Difference between revisions of "La-200"

From War Thunder Wiki
Jump to: navigation, search
m
(Added some pros and cons, as well as some advice for combat situations.)
(37 intermediate revisions by 18 users not shown)
Line 1: Line 1:
 
{{Specs-Card
 
{{Specs-Card
 
|code=la_200_toriy
 
|code=la_200_toriy
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}
+
|cockpit = 243529/704766
|cockpit = cockpit_la_200_toriy.jpg
 
 
}}
 
}}
  
 
== Description ==
 
== Description ==
<!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
+
<!--''In the description, the first part needs to be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle. If the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle it is talking about.''-->
The '''{{Specs|name}}''' was a proposed Soviet all-weather interceptor. It was designed with the intent of protecting key strategic locations and defending against potential aerial threats from rival nations. The {{Specs|name}} was developed in the late 1940s as tensions between the Soviet Union and western countries were growing. With plans to turn it into a crucial defense asset for the Soviet Union, its radar system and powerful engines were designed to allow it to successfully track and intercept enemy aircraft with ease. Even though the {{Specs|name}} won a competition against three other aircraft with comparable capabilities, the project was ultimately viewed as a failure due to the development of even more advanced aircraft, such as the Yak-120 (also known as the Yak-25), which rendered the {{Specs|name}} obsolete before it could be fully deployed and was seen as a more practical solution for the Soviet Union's defense requirements. The failure of the {{Specs|name}} demonstrated the challenges of keeping up with rapidly evolving aviation technology during that era. In the end, only one prototype was built, and it never entered full production.
 
 
 
The {{Specs|name}} was introduced in [[Update 1.77 "Advancing Storm"]]. It features promising performance characteristics, such as a top speed of more than 1,000 km/h, which allows it to outrun most aircraft at its battle rating. It works best at medium to high altitudes, where it is nearly impossible to catch and can inflict devastating strikes on unsuspecting foes via boom-and-zooming. With three N-37D cannons, the armament does not fall short either. However, one of its most unforgiving flaws is its terrible low-speed performance, which makes it difficult to manoeuvre and maintain stability when used at those speeds.
 
  
 +
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left|The '''{{PAGENAME}}''' in the garage]]
 +
{{break}}
 +
The '''{{Specs|name}}''' is a Rank {{Specs|rank}} Russian jet fighter {{Battle-rating|1}}. It was introduced in [[Update 1.77 "Advancing Storm"]]. It is last aircraft in the "Lavochkin end" of the research tree.
 
== General info ==
 
== General info ==
=== Flight performance ===
+
=== Flight Performance ===
{{Specs-Avia-Flight}}
+
<!--''Describe how the aircraft behaves in the air. Maximum speed, manoeuvrability, speed and allowable loads - these are the most important characteristics of the vehicle.''-->
<!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' -->
+
{| class="wikitable" style="text-align:center"
 
+
|-
{| class="wikitable" style="text-align:center" width="70%"
+
! colspan="8" | Characteristics
! rowspan="2" | Characteristics
+
|-
! colspan="2" | Max Speed<br>(km/h at 0 m - sea level)
+
! colspan="8" | ''Stock''
! rowspan="2" | Max altitude<br>(metres)
+
|-
 +
! colspan="2" | Max Speed<br>(km/h at ?,000 m)
 +
! rowspan="2" | Max altitude<br>(meters)
 
! colspan="2" | Turn time<br>(seconds)
 
! colspan="2" | Turn time<br>(seconds)
! colspan="2" | Rate of climb<br>(metres/second)
+
! colspan="2" | Rate of climb<br>(meters/second)
! rowspan="2" | Take-off run<br>(metres)
+
! rowspan="2" |Take-off run<br>(meters)
 
|-
 
|-
! AB !! RB !! AB !! RB !! AB !! RB
+
! AB
 +
! RB
 +
! AB
 +
! RB
 +
! AB
 +
! RB
 
|-
 
|-
! Stock
+
| ? || ? || {{Specs|ceiling}} || ??.? || ??.? || ??.? || ??.? || ???
| 1,087 || 1,061 || rowspan="2" | {{Specs|ceiling}} || 26.9 || 27.8 || 38.7 || 37.0 || rowspan="2" | 700
 
