Battle_ratings|Battle Rating]] range so beware.
  
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* [[Jagdpanther]]: The 88 mm gun is a threat to the tank, but in close range, the 90 mm APCBC round can penetrate the front armour, and the APCR can be used if wanting a definite result.
 
* [[Jagdpanther]]: The 88 mm gun is a threat to the tank, but in close range, the 90 mm APCBC round can penetrate the front armour, and the APCR can be used if wanting a definite result.
 
* [[IS-2 (1944)|IS-2]]: The IS-2 tank's 122 mm cannon can make short work of the M26E1, thus it is best to avoid being shot at in the first place. If in the situation where a fight with the IS-2 must be head on, fire a round through the turret cheeks and incapacitate the gunner for a more opportune moment to aim to destroy the tank. Shooting a lower glacis also works and if lucky may even knock out the tank.
 
* [[IS-2 (1944)|IS-2]]: The IS-2 tank's 122 mm cannon can make short work of the M26E1, thus it is best to avoid being shot at in the first place. If in the situation where a fight with the IS-2 must be head on, fire a round through the turret cheeks and incapacitate the gunner for a more opportune moment to aim to destroy the tank. Shooting a lower glacis also works and if lucky may even knock out the tank.
 +
 +
=== Modules ===
 +
{| class="wikitable"
 +
! Tier
 +
! colspan="2" | Mobility
 +
! Protection
 +
! colspan="2" | Firepower
 +
|-
 +
| I
 +
| Tracks
 +
|
 +
| Parts
 +
| Horizontal Drive
 +
| T41
 +
|-
 +
| II
 +
| Suspension
 +
| Brake System
 +
| FPE
 +
| Adjustment of Fire
 +
|
 +
|-
 +
| III
 +
| Filters
 +
|
 +
| Crew Replenishment
 +
| Elevation Mechanism
 +
| HVAP Shot
 +
|-
 +
| IV
 +
| Transmission
 +
| Engine
 +
|
 +
| Artillery Support
 +
|
 +
|-
 +
! colspan="6" | This is a premium vehicle: all modifications are unlocked on purchase
 +
|-
 +
|}
  
 
=== Pros and cons ===
 
=== Pros and cons ===
<!--''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Do not use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".''-->
+
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
 +
 
 
'''Pros:'''
 
'''Pros:'''
  
* Good mobility
+
* Armed with the same long 90 mm gun as the [[T26E1-1]], the [[T32]] or the [[T32E1]]. Far superior to the [[M26]]'s original 90 mm M3 gun.
* Amazing 90 mm T54 gun, much better than original M26's 90 mm M3
+
* While being equipped with the same gun as the Super Pershing and the T32s, the {{PAGENAME}} reloads slightly faster than either of these tanks when equipped with an ace crew.
* M82 shells have 210 mm penetration compared to original M26's 160 mm, making Tiger 2s much less of a threat
+
* The 90 mm shells this tank uses are smaller than the ones used by either the Super Pershing or the T32s. Ammorack detonation is uncommon.
* Acceptable frontal armour that might bounce 85 mm and short 88 mm shells if angled properly
+
* The gun's optics have a magnification level of 5x, making it good at both close range target acquisition and long range sniping. 
* Premium bonuses that add to SL and RP
+
* The T41 APCBC shell is comparable to the Tiger II's APCBC shell; presenting great accuracy, velocity, penetration values, and damage potential.
 +
* Fires one of the best APCR shells in the game. Has high penetration values that can cut right though the front of the Jagdtiger's superstructure at ranges exceeding 500 meters.
 +
* 10 degrees of gun depression give the ability to fight hull down and shoot from ridge lines.
 +
* Armed with two .50 cal machine guns that are very good at damaging guns barrels, tracks, and lightly armoured vehicles.
 +
* Much better engine than the Super Pershing, giving the {{PAGENAME}} great mobility, acceleration, and hill climbing ability.
 +
* The {{PAGENAME}} is routinely underestimated by the enemy team. Many players will think this tank is just a mere M26, not realizing that this tank has the same firepower as a Super Pershing or a T32.
  
