Difference between revisions of "Ki-109"

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{{Specs-Card|code=ki_109}}
+
{{Specs-Card
 +
|code=ki_109
 +
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}
 +
}}
  
 
== Description ==
 
== Description ==
<!--''In the description, the first part needs to be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle. If the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle it is talking about.''-->
+
<!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
 +
The '''{{Specs|name}}''' is a rank {{Specs|rank}} Japanese strike aircraft {{Battle-rating}}. It was introduced in [[Update 1.71 "New E.R.A."]].
  
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left|The '''{{PAGENAME}}''' in the garage]]
+
Based on the Mitsubishi Ki-67 'heavy' bomber, the Ki-109 was designed as an interceptor in an attempt to counter the American bombing raids that devastated Japan. It is armed with a 75 mm anti-aircraft gun modified for aircraft use, and almost all defensive armament from the bomber version has been stripped, except for the tail turret, in order to maximise performance.
{{break}}
 
The '''{{Specs|name}}''' is a Rank {{Specs|rank}} Japanese twin-engine fighter {{Battle-rating|2}}. This aircraft was introduced in [[Update 1.71 "New E.R.A"]].
 
  
Based on the [[Ki-67 (Disambiguation)|Mitsubishi Ki-67]] 'heavy' bomber, the Ki-109 was designed as an interceptor in an attempt to counter the American bombing raids that devastated Japan. It is armed with a 75 mm anti-aircraft gun modified for aircraft use, and almost all defensive armament from the bomber version has been stripped, except for the tail turret, in order to maximise performance.
+
In-game, the Ki-109 functions much as it was intended to in reality. The 75 mm gun is effective against bombers, but struggles to hit small agile targets such as fighters. Its own defensive armament is very poor, and it should avoid combat with fighters at all costs. Alternatively, the 75 mm gun is also effective against tanks if a clean hit can be obtained.
  
Ingame, the Ki-109 functions much as it was intended to in reality. The 75 mm gun is effective against bombers, but struggles to hit small agile targets such as fighters. Its own defensive armament is very poor, and it should avoid combat with fighters at all costs. Alternatively, the 75 mm gun is also effective against tanks if a clean hit can be obtained.
 
 
== General info ==
 
== General info ==
=== Flight Performance ===
+
=== Flight performance ===
<!--''Describe how the aircraft behaves in the air. Maximum speed, manoeuverability, speed and allowable loads - these are the most important characteristics of the vehicle.''-->
+
{{Specs-Avia-Flight}}
{| class="wikitable" style="text-align:center"
+
<!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' -->
|-
+
 
! colspan="8" | Characteristics
+
{| class="wikitable" style="text-align:center" width="70%"
|-
+
! rowspan="2" | Characteristics
! colspan="8" | ''Stock''
+
! colspan="2" | Max Speed<br>(km/h at 6,050 m)
|-
+
! rowspan="2" | Max altitude<br>(metres)
! colspan="2" | Max Speed<br>(km/h at ?,000 m)
 
! rowspan="2" | Max altitude<br>(meters)
 
 
! colspan="2" | Turn time<br>(seconds)
 
! colspan="2" | Turn time<br>(seconds)
! colspan="2" | Rate of climb<br>(meters/second)
+
! colspan="2" | Rate of climb<br>(metres/second)
! rowspan="2" |Take-off run<br>(meters)
+
! rowspan="2" | Take-off run<br>(metres)
 
|-
 
|-
! ABN1K2-J
+
! AB !! RB !! AB !! RB !! AB !! RB
! RB
 
! AB
 
! RB
 
! AB
 
! RB
 
 
|-
 
|-
| ? || ? || {{Specs|ceiling}} || ??.? || ??.? || ??.? || ??.? || ???
+
! Stock
 +
| 531 || 515 || rowspan="2" | {{Specs|ceiling}} || 21.0 || 21.8 || 8.3 || 8.3 || rowspan="2" | 650
 
|-
 
|-
! colspan="8" | ''Upgraded''
+
! Upgraded
|-
+
| 570 || 550 || 19.1 || 20.0 || 14.0 || 10.9
! colspan="2" | Max Speed<br>(km/h at ?,000 m)
 
! rowspan="2" |Max altitude (meters)
 
! colspan="2" | Turn time (seconds)
 
! colspan="2" | Rate of climb<br>(meters/second)
 