 
|-
 
|-
! Upgraded
+
! colspan="8" | ''Upgraded''
| 1,110 || 1,101 || 25.6 || 26.0 || 58.7 || 47.0
+
|-
 +
! colspan="2" | Max Speed<br>(km/h at ?,000 m)
 +
! rowspan="2" |Max altitude (meters)
 +
! colspan="2" | Turn time (seconds)
 +
! colspan="2" | Rate of climb<br>(meters/second)
 +
! rowspan="2" |Take-off run (meters)
 +
|-
 +
! AB
 +
! RB
 +
! AB
 +
! RB
 +
! AB
 +
! RB
 +
|-
 +
| ? || ? || {{Specs|ceiling}} || ??.? || ??.? || ??.? || ??.? || ???
 
|-
 
|-
 
|}
 
|}
  
==== Details ====
+
====Details====
{| class="wikitable" style="text-align:center" width="50%"
+
{| class="wikitable" style="text-align:center"
 
|-
 
|-
! colspan="6" | Features
+
! colspan="5" | Features
 
|-
 
|-
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear !! Drogue chute
+
! Combat flap
 +
! Take-off flap
 +
! Landing flap
 +
! Air brakes
 +
! Arrestor gear
 
|-
 
|-
| ✓ || ✓ || ✓ || ✓ || X || X    <!-- ✓ -->
+
| ✓ || ✓ || ✓ || ✓ || X    <!-- ✓ -->
 
|-
 
|-
 
|}
 
|}
  
{| class="wikitable" style="text-align:center" width="50%"
+
{| class="wikitable" style="text-align:center"
 
|-
 
|-
! colspan="7" | Limits
+
! colspan="5" | Limits
 
|-
 
|-
! rowspan="2" | Wings (km/h)
+
! rowspan="2" | Wing-break speed<br>(km/h)
! rowspan="2" | Gear (km/h)
+
! rowspan="2" | Gear limit<br>(km/h)
! colspan="3" | Flaps (km/h)
+
! rowspan="2" | Combat flap<br> (km/h)
 
! colspan="2" | Max Static G
 
! colspan="2" | Max Static G
 
|-
 
|-
! Combat !! Take-off !! Landing !! + !! -
+
! +
 +
! -
 
|-
 
|-
| {{Specs|destruction|body}} || {{Specs|destruction|gear}} || 627 || 598 || 450 || ~12 || ~6
+
| {{Specs|разрушение|конструкции}} || {{Specs|разрушение|шасси}} || 650 || ~?? || ~?
 
|-
 
|-
 
|}
 
|}
Line 62: Line 86:
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
! colspan="4" | Optimal velocities (km/h)
+
! colspan="4" | Optimal velocities
 
|-
 
|-
! Ailerons !! Rudder !! Elevators !! Radiator
+
! Ailerons<br>(km/h)
 +
! Rudder<br>(km/h)
 +
! Elevators<br>(km/h)
 +
! Radiator<br>(km/h)
 
|-
 
|-
| < 600 || < 700 || < 750 || N/A
+
| < 600 || < 700 || < 750 || > ???
 
|-
 
|-
 
|}
 
|}
  
==== Engine performance ====
 
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
! colspan="3" | Engine
+
! colspan="3" | Compressor (RB/SB)
! colspan="4" | Aircraft mass
 
 
|-
 
|-
! colspan="2" | Engine name || Number
+
! colspan="3" | Setting 1
! colspan="2" | Empty mass || colspan="2" | Wing loading (full fuel)
 
 
|-
 
|-
| colspan="2" | Klimov VK-1 || 2
+
! Optimal altitude
| colspan="2" | 7,700 kg || colspan="2" | 257 kg/m<sup>2</sup>
+
! 100% Engine power
 +
! WEP Engine power
 
|-
 
|-
! colspan="3" | Engine characteristics
+
| 0 m || 2430 kgf || No WEP
! colspan="3" | Mass with fuel (no weapons load) || rowspan="2" | Max Takeoff<br />Weight
 
 
|-
 
|-
! Weight (each) || colspan="2" | Type
+
<!--! colspan="3" | Setting 2
! 9m fuel || 20m fuel || 31m fuel
 