 
'''Cons:'''
 
'''Cons:'''
  
* Slightly slower reload time compared to M26
+
* Even with an ace crew, the reload rate is mediocre, several seconds slower than the Tiger II's 88 mm.
* 100 mm armour plate behind gun mantlet is much smaller, making hull down less useful than M26
+
* Frontal armor is not adequate against its competition, with long 88 mm and 122 mm shells able to slice right through it at ranges exceeding 1,000 meters.
* Low top speed, although faster than Tiger II
+
* Small crew compartment. Enemy APHE shells that enter the tank will kill the entire crew with ease.
* Very weak and vulnerable side and rear armour, meaning even the slightest over-angling will lead to penetration from the side.
+
* Despite the good gun depression, the turret armor is mediocre at best. Continued turret exposure is ill-advised.
 +
* Underwhelming top speed for a medium tank, tanks like the T-44 will outrun this tank.
 +
* Low total ammunition count for the 90 mm gun, and a small first stage ammo rack that only holds 5 shells.
 +
* Players mistaking this tank for a mere M26 is a double-edged sword, as many enemy players will just run out in front of the {{PAGENAME}} and shoot.
  
 
== History ==
 
== History ==
<!--''Describe the history of the creation and combat usage of the ground vehicle in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/historical reference" (example: https://wiki.warthunder.com/Name-vehicles/historical reference) and add a link to it here using the <code>main</code> template. Be sure to include links to sources at the end of the article.''-->
+
<!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
 +
 
 
The '''M26E1''' was a post-war variant of the [[M26|M26 Pershing]] with the intent on increasing its firepower. During World War II, the 90 mm M3 mounted on the original M26 Pershing was equivalent to the German's 88 mm KwK 36 on the [[Tiger H1|Tiger I]]. But looking for an upgrade, Ordnance developed the T15E1 90 mm gun, which was equivalent to the 88 mm KwK 43 on the [[Tiger II (H)|Tiger II]]. This cannon was mounted on the then development model ''T26E1'' to make the ''[[T26E1-1|T26E1-1]]'' tank. The T15E1 90 mm cannon was visibly much longer than the original 90 mm M3, with the length of 73 calibres compared to the 53 calibres of the M3 cannon. This allowed the cannon to have a much larger ammo charge and muzzle velocity. The first T26E1-1 model made was the only "Super Pershing" model sent to Europe.
 
The '''M26E1''' was a post-war variant of the [[M26|M26 Pershing]] with the intent on increasing its firepower. During World War II, the 90 mm M3 mounted on the original M26 Pershing was equivalent to the German's 88 mm KwK 36 on the [[Tiger H1|Tiger I]]. But looking for an upgrade, Ordnance developed the T15E1 90 mm gun, which was equivalent to the 88 mm KwK 43 on the [[Tiger II (H)|Tiger II]]. This cannon was mounted on the then development model ''T26E1'' to make the ''[[T26E1-1|T26E1-1]]'' tank. The T15E1 90 mm cannon was visibly much longer than the original 90 mm M3, with the length of 73 calibres compared to the 53 calibres of the M3 cannon. This allowed the cannon to have a much larger ammo charge and muzzle velocity. The first T26E1-1 model made was the only "Super Pershing" model sent to Europe.
  
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== Media ==
 
== Media ==
''An excellent addition to the article will be video guides, as well as screenshots from the game and photos.''
+
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''
  
== Read also ==
+
== See also ==
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example,''
+
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
  
 
* ''reference to the series of the vehicles;''
 
* ''reference to the series of the vehicles;''
 
* ''links to approximate analogues of other nations and research trees.''
 
* ''links to approximate analogues of other nations and research trees.''
  
''ETC.''
+
== External links ==
 
 
== Sources ==
 
 
''Paste links to sources and external resources, such as:''
 
''Paste links to sources and external resources, such as:''
  
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
 +
* ''encyclopedia page on the tank;''
 
* ''other literature.''
 
* ''other literature.''
  
 
{{USA medium tanks}}
 
{{USA medium tanks}}
 
{{USA premium ground vehicles}}
 
{{USA premium ground vehicles}}

Latest revision as of 07:17, 8 August 2020

RANK 6 SWEDEN
CV 90105 TML PACK
Medium Tank M26E1
us_m26e1_pershing.png
AB
RB
SB
General characteristics
Brief
Detailed
6.3/6.7/6.7BR
5 peopleCrew
105 %Visibility
front / side / backArmour
101 / 76 / 51Hull
101 / 76 / 76Turret
Mobility
42.9 tWeight
954 hp500 hpEngine power
22 hp/t12 hp/tPower-to-weight ratio
44 km/h forward
14 km/h back
40 km/h forward
12 km/h back
Speed
Armament
90 mm T54 cannonMain weapon
41 roundsAmmunition
5 roundsFirst-order
11.1 / 14.4 sReload
-10° / 15°Vertical guidance
12.7 mm M2HB machine gunMachinegun
1 000 roundsAmmunition
8.0 / 10.4 sReload
200 roundsBelt capacity
577 shots/minFire rate
-10° / 70°Vertical guidance
-60° / 60°Horizontal guidance
12.7 mm M2HB machine gunCoaxial weapon
1 000 roundsAmmunition
8.0 / 10.4 sReload
200 roundsBelt capacity
577 shots/minFire rate
Economy
7 480 Ge icon.pngPurchase
Sl icon.png7 200/4 500/4 790Repair
10 000 Sl icon.pngCrew training
360 000 Sl icon.pngExperts
990 Ge icon.pngAces
184 × 2 Talisman.png % Rp icon.pngReward for battle
160 × 2 Talisman.png % Sl icon.png140 × 2 Talisman.png % Sl icon.png100 × 2 Talisman.png % Sl icon.png
This page is about the American medium tank M26E1. For other variants, see M26 (Family).