! rowspan="2" |Take-off run (meters)
 
|-
 
! AB
 
! RB
 
! AB
 
! RB
 
! AB
 
! RB
 
|-
 
| ? || ? || {{Specs|ceiling}} || ??.? || ??.? || ??.? || ??.? || ???
 
 
|-
 
|-
 
|}
 
|}
  
====Details====
+
==== Details ====
{| class="wikitable" style="text-align:center"
+
{| class="wikitable" style="text-align:center" width="50%"
 
|-
 
|-
 
! colspan="5" | Features
 
! colspan="5" | Features
 
|-
 
|-
! Combat flap
+
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear
! Take-off flap
 
! Landing flap
 
! Air brakes
 
! Arrestor gear
 
 
|-
 
|-
| X || X || X || X || X    <!-- ✓ -->
+
| || || || X || X    <!-- ✓ -->
 
|-
 
|-
 
|}
 
|}
  
{| class="wikitable" style="text-align:center"
+
{| class="wikitable" style="text-align:center" width="50%"
 
|-
 
|-
! colspan="5" | Limits
+
! colspan="7" | Limits
 
|-
 
|-
! rowspan="2" | Wing-break speed<br>(km/h)
+
! rowspan="2" | Wings (km/h)
! rowspan="2" | Gear limit<br>(km/h)
+
! rowspan="2" | Gear (km/h)
! rowspan="2" | Combat flap<br> (km/h)
+
! colspan="3" | Flaps (km/h)
 
! colspan="2" | Max Static G
 
! colspan="2" | Max Static G
 
|-
 
|-
! +
+
! Combat !! Take-off !! Landing !! + !! -
! -
 
 
|-
 
|-
| {{Specs|разрушение|конструкции}} || {{Specs|разрушение|шасси}} || ??? || ~?? || ~?
+
| {{Specs|destruction|body}} || {{Specs|destruction|gear}} || 450 || 450 || 250 || ~5 || ~1
 
|-
 
|-
 
|}
 
|}
Line 87: Line 63:
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
! colspan="4" | Optimal velocities
+
! colspan="4" | Optimal velocities (km/h)
|-
 
! Ailerons<br>(km/h)
 
! Rudder<br>(km/h)
 
! Elevators<br>(km/h)
 
! Radiator<br>(km/h)
 
|-
 
| < ??? || < ??? || < ??? || > ???
 
|-
 
|}
 
 
 
{| class="wikitable" style="text-align:center"
 
|-
 
! colspan="3" | Compressor (RB/SB)
 
|-
 
! colspan="3" | Setting 1
 
|-
 
! Optimal altitude
 
! 100% Engine power
 
! WEP Engine power
 
|-
 
| ?,??? m || ??? hp || ?,??? hp
 
|-
 
<!--! colspan="3" | Setting 2
 
|-
 
! Optimal altitude
 
! 100% Engine power
 
! WEP Engine power
 
 
|-
 
|-
| ?,??? m || ?,??? hp || ?,??? hp
+
! Ailerons !! Rudder !! Elevators !! Radiator
 
|-
 
|-
! colspan="3" | Setting 3
+
| < 360 || < 360 || < 360 || > 313
 
|-
 
|-
! Optimal altitude
 
! 100% Engine power
 
! WEP Engine power
 
|-
 
| ?,??? m || ?,??? hp || ?,??? hp
 
|- -->
 
 
|}
 
|}
  
 
=== Survivability and armour ===
 
=== Survivability and armour ===
<!--''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured. Describe the armour, if there is any, also mention the vulnerability of other critical aircraft systems.''-->
+
{{Specs-Avia-Armour}}
 +
''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.''
  
* No armour plating
+
=== Modifications and economy ===
* No armour glazing
+
{{Specs-Economy}}
* Critical components located at the front of aircraft (fuel, pilot, engine, controls)
 
* More fuel tanks located in wings near the fuselage
 
  
 
== Armaments ==
 
== Armaments ==
 +
{{Specs-Avia-Armaments}}
 
=== Offensive armament ===
 
=== Offensive armament ===
<!--''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.''
+
{{Specs-Avia-Offensive}}
{{main|MAC 1934 (7.5 mm)}}
+
<!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' -->
 +
{{main|Type 88 (75 mm)}}
  
 
The '''''{{PAGENAME}}''''' is armed with:
 
The '''''{{PAGENAME}}''''' is armed with:
  