 
|-
 
|-
| 892 kg || colspan="2" | Centrifugal-flow turbojet
+
! Optimal altitude
| 8,456 kg || 9,363 kg || 10,269 kg || 12,500 kg
+
! 100% Engine power
 +
! WEP Engine power
 
|-
 
|-
! colspan="3" | {{Annotation|Maximum engine thrust @ 0 m (RB / SB)|The maximum thrust produced by each engine, while mounted in the aircraft. NOTE: Thrust varies significantly depending on speed & altitude.}}
+
| ?,??? m || ?,??? hp || ?,??? hp
! colspan="4" | Thrust to weight ratio @ 0 m (100%)
 
 
|-
 
|-
! Condition || 100% (front / rear) || WEP
+
! colspan="3" | Setting 3
! 9m fuel || 20m fuel || 31m fuel || MTOW
 
 
|-
 
|-
| ''Stationary'' || 2,430 / 2,520 kgf || N/A
+
! Optimal altitude
| 0.59 || 0.53 || 0.48 || 0.40
+
! 100% Engine power
|-
+
! WEP Engine power
| ''Optimal'' || 2,430 / 2,520 kgf<br />(0 km/h) || N/A
 
| 0.59 || 0.53 || 0.48 || 0.40
 
 
|-
 
|-
 +
| ?,??? m || ?,??? hp || ?,??? hp
 +
|- -->
 
|}
 
|}
  
 
=== Survivability and armour ===
 
=== Survivability and armour ===
{{Specs-Avia-Armour}}
+
<!--''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured. Describe the armour, if there is any, also mention the vulnerability of other critical aircraft systems.''-->
''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.''
 
  
=== Modifications and economy ===
+
* No armour plating
{{Specs-Economy}}
+
* No armour glazing
 +
* Critical components located at the front of aircraft (fuel, pilot, engine, controls)
 +
* More fuel tanks located in wings near the fuselage
  
 
== Armaments ==
 
== Armaments ==
{{Specs-Avia-Armaments}}
 
 
=== Offensive armament ===
 
=== Offensive armament ===
{{Specs-Avia-Offensive}}
+
<!--''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.''
<!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' -->
+
{{main|MAC 1934 (7.5 mm)}}
{{main|N-37D (37 mm)}}
 
  
 
The '''''{{PAGENAME}}''''' is armed with:
 
The '''''{{PAGENAME}}''''' is armed with:
  
* 3 x 37 mm N-37D cannons, chin-mounted (50 rpg = 150 total)
+
* 4 x 7.5 mm [[MAC 1934 (7.5 mm)|MAC 1934]] machine guns (300 rpg = 1,200 total)
 
+
-->
 +
<!--=== Suspended armament ===
 +
''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.''
 +
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;''Main article:&nbsp;'''[[:Category:Suspended armaments|Bombs]]'''''-->
 +
<!--
 +
=== Defensive armament ===
 +
''Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available, remove this subsection.''
 +
-->
 
== Usage in battles ==
 
== Usage in battles ==
<!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
+
Speed is your greatest advantage. The La-200 can outrun every jet at its BR and even some 9.0 jets. At the beginning of a match try to gather speed as soon as possible. In an 8.0 game, if you accelerate up to about 1000km/h noone will catch you even if they dive on you. You can use your speed to zoom climb and surprise any climbing (or AFK-ing) players. Remember that other fighters will be more maneuverable and that you can't afford taking any hits (top speed drops horribly if you get hit). Always make sure that you have enough energy to run away from the enemy if you miss. And you will miss a lot, the 37mm cannons are hard to lead and quite inaccurate, so I wouldn't recommend using them on long distances. They are, however, extremely effective when they hit (one shot is almost always enough) so it's possible to get many kills without landing.
  