Description

GarageImage M26E1.jpg


The Medium Tank M26E1 is a premium rank IV American medium tank with a battle rating of 6.7 (AB/RB) and 6.3 (SB). It was introduced in Update 1.47 "Big Guns". Aside from the base model of a M26 Pershing, it boasts the long L/73 90 mm Gun T54, very similar to the T15E2 on the T32, allowing it to compete effectively against Rank IV vehicles with the mobility of the Pershing.

The only distinctive characteristic of the M26E1 compared to the original M26 is the "T54" 90 mm cannon. The cannon has a longer barrel with a small muzzle-brake compared to its original design. The longer 90 mm cannon comes with the standard AP shot, HE shot, M82 shot (APCBC), and HVAP shot. All these rounds, except for the HE shot, have a higher pen and velocity compared to the standard 90 mm M3. The M82 shot is considered the most useful and efficient round for this tank as it has enough explosive filler (140 g of Exp. D) to "one-shot" many tanks in its battle rating while having little to no difficulty entering the enemy's vehicle.

General info

Survivability and armour

Armour type:

  • Cast homogeneous armour (Front, turret)
  • Rolled homogeneous armour (Side, Rear, Roof)
  • Structural steel (Exterior boxes, Rear counterweight)
Armour Front (Slope angle) Sides Rear Roof
Hull 101.6 mm (12-46°) Front glacis
162.5 mm (25-60°) Upper front glacis
76.2 mm (28-53°) Lower glacis
76.2 mm Front
50.8 mm (0-3°) Rear
50.8 mm (7°) Top
22.2 mm (71°) Bottom
22.2 mm
Turret 101.6 mm (9-73°) Turret front
114.3 mm (1-84°) Gun mantlet
76.2 mm (2-54°) 76.2 (0-79°) + 100 mm (2°) 25.4 mm
Cupola 76.2 mm 76.2 mm 76.2 mm 25.4 mm

Notes:

  • Suspension wheels and tracks are 20 mm thick.
  • Belly armour is 25.4 mm thick.
  • Counterweight on the turret rear is made of structural steel.

Any tactic that works with the M26 Pershing can work with the M26E1. While its gun is quite potent, it also has quite a lengthy reload time after firing, minimum 11 seconds with an ace crew. As such, an M26E1 that fired is a great opportunity to pounce on provided no other enemies are around that remains a threat.

The M26E1 has the same armour as the M26 Pershing, so any weapons that can cleave through one's armour can go through the others. The best target is for a straight-on hit on the front glacis as the direct effective thickness is 146 mm of cast armour. Side armour is also quite thin, ranging from 50 to 76 mm and can thus be easily pierced by most weapons at the BR.

Mobility

Game Mode Max Speed (km/h) Weight (tons) Engine power (horsepower) Power-to-weight ratio (hp/ton)
Forward Reverse Stock Upgraded Stock Upgraded
Arcade 44 14 42.9 775 954 18.07 22.24
Realistic 40 12 442 500 10.3 11.66

Armaments

Main armament

Main article: T54 (90 mm)
90 mm T54 Turret rotation speed (°/s) Reloading rate (seconds)
Mode Capacity Vertical Horizontal Stabilizer Stock Upgraded Full Expert Aced Stock Full Expert Aced
Arcade 41 -10°/+15° ±180° N/A 22.85 31.62 38.40 42.47 45.18 14.43 12.76 11.77 11.10
Realistic 14.28 16.80 20.40 22.56 24.00

Ammunition

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
AP Shot AP 211 208 193 177 162 148
HE Shell HE 13 13 13 13 13 13
T41 APCBC 224 221 206 188 172 157
HVAP Shot APCR 336 330 304 274 248 223
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
Mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive Mass
(TNT equivalent) (g)
Ricochet
0% 50% 100%
AP Shot AP 975 10.90 N/A N/A N/A 47° 60° 65°
HE Shell HE 975 10.60 0.4 0.5 925 79° 80° 81°
T41 APCBC 975 10.94 1.2 14.0 137.2 48° 63° 71°
HVAP Shot APCR 1,143 7.60 N/A N/A N/A 66° 70° 72°

Ammo racks

Ammo racks of the M26E1. Turret storage (1) is a 5 round ready rack. Floor storage (2) is consumed from left to right.