* 4 x 7.5 mm [[MAC 1934 (7.5 mm)|MAC 1934]] machine guns (300 rpg = 1,200 total)
+
* 1 x 75 mm Type 88 cannon, nose-mounted (15 rpg)
-->
+
 
<!--=== Suspended armament ===
 
''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.''-->
 
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;''Main article:&nbsp;'''[[:Category:Suspended armaments|Bombs]]'''''-->
 
<!--
 
 
=== Defensive armament ===
 
=== Defensive armament ===
''Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available, remove this subsection.''
+
{{Specs-Avia-Defensive}}
-->
+
<!-- ''Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available, remove this subsection.'' -->
== Usage in the battles ==
+
{{main|Ho-104 (12.7 mm)}}
<!--''Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''-->
+
 
 +
The '''''{{PAGENAME}}''''' is defended by:
  
===Manual Engine Control===
+
* 1 x 12.7 mm Ho-104 machine gun, dorsal turret (500 rpg)
 +
 
 +
== Usage in battles ==
 +
<!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
 +
 
 +
Ki-109 isn't only about the gun to attack ground targets, its also about intercepting enemies and returning safe and sound. While designed as an interceptor, the climbing rate is inadequate for this role when in stock condition; sideclimbing is a mandatory rule one should obey to. Despite its size, which resembles as medium bomber, Ki-109 is surprisingly manoeuvrable among all – if not, all nation – Japanese twin-engined heavy fighter, on par with Germany's Fw 190 series. Still, it's better not to use those blessings for dog-fighting a fighter: use the Ki-109's manoeuvrability to evade the bomber's defensive gunner if the first pass of a bomber interception fails. Another way to use the manoeuvrability is to outmaneuver inexperienced pilots in a heavy bomber who tries to evade the first shot by making a turn like a single-engine fighter for another pass. Or at a lower altitude, the Ki-109 can regain its position quickly for another pass on enemy tanks below.
 +
 
 +
The fuselage durability proved strong to shrug off machine gun calibre and some cannon. To add to the plane's defensive value, there is a rear machine gunner which could protect the plane's six o' clock. While so, its defensive armament can be underperforming, and it's more likely to lose the defensive gunner before an enemy plane is damaged as there are no protective glass protecting the gunner. In fact, the Ki-109 doesn't have any armour except at the bottom of the gun itself, which is quite meaningless for the overall plane. Due to this, head-on attacks is strongly unadvised and use the plane's manoeuvrability to evade incoming enemies in front of the plane. The plane is equipped with self-sealing tanks like in every Japanese heavy fighters, meaning the Ki-109 can withstand to accomplish its task(though, it is advised to retreat to base) while one of the wings are burning without breaking it.
 +
 
 +
Boasting a 75 mm Type 88, the gun itself quite versatile to take down both air and ground targets. This, however not without the drawbacks: 15 rounds of ammo stocked in the guns combined with very low rate of fire and somewhat low bullet velocity means ever shot should count because there are no secondary weapons equipped in the Ki-109. It is advised to seek an assistance with teammates to hunt down bombers. The recoil of the gun itself is another issue to settle off, so in order to minimise inaccurate shot, try to shoot the target during shallow dive. One thing to note, unlike any armour-piercing ammo where it contains not more than 90 gram, the ammo used in Type 88 filled with 460 gram of TNT, which proved overkill to take down even the biggest heavy bomber like Pe-8. Therefore, it is advisable to use AP-T ammo in every battle due its filling, while the HEFI-T has more 30 grams of TNT.
 +
 
 +
=== Manual Engine Control ===
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
 
! colspan="7" | MEC elements
 
! colspan="7" | MEC elements
 
|-
 
|-
! rowspan="2" |Mixer
+
! rowspan="2" | Mixer
! rowspan="2" |Pitch
+
! rowspan="2" | Pitch
! colspan="3" |Radiator
+
! colspan="3" | Radiator
! rowspan="2" |Supercharger
+
! rowspan="2" | Supercharger
! rowspan="2" |Turbocharger
+
! rowspan="2" | Turbocharger
 
|-
 
|-
! Oil
+
! Oil !! Water !! Type
! Water
 
! Type  
 
 
|-
 
|-
| Controllable || rowspan="2" | Not controllable || rowspan="2" | Not controllable || rowspan="2" | Not controllable || rowspan="2" | Separate || rowspan="2" | Not ontrollable || rowspan="2" | Not controllable
+
| Controllable || Controllable<br>Not auto controlled || Not controllable<br>Not auto controlled || Controllable<br>Not auto controlled || Combined || Controllable<br>2 gears || Not controllable
|-
 
|}
 
 
 