Speed is your greatest advantage. The La-200 can outrun every jet at its BR and even some jets at higher BRs. At the beginning of a match try to gather speed as soon as possible. In a game, if you accelerate up to about 1,000 km/h no one will catch you even if they dive on you. You can use your speed to zoom climb and surprise any climbing (or unsuspecting) players. Remember that other fighters will be more manoeuvrable and that you can't afford taking any hits (top speed drops horribly if you get hit). Always make sure that you have enough energy to run away from the enemy if you miss. And you will miss a lot, the 37 mm cannons are hard to lead and quite inaccurate, so it is not recommended to use them at long distances. They are, however, extremely effective when they hit (one shot is almost always enough) so it's possible to get many kills without landing.
+
===Manual Engine Control===
 +
{| class="wikitable" style="text-align:center"
 +
|-
 +
! colspan="7" | MEC elements
 +
|-
 +
! rowspan="2" |Mixer
 +
! rowspan="2" |Pitch
 +
! colspan="3" |Radiator
 +
! rowspan="2" |Supercharger
 +
! rowspan="2" |Turbocharger
 +
|-
 +
! Oil
 +
! Water
 +
! Type
 +
|-
 +
| Not controllable || rowspan="2" | Not controllable || rowspan="2" | Not controllable || rowspan="2" | Not controllable || rowspan="2" | Separate || rowspan="2" | Not ontrollable || rowspan="2" | Not controllable
 +
|-
 +
|}
  
===Radars===
+
===Modules===
{{main|Toriy}}
+
{| class="wikitable"
The La-200 is equipped with a [[Toriy]] search radar, located in the radome in the centre of the air intake.
+
! colspan="1" | Tier
 
+
! colspan="2" | Flight performance
{| class="wikitable" style="text-align:center"
+
! colspan="1" | Survivability
! colspan="4" | [[Toriy]] - Target Detection Radar
+
! colspan="2" | Weaponry
 +
|-
 +
| I
 +
| Fuselage Repair
 +
| Radiator
 +
|
 +
|
 +
|-
 +
| II
 +
|
 +
| Compressor
 +
| Airframe
 +
|
 
|-
 
|-
! {{Annotation|Maximum<br/>Detection<br/>Range|The maximum possible range at which a target can be detected}}
+
| III
! {{Annotation|Guaranteed<br/>Detection<br/>Range|The range, below which, detection of a target is practically guaranteed}}
+
| Wings Repair
! {{Annotation|Max Azimuth<br/>Scan Angle|How far to each side the radar can scan (widest search mode)}}
+
| Engine
! {{Annotation|Max Elevation<br/>Scan Angle|How far up and down the radar can scan (widest search mode)}}
+
|  
 +
|  
 
|-
 
|-
| 15,000 m || 12,000 m || ±30° || ±32°
+
| IV
 +
|  
 +
| Engine Injection
 +
| Cover
 +
|  
 
|-
 
|-
 
|}
 
|}
  
 
=== Pros and cons ===
 
=== Pros and cons ===
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
+
''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".''
  
 
'''Pros:'''
 
'''Pros:'''
  
* Extremely high top speed for its battle rating, able to break the sound barrier in a dive
+
- extremely high top speed for an 8.0 jet, can outrun everything at its tier plus some 9.0 jets, can actually go supersonic in a dive
* Insane roll rate for Soviet standards, specially at high speeds
+
 
* Good acceleration up to 800 km/h
+
- good acceleration up to 800km/h
* Good climb rate and acceleration provides great zoom climb capability
+
 
* Hard-hitting guns with decent rate of fire
+
- decent climbrate, great zoom climb capability
* Second pilot takes over if the first one is knocked out
+
 
* Effective airbrake
+
- hard-hitting guns with decent rate of fire
* Combat flaps help turn
+
 
* Has access to a target detection radar with decent range
+
- second pilot takes over if the first one is knocked out
* Able to return to the airfield on one engine
+
 
 +
- effective airbrake
 +
 
 +
*
  
 
'''Cons:'''
 
'''Cons:'''
  
* Horrible low speed performance
+
- acceleration rate drops significantly above 800km/h
* Elevator locks up at high speeds, can lead to a crash if you're not careful
 
* Guns have some noticeable dispersion
 
* Guns have relatively low ammo count (50 shells for each gun, 150 total)
 
* Huge target with no armour
 
* No payload (no access to bombs/rockets)
 
  
== History ==
+
- horrible low speed performance
<!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
+
 