Last Updated: 1.93.0.35

Full
ammo
1st
rack empty
2nd
rack empty
Visual
discrepancy
41 (+36) (+40) Yes

Machine guns

Main article: M2HB (12.7 mm)
12.7 mm M2HB
Mount Capacity (Belt) Fire rate Vertical Horizontal
Pintle 1,000 (200) 577 -10°/+70° ±60°
Coaxial 1,000 (200) 577 N/A N/A

Usage in battles

The M26E1 was a post-World War II modification of the standard M26 Pershing. This modification changes the barrel length to 73 calibres long with the new 90 mm T54 gun. The gun offers some of the most powerful penetration in-game for Rank IV and is equipped with AP, HE, APCBC and HVAP Rounds. The M26E1 suffers from a very weak side and rear amour, though this is a common weakness on every tank. The front and front part of the turret is able to bounce some enemy shots but can be penetrated by most other tanks in its 6.7 Battle Rating range so beware.

Playing the M26E1 is similar to the M26 Pershing. Armour and mobility of the two tanks are the same. The only advantage sticking out is the M26E1's more powerful gun due to the longer length. Though more powerful, the reload time is also longer than the normal M26 Pershing, so the playstyle should be more conservative to avoid being caught in an attack while reloading.

Though equipped with a very powerful gun, the M26E1 suffers from the same M26 Pershing armour. Thus, it is very vulnerable to most tanks at its rank and so most of its combat life should be taking cover and avoiding large open spaces. The M26E1 presents the same mobility of the Pershing so this can be exploited in close quarters over the more cumbersome Panther, Tiger II, and IS-2's. Staying in cover and scooting out to take out the enemy from their weak points on the front or their vulnerable side armour should be the prime attack move for the M26E1 before retreating back into cover.

Fighting against medium tanks will be relatively easy due to the gun's penetration value. Unless bounced, the gun could even penetrate the front glacis of the Panther tanks. The main problem the tank will face is the Tiger II and T32 heavy tanks and the later IS tanks such as the IS-3 and IS-4M due to their thick front armour. Flanking may be necessary for these heavy tanks, but some accurate shots to some known weak points on the front of these tanks can also work.

  • Tiger II (P) and (H): These are the more common German heavy tanks seen with the battle rating and are the most dangerous. The best tactic is to use the 90 mm gun to penetrate the turret cheeks and knock out the gunner. In the time period when the firing method is disabled, move in with the M26E1's mobility and hit it on the sides if possible.
  • Jagdpanther: The 88 mm gun is a threat to the tank, but in close range, the 90 mm APCBC round can penetrate the front armour, and the APCR can be used if wanting a definite result.
  • IS-2: The IS-2 tank's 122 mm cannon can make short work of the M26E1, thus it is best to avoid being shot at in the first place. If in the situation where a fight with the IS-2 must be head on, fire a round through the turret cheeks and incapacitate the gunner for a more opportune moment to aim to destroy the tank. Shooting a lower glacis also works and if lucky may even knock out the tank.

Modules

Tier Mobility Protection Firepower
I Tracks Parts Horizontal Drive T41
II Suspension Brake System FPE Adjustment of Fire
III Filters Crew Replenishment Elevation Mechanism HVAP Shot
IV Transmission Engine Artillery Support
This is a premium vehicle: all modifications are unlocked on purchase

Pros and cons

Pros:

  • Armed with the same long 90 mm gun as the T26E1-1, the T32 or the T32E1. Far superior to the M26's original 90 mm M3 gun.
  • While being equipped with the same gun as the Super Pershing and the T32s, the M26E1 reloads slightly faster than either of these tanks when equipped with an ace crew.
  • The 90 mm shells this tank uses are smaller than the ones used by either the Super Pershing or the T32s. Ammorack detonation is uncommon.
  • The gun's optics have a magnification level of 5x, making it good at both close range target acquisition and long range sniping.
  • The T41 APCBC shell is comparable to the Tiger II's APCBC shell; presenting great accuracy, velocity, penetration values, and damage potential.
  • Fires one of the best APCR shells in the game. Has high penetration values that can cut right though the front of the Jagdtiger's superstructure at ranges exceeding 500 meters.
  • 10 degrees of gun depression give the ability to fight hull down and shoot from ridge lines.
  • Armed with two .50 cal machine guns that are very good at damaging guns barrels, tracks, and lightly armoured vehicles.
  • Much better engine than the Super Pershing, giving the M26E1 great mobility, acceleration, and hill climbing ability.
  • The M26E1 is routinely underestimated by the enemy team. Many players will think this tank is just a mere M26, not realizing that this tank has the same firepower as a Super Pershing or a T32.