===Modules===
 
{| class="wikitable"
 
! colspan="1" | Tier
 
! colspan="2" | Flight performance
 
! colspan="1" | Survivability
 
! colspan="2" | Weaponry
 
|-
 
| I
 
| Fuselage Repair
 
| Radiator
 
|
 
|
 
|-
 
| II
 
|
 
| Compressor
 
| Airframe
 
|
 
|-
 
| III
 
| Wings Repair
 
| Engine
 
|
 
|
 
|-
 
| IV
 
|
 
| Engine Injection
 
| Cover
 
|
 
 
|-
 
|-
 
|}
 
|}
  
 
=== Pros and cons ===
 
=== Pros and cons ===
<!--''Summarise and briefly evaluate the vehicle regarding its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Do not use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".''-->
+
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
  
 
'''Pros:'''
 
'''Pros:'''
  
* Powerful 75 mm gun, effective against bombers and tanks.
+
* Powerful 75 mm gun, effective against bombers and tanks
* Relatively good performance and agility for its size.
+
* Relatively good performance and agility for its size
* Self-sealing fuel tanks.
+
* Self-sealing fuel tanks
 
 
*
 
  
 
'''Cons:'''
 
'''Cons:'''
  
* No forward-firing armament besides 75 mm gun.
+
* No forward-firing armament besides 75 mm gun
* Very low rate-of-fire for the 75 mm gun.
+
* Very low rate-of-fire for the 75 mm gun
* Extremely weak defensive armament.
+
* Extremely weak defensive armament
* No armour besides the 75 mm gun cradle.
+
* No armour besides the 75 mm gun cradle
 
 
*
 
  
 
== History ==
 
== History ==
''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/ historical reference" (example: https://wiki.warthunder.com/Name-vehicles/historical reference) and add a link to it here using the <code>main</code> template. Be sure to include links to sources at the end of the article.''
+
''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).''
  
 
== Media ==
 
== Media ==
''An excellent addition to the article will be video guides, as well as screenshots from the game and photos.''
+
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''
 
 
== Read also ==
 
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example,''
 
  
 +
== See also ==
 +
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 
* ''reference to the series of the aircraft;''
 
* ''reference to the series of the aircraft;''
 
* ''links to approximate analogues of other nations and research trees.''
 
* ''links to approximate analogues of other nations and research trees.''
<!--''ETC.''-->
 
  
== Sources ==
+
== External links ==
''Paste links to sources and external resources, such as:''
+
<!-- ''Paste links to sources and external resources, such as:''
 +
* ''topic on the official game forum;''
 +
* ''encyclopedia page on the aircraft;''
 +
* ''other literature.'' -->
  
* ''topic on the official game forum;''
+
* [[wt:en/news/4934-development-mitsubishi-ki-109-an-unexpected-threat-en|[Devblog] Mitsubishi Ki-109: "An Unexpected Threat"]]
* ''page on aircraft encyclopedia;''
+
* [https://forum.warthunder.com/index.php?/topic/378376-ki-109/ Official data sheet - more details about the performance]
* ''other literature.''
 
  
{{Japan twin-engine fighters and attackers}}
+
{{AirManufacturer Mitsubishi}}
 +
{{Japan twin-engine fighters and strike aircraft}}

Revision as of 11:17, 11 March 2021

Rank IV USSR | Premium | Golden Eagles
Tu-1 Pack
Ki-109
ki_109.png
GarageImage Ki-109.jpg
Ki-109
AB RB SB
1.7 2.0 2.3
Research:5 900 Specs-Card-Exp.png
Purchase:6 300 Specs-Card-Lion.png
Show in game

Description

The Ki-109 is a rank I Japanese strike aircraft with a battle rating of 1.7 (AB), 2.0 (RB), and 2.3 (SB). It was introduced in Update 1.71 "New E.R.A.".

Based on the Mitsubishi Ki-67 'heavy' bomber, the Ki-109 was designed as an interceptor in an attempt to counter the American bombing raids that devastated Japan. It is armed with a 75 mm anti-aircraft gun modified for aircraft use, and almost all defensive armament from the bomber version has been stripped, except for the tail turret, in order to maximise performance.

