Difference between revisions of "M26A1"

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(Mobility: Updated to new mobility template)
(Almost everything, I will take a small break and finish it later)
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== General info ==
 
== General info ==
 
=== Survivability and armour ===
 
=== Survivability and armour ===
''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat?''
+
'''''Armour type:'''''
  
''If necessary use a visual template to indicate the most secure and weak zones of the armour.''
+
*''Cast homogeneous armour (Front, turret)''
 +
*''Rolled homogeneous armour (Side, Rear, Roof)''
 +
 
 +
{| class="wikitable"
 +
|-
 +
!''Armour''!!''Front (Slope angle)''!!''Sides''!!''Rear''!!''Roof''
 +
|-
 +
|''Hull''||''101.6 mm (42-46°) Front Glacis''
 +
''162.5 mm (25-60°) Upper front glacis'' 
 +
''76.2 mm (28-53°) Lower Glacis''||''76.2 mm (0-1°) Front''
 +
''50.8 mm (0-3°) Rear''
 +
|''50.8 mm (7°) Top''
 +
''22.2 mm (71°) Bottom''
 +
|''22.2 mm''
 +
|-
 +
|''Turret''||''101.6 mm (1-55°) Turret front''
 +
''114.3 mm (1-84°) Gun mantlet''
 +
|''76.2 mm (2-54°)''||''76.2 mm (0-79°)''||''25.4 mm''
 +
|-
 +
!''Armour''!!''Sides''!!''Roof''
 +
|-
 +
|''Cupola''||''76.2 mm''||''25.4 mm''
 +
|-
 +
|}'''''Notes:'''''
 +
 
 +
*''Suspension wheels and tracks are 20 mm thick.''
 +
*''Belly armour is 25.4 mm thick.''
  
 
=== Mobility ===
 
=== Mobility ===
Line 26: Line 52:
 
=== Main armament ===
 
=== Main armament ===
 
<!--''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.''-->
 
<!--''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.''-->
* One 90 mm M3A1 cannon (70 rounds)
+
{| class="wikitable"
** Stock Reload Rate: 11.05 seconds
+
! colspan="6" |Cannone da 90/50 M3A1
 +
|-
 +
! colspan="3" |Capacity
 +
!Vertical
 +
guidance
 +
!Horizontal
 +
guidance
 +
!Stabilizer
 +
|-
 +
| colspan="3" |70
 +
| -10°/+20°
 +
|±180°
 +
|No
 +
|-
 +
! colspan="6" |
 +
|-
 +
!Mode
 +
!Stock
 +
!Upgraded
 +
!Prior +
 +
Full crew
 +
!Prior +
 +
Expert qualif.
 +
!Prior +
 +
Ace qualif.
 +
|-
 +
|''Arcade''
 +
|14.28
 +
|19.80
 +
|24.0
 +
|26.60
 +
|28.20
 +
|-
 +
|Realistic
 +
|14.28
 +
|16.80
 +
|20.40
 +
|22.60
 +
|24.00
 +
|-
 +
! colspan="4" |Reload rate (seconds)
 +
|
 +
|
 +
|-
 +
! colspan="1" |Stock
 +
! colspan="1" |Prior +
 +
Full crew
 +
! colspan="1" |Prior +
 +
Expert qualif.
 +
! colspan="1" |Prior +
 +
Ace qualif.
 +
|
 +
|
 +
|-
 +
|9.75
 +
|8.63
 +
|7.95
 +
|7.50
 +
|
 +
|
 +
|}
  
{| class="wikitable"
+
===== Ammunition287 =====
!Shell Type
+
{| class="wikitable sortable"
!Type of Warhead
+
! colspan="8" |Penetration statistics
!Explosive Mass in g
+
|-
!Muzzle Velocity
+
! rowspan="2" |Ammunition
!Penetration Values at 10m
+
! rowspan="2" |Type of  
!Penetration Values at 100m
+
warhead
 +
! colspan="6" |'''Penetration''' '''''in mm''''' '''@ 90°'''
 +
|-
 +
!10m
 +
!100m
 +
!500m
 +
!1000m
 +
!1500m
 +
!2000m
 
|-
 
|-
|M318 Shot
+
|M77 da 90/50
 
|AP
 
|AP
|None
+
|162
|853 m/s
+
|160
|192 mm
+
|148
|191 mm
+
|135
 +
|123
 +
|113
 +
|-
 +
|M71 da 90/50
 +
|HE
 +
|13
 +
|13
 +
|13
 +
|13
 +
|13
 +
|13
 
