Difference between revisions of "Lightning F.6"

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m (Given wing area of lightning in-game is 42.5 m2 (according to data sheet))
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|-
 
|-
 
! Upgraded
 
! Upgraded
| 2,387 || 2,290 || 24.4 || 26.0 || 195.3 || 172.0
+
| 2,386 || 2,290 || 24.4 || 26.0 || 195.3 || 172.0
 
|-
 
|-
 
|}
 
|}
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|-
 
|-
 
| colspan="2" | Rolls-Royce Avon Mk.302 || 2
 
| colspan="2" | Rolls-Royce Avon Mk.302 || 2
| colspan="1" | 14,092 kg || colspan="2" | 437 kg/m<sup>2</sup>
+
| colspan="1" | 14,092 kg || colspan="2" | 438 kg/m<sup>2</sup>
 
|-
 
|-
 
! colspan="3" | Engine characteristics
 
! colspan="3" | Engine characteristics
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=== Survivability and armour ===
 
=== Survivability and armour ===
 
<!--''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.''-->
 
<!--''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.''-->
In line with its role as a high performance interceptor aircraft the Lightning F.6 has no armoured plating or bulletproof glass, such additions would have increased the weight of the aircraft, while offering no real benefit for it's intended role.
 
  
Most of the inside of the wings (including the flaps) consists of fuel tanks, fuel is also stored in the ventral tank. The top engine is mounted above and to the rear of the bottom engine, this leaves it exposed to enemy fire; on the flip side the bottom engine is shielded from enemy fire by the top engine and wing fuel tanks, this makes is surprisingly resilient to damage, it is not uncommon for it to even continue functioning after the aircraft has been hit my a missile (although the rest of the aircraft will be well and truly broken afterwards).
+
In line with its role as a high-performance interceptor aircraft the Lightning F.6 has no armoured plating or bulletproof glass, such additions would have increased the weight of the aircraft, while offering no real benefit for it's intended role.
  
The large belly tank and high wings of the Lightning means it is able to survive belly landings very well.
+
Most of the inside of the wings (including the flaps) consists of fuel tanks, fuel is also stored in the ventral tank. The top engine is mounted above and to the rear of the bottom engine, this leaves it exposed to enemy fire; on the flip side the bottom engine is shielded from enemy fire by the top engine and wing fuel tanks, this makes is surprisingly resilient to damage, it is not uncommon for it to even continue functioning after the aircraft has been hit by a missile (although the rest of the aircraft will be well and truly broken afterwards).
 +
 
 +
The large belly tank and high wings of the Lightning mean it is able to survive belly landings very well.
  
 
== Armaments ==
 
== Armaments ==
Line 128: Line 129:
  
 
== Usage in battles ==
 
== Usage in battles ==
''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''
+
<!--''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''-->
 +
 
 +
In combined battles, pilots of the {{PAGENAME}} may find themselves unable to deal much damage against ground vehicles, especially without the use of rockets, anti-tank missiles, or bombs. As such, this fighter is better suited to dealing with enemy air targets such as helicopters, which are plentiful at the Lightning's battle rating.
 +
 
 +
Although it faces challenges there, air realistic battles are where the Lightning truly belongs.  The F.6 is able to use its Red Top missiles to dispatch enemies from a distance.  Best practice with the missiles is to fire when there is about a 1.5 km gap between the F.6 and the enemy aircraft.  This gap gives the missile time to lock on its target and track the enemy.  One downside to the Red Tops is that they are not particularly fast compared to other missiles at its tier and may have trouble manoeuvring to catch an enemy aircraft travelling at top speed.
 +
 
 +
The {{PAGENAME}} handles well at subsonic speeds, although dogfights at those speeds are not common at this battle rating.  Flying slowly leaves the pilot vulnerable to nearby enemies.  Among those enemies may be the [[MiG-21 F-13]], which the Lightning can often out-dogfight and the [[F-4 Phantom II (Family)|F-4C]], which the Lightning has an extremely difficult time trying to out-dogfight.  The Lightning just doesn't have the energy retention that the Phantom does. 
  