 +
- top speed drops dreadfully in case of any hull damage
  
In 1948, Soviet high command issued a requirement for a two man, all-weather, twin -engined jet interceptor that would be capable of carrying a new type of radar system called "Toriy" (Thorium). All three Soviet design bureaus (Lavochkin, MiG, and Sukhoi) developed a prototype for testing.
+
- elevator locks up at high speeds, can lead to a crash if you're not careful
  
Lavochkin's design, the La-200, had a long fuselage to accommodate its two turbojet engines, swept wings, and a large cockpit for two men. The La-200 took its maiden flight on September 9th, 1949. It was the only aircraft of the three designs to pass initial trials.
+
- guns are innacurate, hard to lead and have relatively low ammo count (50 shells for each gun, 150 total)
  
By the early 1950s, the La-200 was ready to enter production under the official designation La-17. However, due to the appearance of the Yak-120 (later known as Yak-25), which surpassed the La-200's performance in testing, the La-200 order was cancelled in favor of the Yakovlev design.
+
- huge target with no armor
  
Only a single prototype of the La-200 was ever built, and it was modified several times during development to improve performance, correct flaws, and test other radar systems.
+
- bad cockpit visibility
  
''- From [[wt:en/news/5319-development-la-200-the-high-speed-kite-en|Devblog]]''
+
- no payload
  
== Media ==
+
- very high landing speed (>240km/h), hard to land even with no damage
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
 
  
;Skins
+
- not very useful in 9.0 matches where its greatest advantage, top speed, is taken away
  
* [https://live.warthunder.com/feed/camouflages/?vehicle=la_200_toriy Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]
+
*
  
;Videos
+
== History ==
{{Youtube-gallery|bZvHRgBda9s|'''La-200 vs M.D.452 IIA''' - ''War Thunder Official Channel''|9VBAWLdfLcw|'''The Shooting Range #90''' - ''Pages of History'' section at 04:03 discusses the La-200.|t3xD7JpnHeI|'''Best aircraft for Boom & Zoom''' discusses the {{PAGENAME}} at 5:21 - ''War Thunder Official Channel''}}
+
''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/ History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></nowiki></code>, as well as adding them at the end of the article.''
 +
 
 +
== Media ==
 +
''An excellent addition to the article will be video guides, as well as screenshots from the game and photos.''
  
 
== See also ==
 
== See also ==
Line 199: Line 262:
  
 
== External links ==
 
== External links ==
<!-- ''Paste links to sources and external resources, such as:''
+
''Paste links to sources and external resources, such as:''
 +
 
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
* ''other literature.'' -->
+
* ''encyclopedia page on aircraft;''
 
+
* ''other literature.''
* [[wt:en/news/5319-development-la-200-the-high-speed-kite-en|[Devblog] La-200: The High-Speed Kite]]
 
* [https://old-forum.warthunder.com/index.php?/topic/402782-la-200-toriy/ Official data sheet - more details about the performance]
 
  
{{AirManufacturer Lavochkin}}
 
 
{{USSR jet aircraft}}
 
{{USSR jet aircraft}}

Revision as of 17:51, 7 March 2019

Rank 6 USA
F-5C Pack
La-200
la_200_toriy.png
La-200
AB RB SB
7.3 7.7 8.0
Research:105 000 Specs-Card-Exp.png
Purchase:300 000 Specs-Card-Lion.png
Show in game

Description

The La-200 in the garage


The La-200 is a Rank V Russian jet fighter with a battle rating of 7.3 (AB), 7.7 (RB), and 8.0 (SB). It was introduced in Update 1.77 "Advancing Storm". It is last aircraft in the "Lavochkin end" of the research tree.

General info

Flight Performance

Characteristics
Stock
Max Speed
(km/h at ?,000 m)
Max altitude
(meters)
Turn time
(seconds)
Rate of climb
(meters/second)
Take-off run
(meters)
AB RB AB RB AB RB
 ?  ? 13500  ??.?  ??.?  ??.?  ??.?  ???
Upgraded
Max Speed
(km/h at ?,000 m)
Max altitude (meters) Turn time (seconds) Rate of climb
(meters/second)
Take-off run (meters)
AB RB AB RB AB RB
 ?  ? 13500  ??.?  ??.?  ??.?  ??.?  ???