|-
 
|-
|M82 Shot
+
|M82 da 90/50
 
|APCBC
 
|APCBC
|137.2 grams
+
|185
|853 m/s
+
|182
|175 mm
+
|170
|164 mm
+
|155
 +
|142
 +
|130
 
|-
 
|-
|M304 Shot
+
|M304 da 90/50
 
|APCR
 
|APCR
|None
+
|287
|1,021 m/s
+
|281
|264 mm
+
|259
|260 mm
+
|234
 +
|211
 +
|191
 
|-
 
|-
|M71 Shell
+
|M332 da 90/50
|HE
+
|APCR
|925 grams
+
|291
|823 m/s
+
|286
|13 mm
+
|264
|13 mm
+
|240
 +
|217
 +
|197
 
|}
 
|}
  
=== Additional armament ===
+
{| class="wikitable sortable"
''Some tanks are armed with several guns in one or more turrets. Evaluate the additional weaponry and give advice on its use. Describe the ammunition available for additional weaponry. Give advice on about how to use them and how to fill the ammunition storage. If there is no additional weaponry remove this subsection.''
+
! colspan="9" |Shell details
 +
|-
 +
! rowspan="2" |Ammunition
 +
! rowspan="2" |Velocity
 +
in m/s
 +
! rowspan="2" |Projectile
 +
Mass in kg
 +
! rowspan="2" |''Fuse delay''
 +
''in m''
 +
! rowspan="2" |''Fuse sensitivity''
 +
''in mm''
 +
! rowspan="2" |''Explosive Mass in g''
 +
''(TNT equivalent)''
 +
! colspan="3" |Ricochet
 +
|-
 +
!0%
 +
!50%
 +
!100%
 +
|-
 +
|M77 da 90/50
 +
|822
 +
|10.61
 +
|''n/a''
 +
|''n/a''
 +
|''n/a''
 +
|47°
 +
|60°
 +
|65°
 +
|-
 +
|M71 da 90/50
 +
|823
 +
|10.55
 +
|0.0001
 +
|0.5
 +
|925
 +
|79°
 +
|80°
 +
|81°
 +
|-
 +
|M82 da 90/50
 +
|853
 +
|10.94
 +
|1.2
 +
|14
 +
|137.2
 +
|48°
 +
|63°
 +
|71°
 +
|-
 +
|M304 da 90/50
 +
|1021
 +
|7.62
 +
|''n/a''
 +
|''n/a''
 +
|''n/a''
 +
|66°
 +
|70°
 +
|72°
 +
|-
 +
|M332 da 90/50
 +
|1165
 +
|5.7
 +
|''n/a''
 +
|''n/a''
 +
|''n/a''
 +
|66°
 +
|70°
 +
|72°
 +
|}
 +
{| class="wikitable sortable" style="text-align:center"
 +
! colspan="7" |Smoke characteristic
 +
|-
 +
!Ammunition
 +
!Velocity
 +
in m/s
 +
!Projectile
 +
Mass in kg
 +
!''Screen radius''
 +
''in m''
 +
!''Screen time''
 +
''in s''
 +
!''Screen hold time''
 +
''in s:''
 +
!''Explosive Mass in g'' ''(TNT equivalent):''
 +
|-
 +
|M313||821||11||13||5||20||50 
 +
|}
  
 
=== Machine guns ===
 
=== Machine guns ===

Revision as of 21:29, 21 April 2020

RANK 6 BRITAIN
Rooikat 105 PACK
it_m26a1_pershing.png
M26A1
AB RB SB
6.7 6.7 6.7
Class:
Research:63 000 Specs-Card-Exp.png
Purchase:200 000 Specs-Card-Lion.png
Show in game
This page is about the medium tank M26A1. For other uses, see M26 (Family).

Description

GarageImage M26A1.jpg


The Carro Armato M26A1 is a rank IV Italian medium tank with a battle rating of 6.7 (AB/RB/SB). It was introduced in Update 1.85 "Supersonic".

General info

Survivability and armour

Armour type:

  • Cast homogeneous armour (Front, turret)
  • Rolled homogeneous armour (Side, Rear, Roof)
Armour Front (Slope angle) Sides Rear Roof
Hull 101.6 mm (42-46°) Front Glacis

162.5 mm (25-60°) Upper front glacis 76.2 mm (28-53°) Lower Glacis||76.2 mm (0-1°) Front 50.8 mm (0-3°) Rear

50.8 mm (7°) Top

22.2 mm (71°) Bottom

22.2 mm
Turret 101.6 mm (1-55°) Turret front

114.3 mm (1-84°) Gun mantlet

76.2 mm (2-54°) 76.2 mm (0-79°) 25.4 mm
Armour Sides Roof
Cupola 76.2 mm 25.4 mm
Notes:
  • Suspension wheels and tracks are 20 mm thick.
  • Belly armour is 25.4 mm thick.