 +
Keeping this in mind, it is advised that pilots use this plane as part of a team, rather than as an attempted solo carry.  It is recommended that they climb to higher altitude early on in the match and by gaining as much energy as possible before dumping it in dogfight manoeuvres. 
 +
 +
Enemy planes that the Lightning F.6 is well-suited to take on in a fight are the [[Mitsubishi T-2]], the [[F-100D]], and the [[MiG-19 (Family)|Mig-19s]] of all variants.
 +
 +
=== Modules ===
 +
The Lightning is a difficult aircraft to use when stock. If you particularly dislike the stock ADEN cannons then you may wish to priorities the cannon upgrades, however generally it is advisable to focus on flight performance and missile upgrades. Once you gain the ability to unlock tier 2 modifications you should probably priorities the Firestreaks, they are far from the best missiles in the game, but they can be useful; after that the new boosters modification is worth getting to improve the general handling of the aircraft. For tier 3 modifications you should get the wing repair and engine upgrades (unless you really want the ADEN upgrades). For tier 4 you will probably want the Red Top missiles for all round better performance than the Firestreaks. After this you can research the rest of the upgrades according to personal preference.
 +
{| class="wikitable"
 +
!Tier
 +
! colspan="2" |Flight performance
 +
!Survivability
 +
! colspan="2" |Weaponry
 +
|-
 +
|I
 +
|Fuselage repair
 +
|
 +
|
 +
|Offensive 30 mm
 +
|
 +
|-
 +
|II
 +
|New boosters
 +
|Compressor
 +
|Airframe
 +
|
 +
|Firestreak
 +
|-
 +
|III
 +
|Wings repair
 +
|Engine
 +
|
 +
|New 30 mm cannons
 +
|
 +
|-
 +
|IV
 +
|G-Suit
 +
|
 +
|Cover
 +
|
 +
|Red Top
 +
|}
 
=== Pros and cons ===
 
=== Pros and cons ===
 
<!--''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".''-->
 
<!--''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".''-->
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'''Pros:'''
 
'''Pros:'''
  
* Surprisingly good turn rate between 800 - 1,000 km/h IAS
+
* Surprisingly good turn rate between 800 - 1,000 km/h indicated airspeed (IAS)
* Red Top missiles with high seeker gimbal, g overload and all aspect capability with radar lock on (slaving)
+
* Red Top missiles have good seeker gimballing, high-G overload, and an all-aspect capability with radar lock-on (slaving)
* A pair of ADENs, notoriously good cannons
+
* Armed with a pair of powerful ADEN cannons
 
* Good climb rate and acceleration
 
* Good climb rate and acceleration
  
 
'''Cons:'''
 
'''Cons:'''
  
* Big target
+
* A large target for enemy aircraft to target
* High AoA, speed loss during turns
+
* Pulls a high angle of attack and loses speed in turns
 
* Below average roll rate
 
* Below average roll rate
* Limited weapon selections
+
* Limited armament selection, shoehorned more into an air-to-air combat role
* Although its climb rate and acceleration characteristics are good, you will still get outclimbed in a number of scenarios
+
* Sacrifices maneuverability for sheer speed
* Relatively low top speed at sea level in a straight line (1,280 km/h IAS)  
+
* Relatively low top speed (1,280 km/h IAS at sea level)  
* Easy to strike tail when taking-off / landing
 
  
 
== History ==
 
== History ==

Revision as of 16:57, 29 April 2020

RANK 4 FRANCE
Somua SM PACK
lightning_f6.png
Lightning F.6
AB RB SB
9.3 9.3 9.7
Research:160 000 Specs-Card-Exp.png
Purchase:450 000 Specs-Card-Lion.png
Show in game

Description

GarageImage Lightning F.6.jpg


The Lightning F.6 is a rank VI British jet fighter with a battle rating of 9.3 (AB/RB) and 9.7 (SB). It was introduced in Update 1.97 "Viking Fury".