Cons:

  • Even with an ace crew, the reload rate is mediocre, several seconds slower than the Tiger II's 88 mm.
  • Frontal armor is not adequate against its competition, with long 88 mm and 122 mm shells able to slice right through it at ranges exceeding 1,000 meters.
  • Small crew compartment. Enemy APHE shells that enter the tank will kill the entire crew with ease.
  • Despite the good gun depression, the turret armor is mediocre at best. Continued turret exposure is ill-advised.
  • Underwhelming top speed for a medium tank, tanks like the T-44 will outrun this tank.
  • Low total ammunition count for the 90 mm gun, and a small first stage ammo rack that only holds 5 shells.
  • Players mistaking this tank for a mere M26 is a double-edged sword, as many enemy players will just run out in front of the M26E1 and shoot.

History

The M26E1 was a post-war variant of the M26 Pershing with the intent on increasing its firepower. During World War II, the 90 mm M3 mounted on the original M26 Pershing was equivalent to the German's 88 mm KwK 36 on the Tiger I. But looking for an upgrade, Ordnance developed the T15E1 90 mm gun, which was equivalent to the 88 mm KwK 43 on the Tiger II. This cannon was mounted on the then development model T26E1 to make the T26E1-1 tank. The T15E1 90 mm cannon was visibly much longer than the original 90 mm M3, with the length of 73 calibres compared to the 53 calibres of the M3 cannon. This allowed the cannon to have a much larger ammo charge and muzzle velocity. The first T26E1-1 model made was the only "Super Pershing" model sent to Europe.

A second version was made from the T26E3 model, the production model of the T26E1, with a modified gun to use two-piece ammunition rather than a one-piece version, plus a new gun mounting to remove the stabilizer springs required to hold the gun. 25 of these tanks were built and were designated the T26E4.

After World War II, two military model M26 Pershings were converted to mount the T54 gun, which was essentially the same 90 mm cannon as the T15E1 but had ammunition which was shorter and fatter than the previous versions. The muzzle brake was shaved down from two to one baffle to compensate for the smaller chamber the cannon presented. This M26 Pershing with the T54 cannons was designated the M26E1 Medium Tank, but production was never reached due to budget constraints.

In-game description

Two models of the M26E1 medium tank were built. They were equipped with long-barreled, single-load 90mm cannons that were supposed to be statistically superior to German 88mm guns with 71-caliber barrels. The project became irrelevant when the war ended and was abandoned.

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the vehicles;
  • links to approximate analogues of other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • encyclopedia page on the tank;
  • other literature.


USA medium tanks
Early projects  M2
M3  M3 Lee · Grant I
M4  M4 · Calliope · M4A1 · M4A1 (76) W · M4A2 · M4A2 (76) W · M4A3 (76) W · M4A3 (105) · M4A5
M26  T20 · T25 · M26 · M26 T99 · M26E1
Post-war  M46 · M46 "Tiger" · M47 · M48A1 · T54E1 · T95E1
MBT  M60 · M60A1 (AOS) · M60A1 RISE (P) · M60A2 · M60A3 TTS · MBT-70 · XM-803
  XM-1 (Chrysler) · XM-1 (GM) · M1 Abrams · IPM1 · M1A1 Abrams · M1A2 Abrams
Israeli  Magach 3 · Merkava Mk.1 · Merkava Mk.2B
Turkey  M60 AMBT

USA premium ground vehicles
Light tanks  LVT(A)(4) · M2A4 (1st Arm.Div.) · M3A1 (USMC) · M8 · M5A1 (5th arm.div.) · T18E2
Medium tanks  Grant I · M4A5 · Calliope · T20 · M26 T99 · M26E1 · M46 "Tiger" · Magach 3 · XM-1 (GM) · XM-1 (Chrysler) · T54E1
Heavy tanks  T14 · Cobra King · T29 · T30
Tank destroyers  M8A1 · M18 "Black Cat" · Super Hellcat · T28 · T114