Mobility

Game Mode Max Speed (km/h) Weight (tons) Engine power (horsepower) Power-to-weight ratio (hp/ton)
Forward Reverse Stock Upgraded Stock Upgraded
Arcade 54 18 42 775 954 18.45 22.71
Realistic 49 16 442 500 10.52 11.9

Armaments

Main armament

Cannone da 90/50 M3A1
Capacity Vertical

guidance

Horizontal

guidance

Stabilizer
70 -10°/+20° ±180° No
Mode Stock Upgraded Prior +

Full crew

Prior +

Expert qualif.

Prior +

Ace qualif.

Arcade 14.28 19.80 24.0 26.60 28.20
Realistic 14.28 16.80 20.40 22.60 24.00
Reload rate (seconds)
Stock Prior +

Full crew

Prior +

Expert qualif.

Prior +

Ace qualif.

9.75 8.63 7.95 7.50
Ammunition287
Penetration statistics
Ammunition Type of

warhead

Penetration in mm @ 90°
10m 100m 500m 1000m 1500m 2000m
M77 da 90/50 AP 162 160 148 135 123 113
M71 da 90/50 HE 13 13 13 13 13 13
M82 da 90/50 APCBC 185 182 170 155 142 130
M304 da 90/50 APCR 287 281 259 234 211 191
M332 da 90/50 APCR 291 286 264 240 217 197
Shell details
Ammunition Velocity

in m/s

Projectile

Mass in kg

Fuse delay

in m

Fuse sensitivity

in mm

Explosive Mass in g

(TNT equivalent)

Ricochet
0% 50% 100%
M77 da 90/50 822 10.61 n/a n/a n/a 47° 60° 65°
M71 da 90/50 823 10.55 0.0001 0.5 925 79° 80° 81°
M82 da 90/50 853 10.94 1.2 14 137.2 48° 63° 71°
M304 da 90/50 1021 7.62 n/a n/a n/a 66° 70° 72°
M332 da 90/50 1165 5.7 n/a n/a n/a 66° 70° 72°
Smoke characteristic
Ammunition Velocity

in m/s

Projectile

Mass in kg

Screen radius

in m

Screen time

in s

Screen hold time

in s:

Explosive Mass in g (TNT equivalent):
M313 821 11 13 5 20 50 

Machine guns

Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.

Usage in battles

Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).

Pros and cons

Pros:

  • Uses the same gun as the M46 Patton = slightly better penetration compared to the original M26 Pershing
  • M82 shot has great post-penetration damage; can easily one-shot enemy tanks
  • Decent frontal armour overall
  • Respectable mobility
  • Great reverse speed
  • Good accuracy on the move thanks to its stable suspension
  • Good gun depression enables it to use hull-down tactics
  • Fast turret rotation speed
  • 76 mm of side armour allows the M26A1 some degree of angling

Cons:

  • Armour can still be penetrated by most guns encountered at its rank
  • Stock ammunition will have some difficulty destroying other tanks effectively
  • Mediocre acceleration
  • Turret ring can get damaged easily

History

Describe the history of the creation and combat usage of the ground vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref>, as well as adding them at the end of the article. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===, also if applicable).

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the vehicles;
  • links to approximate analogues of other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • encyclopedia page on the tank;
  • other literature.


Italy medium tanks
  Italy
M13/40  M13/40 (I) · M13/40 (II) · M13/40 (III)
M14/41  M14/41 · M14/41 (47/40)
M15/42  M15/42
M16/43  Celere Sahariano
P26/40  P40 · P40 "G.C. Leoncello"
OF-40  OF-40 · OF-40 Mk.2A · OF-40 (MTCA)
Ariete  Ariete (P) · Ariete · Ariete PSO · Ariete AMV
Germany  ▄Pz.III N · ▄Pz.IV G · ▄Leopard 1A5
Allied powers  ▄Sherman I Composito · Sherman Ic · ▄Sherman Vc · ▄Sherman V · M26 "D.C.Ariete" · M26A1 · M47 (105/55) · M60A1 "D.C.Ariete"
  Hungary
Turán  Turan I · Turan II · Turan III
Germany  ◔Leopard 2A4
USSR  ◔T-72M1