General info

Flight performance

Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.

Characteristics Max Speed
(km/h at 12,192 m)
Max altitude
(metres)
Turn time
(seconds)
Rate of climb
(metres/second)
Take-off run
(metres)
AB RB AB RB AB RB
Stock 2,215 2,200 16000 27.9 28.2 150.7 141.4 850
Upgraded 2,386 2,290 24.4 26.0 195.3 172.0

Details

Features
Combat flaps Take-off flaps Landing flaps Air brakes Arrestor gear Drogue chute
X
Limits
Wings (km/h) Gear (km/h) Flaps (km/h) Max Static G
Combat Take-off Landing + -
1361 463 N/A 720 463 ~10 ~6
Optimal velocities (km/h)
Ailerons Rudder Elevators Radiator
< 850 < 700 < 700 N/A

Engine performance

Engine Aircraft mass
Engine name Number Basic Mass (no fuel) Wing loading (full fuel)
Rolls-Royce Avon Mk.302 2 14,092 kg 438 kg/m2
Engine characteristics Mass with fuel (no external load) Max Takeoff
Weight
Weight (each) Type 5m fuel 18m fuel
1,310 kg Afterburning axial-flow turbojet 15,353 kg 18,632 kg 19,000 kg
Maximum engine thrust @ 0 m (RB / SB) Thrust to weight ratio @ 0 m (100%)
Condition 100% WEP 5m fuel 18m fuel MTOW
Stationary 5,620 kgf 7,390 kgf 0.96 0.79 0.78
Maximum 5,700 kgf 7,400 kgf 0.96 0.79 0.78

Survivability and armour

In line with its role as a high-performance interceptor aircraft the Lightning F.6 has no armoured plating or bulletproof glass, such additions would have increased the weight of the aircraft, while offering no real benefit for it's intended role.

Most of the inside of the wings (including the flaps) consists of fuel tanks, fuel is also stored in the ventral tank. The top engine is mounted above and to the rear of the bottom engine, this leaves it exposed to enemy fire; on the flip side the bottom engine is shielded from enemy fire by the top engine and wing fuel tanks, this makes is surprisingly resilient to damage, it is not uncommon for it to even continue functioning after the aircraft has been hit by a missile (although the rest of the aircraft will be well and truly broken afterwards).

The large belly tank and high wings of the Lightning mean it is able to survive belly landings very well.

Armaments

Offensive armament

Main article: ADEN (30 mm)

The Lightning F.6 is armed with:

  • 2 x 30 mm ADEN cannon, mounted in bell tank (120 RPG = 240 total)

Suspended armament

Main articles: Firestreak, Red Top

The Lightning F.6 can be outfitted with the following ordenance:

  • Without load
  • 2 x Firestreak missiles
  • 2 x Red Top missiles

Usage in battles

In combined battles, pilots of the Lightning F.6 may find themselves unable to deal much damage against ground vehicles, especially without the use of rockets, anti-tank missiles, or bombs. As such, this fighter is better suited to dealing with enemy air targets such as helicopters, which are plentiful at the Lightning's battle rating.

Although it faces challenges there, air realistic battles are where the Lightning truly belongs. The F.6 is able to use its Red Top missiles to dispatch enemies from a distance. Best practice with the missiles is to fire when there is about a 1.5 km gap between the F.6 and the enemy aircraft. This gap gives the missile time to lock on its target and track the enemy. One downside to the Red Tops is that they are not particularly fast compared to other missiles at its tier and may have trouble manoeuvring to catch an enemy aircraft travelling at top speed.

The Lightning F.6 handles well at subsonic speeds, although dogfights at those speeds are not common at this battle rating. Flying slowly leaves the pilot vulnerable to nearby enemies. Among those enemies may be the MiG-21 F-13, which the Lightning can often out-dogfight and the F-4C, which the Lightning has an extremely difficult time trying to out-dogfight. The Lightning just doesn't have the energy retention that the Phantom does.