Details

Features
Combat flap Take-off flap Landing flap Air brakes Arrestor gear
X
Limits
Wing-break speed
(km/h)
Gear limit
(km/h)
Combat flap
(km/h)
Max Static G
+ -
1123 450 650 ~?? ~?
Optimal velocities
Ailerons
(km/h)
Rudder
(km/h)
Elevators
(km/h)
Radiator
(km/h)
< 600 < 700 < 750 > ???
Compressor (RB/SB)
Setting 1
Optimal altitude 100% Engine power WEP Engine power
0 m 2430 kgf No WEP

Survivability and armour

  • No armour plating
  • No armour glazing
  • Critical components located at the front of aircraft (fuel, pilot, engine, controls)
  • More fuel tanks located in wings near the fuselage

Armaments

Offensive armament

Usage in battles

Speed is your greatest advantage. The La-200 can outrun every jet at its BR and even some 9.0 jets. At the beginning of a match try to gather speed as soon as possible. In an 8.0 game, if you accelerate up to about 1000km/h noone will catch you even if they dive on you. You can use your speed to zoom climb and surprise any climbing (or AFK-ing) players. Remember that other fighters will be more maneuverable and that you can't afford taking any hits (top speed drops horribly if you get hit). Always make sure that you have enough energy to run away from the enemy if you miss. And you will miss a lot, the 37mm cannons are hard to lead and quite inaccurate, so I wouldn't recommend using them on long distances. They are, however, extremely effective when they hit (one shot is almost always enough) so it's possible to get many kills without landing.

Manual Engine Control

MEC elements
Mixer Pitch Radiator Supercharger Turbocharger
Oil Water Type
Not controllable Not controllable Not controllable Not controllable Separate Not ontrollable Not controllable

Modules

Tier Flight performance Survivability Weaponry
I Fuselage Repair Radiator
II Compressor Airframe
III Wings Repair Engine
IV Engine Injection Cover

Pros and cons

Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".

Pros:

- extremely high top speed for an 8.0 jet, can outrun everything at its tier plus some 9.0 jets, can actually go supersonic in a dive

- good acceleration up to 800km/h

- decent climbrate, great zoom climb capability

- hard-hitting guns with decent rate of fire

- second pilot takes over if the first one is knocked out

- effective airbrake

Cons:

- acceleration rate drops significantly above 800km/h

- horrible low speed performance

- top speed drops dreadfully in case of any hull damage

- elevator locks up at high speeds, can lead to a crash if you're not careful

- guns are innacurate, hard to lead and have relatively low ammo count (50 shells for each gun, 150 total)

- huge target with no armor

- bad cockpit visibility

- no payload

- very high landing speed (>240km/h), hard to land even with no damage

- not very useful in 9.0 matches where its greatest advantage, top speed, is taken away

History

Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/ History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref>, as well as adding them at the end of the article.

Media

An excellent addition to the article will be video guides, as well as screenshots from the game and photos.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the aircraft;
  • links to approximate analogues of other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • encyclopedia page on aircraft;
  • other literature.


USSR jet aircraft
Bereznyak-Isayev  BI
Yakovlev  Yak-15 · Yak-15P · Yak-17 · Yak-23 · Yak-28B · Yak-30D · Yak-38 · Yak-38M · Yak-141
Mikoyan-Gurevich  MiG-9 · MiG-9 (l) · MiG-15 · MiG-15bis · MiG-15bis ISH · MiG-17 · MiG-17AS · MiG-19PT
  MiG-21F-13 · MiG-21PFM · MiG-21S (R-13-300) · MiG-21SMT · MiG-21bis
  MiG-23M · MiG-23ML · MiG-23MLD · MiG-27M · MiG-27K
  MiG-29 · MiG-29SMT
Lavochkin  La-174 · La-15 · La-200
Sukhoi  Su-9 · Su-11
  Su-7B · Su-7BKL · Su-7BMK · Su-17M2 · Su-17M4 · Su-22M3
  Su-25 · Su-25BM · Su-25K · Su-25T · Su-25SM3 · Su-39
  Su-27
Ilyushin  IL-28 · IL-28Sh
Tupolev  Tu-14T