In-game, the Ki-109 functions much as it was intended to in reality. The 75 mm gun is effective against bombers, but struggles to hit small agile targets such as fighters. Its own defensive armament is very poor, and it should avoid combat with fighters at all costs. Alternatively, the 75 mm gun is also effective against tanks if a clean hit can be obtained.

General info

Flight performance

Max speed
at 6 050 m550 km/h
Turn time20 s
Max altitude9 300 m
Engine2 х Mitsubishi Ha-104
TypeRadial
Cooling systemAir
Take-off weight11 t
Characteristics Max Speed
(km/h at 6,050 m)
Max altitude
(metres)
Turn time
(seconds)
Rate of climb
(metres/second)
Take-off run
(metres)
AB RB AB RB AB RB
Stock 531 515 9300 21.0 21.8 8.3 8.3 650
Upgraded 570 550 19.1 20.0 14.0 10.9

Details

Features
Combat flaps Take-off flaps Landing flaps Air brakes Arrestor gear
X X
Limits
Wings (km/h) Gear (km/h) Flaps (km/h) Max Static G
Combat Take-off Landing + -
650 300 450 450 250 ~5 ~1
Optimal velocities (km/h)
Ailerons Rudder Elevators Radiator
< 360 < 360 < 360 > 313

Survivability and armour

Crew3 people
Speed of destruction
Structural650 km/h
Gear300 km/h

Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.

Modifications and economy

Repair costBasic → Reference
AB236 → 320 Sl icon.png
RB307 → 417 Sl icon.png
SB628 → 854 Sl icon.png
Total cost of modifications5 970 Rp icon.png
4 500 Sl icon.png
Talisman cost410 Ge icon.png
Crew training1 800 Sl icon.png
Experts6 300 Sl icon.png
Aces80 Ge icon.png
Research Aces135 000 Rp icon.png
Reward for battleAB / RB / SB
20 / 40 / 90 % Sl icon.png
106 / 106 / 106 % Rp icon.png
Modifications
Flight performance Survivability Weaponry
Mods aerodinamic fuse.png
Fuselage repair
Research:
400 Rp icon.png
Cost:
300 Sl icon.png
65 Ge icon.png
Mods radiator.png
Radiator
Research:
400 Rp icon.png
Cost:
300 Sl icon.png
65 Ge icon.png
Mods compressor.png
Compressor
Research:
450 Rp icon.png
Cost:
340 Sl icon.png
70 Ge icon.png
Mods aerodinamic wing.png
Wings repair
Research:
500 Rp icon.png
Cost:
380 Sl icon.png
80 Ge icon.png
Mods new engine.png
Engine
Research:
500 Rp icon.png
Cost:
380 Sl icon.png
80 Ge icon.png
Mods metanol.png
Engine injection
Research:
640 Rp icon.png
Cost:
480 Sl icon.png
105 Ge icon.png
Mods armor frame.png
Airframe
Research:
450 Rp icon.png
Cost:
340 Sl icon.png
70 Ge icon.png
Mods armor cover.png
Cover
Research:
640 Rp icon.png
Cost:
480 Sl icon.png
105 Ge icon.png
Mods ammo.png
safat12_turret_belt_pack
Research:
400 Rp icon.png
Cost:
300 Sl icon.png
65 Ge icon.png
Mod arrow 0.png
Mods turret gun.png
ho103_turret_new_gun
Research:
450 Rp icon.png
Cost:
340 Sl icon.png
70 Ge icon.png
Mods ammo.png
Type88_75mm_belt_pack
Research:
500 Rp icon.png
Cost:
380 Sl icon.png
80 Ge icon.png
Mod arrow 0.png
Mods weapon.png
Type88_75mm_new_gun
Research:
640 Rp icon.png
Cost:
480 Sl icon.png
105 Ge icon.png

Armaments

Offensive armament

Weapon 175 mm Type 88 cannon
Ammunition15 rounds
Fire rate21 shots/min
Main article: Type 88 (75 mm)

The Ki-109 is armed with:

  • 1 x 75 mm Type 88 cannon, nose-mounted (15 rpg)

Defensive armament

Turret12.7 mm Ho-104 machine gun
Ammunition500 rounds
Fire rate900 shots/min
Main article: Ho-104 (12.7 mm)

The Ki-109 is defended by:

  • 1 x 12.7 mm Ho-104 machine gun, dorsal turret (500 rpg)