Keeping this in mind, it is advised that pilots use this plane as part of a team, rather than as an attempted solo carry. It is recommended that they climb to higher altitude early on in the match and by gaining as much energy as possible before dumping it in dogfight manoeuvres.

Enemy planes that the Lightning F.6 is well-suited to take on in a fight are the Mitsubishi T-2, the F-100D, and the Mig-19s of all variants.

Modules

The Lightning is a difficult aircraft to use when stock. If you particularly dislike the stock ADEN cannons then you may wish to priorities the cannon upgrades, however generally it is advisable to focus on flight performance and missile upgrades. Once you gain the ability to unlock tier 2 modifications you should probably priorities the Firestreaks, they are far from the best missiles in the game, but they can be useful; after that the new boosters modification is worth getting to improve the general handling of the aircraft. For tier 3 modifications you should get the wing repair and engine upgrades (unless you really want the ADEN upgrades). For tier 4 you will probably want the Red Top missiles for all round better performance than the Firestreaks. After this you can research the rest of the upgrades according to personal preference.

Tier Flight performance Survivability Weaponry
I Fuselage repair Offensive 30 mm
II New boosters Compressor Airframe Firestreak
III Wings repair Engine New 30 mm cannons
IV G-Suit Cover Red Top

Pros and cons

Pros:

  • Surprisingly good turn rate between 800 - 1,000 km/h indicated airspeed (IAS)
  • Red Top missiles have good seeker gimballing, high-G overload, and an all-aspect capability with radar lock-on (slaving)
  • Armed with a pair of powerful ADEN cannons
  • Good climb rate and acceleration

Cons:

  • A large target for enemy aircraft to target
  • Pulls a high angle of attack and loses speed in turns
  • Below average roll rate
  • Limited armament selection, shoehorned more into an air-to-air combat role
  • Sacrifices maneuverability for sheer speed
  • Relatively low top speed (1,280 km/h IAS at sea level)

History

Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===, also if applicable).

Media

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the aircraft;
  • links to approximate analogues of other nations and research trees.

External links


The English Electric Company Limited
Jet Fighters  Lightning F.6 · Lightning F.53
Jet Bombers  Canberra B Mk 2 · Canberra B (I) Mk 6
Tanks  Excelsior
  The English Electric Company allowed the Glenn L. Martin Company to license-build Canberra bombers for the United States Air Force.

Britain jet aircraft
Blackburn  Buccaneer S.1 · Buccaneer S.2 · Buccaneer S.2B
British Aerospace  Harrier GR.7 · Sea Harrier FRS.1 (e) · Sea Harrier FRS.1
British Aircraft Corporation  Strikemaster Mk.88
English Electric  Canberra B Mk 2 · Canberra B (I) Mk 6 · Lightning F.6 · Lightning F.53
Gloster  Meteor F Mk 3 · Sea Meteor F Mk 3 · Meteor F Mk 4 G.41F · Meteor F Mk 4 G.41G · Meteor F Mk 8 G.41K · Meteor F Mk.8 Reaper
  Javelin F.(A.W.) Mk.9
de Havilland  Vampire F.B.5 · Venom FB.4 · Sea Venom FAW 20 · Sea Vixen F.A.W. Mk.2
Hawker  Sea Hawk FGA.6 · Hunter F.1 · Hunter F.6 · Hunter FGA.9 · Harrier GR.1 · Harrier GR.3
Panavia  Tornado GR.1 · Tornado F.3
SEPECAT  Jaguar GR.1 · Jaguar GR.1A · Jaguar IS
Supermarine  Attacker FB 1 · Attacker FB.2 · Scimitar F Mk.1 · Swift F.1 · Swift F.7
Foreign  Phantom FG.1 (USA) · Phantom FGR.2 (USA) · F-4J(UK) Phantom II (USA)
  JAS39C (Sweden)