Usage in battles

Ki-109 isn't only about the gun to attack ground targets, its also about intercepting enemies and returning safe and sound. While designed as an interceptor, the climbing rate is inadequate for this role when in stock condition; sideclimbing is a mandatory rule one should obey to. Despite its size, which resembles as medium bomber, Ki-109 is surprisingly manoeuvrable among all – if not, all nation – Japanese twin-engined heavy fighter, on par with Germany's Fw 190 series. Still, it's better not to use those blessings for dog-fighting a fighter: use the Ki-109's manoeuvrability to evade the bomber's defensive gunner if the first pass of a bomber interception fails. Another way to use the manoeuvrability is to outmaneuver inexperienced pilots in a heavy bomber who tries to evade the first shot by making a turn like a single-engine fighter for another pass. Or at a lower altitude, the Ki-109 can regain its position quickly for another pass on enemy tanks below.

The fuselage durability proved strong to shrug off machine gun calibre and some cannon. To add to the plane's defensive value, there is a rear machine gunner which could protect the plane's six o' clock. While so, its defensive armament can be underperforming, and it's more likely to lose the defensive gunner before an enemy plane is damaged as there are no protective glass protecting the gunner. In fact, the Ki-109 doesn't have any armour except at the bottom of the gun itself, which is quite meaningless for the overall plane. Due to this, head-on attacks is strongly unadvised and use the plane's manoeuvrability to evade incoming enemies in front of the plane. The plane is equipped with self-sealing tanks like in every Japanese heavy fighters, meaning the Ki-109 can withstand to accomplish its task(though, it is advised to retreat to base) while one of the wings are burning without breaking it.

Boasting a 75 mm Type 88, the gun itself quite versatile to take down both air and ground targets. This, however not without the drawbacks: 15 rounds of ammo stocked in the guns combined with very low rate of fire and somewhat low bullet velocity means ever shot should count because there are no secondary weapons equipped in the Ki-109. It is advised to seek an assistance with teammates to hunt down bombers. The recoil of the gun itself is another issue to settle off, so in order to minimise inaccurate shot, try to shoot the target during shallow dive. One thing to note, unlike any armour-piercing ammo where it contains not more than 90 gram, the ammo used in Type 88 filled with 460 gram of TNT, which proved overkill to take down even the biggest heavy bomber like Pe-8. Therefore, it is advisable to use AP-T ammo in every battle due its filling, while the HEFI-T has more 30 grams of TNT.

Manual Engine Control

MEC elements
Mixer Pitch Radiator Supercharger Turbocharger
Oil Water Type
Controllable Controllable
Not auto controlled
Not controllable
Not auto controlled
Controllable
Not auto controlled
Combined Controllable
2 gears
Not controllable

Pros and cons

Pros:

  • Powerful 75 mm gun, effective against bombers and tanks
  • Relatively good performance and agility for its size
  • Self-sealing fuel tanks

Cons:

  • No forward-firing armament besides 75 mm gun
  • Very low rate-of-fire for the 75 mm gun
  • Extremely weak defensive armament
  • No armour besides the 75 mm gun cradle

History

Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===, also if applicable).

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the aircraft;
  • links to approximate analogues of other nations and research trees.

External links


Mitsubishi Company (三菱商会)
Fighters  A5M4 · Hagiri's A5M4
  A6M2 mod. 11 · A6M2 · A6M3 · A6M3 mod. 22 · A6M3 mod. 22Ko · A6M5 · A6M5 Ko · A6M5 otsu · A6M5 Hei · A6M6c
  A7M1 (NK9H) · A7M2
  J2M2 · J2M3 · J2M4 Kai · J2M5 · J2M5 (30 mm)
Hydroplanes  F1M2
Interceptors  Ki-83 · Ki-109
Bombers  G4M1
  Ki-21-Ia · Ki-21-I hei · Ki-67-I Ko · Ki-67-I otsu
Jet Fighters  Ki-200
Captured  ▃A6M2 · ␗A6M2
See also  Mitsubishi Heavy Industries, Ltd. (Post-War)

Japan twin-engine fighters and strike aircraft
Navy 
Land-based Fighter 
J1N  J1N1
J5N  J5N1
Army 
Ki-45  Ki-45 ko · Ki-45 otsu · Ki-45 hei · Ki-45 tei
Ki-83  Ki-83
Ki-96  Ki-96
Ki-102  Ki-102 otsu
Ki-108  Ki-108 Kai
Ki-109  Ki-109